* SLUS00874 40 Winks Platform: Playstation 1 Region: USA Media: CD Controller: DualShock Genre: Action - Adventure - Platformer Gametype: Licensed Release Year: 1999 Developer: Eurocom Developments Publisher: GT Interactive Players: 1 _________________________ * In this 3d action-platform game you play as Ruff or Tumble, two children who must battle ghosts, goblins and other monsters in their dream-world. They must try to capture 40 winks scattered around the world in order to stop an evil old man named Nitekap. Nitekap wants to turn the winks into hood-winks, the things responsible for nightmares. You also have to find the 12 dream keys to unlock the boss level. A unique aspect of the game allows the players to temporarily morph into different costumes with special abilities. The costumes include a Prehistoric Man, Jester, Super Hero, and Ninja. http://www.mobygames.com/game/playstation/40-winks * * SLES01937 40 Winks: Conquer Your Dreams Alternative title: Ruff & Tumble Platform: Playstation 1 Region: Europe Media: CD Controller: DualShock Genre: Action - Adventure - Platformer Gametype: Licensed Release Year: 1999 Developer: Eurocom Developments Publisher: GT Interactive Players: 1 _________________________ * In this 3d action-platform game you play as Ruff or Tumble, two children who must battle ghosts, goblins and other monsters in their dream-world. They must try to capture 40 winks scattered around the world in order to stop an evil old man named Nitekap. Nitekap wants to turn the winks into hood-winks, the things responsible for nightmares. You also have to find the 12 dream keys to unlock the boss level. A unique aspect of the game allows the players to temporarily morph into different costumes with special abilities. The costumes include a Prehistoric Man, Jester, Super Hero, and Ninja. http://www.mobygames.com/game/playstation/40-winks * * SLUS00404, SCES00699, SLPS00830 Ace Combat 2 Platform: Playstation 1 Region: Europe Media: Disc Controller: Analog Control Pad Genre: Flight Simulator - Action Gametype: Licensed Release Year: 1997 Developer: Namco Publisher: Namco Hometek Players: 1 _________________________ * Ace Combat 2 is the sequel to Namco's PSX combat flight simulator Air Combat. Ace Combat 2 puts you back in the cockpit as a mercenary pilot out to foil a world-threatening terrorist plot. You'll proceed through 30 missions in which your success will allow you to buy weapon upgrades, parts and other gimmicks just like in the original. The game offers sharper graphics and sounds, more planes and options, dual shock support as well as adding analog joystick support. http://www.mobygames.com/game/playstation/ace-combat-2 * * SLPS02020, SLPS91214, SLPS02021, SLUS00972 Ace Combat 3: Electrosphere Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Flight Simulator - Action Gametype: Licensed Release Year: 2000 Developer: Namco Publisher: Namco Hometek Players: 1 _________________________ * In Ace Combat 3: Electrosphere the player takes the place of an ace fighter pilot who works for an organization called "UPEO" and has to accomplish various missions, e.g. taking out a special aircraft carrier or taking out enemy satellite systems in orbit around earth. The player can earn ratings from A to D: the higher the rating, the higher the chance that the player can acquire new kinds of planes. The game has many environments which range from normal aerial missions to stratospheric missions and even outer space missions. A special catch is that the player often has to make decisions during missions which influence the overall storyline. There is also an autopilot feature which can be used to land or reach a destination. http://www.mobygames.com/game/playstation/ace-combat-3-electrosphere * * SCES02066, SLES02066 Ace Combat 3: Electrosphere (E) Platform: Playstation 1 Region: Europe Media: Disc Controller: DualShock Control Pad Genre: Flight Simulator - Action Gametype: Licensed Release Year: 2000 Developer: Namco Publisher: Namco Hometek Players: 1 _________________________ * In Ace Combat 3: Electrosphere the player takes the place of an ace fighter pilot who works for an organization called "UPEO" and has to accomplish various missions, e.g. taking out a special aircraft carrier or taking out enemy satellite systems in orbit around earth. The player can earn ratings from A to D: the higher the rating, the higher the chance that the player can acquire new kinds of planes. The game has many environments which range from normal aerial missions to stratospheric missions and even outer space missions. A special catch is that the player often has to make decisions during missions which influence the overall storyline. There is also an autopilot feature which can be used to land or reach a destination. http://www.mobygames.com/game/playstation/ace-combat-3-electrosphere * * SLUS00887, SLES01761 Action Man: Operation Extreme Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Driving - Action - Shooter Gametype: Licensed Release Year: 2000 Developer: Blitz Games Publisher: Hasbro Interactive Players: 1 _________________________ * Action Man, hero of the TV animated series, is out to stop Dr. X's latest plan for world conquest. He'll travel through 26 action missions from burning deserts to the frozen North Pole fighting robot warriors, mutant plants and deadly insects among other enemies. The game has two distinct types of levels - Action levels where the hero is on foot from a third-person view and Vehicle levels where various high speed cars, planes and boats are drivable from an isometric view. The missions include rescuing a kidnapped scientist, preventing a satellite launch by criminals, and retrieving a top secret formula among others. New enemies encountered include Skullbot Prime and T-Wrex. http://www.mobygames.com/game/playstation/action-man-operation-extreme * * SLES00451 Adventures of Lomax, The Platform: Playstation 1 Region: Europe Media: CD Controller: DualShock Genre: Platformer - Action Gametype: Licensed Release Year: 1996 Developer: Psygnosis Publisher: Psygnosis Players: 1 _________________________ * * * SLPS00987, SCUS94906, LOMAX Adventures of Lomax, The Alternative title: Lomax Platform: Playstation 1 Region: USA Media: CD Controller: Standard Control Pad Genre: Platformer - Puzzle Gametype: Licensed Release Year: 1996 Developer: Psygnosis Publisher: Psygnosis Players: 1 _________________________ * Cute, green-haired yet halfwitted creatures Lemmings this time appear in a platform game. As the only survivor Lemming that managed to rescue himself from the evil spell of Evil Ed, you (Lomax) must stop Evil Ed's distracting effect over the LemmingLand. In your quest most of your enemies will be Hench Lemmings which've been possessed by Evil Ed's evil spell. You will be mainly using your spin attack or -when grabbed- your magic helmet to free these imprisoned Lemmings from the spell. You have also some special abilities like building a bridge, digging horizontally through certain obstacles (just like the other Lemmings games) or throwing a flaming helmet that will help you to accomplish your goal. http://www.mobygames.com/game/playstation/adventures-of-lomax * * SLES02913 Alien La Resurrection Alternative title: Alien Resurrection Platform: Playstation 1 Region: Europe Media: Disc Controller: DualShock Control Pad, Mouse Genre: Shooter - First Person Gametype: Licensed Release Year: 2000 Developer: Argonaut Software Publisher: Fox Interactive Players: 1 _________________________ * Two hundred years after the events of Alien³, Lieutenant Ellen Ripley is cloned by military scientists interested in the Alien Queen she had become a host for. Like the "Company" from the earlier films, the military intends to use the Queen to breed a force of bio-weapons. But then something goes wrong; the Aliens they are studying manage to escape, and swarm throughout the science ship. It's up to four stranded heroes - Ripley, Call, DiStephano and Christie - to wipe out the Aliens, and return the ship safely to Earth. Gameplay is standard FPS action, with limited ammo and plenty of hazards to detour around or find the switch to deactivate. The player switches between the four main characters at each level change, each with a slightly different set of abilities (Call has a motion tracker, Christie has his twin pistols from the film). Levels are based around keeping the Auriga running, and making their way through the ship to escape. The game uses a true 3-D engine, allowing for ladders, rooms over rooms, and the ability to look up and down. Aliens also make use of the 3-D space, and can crawl along walls and ceilings, or leap out from the shadows to attack. Scripting is also heavily used, to set up cinematic moments (such as an Alien chasing a fleeing guard) throughout the levels. http://www.mobygames.com/game/playstation/alien-resurrection * * SLUS00633, ALIEN_RESUR Alien Resurrection Alternative title: Alien La Resurrection (E) Known issue (if you can help join the forum): Memcard saves only work in 1.6 Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad, Mouse Genre: Shooter - First Person Gametype: Licensed Release Year: 2000 Developer: Argonaut Software Publisher: Fox Interactive Players: 1 _________________________ * Two hundred years after the events of Alien³, Lieutenant Ellen Ripley is cloned by military scientists interested in the Alien Queen she had become a host for. Like the "Company" from the earlier films, the military intends to use the Queen to breed a force of bio-weapons. But then something goes wrong; the Aliens they are studying manage to escape, and swarm throughout the science ship. It's up to four stranded heroes - Ripley, Call, DiStephano and Christie - to wipe out the Aliens, and return the ship safely to Earth. Gameplay is standard FPS action, with limited ammo and plenty of hazards to detour around or find the switch to deactivate. The player switches between the four main characters at each level change, each with a slightly different set of abilities (Call has a motion tracker, Christie has his twin pistols from the film). Levels are based around keeping the Auriga running, and making their way through the ship to escape. The game uses a true 3-D engine, allowing for ladders, rooms over rooms, and the ability to look up and down. Aliens also make use of the 3-D space, and can crawl along walls and ceilings, or leap out from the shadows to attack. Scripting is also heavily used, to set up cinematic moments (such as an Alien chasing a fleeing guard) throughout the levels. http://www.mobygames.com/game/playstation/alien-resurrection * * SLPS00332, SLUS00007, ALIEN_TRILO Alien Trilogy Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Shooter - First Person Gametype: Licensed Release Year: 1996 Developer: Probe Entertainment Publisher: Acclaim Entertainment Players: 1 _________________________ * Alien Trilogy is a first-person shooter based on the first three Alien movies. You control Lt. Ripley in three sections, each based on one film: The colony complex on LV426 (from Aliens), the prison planet (from Alien) and the derelict spaceship (from Alien). Each section consists of about 10 missions. In every mission, certain goals must be accomplished to continue. These include killing a certain number of enemies, finding items or activating switches. Enemies include everything the Alien life cycle provides: facehuggers, chestbursters, warrior aliens, dog aliens (from Alien) and Alien queens, one of which waits in the final mission of every section. In addition to the Aliens, you also have to fight employees of the Company, who have either been infected by the Aliens and are beyond saving or who actively want to obstruct your mission. Weapons to be used include pistol, shotgun, pulse rifle, flame thrower and smart gun. Ammunition, health upgrades and other useful items are scattered throughout the levels. Hidden areas may be uncovered by using explosives like grenades and seismic charges. An auto mapping system helps in not getting lost, night goggles and shoulder lamps (running on battery power) allow you to see in the dark and the motion tracker tells you where your enemies are - but only if they are moving. http://www.mobygames.com/game/playstation/alien-trilogy * * SLES00101, SLES00246 Alien Trilogy (E) Platform: Playstation 1 Region: Europe Media: Disc Controller: Standard Control Pad Genre: Shooter - First Person Gametype: Licensed Release Year: 1996 Developer: Probe Entertainment Publisher: Acclaim Entertainment Players: 1 _________________________ * Alien Trilogy is a first-person shooter based on the first three Alien movies. You control Lt. Ripley in three sections, each based on one film: The colony complex on LV426 (from Aliens), the prison planet (from Alien) and the derelict spaceship (from Alien). Each section consists of about 10 missions. In every mission, certain goals must be accomplished to continue. These include killing a certain number of enemies, finding items or activating switches. Enemies include everything the Alien life cycle provides: facehuggers, chestbursters, warrior aliens, dog aliens (from Alien) and Alien queens, one of which waits in the final mission of every section. In addition to the Aliens, you also have to fight employees of the Company, who have either been infected by the Aliens and are beyond saving or who actively want to obstruct your mission. Weapons to be used include pistol, shotgun, pulse rifle, flame thrower and smart gun. Ammunition, health upgrades and other useful items are scattered throughout the levels. Hidden areas may be uncovered by using explosives like grenades and seismic charges. An auto mapping system helps in not getting lost, night goggles and shoulder lamps (running on battery power) allow you to see in the dark and the motion tracker tells you where your enemies are - but only if they are moving. http://www.mobygames.com/game/playstation/alien-trilogy * * SLES00037 Alone in the Dark: Jack is Back Alternative title: Alone in the Dark: One-Eyed Jack's Revenge (U), Alone in the Dark: Jack is Back (E) Platform: Playstation 1 Region: Europe Media: Disc Controller: Standard Control Pad Genre: Survival Horror - Action - Puzzle Gametype: Licensed Release Year: 1996 Developer: Infogrames Publisher: Infogrames Players: 1 _________________________ * In Alone in the Dark 2, you take the role of detective Edward Carnby, one of the two main characters in the original Alone in the Dark. Carnby is now called upon to investigate a bootlegger named One Eyed Jack after an old detective college name Stryker attributes Jack to the kidnapping of young Grace Saunders. Stryker attempts to infiltrate Jack's dilapidated mansion of Hell's Kitchen and rescue the girl, only to disappear himself. That's where Carnby comes in. Carnby soon learns that Jack and his gangsters are really 15th century pirates who gained immortality after Jack joined forces with Elizabeth Jarret, a Voodoo witch. However the dark magic which keeps them immortal also requires Jack and his crew to regularly make human sacrifices (which explains Grace's kidnapping). Now Carnby must battle his way through Hell's Kitchen and Jack's army of tommy-gun wielding gangsters, searching for a way to break the spell and make them stay dead. Alone in the Dark 2 is an action-adventure game, similar to the original Alone in the Dark. Like its predecessor, the game uses hybrid 2D-3D graphics. Completing the game requires you to solve a lot of puzzles while fighting zombie pirates along the way. Some enemies can be killed with the numerous weapons at your disposal, while others need to be defeated via trickery. Apart from Edward Carnby, the game also includes a short section (two sections in the CD-ROM version) where you play as the little Grace Saunders. Grace obviously cannot fight, and thus the sections featuring her are all about fast reflexes and wits to evade and outsmart the enemies. http://www.mobygames.com/game/playstation/alone-in-the-dark-2 * * SLPS00141, SLUS00239 Alone In The Dark: One-Eyed Jack's Revenge