------------------------------------------------------------------------------ THANKS TO (NEEDS TO BE UPDATED) 21.07.2006 ------------------------------------------------------------------------------ First of all we want to thank everyone who gave us feedback - this game wouldn't be where it is today without you. It really keeps you motivated when you know that there are some people who like your game and look forward to the next version. Samuele Poletto for the original Mario War, which some of us still play Florian Hufsky for creating Super Mario War, maintaining the website, setting up and hosting the new source repository, and being an all-around cool dude Two52 for continuing development since v1.23 and devoting tons of spare time to the game and community (seriously, we can't fit enough recognition for him in this space) Jared for contributing tons of ideas, managing user suggestions, contributing miscellaneous custom graphics, and staying on top of the build with an eye for quality dolorous for maintaining the build for Linux systems and periodic code review (catching lots of bugs) Steven Graff for putting in lots of custom graphics work and offering loads of great suggestions for the game Link901 for being a terrific moderator on the 72dpiarmy forums and for his work on the New Super Mario War gfx pack npodges for creating the official content site www.smwstuff.com and registering #supermariowar on freenode for us Some Mac Guy for maintaining the Macintosh builds of the game other thanks in no particular order: redfalcon, no_human, dschingis, matsche, aeroflare, no_shorty for tips, finding bugs and maps Tymoe for playing smw and submitting some screenshots Nintendo for creating some of the coolest games ever David Olofson for the very interesting conversations and tips scoti for the map scot affeOHNEwaffe for the map affe and the bowser skin mademan for his skin and map mario piuk for the new gamemodes the ai and some bugfixes yvoo for many ideas, mirrors, code snippets and skins DNightmare, funvill and all the other guys who mirror smw Armen for his leveleditor save/load map code vvill for the new tilset and map backgrounds zio tiok for the game mode ideas emedia for putting smw on the freeware special cd gpmania for printing the smw review and interview Donny Viszneki for the MAC/Big Endian/Directory reader code Stephan Peijnik for the initial fmod/sdl_mixer wrapper, ventuz for his map and bug hunting Stefan Schury for his ideas that helped create goomba mode DrJonez for his map spawning and AI ideas riahc3 for his many game ideas and feature requests jinkies.uk for his skins and long list of game ideas devguy for extracting the halo announcer sounds Quinn Storm for setting up the original CVS server and helping out with the linux source Alex Brown for his configurable controls code Wasabimario for creating all the tours that were bundled with 1.7 nes6502 for his help with the bilinear filters XPort for his help with SDLx We would also like to thank everyone who participated in the feature polls which were held just before work on 1.7 started. (You know who you are.) Those polls were the first source of inspiration for most of the major features which were added to 1.7. A special thanks to the active members of the SMW forum: Jared, NMcCoy, SleepyP, Xijar, 4matsy, DrJones, Flexserve, Link901, Techokami, dolorous, SMW Fan, Discrosh, VenomousNinja, YoshiMonarch7, Tiptup300, Sgraff87, Dude, Lee, Pikawil, Marioman64, Peardian, npodges, Viper Snake, neavea, Mr.Bob-omb, milua, bobmanperson, DrTek, somestrangeflea, Naphistim, Chaos, NiGHTS, Water Kirby. These guys are relentless in responding to content requests and providing feedback. They have created tons of maps, sounds, music and skins for this release! The quality of this release is directly a result of their help and great ideas. The Spiters Resource and it's many contributors: Alexis Morrissette, Bidbood, neonater, Tetra Vega, Rogultgot, Arima, Toadeeboy, Crapcom, Tonberry2k, Jum2004, Bacon, Young Link, Blordow, Gozinzolo, Ragey, SaturnEchidna, Kutter Thanks to the beta testers for their great comments and tons of suggestions to make the game better. I'd also like to thank the xbox test crew: Brian Porter, Caesar Cypher, Brandon Stansbury, Brian Smith, Chris Schager, Alex Arnot, Jason Lumbert, Kevin King, and WasabiMario and his crew. They have helped me find numerous bugs and have suggested tons of features. THANKS AGAIN TO EVERYONE! Inevitably, we have forgotten to thank somebody for their contribution. So many people contributed ideas it's hard to keep track of everybody! :) If you think we've missed mentioning you or anyone else, please let us know and we'll add it in a hurry.