===================================== Wagic The Homebrew ?! ver 0.18.6 http://wololo.net ===================================== This game lets you play card games against an AI on your PSP/Windows/Linux/Maemo, you build decks with your initial collection, and win credits to buy new cards each time you beat your opponent. ===================================== DONATIONWARE ===================================== Wagic is free and open source, in the hope that it will bring more people to contribute to the project with code, cards, graphics, sounds, etc... you can also help this project by donating money at http://wololo.net/wagic. Thanks in advance for your support! ===================================== INSTALL PSP ===================================== copy the "psp" folder at the root of you PSP. You should end up with a folder "wth" in your GAME directory A 3.71 or HIGHER FIRMWARE is NECESSARY to play this game, 5.00 or higher is recommended ===================================== HOW TO PLAY ===================================== Please read the manual.pdf to see how to play ===================================== CAN I ADD NEW CARDS ? ===================================== Yes, you can find information about that on my blog at http://wololo.net/wagic A fair amount of cards can be added to the game without any programming skills. If you're motivated enough, have a look at Res/sets/primitives/mtg.txt, or even better, at the source code. ===================================== WHERE ARE THE CARD PICTURES ? ===================================== New releases of Wagic do not include card pictures due to legal concerns, but you can of course still use your own pictures to replace the default "text" version. card pictures have to be in the following format: 200x285 jpeg for "big" pictures 45x64 jpeg for thumbnails pictures must be in the Set subdirectory of the card they represent, and their name is the id of the card they represent. for example, if a card named "air elemental", in the Set directory "RV" has the following id:1189, then you'll need a 200x285 jpeg file named "1189.jpg" in the Res/Sets/RV directory, and a 45x64 jpeg file named "1189.jpg" in the Res/Sets/RV/thumbnails directory. Pictures representing tokens have the following naming convention: id of the card that created them followed by a "t". For example, if a card name "the hive" has the ability to create tokens and the id 1138, token pictures generated by this card have to be named "1138t.jpg", and respect the same size conventions as the other cards. You can also put the images in a zip file with the following structure: Sets/[SETNAME]/[SETNAME].zip For example, Sets/RV/RV.zip Files inside the zip should have the following pattern: *.jpg thumbnails/*.jpg For example: Sets/RV/RV.zip/1234.jpg and Sets/RV/RV.zip/thumbnails/1234.jpg It is highly recommended to NOT compress the zip, but just use the "store" option. Google or the wagic forum will help you if you have problems finding/installing card pictures. ===================================== TRANSLATION? ===================================== The first time you run Wagic, you are able to chose the language of your choice. This can be changed later on through the options menu Language files are in the Res/lang folder. If you can provide translations in other languages please contact us on the Wagic forums. ===================================== SOURCES ===================================== The sources are available at http://code.google.com/p/wagic/ This project needs the JGE++ library. JGE++ has been discontinued, so the version included in the package has been slightly modified to fit the needs of this project This library allows to compile the game for the PSP, Windows, or Linux The project is licensed under the BSD License ===================================== BUGS ===================================== http://wololo.net/wagic/bugs ===================================== MORE INFO ===================================== http://wololo.net/wagic ===================================== CREDITS ===================================== Credits for the code, graphics and sounds can be found in the options of the game.