Alternative title: Alone in the Dark: One-Eyed Jack's Revenge (U), Alone in the Dark: Jack is Back (E) Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Survival Horror - Action - Puzzle Gametype: Licensed Release Year: 1996 Developer: Infogrames Publisher: Infogrames Players: 1 _________________________ * In Alone in the Dark 2, you take the role of detective Edward Carnby, one of the two main characters in the original Alone in the Dark. Carnby is now called upon to investigate a bootlegger named One Eyed Jack after an old detective college name Stryker attributes Jack to the kidnapping of young Grace Saunders. Stryker attempts to infiltrate Jack's dilapidated mansion of Hell's Kitchen and rescue the girl, only to disappear himself. That's where Carnby comes in. Carnby soon learns that Jack and his gangsters are really 15th century pirates who gained immortality after Jack joined forces with Elizabeth Jarret, a Voodoo witch. However the dark magic which keeps them immortal also requires Jack and his crew to regularly make human sacrifices (which explains Grace's kidnapping). Now Carnby must battle his way through Hell's Kitchen and Jack's army of tommy-gun wielding gangsters, searching for a way to break the spell and make them stay dead. Alone in the Dark 2 is an action-adventure game, similar to the original Alone in the Dark. Like its predecessor, the game uses hybrid 2D-3D graphics. Completing the game requires you to solve a lot of puzzles while fighting zombie pirates along the way. Some enemies can be killed with the numerous weapons at your disposal, while others need to be defeated via trickery. Apart from Edward Carnby, the game also includes a short section (two sections in the CD-ROM version) where you play as the little Grace Saunders. Grace obviously cannot fight, and thus the sections featuring her are all about fast reflexes and wits to evade and outsmart the enemies. http://www.mobygames.com/game/playstation/alone-in-the-dark-2 * * SLUS01201 Alone in the Dark: The New Nightmare Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Survival Horror - Action - Puzzle Gametype: Licensed Release Year: 2001 Developer: Darkworks SA Publisher: Infogrames Players: 1 _________________________ * Edward Carnby, private eye of the paranormal, is back. Carnby's best friend, Charles Fiske, has been found dead near Shadow Island, a mysterious island near Maine. It is your duty to take up the investigation and find out the secrets of Shadow Island. But you're not going alone... your companion will be a redhead by the name of Aline Cedrac who has her own reasons for tagging along. Aside from being a woman and inexperienced in the world of danger, she is the only one with the knowledge for translating the ancient Abkhani tabloids which may hold the secrets behind Carnby's friend's death and the disappearance of Aline's father. Upon arriving on the island, your plane has been shot down by the things unknown, and the heroes have no other choice but to jump with a parachute, thus separating them on the island. Now you choose the character to play with, either as Edward Carnby or Aline Cedrac, as they explore the mysterious and gloomy island with all its secrets and parallel stories that contain different locations and tasks for different characters, thus adding the level of replayability in a different experience. http://www.mobygames.com/game/playstation/alone-in-the-dark-the-new-nightmare * * SLES02801 Alone in the Dark: The New Nightmare Platform: Playstation 1 Region: Europe Media: Disc Controller: DualShock Control Pad Genre: Survival Horror - Action - Puzzle Gametype: Licensed Release Year: 2001 Developer: Darkworks SA Publisher: Infogrames Players: 1 _________________________ * Edward Carnby, private eye of the paranormal, is back. Carnby's best friend, Charles Fiske, has been found dead near Shadow Island, a mysterious island near Maine. It is your duty to take up the investigation and find out the secrets of Shadow Island. But you're not going alone... your companion will be a redhead by the name of Aline Cedrac who has her own reasons for tagging along. Aside from being a woman and inexperienced in the world of danger, she is the only one with the knowledge for translating the ancient Abkhani tabloids which may hold the secrets behind Carnby's friend's death and the disappearance of Aline's father. Upon arriving on the island, your plane has been shot down by the things unknown, and the heroes have no other choice but to jump with a parachute, thus separating them on the island. Now you choose the character to play with, either as Edward Carnby or Aline Cedrac, as they explore the mysterious and gloomy island with all its secrets and parallel stories that contain different locations and tasks for different characters, thus adding the level of replayability in a different experience. http://www.mobygames.com/game/playstation/alone-in-the-dark-the-new-nightmare * * SLUS01377 Alone in the Dark: The New Nightmare Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Survival Horror - Action - Puzzle Gametype: Licensed Release Year: 2001 Developer: Darkworks SA Publisher: Infogrames Players: 1 _________________________ * Edward Carnby, private eye of the paranormal, is back. Carnby's best friend, Charles Fiske, has been found dead near Shadow Island, a mysterious island near Maine. It is your duty to take up the investigation and find out the secrets of Shadow Island. But you're not going alone... your companion will be a redhead by the name of Aline Cedrac who has her own reasons for tagging along. Aside from being a woman and inexperienced in the world of danger, she is the only one with the knowledge for translating the ancient Abkhani tabloids which may hold the secrets behind Carnby's friend's death and the disappearance of Aline's father. Upon arriving on the island, your plane has been shot down by the things unknown, and the heroes have no other choice but to jump with a parachute, thus separating them on the island. Now you choose the character to play with, either as Edward Carnby or Aline Cedrac, as they explore the mysterious and gloomy island with all its secrets and parallel stories that contain different locations and tasks for different characters, thus adding the level of replayability in a different experience. http://www.mobygames.com/game/playstation/alone-in-the-dark-the-new-nightmare * * SLES12801 Alone in the Dark: The New Nightmare Platform: Playstation 1 Region: Europe Media: Disc Controller: DualShock Control Pad Genre: Survival Horror - Action - Puzzle Gametype: Licensed Release Year: 2001 Developer: Darkworks SA Publisher: Infogrames Players: 1 _________________________ * Edward Carnby, private eye of the paranormal, is back. Carnby's best friend, Charles Fiske, has been found dead near Shadow Island, a mysterious island near Maine. It is your duty to take up the investigation and find out the secrets of Shadow Island. But you're not going alone... your companion will be a redhead by the name of Aline Cedrac who has her own reasons for tagging along. Aside from being a woman and inexperienced in the world of danger, she is the only one with the knowledge for translating the ancient Abkhani tabloids which may hold the secrets behind Carnby's friend's death and the disappearance of Aline's father. Upon arriving on the island, your plane has been shot down by the things unknown, and the heroes have no other choice but to jump with a parachute, thus separating them on the island. Now you choose the character to play with, either as Edward Carnby or Aline Cedrac, as they explore the mysterious and gloomy island with all its secrets and parallel stories that contain different locations and tasks for different characters, thus adding the level of replayability in a different experience. http://www.mobygames.com/game/playstation/alone-in-the-dark-the-new-nightmare * * SCPS10035, SLUS00553 Alundra Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Fantasy - Third Person Gametype: Licensed Release Year: 1998 Developer: Matrix Software Publisher: Working Designs Players: 1 _________________________ * Alundra is a boy who can step into other people's dreams. His own dreams tell him to go to the village Inoa. The ship on which Alundra is coming to the village goes down, but Alundra himself is washed up on a beach near the village. There, a blacksmith Jess takes care of him and treats him like his own son. But Alundra, stepping into the dreams of the village people, understands there's a danger somewhere. The people have horrible nightmares, and only Alundra can find out what they mean... Alundra is an action role playing game (RPG) somewhat similar to the famous Zelda games. It uses real-time combat and has a lot of physical and environmental puzzles. A big part of the game is spent in dungeons, where the player has to solve puzzles in order to proceed. http://www.mobygames.com/game/playstation/alundra * * SCES01135, SLES01135, SLES01235 Alundra (E) Platform: Playstation 1 Region: Europe Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Fantasy - Third Person Gametype: Licensed Release Year: 1998 Developer: Matrix Software Publisher: Psygnosis Players: 1 _________________________ * Alundra is a boy who can step into other people's dreams. His own dreams tell him to go to the village Inoa. The ship on which Alundra is coming to the village goes down, but Alundra himself is washed up on a beach near the village. There, a blacksmith Jess takes care of him and treats him like his own son. But Alundra, stepping into the dreams of the village people, understands there's a danger somewhere. The people have horrible nightmares, and only Alundra can find out what they mean... Alundra is an action role playing game (RPG) somewhat similar to the famous Zelda games. It uses real-time combat and has a lot of physical and environmental puzzles. A big part of the game is spent in dungeons, where the player has to solve puzzles in order to proceed. http://www.mobygames.com/game/playstation/alundra * * SCPS10115, SLUS01017 Alundra 2: A New Legend Begins Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Fantasy - Action Gametype: Licensed Release Year: 2000 Developer: Contrail, Matrix Software Publisher: Activision Players: 1 _________________________ * Story-wise, this title isn't really a sequel to Alundra. The hero of this game is the red-haired Flint, whose parents were killed by pirates. Flint engages himself on a journey to avenge his parents, but soon discovers that there is a bigger conspiracy - the evil Mephisto wants to turn all people into robots by putting magic keys into them. Alundra 2 is in 3D and uses polygonal graphics, unlike the first game of the series.The gameplay of Alundra 2, like the original Alundra, is very similar to the Legend Of Zelda series with emphasis being on puzzle solving and dungeon exploring. http://www.mobygames.com/game/playstation/alundra-2 * * SLES02600 Alundra 2: A New Legend Begins (E) Platform: Playstation 1 Region: Europe Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Fantasy - Action Gametype: Licensed Release Year: 2000 Developer: Contrail, Matrix Software Publisher: Activision Players: 1 _________________________ * Story-wise, this title isn't really a sequel to Alundra. The hero of this game is the red-haired Flint, whose parents were killed by pirates. Flint engages himself on a journey to avenge his parents, but soon discovers that there is a bigger conspiracy - the evil Mephisto wants to turn all people into robots by putting magic keys into them. Alundra 2 is in 3D and uses polygonal graphics, unlike the first game of the series.The gameplay of Alundra 2, like the original Alundra, is very similar to the Legend Of Zelda series with emphasis being on puzzle solving and dungeon exploring. http://www.mobygames.com/game/playstation/alundra-2 * * SLUS01475, SLES03858 Amazing Virtual Sea Monkeys, The Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Side-Scrolling - Puzzle Gametype: Licensed Release Year: 2002 Developer: Creature Labs Ltd. Publisher: Conspiracy Entertainment Corp., Red Cap Software GmbH Players: 1 _________________________ * The player controls 'Nautila' a 'Babelfish', which is used to indirectly influence the environment within a huge water tank. Nautila has to suck up dangerous fish, clear rocks, supply food etc. for creatures resembling the 'Sea Monkeys' advertisements found e.g. in many comic books a few years ago. These creatures (essentially micro shrimps), have nevertheless not much in common with their comic cousins in this game. The Sea Monkeys in the game try to reach a Venus Shell as soon as they are hatched. If Nautila is not fast enough to clear the puzzles preventing the Sea Monkeys from reaching their shell, they will perish... Catch line: Save the primeval shrimp... 70 levels in total, with increasingly difficult objectives. http://www.mobygames.com/game/playstation/amazing-virtual-sea-monkeys * * SLUS01488, SLES04037 American Pool Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Analog Controller Genre: Sports - Pool Gametype: Licensed Release Year: 2003 Developer: DigiCube Publisher: Mud Duck Productions Players: 1-2 _________________________ * American Pool is a virtual 3D billiards presentation with three modes of game play. In Training mode, you learn the controls and various pool techniques by solving tasks and problems, while Pocket Game mode offers five types of pool including 9 Ball, 8 Ball, Basic, Rotation and 14 1 Rack. The final mode, Pool Contest, is a 9 Ball bracketed tournament in which you create your own character and level up with special shots and techniques as you advance through the pairings. http://psx.ign.com/objects/841/841090.html * * SCPS45411, SCUS94423 Ape Escape Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Adventure - Strategy Gametype: Licensed Release Year: 1999 Developer: Sony Computer Entertainment Publisher: Sony Computer Entertainment America Players: 1 _________________________ * Specter, a popular attraction at the amusement park, has been transformed from a mild-mannered monkey into a scheming simian through the powers of the intelligence boosting Peak Point Helmet. Now he and his monkey army have taken over the Professor's time machine in order to to travel back in time and replace human civilization with a simian society. There's just one catch: Spike was caught in the time machine as well, and has been pulled back into the past with them. With the help of the Professor's numerous gadgets Spike will travel through prehistoric lands and capture Specter's army to prevent his evil scheme. Because of the game's requirement of a Dual Shock controller, all of Spike's items are controlled through the right stick. Examples include a stun stick that can be slashed in any direction or spun in a circle, an RC Car that can drive alongside Spike as he runs, and a helicopter blade that can be spun rapidly to lift Spike or slow his descent. The goal in every level is to capture enough of Specter's monkeys to diminish their effect on history. Each monkey has different stats and personalities. Some will barely pay attention to you and will prefer to goof off or sleep, while others will attack you with machine guns, rocket launchers, and UFOs. Weapons will only stun a monkey, and they must be captured using the Time Net. Finding every monkey in a level will unlock a time attack mode for the level, and collecting Specter Coins hidden in levels will unlock bonus games like boxing and skiing that use the dual stick controls. http://www.mobygames.com/game/playstation/ape-escape * * SLES01564, SCES02030, SCES01564, SCES02029, SCES02028 Ape Escape Platform: Playstation 1 Region: Europe Media: Disc Controller: DualShock Control Pad Genre: Action - Adventure - Strategy Gametype: Licensed Release Year: 1999 Developer: Sony Computer Entertainment Publisher: Sony Computer Entertainment America Players: 1 _________________________ * Specter, a popular attraction at the amusement park, has been transformed from a mild-mannered monkey into a scheming simian through the powers of the intelligence boosting Peak Point Helmet. Now he and his monkey army have taken over the Professor's time machine in order to to travel back in time and replace human civilization with a simian society. There's just one catch: Spike was caught in the time machine as well, and has been pulled back into the past with them. With the help of the Professor's numerous gadgets Spike will travel through prehistoric lands and capture Specter's army to prevent his evil scheme. Because of the game's requirement of a Dual Shock controller, all of Spike's items are controlled through the right stick. Examples include a stun stick that can be slashed in any direction or spun in a circle, an RC Car that can drive alongside Spike as he runs, and a helicopter blade that can be spun rapidly to lift Spike or slow his descent. The goal in every level is to capture enough of Specter's monkeys to diminish their effect on history. Each monkey has different stats and personalities. Some will barely pay attention to you and will prefer to goof off or sleep, while others will attack you with machine guns, rocket launchers, and UFOs. Weapons will only stun a monkey, and they must be captured using the Time Net. Finding every monkey in a level will unlock a time attack mode for the level, and collecting Specter Coins hidden in levels will unlock bonus games like boxing and skiing that use the dual stick controls. http://www.mobygames.com/game/playstation/ape-escape * * SLPM86271, SLPM86879, SLUS00373, SLES00460, SLES00834, SLES00835 Apocalypse Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Shooter - Action - Third Person Gametype: Licensed Release Year: 1998 Developer: Neversoft Entertainment Publisher: Activision Players: 1 _________________________ * The end of the world is near. Featuring Bruce Willis' voice, you are Trey Kincaid, nano-physicist and sole defender of the world. It's up to you to defeat the Four Horsemen of the Apocalypse before it's happy trails to us all... Featuring a motion-captured, cyberscanned Bruce Willis, multiple levels, explosive sound effects, up to 20 on screen enemies and an arsenal like never seen before. Trivia: At first, Bruce Willis' character was meant to be a sidekick to the player, but at some point of the development the designers decided to make him the main character. http://www.mobygames.com/game/playstation/apocalypse * * SLUS01255 Arc Arena - Monster Tournament Alternative title: Arc the Lad - Monster Tournament - Battle Arena Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Analog Controller Genre: Adventure - Strategy Gametype: Licensed Release Year: 2002 Developer: ARC Entertainment Publisher: Working Designs Players: 1 Player _________________________ * Synopsis unavailable. * * SCPS10008, SCPS91004, SCPS91302, SLUS01224 Arc The Lad Platform: Playstation 1 Region: USA Media: Disc Controller: Playstation Control Pad Genre: Role Playing Game - Isometric Gametype: Licensed Release Year: 1995 Developer: ARC Entertainment Publisher: Working Designs Players: 1 _________________________ * A girl named Kukuru lives in a village controlled by the Sacred Tribe - people who guard an ancient flame which contains a powerful spirit that was sealed in it many years ago. Kukuru must marry a man she doesn't love, and in order to avoid this marriage, she accepts the offer of the mayor: he asks her to extinguish the flame. As a result, the spirit awakes and threatens to destroy the world. A young adventurer named Arc arrives to the village at the same moment as Kukuru is standing frightened in front of the spirit. Arc immediately recognizes it - it was the murderer of his father! Before he realizes how that could be possible, the spirit disappears, and now Arc and Kukuru have to do everything in their powers to undo the error, to stop the spirit, and perhaps to avenge the death of Arc's father. Arc the Lad is a hybrid of traditional and strategy-based Japanese-style RPGs. The story unfolds as you are transported from location to location and enter battles - you don't walk around on the world map, choosing yourself which location to visit. The battles take place on a battle field, on which you can move and attack only when you approach the opponent. http://www.mobygames.com/game/playstation/arc-the-lad * * SCPS10026, SCPS91310, SCPS91071, SLUS01252 Arc The Lad II Platform: Playstation 1 Region: USA Media: Disc Controller: Playstation Control Pad Genre: Role Playing Game - Isometric Gametype: Licensed Release Year: 1996 Developer: ARC Entertainment Publisher: Working Designs Players: 1 _________________________ * This direct sequel to Arc the Lad continues the unfinished story of the first game, but starts from a totally different perspective. You control a bounty-hunter named Elk, who suffers from amnesia. On his quest for his own true identity he discovers the powers hidden within him, and the destiny of his entire tribe. While pursuing his archenemy, Elk meets up with Arc, the hero of the first game, and then both realize they have been looking to destroy the very same evil. The battle system of Arc the Lad II is similar to the one used in its predecessor: in battles you can move your characters on the battle field, and your proximity to the enemies plays an important role. You cause and take different amounts of damage depending on your position on the battle field. Unlike the first game, this one is a full-fledged RPG, without the "strategy" feel of the predecessor. You move through the game world on your own, visiting towns and exploring dungeons. http://www.mobygames.com/game/playstation/arc-the-lad-ii * * SCPS91316, SCPS91228, SCPS10106, SLUS01253 Arc The Lad III Platform: Playstation 1 Region: USA Media: Disc Controller: Playstation Control Pad Genre: Role Playing Game - Isometric Gametype: Licensed Release Year: 1999 Developer: ARC Entertainment Publisher: Working Designs Players: 1 _________________________ * The events of this game take place several years after Elk and Arc faced their ultimate enemy in Arc the Lad II. You control Alec, a teenager whose entire village was destroyed by an unknown evil - an event that was later called "The Great Disaster". He was saved by a mysterious Hunter. Since then, growing peacefully in a village he was brought to, which was like a new home for the survivors of the Great Disaster, Alec dreams about meeting the Hunter again, and becoming a Hunter himself. Together with his best friend Lutz he tries his luck in nearby towns, receiving small Hunter jobs, until the fate crosses the ways of the two young people with a mysterious organization called the Academy. And there their adventure really begins... The gameplay of this third installment of Arc the Lad series is very similar to that of the predecessor. You fight enemies in turn-based battles, and can move freely on the battlefield, positioning your party members the way you like. You can upgrade your weapons by forging them with special materials, and have a variety of techniques and magic spells at your disposal. http://www.mobygames.com/game/playstation/arc-the-lad-iii * * SCPS91229, SLUS01254, SCPS10107, SCPS91317 Arc The Lad III Platform: Playstation 1 Region: USA Media: Disc Controller: Playstation Control Pad Genre: Role Playing Game - Isometric Gametype: Licensed Release Year: 1999 Developer: ARC Entertainment Publisher: Working Designs Players: 1 _________________________ * The events of this game take place several years after Elk and Arc faced their ultimate enemy in Arc the Lad II. You control Alec, a teenager whose entire village was destroyed by an unknown evil - an event that was later called "The Great Disaster". He was saved by a mysterious Hunter. Since then, growing peacefully in a village he was brought to, which was like a new home for the survivors of the Great Disaster, Alec dreams about meeting the Hunter again, and becoming a Hunter himself. Together with his best friend Lutz he tries his luck in nearby towns, receiving small Hunter jobs, until the fate crosses the ways of the two young people with a mysterious organization called the Academy. And there their adventure really begins... The gameplay of this third installment of Arc the Lad series is very similar to that of the predecessor. You fight enemies in turn-based battles, and can move freely on the battlefield, positioning your party members the way you like. You can upgrade your weapons by forging them with special materials, and have a variety of techniques and magic spells at your disposal. http://www.mobygames.com/game/playstation/arc-the-lad-iii * * SLPS00948 Arkanoid Returns Alternative title: Arkanoid R2000 Platform: Playstation 1 Region: Japan Media: Disc Controller: Playstation Control Pad, Mouse, Namco Volume Controller Genre: Arcade - Action Gametype: Licensed Release Year: 1997 Developer: Taito Publisher: Taito Players: 1 or 2 VS/Co-Op _________________________ * Arkanoid R2000 (1999) is actually just Arkanoid Returns (1997) with Dual Shock controller support. Description The enemy known as 'DOH' still did not get the message and after many years of silence decides to attack once again. The 'Vaus' space vessel better be ready to face new, yet familiar challenges, in order to stop 'DOH' for the last time. Features 50 levels of revamped graphics and sound, the same gameplay as its predecessors, as well as plenty of power-ups to try out. http://en.wikipedia.org/wiki/Arkanoid_Returns * * SLPS00900, SCPS45060, SCUS94182, SLUS01323, SCES00842, SLES01264, SLPS91064, SLPS91402 Armored Core Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Third Person - Sci-Fi Gametype: Licensed Release Year: 1997 Developer: FromSoftware Publisher: Sony Computer Entertainment America Players: 1 or 2 VS (Link Cable) _________________________ * You play the role of a Raven mercenary, piloting a powerful Mech called "Armored Core". You only work for profit, as the money you make goes towards upgrades and repaires to your mech. Multi-national companies are lined up at your door, paying you to complete certain objectives, which mainly include the destruction of a certain target or another mech. The more you complete, the better the pay and job offers, therefore allowing you to build the ultimate Armored Core. Apart from the single player campaign, you can take on a friend in a multiplayer battle. You each control a mech, and battle it out in a large war area (ranging from huge cities to desert planes). http://www.mobygames.com/game/playstation/armored-core * * SLUS01030, SLPS01855, SLPS91188, SLPS91444 Armored Core - Master of Arena Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 1999 Developer: FromSoftware, Inc. Publisher: FromSoftware, Inc. Players: 1-2 Players _________________________ * The third and final AC on Playstation has you continuing your custom mech building job, where companies contact you to complete objectives with a big pay load attached. 20 missions range from the usual destruction of structures and bases to battles against other mechs. Parts can be bought using the credits recieved from missions, allowing you to build up your mech. Players that have played the previous two Armored Core titles (Armored Core and AC: Project Phantasma) can load their previous mechs and build them up further thanks to 30 new parts available (as well as hidden parts scattered throughtout the levels). Again, you can take on a friend in 2 player split screen and link cable mode (you can use two Playstations and TV's). http://www.mobygames.com/game/playstation/armored-core-master-of-arena * * SLUS01081, SLPS01856, SLPS91189, SLPS91445 Armored Core - Master of Arena Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 1999 Developer: FromSoftware, Inc. Publisher: FromSoftware, Inc. Players: 1-2 Players _________________________ * The third and final AC on Playstation has you continuing your custom mech building job, where companies contact you to complete objectives with a big pay load attached. 20 missions range from the usual destruction of structures and bases to battles against other mechs. Parts can be bought using the credits recieved from missions, allowing you to build up your mech. Players that have played the previous two Armored Core titles (Armored Core and AC: Project Phantasma) can load their previous mechs and build them up further thanks to 30 new parts available (as well as hidden parts scattered throughtout the levels). Again, you can take on a friend in 2 player split screen and link cable mode (you can use two Playstations and TV's). http://www.mobygames.com/game/playstation/armored-core-master-of-arena * * SLUS00670, SLPS01130, SLPS91110, SLPS91424 Armored Core II - Project Phantasma Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 1997 Developer: FromSoftware, Inc. Publisher: FromSoftware, Inc. Players: 1-2 Players _________________________ * Like the original, you pilot an Armored Core into battles ranging from the destruction of enemy structures to other mechs and tanks, all for the sake of money used to upgrade and repair your mech. This semi-sequel to the original includes 17 new missions as well as a 2 player split screen mode and, using the Playstation link cable, a 2 player mode on two seperate TV screens. http://www.mobygames.com/game/playstation/armored-core-project-phantasma * * SLUS00913, SLES02498, SLES03228 Army Men - Air Attack I Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action - Strategy Gametype: Licensed Release Year: 1999 Developer: 3DO Company, The Publisher: 3DO Company, The Players: 1-2 Players _________________________ * Much like Army Men: Air Tactics, except in full 3D. You must pick up any lost Army Men, or shoot down enemy helicopters and ground forces to allow you fellow troops to push forward. You start with the Huey, with the Chinook, the Super Stallion, and the Apache opening up in later levels. You can also fight it out with a friend in a multiplayer mode, or you can join forces in a co-op mode, and save you fellow troops together. http://www.mobygames.com/game/playstation/army-men-air-attack * * SLUS01132, SLES03226 Army Men - Air Attack II Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 2000 Developer: 3DO Company, The Publisher: 3DO Company, The Players: 1-2 Players _________________________ * Army Men: Air Attack 2 and its predecessor are shooters games similar to the ones in the Strike series. The player controls a green toy helicopter through a suburban setting. The aircraft is equipped with weapons and a winch. At the start of each mission, the player can choose the helicopter model and its co-pilot (whose characteristics modifies the behavior of the airship. For example, a specialist in guns increase the accuracy of shots). The mission objectives vary: there are rescue missions, where the winch is used to collect a character or object; demolition missions, where something has to be destroyed; escort missions, where something must be protected from enemy attacks. http://www.mobygames.com/game/playstation/army-men-air-attack-2 * * SLUS00491, SLES02378 Army Men 3D Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 1999 Developer: 3DO Company, The Publisher: 3DO Company, The Players: 1-2 Players _________________________ * The Army Men jump into PS action in a fully 3D environment, allowing you to use all the weapons found in the original, but from a 3rd person perspective. You can also blast away with a mate in a multiplayer mode or two. http://www.mobygames.com/game/playstation/army-men-3d * * SLPS00512, SCUS94405, ASSAULT_RIG, SLES00093 Assault Rigs Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Vehicular Combat - Tank - 3D Gametype: Licensed Release Year: 1996 Developer: Psygnosis Publisher: Psygnosis Players: 1 or 2 VS (Link Cable) _________________________ * In the future, physical sports will be replaced by a violent virtual contest, where a lot of gambling and corporate cash is involved. Such is the setting for this action-packed game, where you act as a jockey for a virtual tank of massive firepower, called a Rig. Navigate through the maze-like arenas with jumps, elevators and movable blocks. Pick up power-ups to overcome other Rigs, or Gems to advance through more than 40 levels. Graphics and ambiance are inspired, it seems, by Tron, and place the player in a "wire framed" virtual environment. The focus here, though, is not racing, but rather blowing your opponent to oblivion. For that purpose the game gives the player progressively more power and versatility. Mini guns, laser cannons and heat seeking missiles are pretty much standard gear, but it also has a couple of twists of its own: feed your guns bouncing or shattering ammo rounds for added firepower, or experiment with the fly-by-wire missiles, where you remote control it to your target of preference. Shields and turrets are also at your disposal. Also, as the game progresses, you can choose different tanks (Rigs) to use in your struggle to survive the clash. The game features 3-D graphics with light sourcing and multiplayer features. http://www.mobygames.com/game/playstation/assault-rigs * * SLUS00773 Asteroids 3D Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 1998 Developer: Syrox Developments, Ltd. Publisher: Activision, Inc. Players: 1 or 2 Alternating _________________________ * Unlike Activision's earlier remake of an Atari arcade classic, Battlezone, this one stays close to its namesake. Take the original, Atari coin-op game Asteroids, add in the features of the Atari 2600 cartridge, then give it 3-D graphics and a bunch of power-ups, and you've got Activision's Asteroids remake. You are an employee of the Astro-Mining Corporation. Your mission is to simply go to an assigned area of space and clear the area of asteroids and the occassional debris. The game consists of five zones, each with a different background and some with special features. Each zone has 15 levels. In addition to the standard asteroids, there are also mined asteroids that explode; indestructible asteroids that are, well, indestructible; fireball comets; crystal asteroids that regenerate; alien egg asteroids containing deadly baby space worms; and ancient energy asteroids that shoot back! And there's plenty of enemies in addition to the asteroids, such as Standard and Super Saucers, Asteroids Tugs, Fuel Transports, Hexes, Nuke Drivers, and Vulturoids. There are three types of ships to choose from, each with different strengths and weaknesses. There are also three skill levels. If you beat the game at Expert or higher, you gain access to a fourth type of ship. All ships features the standard laser, shield, flip (instantly flips your ship 180 degrees), and hyperspace. There are also limited power-ups you can pick up such as GunSat, Mines, Homing Missiles, Plasma Drill, and Trigger Bombs. The game supports either one or two players. In two player mode, the object is to simply outscore your opponent in a random zone and level. You cannot directly kill your opponent by shooting him, but there are other ways.... Lastly, if you shoot the classic-style asteroid in level 15 of the first zone, you'll find the option of "Classic Asteroids" now appearing on the main menu. http://www.mobygames.com/game/playstation/asteroids * * SLUS00614, SLES01219, SLPM86047, SLPM86104 Azure Dreams Alternative title: Other Life: Azure Dreams (J) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Role Playing Game - Fantasy - Turnbased Gametype: Licensed Release Year: 1997 Developer: KCE Tokyo Publisher: Konami Co., Ltd. Players: 1 Player _________________________ * The huge Monster Tower stands near the village Monsbaiya. It is populated by vicious monsters, and few dare enter it. But the monsters in the tower lay eggs, and whoever takes possession of such an egg, can tame a monster which will come out of it, and those monsters, called "familiars", will help their tamers in times of danger. Some brave adventurers dared to enter the tower and to take the eggs. One of them was called Guy. He was killed in the monster tower. Now his son Koh is fifteen, and he is allowed to try his luck in the tower. You control Koh and his party of "familiars" in this unusual "monster-taming" RPG. You must capture the eggs from the tower, bring them home, grow monsters and tame them. During battles, you assign different commands to them. Different species have different abilities and need different approach. The battles system is a mixture of real time and turn based combat. Unlike most other console RPGs, there are no special battle screens. http://www.mobygames.com/game/playstation/azure-dreams * * SLUS00659 Backstreet Billiards Platform: Playstation 1 Region: USA Media: Disc Controller: Playstation Control Pad Genre: Sports - Pool Gametype: Licensed Release Year: 1998 Developer: Argent Publisher: ASCII Entertainment Software Players: 1 thru 4 VS _________________________ * Backstreet Billiards is one of the most unique and full fledged pool simulations for Playstation. This game offers a wide variety of pool and carom games: 8-Ball, 9-Ball, Rotation, Basic Pool, 141 Continuous, Bowlliards, Cutthroat, 5-9 and One Pocket. Carom games include: 3-Ball, 4-Ball, Free, One Cushion, and Three Cushion. Adding to that are timed, trick shot and practice modes. The most unique aspect of the game though is a story-mode. This mode consists of a adventure game where you play as a character on the search for his father's famous pool cue. The story mode allows you to visit different locations and challenge opponents who get tougher along the way. Hidden items and ability upgrades help you along the way in this RPG like mode. Four player's are supported with or without multitap. http://www.mobygames.com/game/playstation/backstreet-billiards * * SLUS01567, SLUS_01567, SLES04091 Baldies Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad, Mouse Genre: Strategy - Puzzle Gametype: Licensed Release Year: 2003 Developer: Creative Edge Software Publisher: Mud Duck Productions Players: 1 _________________________ * The premise of Baldies is similar to many real-time strategy games. You start with a limited number of Baldies with which you construct buildings, increase your population, and create the necessary instruments of war. There are four classes of Baldies--builders, scientists, soldiers, and workers/breeders. Structures include small, medium, large, and huge houses as well as science labs and barracks. Each building has specific properties that assist in your destruction of the enemy http://www.mobygames.com/game/playstation/baldies * * SLUS01249 Ball Breakers Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 2000 Developer: Lost Toys Ltd Publisher: Take-Two Interactive Software, Inc. Players: 1-2 Players _________________________ * The universe is made up of human and synthetic lifeforms. Synthetic lifeforms are considered second class citizens by their human counterparts. The story takes place on the prison planet Alpha Prime, a world completely designed for the holding of criminals. You are a synthetic lifeform sentenced for an eternity for a crime you didn't commit and in order to earn your freedom, you must compete against other prisoners in competitions in 10 different incarceration facilities. To compete in these competitions however, you must undergo a procedure that removes your legs and replaces it with a rolling sphere. There are seven different events to compete in which are Pursuit, Last Man Rolling, Race, King of the Hill, Run the Gauntlet, Tag, and Powerball that pit you not only against your fellow inmates and guards, but against the levels themselves. Run the gauntlet charges you with making it to a goal point within a time limit, all the while avoiding other warriors and obstacles such as flame throwers, spikes, and gun turrets. Pursuit is identical, but it adds the challenge of the arena crumbling away. Powerball has you collecting balls throughout the arena and throwing them at a goalpost before time runs out. Tag has you collecting a set number of tokens that have been scattered throughout the arena within a set time limit. http://www.mobygames.com/game/playstation/ball-breakers * * SCUS94003, SLPS00025, SCUS94200, SCES00002 Battle Arena Toshinden Known issue (if you can help join the forum): (1.4 - characters invisible, 1.5/1.5r/1.6 - ok) Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: VS Fighter - Action - 3D Gametype: Licensed Release Year: 1995 Developer: Tamsoft Publisher: Sony Computer Entertainment America Players: 1 or 2 VS _________________________ * In Battle Arena Toshinden eight world renown weapon fighters have been invited to a mysterious tournament. It is one of the first one-on-one beat-em-ups to feature the ability to sidestep a full 360 degrees around the opponent allowing one to strike from any angle. Aside from the 3d movement, Toshinden's game play can be considered similar to Street Fighter, but in 3d and with a little less depth to the moves. Two versions of Toshinden were released; for the Sony PlayStation and later a lesser known version for DOS PC's. However the PC version is not a straight port of the PlayStation version and plays and looks notably different despite sharing the same characters, attacks and controls. The U.S and E.U Playstation versions of Toshinden feature redone voices in English and redone music using different instruments. The lyrics on Sofia's stage music in the Japanese version, which were actually in English, were removed in the process, likely due to their suggestive nature. Sofia's and Ellis' voices in the English translation are also notably adjusted, for presumably the same reason; while the other characters English voices generally match the tones of the original Japanese voice actors, Sofia is far less suggestive sounding, while Ellis sounds notably older. The later Dos version of Toshinden however, uses the same audio as the Japanese Playstation version in all regions, albeit recorded at a considerably lower quality than they were on Playstation. Trivia: Earthworm Jim The DOS version includes Earthworm Jim as a playable character. This is because of the deal that Playmates (publisher of the first two Earthworm Jim games) and Takara (developer of the Battle Arena Toshinden series) had made: whileTakara would publish the Earthworm Jim games in Japan, Playmates would publish Toshinden 2 & 3 in the US, and also handle the DOS port of the original Battle Arena Toshinden. http://www.mobygames.com/game/playstation/battle-arena-toshinden * * SLPS00200, SLUS00220, SCES00232, SLPS91006 Battle Arena Toshinden 2 Known issue (if you can help join the forum): (no sound opening movie all cores) Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: VS Fighter - Action - 3D Gametype: Licensed Release Year: 1996 Developer: Tamsoft Publisher: Playmates Interactive Entertainment Players: 1 or 2 VS _________________________ * Battle Arena Toshinden 2 is the first sequel to Battle Arena Toshinden. It adds three new starting fighters; Tracy and Chaos with the original game's final boss, Gaia returning un-armoured and with a completely new move set. There are also three new bosses and hidden characters raising the total number of fighters to 15 (up from 10). Toshinden 2, on top of additional special attacks for every character, adds several running attacks to each character: the ability to strike a grounded opponent with new ground attacks and the powerful Overdrive attacks that one must fill up a bar by using other attacks to be able to use. Toshinden 2 also does away with the free-form combo system of the original Toshinden replacing it with a simple combo system (i.e. light attack, hard attack, special or light attack, light attack, hard attack, special). The 3D movement in Toshinden 2 has also been made notably slower to prevent the heavy abuse it could be used for in the original. As a result, while the core game play is similar, this sequel is more tactical than the original game. Where as in the original Toshinden, one could throw normal attacks (i.e. light slashes) around with fairly reckless abandon and sidestep repeatedly without fear of their opponent being able to counter them easily, opponents in Toshinden 2 are able to capitalize on individual missed attacks. As a result, Toshinden 2 is more balanced than its predecessor. This balance was further tweaked with a re-release called "Toshinden 2 plus" in Japan. Unlike the Playstation release of the original Toshinden, Toshinden 2 was not re-dubbed for releases outside of Japan. Also unlike the original Toshinden, the PC release of Toshinden 2 for Windows computers, is a straight port of the Playstation version and supports Direct3D rather than specific 3D cards. http://www.mobygames.com/game/playstation/battle-arena-toshinden-2 * * SLPS00650, SLUS00483, TOSHINDEN3, SCES00700 Battle Arena Toshinden 3 Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: VS Fighter - Action - 3D Gametype: Licensed Release Year: 1997 Developer: Tamsoft Publisher: TAKARA Co Players: 1 or 2 VS _________________________ * Battle Arena Toshinden 3 is the he third instalment of the Toshinden series. After the defeat of the Secret Society in Battle Arena Toshinden 2, a new group of villains emerges. Known as the Organization, they wish to use the Toshinden fighters as blood sacrifices for a ritual to summon their dark god. The number of fighters has been raised from the 15 characters of the previous game to a notably larger 32; 14 starting fighters, 14 Organization counterparts and 4 bosses. Though many of the Organization counterparts have near identical move lists to their equivalent starting character. The arenas have been redesigned so that they are now enclosed allowing the ability to send the opponent flying into a wall or the ceiling, though the opponent can recover and use the wall for a counter attack. The combo system has been redesigned again; now each character has a preset range of combo's, however multiple combo's and special moves can now be combined to juggle the opponent for multiple hits, though once again the opponent can recover and counter your combo. The game's physics have been greatly relaxed to accommodate the new arenas and game play; many attacks launch the opponent clean across the arena. The North American and European versions of Toshinden 3 feature a slightly different blocking setup compared to the Japanese version. In the Japanese version there are separate high and low blocks, whereas in the Western versions the high block has been altered to be an all purpose block and will block both high and low automatically. This small change has a notable impact on how the game plays . The Western versions of Toshinden 3 also feature new English voices for several characters and a couple of new game play modes; a comprehensive practice mode and a Survival mode. http://www.mobygames.com/game/playstation/battle-arena-toshinden-3 * * SCUS94702, SCPS10014 Beyond the Beyond Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Role Playing Game - Fantasy Gametype: Licensed Release Year: 1995 Developer: Camelot Software Planning Publisher: Sony Computer Entertainment Incorporated Players: 1 Player _________________________ * The hero of the game, an apprentice knight (named Finn by default), lives together with his father's friend in a village called Isla, located in the Kingdom of Marion. All of a sudden, the neighbor land Bandore Empire attacks the village. Finn manages to escapes and seeks shelter in the royal castle of Marion. But the castle has also fallen into the hands of the enemy. Followed by a group of loyal friends and servants, the young man sets on a long journey... This game is a RPG with random encounters and turn-based combat with an extra feature: the player can press a random combination of buttons before attacking (or during enemy attack), and if the combination is guessed correctly, the party member will deal critical damage or will block the enemy's blow. http://www.mobygames.com/game/playstation/beyond-the-beyond * * SLUS00502, SLES01316 Bio F.R.E.A.K.S. Alternative title: Bio Freaks Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 1998 Developer: Saffire Corporation Publisher: Midway Players: 1-2 Players _________________________ * A very violent 3D one-on-one fighter. Take control of one of many well-designed bionically-enhanced fighters, and fight in a dangerous interactive 3D environment. Most of the characters rely on distance attacks, which reduces the game to strategic fighting rather than a boxing match; interacting with the incredibly hazardous environment adds another dimension to the gameplay- while avoiding an opponent's gunfire by jetting off with your jetpack, you may just slam right into a buzzsaw coming out of the wall. http://www.mobygames.com/game/playstation/bio-freaks * * SLES00349, SLES00351, SLPS00798 Blam! Machinehead Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 1996 Developer: Core Design Ltd. Publisher: Eidos Interactive, Inc. Players: 1 Player _________________________ * Blam! Machinehead is basically a normal 3D shooter where you shoot enemies and explore the futuristic, barren wastelands and abandoned factories and such as you try to save the world. The player controls Kimberly Stride, who is a scientist. She has to save the world from bad DNA that is slowly "eating" everything away. As a player, you control this hovercraft-thingy which was designed to be a safe vehicle to be in while travelling through this infested world. The game has nice 3D graphics and a very unique mood to it that separates it from the more common shooters. http://www.mobygames.com/game/playstation/blam-machinehead * * SLPS02617, SLUS01031, SLUS01424, SLPS03269, SLES02273 Blaster Master - Blasting Again Alternative title: Blaster Master (E) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 2000 Developer: SunSoft Publisher: SunSoft Players: 1 Player _________________________ * Years ago, the Earth was threatened by an evil being known as the Plutonium Boss. The Plutonium Boss and his minions were devouring the Earth from within, and if they had succeeded, Earth would've been destroyed. He didn't count on a young man named Jason, a beautiful alien woman named Eve, and their battle tank, the Sofia MA-01...because of his underestimation, the Plutonium Boss was defeated. Since then, Jason had been defending the Earth from any threat that arises, with Eve by his side. She even bore him two children, Roddy and Elfie. Jason trained Elfie in engineering, and Roddy in battling in Sofia. But now Jason and Eve have died, and Roddy must take his father's place as defender of the Earth. And an old threat seems to be arising to challenge this new generation of heroes... http://www.mobygames.com/game/playstation/blaster-master-blasting-again * * SLUS00100 Blazing Dragons Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Adventure Gametype: Licensed Release Year: 1996 Developer: Illusions Game Company, The Publisher: Crystal Dynamics, Inc. Players: 1 Player _________________________ * Blazing Dragons is an adventure/arcade game based on the Nelvana cartoon of the same name. Voice actors include Terry Jones of Monty Python and Cheech Marin. In this twist on the King Arthur legend, you play as a young dragon named Flicker who lives in the kingdom of Camelhot. Flicker is an inventor who wants to become a knight and win a tournament. The prize is the hand in marriage of Princess Flame, Flicker's lifelong love interest. You must solve puzzles to defeat the evil mechanical Black Dragon, the human race's entry into the tournament. Gameplay is mostly straight inventory-based point-and-click, but there are several arcade sequences that you must successfully complete in order to progress. http://www.mobygames.com/game/playstation/blazing-dragons * * SLUS00027 Blood Omen - Legacy of Kain Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 1996 Developer: Silicon Knights, Inc. Publisher: Crystal Dynamics, Inc. Players: 1 Player _________________________ * The nobleman Kain has been slain by a group of bandits and in his death, he is revived by the necromancer, Mortanius for his own ends. Kain is returned in the form of a vampire and yearns to exact vengeance on those who had killed him. Stronger and faster than a human being, coupled with a thirst for blood that must be satisfied regularly, he is able to dispatch his killers quickly. However, Mortanius and other forces seek to use him a tool in a greater plot. Mortanius is of the Circle of Nine, the guardians of the Pillars of Nosgoth. These Pillars, the center of the world and balancing the forces, have become corrupted and the Circle members been driven mad. At the Pillars, Kain meet Ariel - a former guardian of the the Pillar of Balance, now a spirit after being murdered by an unseen assailant. She informs Kain of his relation to the Pillars and that the only way for him to restore the balance is to seek out each guardian and kill them. The fate of Nosgoth may hang on Kain decisions. Blood Omen is a top-down game where the player controls the vampiric Kain. As a vampire, Kain is able to withstand sunlight, but is harmed by water. However, he is able to obtain several cursed abilities and spells such as being able to transform into a bat, wolf and even a cloud mist respectively, as well as learning the ability to disguise himself from creatures of weaker mind. Kain is also fixated on murder and is a master of several ways to kill and destroy his opponents. As the enemies are slain in front of him, Kain may drink their blood to restore his health, which is always trickling away, representative of his insatiable craving. To aid in the slaughter of his enemies, Kain may equip different weapons and armor, each with its own unique properties. http://www.mobygames.com/game/playstation/blood-omen-legacy-of-kain * * SLPS91157, SLPS01070, SCUS94199, SCUS_94199, SLES01010 Bloody Roar Alternative title: Hyper Beast Duel: Bloody Roar Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: VS Fighter - Action - 3D Gametype: Licensed Release Year: 1998 Developer: Eighting/Raizing Publisher: Sony Computer Entertainment America Players: 1 or 2 VS _________________________ * Unlike other beat 'em ups, Bloody Roar has a unique twist. At a press of a button, your character changes into a beast of unique strength and ability over the characters normal attacks. Each character has his/her own beast to transform into, and most battles come down to how you use this transformation to your advantage. The same style of Tekken, Street Fighter and Dead or Alive is also re-lived, with over-the-top special moves and combos in a 3D like atmosphere. http://www.mobygames.com/game/playstation/bloody-roar * * SLPS01842, SCUS_94424, SCUS94424, SLES01722 Bloody Roar II - The New Breed Alternative title: Bloody Roar 2 - Bringer of the New Age Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: VS Fighter - Action - 3D Gametype: Licensed Release Year: 1999 Developer: Eighting/Raizing, Hudson Soft Publisher: Sony Computer Entertainment America Players: 1 or 2 VS _________________________ * Bloody Roar II is a 3D fighting game of the Tekken, or more accurately, Fighting Vipers school of gameplay. The hook of the Bloody Roar series is that your combatants can transform into animalistic versions of themselves -- human-animal hybrids with a thirst for violence. During each round you can fight as a person or transform into a beast when your meter fills up. As an animal you'll have more moves at your disposal with which to destroy your opponent. http://www.mobygames.com/game/playstation/bloody-roar-ii * * SLUS01189 Bomberman Party Edition Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Isometric Gametype: Licensed Release Year: 2000 Developer: Metro Corporation Publisher: Vatical Entertainment Players: 1 thru 5 VS (Multi Tap) _________________________ * Bomberman returns to PlayStation for a bargain hurrah with Bomberman: Party Edition. This version of the seminal multiplayer game keeps it simple and classic. The game features 2D backdrops, bombs, players, and that's about it. Grab this game, a multi-tap, and some friends, and bomb away like the halcyon days of yore. You'll travel through the familiar grid-like levels, nabbing power-ups as you try and obliterate the competition. http://www.mobygames.com/game/playstation/bomberman-party-edition * * SLPS01347 Bomberman Wars Platform: Playstation 1 Region: Japan Media: Disc Controller: DualShock Control Pad Genre: Action - Isometric - Top Down Gametype: Licensed Release Year: 1998 Developer: Hudson Soft Company Publisher: Atlus Software Players: 1 thru 5 VS (Multi Tap) _________________________ * Bomberman Wars is a Strategy game, developed and published by Hudson, which was released in Japan in 1998. * * SCPS45225, SLUS00680, SCES01078, SCPS45168, SLPS01155, SLPS91149 Bomberman World Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Isometric - Top Down Gametype: Licensed Release Year: 1998 Developer: Hudson Soft Company Publisher: Atlus Software Players: 1 thru 5 VS (Multi Tap) _________________________ * This is Bomberman's first appearance on the PlayStation in North America. This version maintains the style of play of the 2D Bomberman games, but has a pseudo-3D look to it. Bomberman World features the one player story mode as found in all Bomberman games, but it most importantly has a five player battle mode. The multiplayer game has twelve different maps, along with three different modes of play. http://www.mobygames.com/game/playstation/bomberman-world * * SLUS00968 BoomBots Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 1999 Developer: DreamWorks Interactive L.L.C., Neverhood, Inc., The Publisher: SouthPeak Interactive, LLC Players: 1-2 Players _________________________ * Some time- it could have been 1983 or 15 million-billion, alien cats invaded earth, nabbed all of earth's housecats, and took off. Dr. Pick created 15 BoomBots- each with distinctive abilities and personalities, and sent them to destroy Mandu, the space alien cat king, and rescue earth's house cats. Seriously. The game's design is odd- very cartoony, but the humor can be (despite its immaturity) fairly heady adult fare, while the gameplay can be pretty difficult. It's a 3D one-on-one fighter- of which there seem to be plenty for the PSX- that relies on distance fighting (gunshots and the like) and use of the 3D interactive environment for strategic purposes. The FMV intros are well-done clay animation. http://www.mobygames.com/game/playstation/boombots * * SLUS00444, SLES00754 Brahma Force Alternative title: BRAHMA Force - The Assault on Beltlogger 9 Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action - Adventure Gametype: Licensed Release Year: 1996 Developer: Genki Co., Ltd. Publisher: Genki Co., Ltd. Players: 1 Player _________________________ * A mech-based FPS; pilot your Bipedal Robotic Assault Heavy Mechanized Armor (built by Bronx Industries, of course) through the Beltlogger 9 excavation colony... ...discover what happened to the Beltlogger 9 colony- it may be related to the events on Probe Ship Mina 3, wherein a lone person apparently under the control of an outside intelligence slaughtered his shipmates. http://www.mobygames.com/game/playstation/brahma-force-the-assault-on-beltlogger-9 * * SCPS45291, SLPS02769, SLPS01490, SLUS00726, MUSASHI Brave Fencer Musashi Alternative title: Brave Fencer Musashiden Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Third Person Gametype: Licensed Release Year: 1998 Developer: Square Co. Publisher: Square Electronic Arts Players: 1 _________________________ * 150 years ago, the legendary warrior known as the Brave Fencer Musashi saved the kingdom of Allucaneet from the evil Wizard of Darkness. Now, his spirit is reincarnated in a young, rather short-tempered boy. Fillet, the princess of Allucaneet, summons the reluctant hero to the palace and gives him the powerful sword Fusion, which he needs to defeat the evil Thirstquencher Empire. It soon turns out that the Empire is after another legendary sword, Lumina, so Musashi's first task is to get it before the bad guys do!.. Brave Fencer Musashi is an action game with strong RPG elements. Controlling Musashi, the player explores the pre-rendered backgrounds from third person view (similarly to Final Fantasy VII), visiting towns, talking to NPCs, etc. There is a day/night cycle in the game, which is manifested in the schedules of NPCs and/or monsters, as well as Musashi's fatigue level, which increases if he doesn't sleep enough. Musashi uses the two swords, Fusion and Lumina, to fight his enemies. The two swords have different properties: while Fusion behaves more or less like a traditional melee weapon, Lumina needs to be imbued with various elemental items in order to unleash powerful attacks. http://www.mobygames.com/game/playstation/brave-fencer-musashi * * SLUS01170 Breakout Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 2000 Developer: Supersonic Software Ltd. Publisher: Hasbro Interactive, Inc. Players: 1-2 Players _________________________ * In this updated version of Breakout, players take the role of "Bouncer", whose main objective is to rescue both his friends and Daisy and defeat the evil Batnix. Gameplay is similar to the original game from 1977, but with 3D graphics and multiplayer support. Play through exotic locations like a dark prison cell, a menacing dragon-owned castle, an animal infested farm, and outer space. The game also contains numerous challenging modes, secrets and bonuses. http://www.mobygames.com/game/playstation/breakout * * SLPM86720, SLPS00990, SLUS00422, BREATH_OF_F, SLES01304, SLES01320, SLES01319 Breath Of Fire III Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Third Person - Turnbased Gametype: Licensed Release Year: 1998 Developer: Capcom Co. Publisher: Capcom Entertainment Players: 1 _________________________ * Capcom's third installment of its epic RPG. Breath of Fire III is the first installment of the Breath of Fire Series to appear on the Playstation (And later ported to the PSP). Set free by the the workers of Dauna Mine, Ryu of the Brood learns to both understand his power, and to understand the history of his extinct kind. By both utilizing Ryu's unique power and the abilities of those whom assist him, players will uncover the history of the Brood, learn more about the characters, and the very reason why the Brood were wiped out. Players control Ryu and his allies on their journey, each of Ryu's friends have abilities only they can use, and they will have to work together to make their way through the obstacles and enemies that they encounter; creativity is key to your success in this game! Ryu eventually is able to utilize his power of the Brood, allowing him to ascend into various dragon-like forms. This is done using a gene-splicing system that dictates what sort of form Ryu will take. Breath of Fire III also includes a Master System, which permits Ryu and his allies to learn from various people to augment their abilities differently as they gain experience; these trainers can also teach abilities to those whom train hard under them. http://www.mobygames.com/game/playstation/breath-of-fire-iii * * SLPM87159, SLPS02728, SLUS01324, BOF4, SLES03552 Breath Of Fire IV Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad, SLUH-0063 Genre: Role Playing Game - Isometric - Turnbased Gametype: Licensed Release Year: 2001 Developer: Capcom Co. Publisher: Capcom Entertainment Players: 1 _________________________ * Nina, the princess of Wyndia, and Cray, chieftain of the cat-like Woren tribe, are searching for Cray's relatives who disappeared under mysterious circumstances during a diplomatic mission. Flying through the sky on their sandflier, Nina and Cray are attacked by a worm shaped dragon. With their vehicle damaged, Nina returns to the city to find parts, bumping into a naked young boy named Ryu along the way, who is unsure of where he is. At the very same time, Nina is again attacked by a dragon. Confused by the strange events taking place, Nina agrees to help the young boy. Meanwhile, the ancient Emperor Fou Lu awakens from his slumber in his tomb. His plan is to return to the world of human, conquer it anew, and impose his iron rule on it... This fourth installment of the Breath of Fire series is a fairly traditional Japanese-style RPG, with turn-based combat, party management, linear story progression, and other characteristic elements of the genre. As in the previous game, characters become stronger and learn new skills by performing tasks for "masters" living in different towns. Ryu, the main protagonist of the series, has retained the series' trademark gameplay element: the ability to turn into a dragon during combat. Breath of Fire IV is rich in mini-games of various types, including the popular fishing mini-game that was present in previous installments as well. http://www.mobygames.com/game/playstation/breath-of-fire-iv * * SLUS00289, SLES00873, SLPM86065, SLES00962 Broken Helix Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 1997 Developer: Konami Computer Entertainment Chicago, Inc. Publisher: Konami of America, Inc. Players: 1 Player _________________________ * Broken Helix puts you in the boots of an armed marine of a special forces team. You are sent in to a military base which has been taken over by terrorists for unknown reasons. The main character is voiced by Bruce Campbell, star of the Evil Dead movies. Throughout the game, he makes wisecracks and one-liners, and dialogue with personnel is generally comical. Broken Helix is considered a 4D game. For example, if you are on the third floor, you may have to make your way up to the fifth floor in order to defuse a bomb. There is no visible time limit, but if you do not make it up to that floor in time, the bomb will go off, and you will die. There are various objectives to complete, such as disarming bombs and finding certain items, but the game is mostly action/adventure, searching for keys to open doors. In order to be successful, you must sneak past cameras and other devices, in order to find out the truth behind the terrorist takeover. http://www.mobygames.com/game/playstation/broken-helix * * SLUS01086 Builder's Block Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Analog Controller Genre: Puzzle - Strategy Gametype: Licensed Release Year: 2000 Developer: Taito Corporation Publisher: Taito Corporation Players: 1-2 _________________________ * BUILDER'S BLOCK brings back childhood memories of playing with Legos and Lincoln Logs. Build structures using blocks of the same color, and then knock them down for big points and bonuses. Destroying bigger structures is rewarded with bigger scores and better bonuses, not to mention adding a few more blocks to your opponent's pile. If just the thought of knocking down your hard work gives you hives, play the Puzzle mode, in which buildings are added to a city without the need for destruction. With two distinct ways to play, BUILDER'S BLOCK will keep aspiring architects busy for quite some time. http://psx.ign.com/objects/014/014903.html * * SLPM86020, SCPS45028, SCUS94180, SCES00899 Bushido Blade Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Martial art Gametype: Licensed Release Year: 1997 Developer: LightWeight Co. Publisher: Sony Computer Entertainment America Players: 1 or 2 VS (Link Cable) _________________________ * The Bushido code of honor governs the actions of the Samurai and sets a code of ethics for use in fighting. Sometime in the 20th century, a group of Narukagami ninja, each proficient in a different style, find themselves in a battle to regain their honor in the fighting ring. Bushido Blade is a unique fighting game, in that Square did away with health bars, special meters, and other traditional gimmicks and allowed for battles to be won with a single hit. This realism made the game a fan favorite among certain groups. Players select from among six ninja, each of a different fighting style and attributes. Players also choose equipment from among eight weapons, including Japanese swords, European blades, naginata and a sledgehammer. Battles take place in wide open areas in which combatants can run around as well as climb up and down. Some structures, like bamboo trees, can even be cut down. In the single player game, players can even run through the entire castle, picking a preferred fighting ground location. In addition to the single player story mode, there's a versus mode, a slash mode where you will be attacked by 100 generic ninja in one long corridor, a training, and a 'POV' mode, which allows players to play from first person, heightening the realism. The game's versus mode can also be played using two Playstations linked up. Gameplay involves picking one of three stances, then attacking high, middle, or low. Directions while attacking change attacks, and attacks can be combo'd. Player damage is location based, with hits to arms often making them useless, hits to legs crippling, and hits to heads and clean across the torso being mortal. The use of stances and the easily achieved one hit kills make Bushido Blade one of the most deadly, and therefore realistic, weapon fighters around. Trivia: This is probably the only time you'll read this, so pay attention: the original japanese version actually has LESS blood than the western release. Originally "fatal" blows were indicated by a golden eyaculation followed by a flash instead of the blood we are used to Why? Who the hell knows! http://www.mobygames.com/game/playstation/bushido-blade * * SLPS01294, SLUS00663 Bushido Blade 2 Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Martial art Gametype: Licensed Release Year: 1998 Developer: LightWeight Co. Publisher: Square Electronic Arts Players: 1 or VS (Link Cable) _________________________ * Two samurai families who date back over eight hundred years have been feuding ever since the Gempei War, where the Kagami family sided with the Minamoto and ensured themselves a victory over their rivals, the Sue. Over the centuries since, the two families evolved into ninja clans, but their hatred of each other never faded. Now, in the 20th century, the Shainto, descendants of the Sue, are in a position to bring vengeance on the Narukagami. Bushido Blade 2 takes place sometime after the events in the original game and is also a weapon fighting game without health bars, power displays, or over-the-top special maneuvers. The game features the Story Mode, Versus Mode and Slash mode present in the original game as well as a new tournament mode, where the two sides face each other with shinai and other bamboo weapons in a kendo like ring. Fighters have different styles (including some with two sword nito and iaijutsu styles) and there are many weapons to choose from (although the hammer has been replaced with the yari spear). The controls have changed somewhat, but stances are still in the game, as are one-hit kills if blows strike a sensitive part of the body. Initially players can choose from six warriors, three from each clan. As progress is made in the story mode, supporting characters will be encountered. If beaten, those characters will become available for play in the game's other modes. http://www.mobygames.com/game/playstation/bushido-blade-2 * * SCUS94263, SCES01313 Bust A Groove Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Rhythm - Dancing - Action Gametype: Licensed Release Year: 1998 Developer: Metro Corporation Publisher: 989 Studios Players: 1 or 2 VS _________________________ * Match the moves shown on-screen in this Simon-like game to dance. Keep up with the continuing commands and your persona will be able to do combos and other fancy moves. Dance different styles as a disco throwback, a breakdancer, a robot, and others, either alone or with a partner. When dancing with a partner, coordination is important so you can gain a clear lead on him. When dancing together each character gets an opportunity for a dance solo. Don't waste it as it's a great time to rack up points. Trivia: US psx version removed all smoking and drinking animations from the original intro and cutscenes. http://www.mobygames.com/game/playstation/bust-a-groove * * SLUS01159, SLPM86219 Bust A Groove 2 Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Rhythm - Dancing - Action Gametype: Licensed Release Year: 2000 Developer: Metro Corporation Publisher: Enix America Players: 1 or 2 VS _________________________ * This sequel to Bust-a-Groove adds new characters and music to the dancing game. Other changes were made in the interface graphics, but the bulk of the gameplay is the same as the original. http://www.mobygames.com/game/playstation/bust-a-groove-2 * * SLPM87053, SLUS01476, CAPCOM_VS_S, SLES03889 Capcom vs. SNK Pro Alternative title: Capcom vs. SNK: Millennium Fight 2000 Pro Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: VS Fighter - Action Gametype: Licensed Release Year: 2002 Developer: Capcom Co. Publisher: Capcom Entertainment Players: 1 or 2 VS _________________________ * The original Capcom VS SNK gets an home exclusive upgrade with CVS Pro. New additions include Joe Higashi of SNK fame and Capcom's own taunt-master Dan Hibiki, added moves for existing characters, and new modes of play. A special version was created for the PSOne, with redone graphics and slightly refined speed and play. http://www.mobygames.com/game/playstation/capcom-vs-snk-millennium-fight-2000-pro * * SLPS01654, SCUS94156, SCUS_94156, SCES01043 Cardinal Syn Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad, Multi Tap Genre: VS Fighter - Action - 3D Gametype: Licensed Release Year: 1998 Developer: Kronos Digital Entertainment Publisher: Sony Computer Entertainment America Players: 1 thru 4 VS _________________________ * For decades, the clans of Bloodland were locked in a never-ending war; then the Wanderer arrived with the Book of Knowledge. He divided the book and gave each clan a piece, hoping the clans would come to rely on each other's newly acquired knowledge. The Wanderer left and the clans, hoping to reassemble the book, returned to their old ways. That is when Syn appeared. She turned the pieces of the book into weapons and organized a tournament of the clans' warriors. Whoever wins the tournament will control the Book of Knowledge and become the ruler of Bloodland. Choose one of 20 characters, each with unique combos and weapons, and battle your way through the tournament. If the tournament is too much for you, practice your moves or fight in the Survival or Team Battle modes. Do you have what it takes to become the ruler of Bloodland? A gory one-on-one fighting game, set within a series of semi-free-roaming enviroments. http://www.mobygames.com/game/playstation/cardinal-syn * * SLPM86754, SLUS01384, SLUS-01384, SLES03532 Castlevania Chronicles Alternative title: Castlevania Chronicle - Akumajo Dracula Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Platformer - Side-Scrolling Gametype: Licensed Release Year: 2001 Developer: Konami Computer Entertainment Publisher: Konami of America Players: 1 _________________________ * This Castlevania game was originally released on the Sharp X68000 (a home computer relatively unknown outside of Japan) but never made it to the worldwide audience. This conversion is meant to fix that, a remake of the original for the PlayStation with a good deal of new features. This game plays very much like any old platform game on the NES (specifically, it plays just like an old Castlevania), you walk slowly forward killing any demonic creature you meet. The game is mostly sideways, though you can jump or walk onto the platforms here and there. The game plays like an old game, but looks like a new one with completely remade 2D graphics, with FMV cutscenes, arranged high quality music and more. http://www.mobygames.com/game/playstation/castlevania-chronicles * * SLPM86023, SLUS00067, SLUS_00067, SLES00254, SLES00524 Castlevania: Symphony Of The Night Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Platformer - Side-Scrolling Gametype: Licensed Release Year: 1997 Developer: Konami Computer Entertainment Publisher: Konami of America Players: 1 _________________________ * Five years ago, Richter Belmont, the latest in the Belmont lineage and the one destined to be a Vampire Hunter, defeated Dracula in a brutal battle which nearly cost him the love of his life, Annette, and her sister, Maria. Now, Richter has suddenly vanished, CastleVania has mysteriously reappeared, and Maria, now a young woman, sets off to find Richter. Alucard, the son of Dracula, is awakened from his eternal slumber after this large shift in power, and enters into Castlevania to find some answers and perhaps destroy the castle once again. Symphony of the Night is a direct sequel to Dracula X: Rondo of Blood. The game is set in a castle which you can explore freely with many different paths, although often items in certain areas need to be found that will allow passage to others. The action-based gameplay incorporates now strong RPG elements. The hero receives experience points for defeating enemies, gains levels and becomes more powerful. There is also money to be found in the game, and various accessories to buy. In a separate screen, players need to equip attack weapons, shields and other items. Magic plays an important role, as well as secondary weapons and a large amount of "special moves" that are executed similar to advanced one-on-one fighting games. The Saturn release adds two new areas to the castle (the Underground Garden and the Haunted Path), a third playable character (Maria), and a few new remixed music tracks. However, it sacrifices a few of the graphical effects from the PlayStation version, particularly true transparencies. All other releases are based on the PlayStation version, and do not feature these changes. Trivia: On September 5, 2009, the freelance translators Devil Hackers released a translation patch that fully translates the Japanese version of Castlevania: Symphony of the Night into English. The reason for this release is the notoriously low quality of the official translation. Also, since this patch is for the Japanese version, the players can also be spared the poor voice acting of the US release. "Symphony of the Night" is not the translation of the Japanese "Gekka no Yasoukyoku", which actually means "Nocturne Under the Moon". There are 5 possible endings for the game, they are triggered by: killing Richter with the Holy Glasses; Killing Richter without the Holy Glasses; Killing Dracula with less than 200%; killing him with over 200%; and of course, the "Castlevania Classic" Richter ending. What few people know is that a sixth ending was planned but eventually scrapped from the final game, this ending is a variation of the "vs Richter" ones, and has Maria coming in to his rescue, then transforming into some sort of demon and fighting Alucard. No part of this ending was coded so don't bother looking for it, but the voice files are in the game cd, you can extract it using any PSX-extracting utility and listen to the entire recorded audio (including Alucard mourning Maria and Richter upon victory). When you have the Shield Rod equipped, press Back, Foward+Attack. Alucard will toss out a little swirling ball, which is actually the Shield from the Gradius series! It even protects you from small projectile attacks! To map all of the two castles (I think you can get 200.6%) you need to use the library recall card when facing Dracula, allowing you to add his room to your map. There is a second castle in the game which is a vertically mirrored copy of the first. To access it you must meet with Maria inside the main clock where whe will tell you the truth behind Richter. The monsters and items in the second castle are much harder than the first and some of the bosses from the first appear as regular monsters. http://www.mobygames.com/game/playstation/castlevania-symphony-of-the-night * * SLUS00807, SLES01684, SLES01900 Centipede Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 1999 Developer: Leaping Lizard Software, Inc. Publisher: Hasbro Interactive, Inc. Players: 1-2 Players _________________________ * This is a remake or "modernaization" of the classic arcade shooter Centipede, originally released in arcades by Atari in 1980. This remake keeps some of the original game's shooter-style gameplay while mixing in more console-style exploration. Gameplay progresses through five "worlds": Weedom, Frostonia, Infernium, Enigma, and Evile. Players blast away at the classic centipedes, spiders, fleas, and scorpions while fighting new enemies like the mosquito, cockroach, and killer mushroom. A "classic" mode is also included, which allows players to play the classic game in a new "3D" isometric perspective. http://www.mobygames.com/game/playstation/centipede * * SLUS00790, SLES02200, SLUS01230 Championship Motocross 2001 Featuring Ricky Carmichael Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Racing - Motorcycles Gametype: Licensed Release Year: 2001 Developer: Funcom Dublin Ltd. Publisher: THQ Inc. Players: 1 or 2 Players VS _________________________ * This is the sequel to Championship Motocross Featuring Ricky Carmichael. This version has 30 of the top motocross riders including the game's namesake, Ricky Carmichael. There are a plethora of tracks to race on that range from regular races and stunt tracks where players can pull off 50 different tricks for points in order to advance. There are a variety of modes including a career mode where the player can compete in races, using the money to buy better equipment and negotiate with sponsors to gain more money and notoriety. Players can also create their own rider and use them in exhibition races or in the career mode and customize everything from the appearance to their abilities. http://www.mobygames.com/game/playstation/championship-motocross-2001-featuring-ricky-carmichael * * SLUS01400 Chess Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Board Game - Chess Gametype: Licensed Release Year: 2001 Developer: Success Corp. Publisher: Agetec, Inc. Players: 1 or 2 Players VS _________________________ * This PlayStation adaptation of the classic board game allows two-player play or single player matches against ten different computer opponents. It also provides narrated video clips describing the history and rules of the game. http://www.mobygames.com/game/playstation/chess * * SLPS91438, SLPS01951, SLUS00844, SLES02079 Chocobo Racing Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Racing - Action Gametype: Licensed Release Year: 1999 Developer: Square Co. Publisher: Square Electronics Arts Players: 1 or 2 VS _________________________ * The Chocobo has appeared in every Final Fantasy game since Final Fantasy IV as a large yellow bird that you can ride to other destinations or use during fights. With Chocobo Racing, you can race a Chocobo along with a range of different characters both from the Final Fantasy world including Cloud and Cid from Final Fantasy VII and created just for the game through many different fantasy worlds at high speed, using a selection of weapons to aid you. The game supports 1 and 2 player racing. http://www.mobygames.com/game/playstation/chocobo-racing * * SLUS00814 Chocobo's Dungeon II Alternative title: Chocobo no Fushigi Dungeon 2 Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action - Adventure Gametype: Licensed Release Year: 1998 Developer: Square Co., Ltd. Publisher: Square Co., Ltd. Players: 1-2 Players _________________________ * Following the adventures of the first Chocobo Dungeon game, Chocobo and Mog continue to search for treasure. One day, Mog discovers a new Mysterious Dungeon and takes the treasure from inside. This releases a seal which causes the Bahamut to appear just as the dungeons plunges into the ocean. Chocobo is rescued by a young white mage, Shiroma, who is the only human living in the monster village. Chocobo must help Mog, find Bahamut and fix whatever has been unsealed from the Mysterious Dungeon. Chocobo's Dungeon 2 is a simple action / rpg in the style of other games in the Mysterious Dungeon series. Chocobo must decend into dungeon areas alone or with a partner (controlled by the cpu or the second player), gathering treasure, while finding the passageway to the next floor and satisfying hunger. The game is viewed from the top down as all objects on the screen move at the same time. Chocobo can equip a single weapon and armor item, while the hunger level is satisfied by eating different forms of nuts. Spells can be collected, while successive casting increases the proficiency in that spell. Unlike other Mysterious Dungeon games, Chocobo keeps his level and stats between trips to the dungeon. Boss monsters wait at the completion of most objectives. Different subquests are available from the residents of Monster Town. http://www.mobygames.com/game/playstation/chocobos-dungeon-2 * * SLPS91465, SLPS02777, SLPS02364, SLUS01041 Chrono Cross Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game Gametype: Licensed Release Year: 2000 Developer: Square Co. Publisher: Square Electronic Arts Players: 1 _________________________ * Chrono Cross is a sequel to the SNES RPG Chrono Trigger. The main character is Serge, a young boy from a fishing village. One day, while strolling on the sea shore with his sweetheart, Serge suddenly disappears. He comes back to senses several moments later. Everything seems just the same as it was before, but when Serge visits his home village, nobody recognizes him. He hears from people that he has been dead for ten years. Serge begins to realize that he is now in a parallel world. His first and only wish is to find a way to return home, but, in order to do that, he must understand what has caused the existence of parallel words, allowing inter-dimensional travel. His quest will also reveal to him the truth about his own existence, and connect the seemingly unrelated plot of Chrono Cross to that of Chrono Trigger. Chrono Cross is a Japanese RPG with turn-based battles. There are no random battles; enemies are always visible on screen. There are also no character levels in the game; instead, characters get better stats directly after each battle. During battles, Serge and his party members can perform three kinds of attacks: weak, medium, and strong. Strong attacks tend to miss more frequently. Magical spells are equipped by each character like items, and can be cast only as many times as they are equipped. Actions in battle deplete a certain amount of stamina, which recovers as other characters act. Chrono Cross features many recruitable characters (up to 40, but not all of them can be recruited in one play-through), several different endings, and the ability to play the game again with the same stats and items from the previous play. Trivia: In the US/Canada version of the game, after completing the game once players may encounter a battle with three characters returning from Chrono Trigger-- Slash, Flea, and Ozzie. These characters are (obviously) named after rock legends-- Slash of Guns 'N Roses, Flea from the Red Hot Chili Peppers, and Ozzy Osbourne. They are also a mistranslation-- in the original Chrono Trigger, they were named after condiments (Mayonnaise, Vinegar, and Soy Sauce). However, thinking that the joke would not go over well, translator Ted Woolsey changed the names. This presented a problem in the translation of Chrono Cross, when translator Dana Kwon chose to maintain continuity between the games. Thus, the character of Slash (a musician in the style of J-Goth artist Gackt) from Chrono Cross became Nikki, a reference to Nikki Sixx. "Chrono Cross" has 10 different endings! However, only 2 of them are available the first time you play the game. After you complete your first game, you can start a new game with all the inventory from the previous one, and 8 more paths to various endings become available. http://www.mobygames.com/game/playstation/chrono-cross * * SLUS01080, SLPS91464, SLPS02365, SLPS02778 Chrono Cross Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game Gametype: Licensed Release Year: 2000 Developer: Square Co. Publisher: Square Electronic Arts Players: 1 _________________________ * Chrono Cross is a sequel to the SNES RPG Chrono Trigger. The main character is Serge, a young boy from a fishing village. One day, while strolling on the sea shore with his sweetheart, Serge suddenly disappears. He comes back to senses several moments later. Everything seems just the same as it was before, but when Serge visits his home village, nobody recognizes him. He hears from people that he has been dead for ten years. Serge begins to realize that he is now in a parallel world. His first and only wish is to find a way to return home, but, in order to do that, he must understand what has caused the existence of parallel words, allowing inter-dimensional travel. His quest will also reveal to him the truth about his own existence, and connect the seemingly unrelated plot of Chrono Cross to that of Chrono Trigger. Chrono Cross is a Japanese RPG with turn-based battles. There are no random battles; enemies are always visible on screen. There are also no character levels in the game; instead, characters get better stats directly after each battle. During battles, Serge and his party members can perform three kinds of attacks: weak, medium, and strong. Strong attacks tend to miss more frequently. Magical spells are equipped by each character like items, and can be cast only as many times as they are equipped. Actions in battle deplete a certain amount of stamina, which recovers as other characters act. Chrono Cross features many recruitable characters (up to 40, but not all of them can be recruited in one play-through), several different endings, and the ability to play the game again with the same stats and items from the previous play. Trivia: In the US/Canada version of the game, after completing the game once players may encounter a battle with three characters returning from Chrono Trigger-- Slash, Flea, and Ozzie. These characters are (obviously) named after rock legends-- Slash of Guns 'N Roses, Flea from the Red Hot Chili Peppers, and Ozzy Osbourne. They are also a mistranslation-- in the original Chrono Trigger, they were named after condiments (Mayonnaise, Vinegar, and Soy Sauce). However, thinking that the joke would not go over well, translator Ted Woolsey changed the names. This presented a problem in the translation of Chrono Cross, when translator Dana Kwon chose to maintain continuity between the games. Thus, the character of Slash (a musician in the style of J-Goth artist Gackt) from Chrono Cross became Nikki, a reference to Nikki Sixx. "Chrono Cross" has 10 different endings! However, only 2 of them are available the first time you play the game. After you complete your first game, you can start a new game with all the inventory from the previous one, and 8 more paths to various endings become available. http://www.mobygames.com/game/playstation/chrono-cross * * SLPS91446, SLPS02430, SCPS45446, SLUS01363 Chrono Trigger Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game Gametype: Licensed Release Year: 1999 Developer: Square Co. Publisher: Square Co. Players: 1 _________________________ * What begins as a carefree day at the Millennial Fair for a young man named Crono turns into his ultimate adventure. When Crono meets a young girl named Marle, little does he realize that this young girl, his best friend Lucca's invention, and a mysterious pendant will thrust him into the ultimate trip through time and space, encountering new friends, defeating the forces of evil, and encountering the one who would destroy the flow of time. Chrono Trigger is a role-playing game, with the usual game mechanics fare for such: the player takes control of a variably large party, developing the combat skills of its members and managing their equipment. As the characters grow in power, not only their ability scores increase, but they also learn new "Techs" - special powerful attacks and maneuvers which cost them "Magic Points" to use in battle. The game utilizes the ATB (active time battle) combat system from Final Fantasy games - sort of a mix of turn-based and real-time combat - adding to it combo attacks. Apart from normal Techs, it is possible to use Double and Triple Techniques - super-powerful attacks which involve two or three characters using their abilities at once. There are no random battles in the game, as all the enemies are visible on screen, and it's even possible to just pass by them entirely. The game allows you to face your ultimate adversary at different points of time, which leads to several different endings. There is also a New Game+ option, which allows you to carry over your powerful characters to a new game, and adds even more endings to the already existing ones. Trivia: The game's engine featured an event tracking system, which was used to update the save screen's "chapter title", change certain characters' dialogue, and alter the maps to conform to the current point in the story. It was also used for checking bugs and consistency within the game. If events happen out of order (if the cartridge's save RAM (SRAM) is corrupt, or if the player uses a Game Genie code to walk through walls and skip over certain events, for example), a creature called a Nu will appear in front of the doorway to Epoch's construction bay in 2300 A.D. and state that the Time Axis is out of alignment. Aside from this warning, the game will still continue, cheats/hacks included The PS1 version of Chrono Trigger was rather unique technically from other SNES-PS1 Squaresoft ports. First, if you popped this CD into your PC, you'd find a file with the extension ".ROM". It's actually the Super NES version's ROM! The PS1 version uses the ROM for most of its data, while the game code is PS1 data. Changes were mostly made to have the anime cut scenes play when appropriate. While there is additional data on the disc, most of it is dummy data, but it shows (quite interestingly) that Square at first intended to fully port CT as a full-fledged PS1 game, but cut the project either due to lack of time, laziness, or both. Exactly one week after Chrono Trigger was released on the PlayStation in Japan, its sequel, Chrono Cross, was released in Japan! Chrono Trigger was released November 11th, 1999, and Chrono Cross was released November 18th, 1999. http://www.mobygames.com/game/playstation/chrono-trigger * * SCUS94150, SLPS00971 City of Lost Children, The Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Adventure - Third Person - Puzzle Gametype: Licensed Release Year: 1997 Developer: Psygnosis Limited Publisher: Psygnosis Limited Players: 1 _________________________ * You play Miette, a character from the movie of the same name. The graphics are the style of 3d characters over rendered backgrounds. You travel through the streets at the whim of Pieuvre, the siamese twins who are your schoolmistresses. You do small robberies for them, but soon a larger plot emerges. Mysterious men called Cyclopses are kidnapping children to steal their dreams. You must determine what is truly happening in this adventure game. http://www.mobygames.com/game/playstation/city-of-lost-children * * SLUS00539, SLES00870, SLES00872, SLPS00657, SLPS91056 Clock Tower I Alternative title: Clock Tower 2 Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Adventure - Horror Gametype: Licensed Release Year: 1996 Developer: Human Entertainment, Inc. Publisher: Human Entertainment, Inc. Players: 1 Player _________________________ * You must stop a disfigured mass murderer named Scissorman who has been terrorising the citizens of Norway in this full 3-D point and click adventure, but watch out Scissorman will be after you! The game is spread across three scenarios (including a prologue at the start). Through the course of the game, people are being killed one by one by the notorious Scissorman. Once Scissorman shows up, you will have to find a hiding place or something to knock the Scissorman out with! Between levels, there is also an intermission in which the player can take a look around the town before going onto the next level. http://www.mobygames.com/game/playstation/clock-tower * * SLPS01403, SLUS00543, CW_1 Colony Wars (Disc 1) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Simulation - Sci-Fi - Flight Gametype: Licensed Release Year: 1997 Developer: Psygnosis Publisher: Psygnosis Players: 1 _________________________ * Since 3095, the Earth Empire has spread throughout the universe, taking what it wants and destroying the rest - all in the name of sustaining life on Earth. To the Empire, expansion is of the utmost importance, even above famine, drought and death. The League of Free Worlds exists to offer resistance and hope to the plundered outlying colonies. After a key victory, it is shown that the Empire's Navy can be harmed and the ranks of the League begin to swell. Colony Wars is a combat fighter game set in space. You, as the player, join as a recruit in the League's fleet. Missions take place in various fighters, from a 1st person view inside the cockpit, or a 3rd person view from behind your ship. Ships have separate meters for shields and armor, and the player must cycle between weapons designed specifically to damage each. At the most basic, purple lasers must drain a target's shields, followed by switching to red lasers to destroy them. The game features advanced lighting and particle effects for the Playstation, as well as a basic simulation of Newtonian physics. Thrusters are only active for as long as the accelerate button is held down. The player can burst fire their thrusters and drift, allowing for some advanced maneuvers. The campaign also features multiple endings and branching missions/storylines, based on your performance in the previous operations. http://www.mobygames.com/game/playstation/colony-wars * * SLES10862, SLPS01404, CW_2, SLUS00554 Colony Wars (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Simulation - Sci-Fi - Flight Gametype: Licensed Release Year: 1997 Developer: Psygnosis Publisher: Psygnosis Players: 1 _________________________ * Since 3095, the Earth Empire has spread throughout the universe, taking what it wants and destroying the rest - all in the name of sustaining life on Earth. To the Empire, expansion is of the utmost importance, even above famine, drought and death. The League of Free Worlds exists to offer resistance and hope to the plundered outlying colonies. After a key victory, it is shown that the Empire's Navy can be harmed and the ranks of the League begin to swell. Colony Wars is a combat fighter game set in space. You, as the player, join as a recruit in the League's fleet. Missions take place in various fighters, from a 1st person view inside the cockpit, or a 3rd person view from behind your ship. Ships have separate meters for shields and armor, and the player must cycle between weapons designed specifically to damage each. At the most basic, purple lasers must drain a target's shields, followed by switching to red lasers to destroy them. The game features advanced lighting and particle effects for the Playstation, as well as a basic simulation of Newtonian physics. Thrusters are only active for as long as the accelerate button is held down. The player can burst fire their thrusters and drift, allowing for some advanced maneuvers. The campaign also features multiple endings and branching missions/storylines, based on your performance in the previous operations. http://www.mobygames.com/game/playstation/colony-wars * * SLUS00722, CWV, SLES01392, SLES01406 Colony Wars - Vengeance Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Flight Simulator - Action - Sci-Fi Gametype: Licensed Release Year: 1998 Developer: Psygnosis Publisher: Psygnosis Players: 1 _________________________ * Red Sun is the third in Psygnosis' Star Wars inspired "Colony Wars" saga. This time around you follow the personal quest of Valdmar a miner who gets caught up in the wars between the League and the Navy after meeting the enigmatic "General" in a series of mysterious dreams. http://www.mobygames.com/game/playstation/colony-wars-iii-red-sun * * SLUS00866, CWARS, SCES02622 Colony Wars III - Red Sun Known issue (if you can help join the forum): Only works in 1.5r? Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Simulation - Sci-Fi - Flight Gametype: Licensed Release Year: 2000 Developer: Psygnosis Publisher: Sony Computer Entertainment Players: 1 _________________________ * Red Sun is the third in Psygnosis' Star Wars inspired "Colony Wars" saga. This time around you follow the personal quest of Valdmar a miner who gets caught up in the wars between the League and the Navy after meeting the enigmatic "General" in a series of mysterious dreams. http://www.mobygames.com/game/playstation/colony-wars-iii-red-sun * * SLES00530, SLUS00665, SLPS00976 Command & Conquer (GDI Disc) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Strategy Gametype: Licensed Release Year: 1996 Developer: Westwood Studios, Inc. Publisher: Virgin Interactive Entertainment (Europe) Ltd. Players: 1 Player _________________________ * Command & Conquer developed ideas from Westwood's previous Dune 2, forming a real time strategy game which has influenced many. The control system of selecting units with the mouse and then directing them is similar to future titles such as Total Annihilation. The game focuses on a war between two organizations, The Brotherhood of Nod and the Global Defense Initiative. You can take control of either side for more than 15 missions. Both have different units and structures, including artillery, tanks and light infantry. In most missions you have to build a base first to build new units and structures. Most important are the special harvesters, which collect Tiberium and deliver it to a refinery, where it's converted into money - money which is needed to create additional units. The game also features FMV mission briefings and victory cutscenes. http://www.mobygames.com/game/playstation/command-conquer * * SLUS00667, SLPS00977, SLES00532 Command & Conquer (NOD Disc) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Strategy Gametype: Licensed Release Year: 1996 Developer: Westwood Studios, Inc. Publisher: Virgin Interactive Entertainment (Europe) Ltd. Players: 1 Player _________________________ * Command & Conquer developed ideas from Westwood's previous Dune 2, forming a real time strategy game which has influenced many. The control system of selecting units with the mouse and then directing them is similar to future titles such as Total Annihilation. The game focuses on a war between two organizations, The Brotherhood of Nod and the Global Defense Initiative. You can take control of either side for more than 15 missions. Both have different units and structures, including artillery, tanks and light infantry. In most missions you have to build a base first to build new units and structures. Most important are the special harvesters, which collect Tiberium and deliver it to a refinery, where it's converted into money - money which is needed to create additional units. The game also features FMV mission briefings and victory cutscenes. http://www.mobygames.com/game/playstation/command-conquer * * SLUS00431 Command & Conquer: Red Alert (Allies Disc) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Strategy Gametype: Licensed Release Year: 1997 Developer: Westwood Studios, Inc. Publisher: Virgin Interactive Entertainment, Inc. Players: 1 Player _________________________ * What if... Hitler never existed? Einstein pondered the question, then created a time-machine and eliminated Hitler as an youth, and thus prevented World War II as we know it. Unfortunately, Einstein stopped one evil only to create another... because Stalin's Soviet Union is now poised to conquer Europe... And Allies must stop them... C&C: Red Alert is the prequel to the Command and Conquer, the game that re-invented real-time strategy using an isometric semi-top-down perspective using 2D sprite graphics engine. You control of either the Allies or the Soviets as you battle for the destiny of the planet. The interface is familiar: build base, build defenses, build structures, build units, harvest resources... Red Alert adds some "in-door" missions that use only infantry units. The missions are more like puzzles where you need to defeat all the enemies in order to advance. http://www.mobygames.com/game/playstation/command-conquer-red-alert * * Command & Conquer - RAR Command & Conquer: Red Alert - Retaliation Platform: Sony Playstation Region: USA Media: Compact Disc Controller: DualShock Genre: Action, Strategy Release Year: 1998 Developer: Westwood Studios, Inc. Publisher: Westwood Studios, Inc. Players: 1-2 Players * * SLUS00485 Command & Conquer: Red Alert (Soviets Disc) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Strategy Gametype: Licensed Release Year: 1997 Developer: Westwood Studios, Inc. Publisher: Virgin Interactive Entertainment, Inc. Players: 1 Player _________________________ * What if... Hitler never existed? Einstein pondered the question, then created a time-machine and eliminated Hitler as an youth, and thus prevented World War II as we know it. Unfortunately, Einstein stopped one evil only to create another... because Stalin's Soviet Union is now poised to conquer Europe... And Allies must stop them... C&C: Red Alert is the prequel to the Command and Conquer, the game that re-invented real-time strategy using an isometric semi-top-down perspective using 2D sprite graphics engine. You control of either the Allies or the Soviets as you battle for the destiny of the planet. The interface is familiar: build base, build defenses, build structures, build units, harvest resources... Red Alert adds some "in-door" missions that use only infantry units. The missions are more like puzzles where you need to defeat all the enemies in order to advance. http://www.mobygames.com/game/playstation/command-conquer-red-alert * * Command & Conquer - RAR Command & Conquer: Red Alert - Retaliation Platform: Sony Playstation Region: USA Media: Compact Disc Controller: DualShock Genre: Action, Strategy Release Year: 1998 Developer: Westwood Studios, Inc. Publisher: Westwood Studios, Inc. Players: 1-2 Players * * SLUS00288, SLES00608 Contra: Legacy Of War Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Shooter - Third Person Gametype: Licensed Release Year: 1996 Developer: Appaloosa Interactive Publisher: Konami of America Players: 1 or 2 Co-Op _________________________ * The first Contra game for the 32-bit consoles and released exactly 10 years after the first Contra. Unlike the original Contra and follow-ups, this is an overhead-view 2D shooter (with 3D graphics) that plays more like a side-scrolling Commando or Mercs. The graphics are truly 3D; an option allows you to view them as red/blue images, and some packages of Contra: LoW come with 3D glasses to garner full enjoyment of the feature. Hidden within the game accessible on a certain level and through a secret code are a mini-version of Gyruss and a Pac-Man-like game called Pactank. http://www.mobygames.com/game/playstation/contra-legacy-of-war * * SLUS00442, SLPS01128 Courier Crisis Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 1997 Developer: New Level Software, Inc. Publisher: GT Interactive Software Corp. Players: 1 Player _________________________ * Courier Crisis is a game that simulates the life of a bicycle courier. As you peddle around a virtual city, you must pick up packages from grumpy customers, and then deliver them to other grumpy customers before a timer runs out. The 3D city and the traffic in Courier Crisis are your biggest obstacles. You can pull off crazy jumps and huge tricks that help you dodge them. There are many different areas of the city in which you can do delivery runs, such as the wharf, China town, the slums, and the city center. In total, there are more than 250 missions to complete. As you complete missions, you earn money that you can use to buy better rides. http://www.mobygames.com/game/playstation/courier-crisis * * SLUS01151 Covert Ops - Nuclear Dawn Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 2000 Developer: Sugar & Rockets, Inc., TYO Entertainment Inc. Publisher: Sony Computer Entertainment Europe Ltd. Players: 1 Player _________________________ * The French ambassador Pierre Simon and his family are travelling from Saint Petersburg to Paris aboard the Blue Harvest, a military NATO-developed train, when it is hijacked by terrorists known as the Knights of the Apocalypse. Negotiations yield no result and the only hope is lieutenant Jack Morton, part of the original escort, who manages to sneak back on the train. His job is to take back control of the armoured train, stop the terrorists from deploying a nuclear weapon and rescue the hostages. The game is played as a third-person shooter, but also introduces stealth elements, puzzle-solving and driving sequences with the train. The different compartments of the train form the levels. Next to regular movement, Jack can dash and use a search function that allows him to peek around corners and into rooms. Morton is in touch with the headquarters and also collects information about the organization on his way. The game uses an intelligent targeting system where the cross-hair changes colour based on the viewing angle. Shooting from a difficult position will do little damage, while open shots have a larger chance of hitting enemies. While progressing, the storyline is explained further. Other important characters include agent Christina Wayborn, terrorist leader Boris Zugoski and computer technician Billy MacGuire. http://www.mobygames.com/game/playstation/covert-ops-nuclear-dawn * * SLUS01157 Covert Ops - Nuclear Dawn Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 2000 Developer: Sugar & Rockets, Inc., TYO Entertainment Inc. Publisher: Sony Computer Entertainment Europe Ltd. Players: 1 Player _________________________ * The French ambassador Pierre Simon and his family are travelling from Saint Petersburg to Paris aboard the Blue Harvest, a military NATO-developed train, when it is hijacked by terrorists known as the Knights of the Apocalypse. Negotiations yield no result and the only hope is lieutenant Jack Morton, part of the original escort, who manages to sneak back on the train. His job is to take back control of the armoured train, stop the terrorists from deploying a nuclear weapon and rescue the hostages. The game is played as a third-person shooter, but also introduces stealth elements, puzzle-solving and driving sequences with the train. The different compartments of the train form the levels. Next to regular movement, Jack can dash and use a search function that allows him to peek around corners and into rooms. Morton is in touch with the headquarters and also collects information about the organization on his way. The game uses an intelligent targeting system where the cross-hair changes colour based on the viewing angle. Shooting from a difficult position will do little damage, while open shots have a larger chance of hitting enemies. While progressing, the storyline is explained further. Other important characters include agent Christina Wayborn, terrorist leader Boris Zugoski and computer technician Billy MacGuire. http://www.mobygames.com/game/playstation/covert-ops-nuclear-dawn * * SCPS91304, SCPS91057, SCPS10031, SCUS94900, SCUS-94900, SCES00344 Crash Bandicoot Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Platformer - Third Person - Action Gametype: Licensed Release Year: 1996 Developer: Naughty Dog Publisher: Sony Computer Entertainment America Players: 1 _________________________ * Dr. Neo Cortex and Dr. Nitrus Brio, two evil doctors determined to take over the world, create two devices to turn innocent creatures into genius destroyers of the world. One particular animal, a Bandicoot, is chosen to be the leader of the pack, but when the devices fail in their attempts, the animals are turned into crazy monsters. Only Crash Bandicoot survives with brain intact, now knowing that Neo Cortex is the real bad guy. Cortex notices the threat that Crash may cause, and banishes Crash to another island. So it is up to Crash to find his way through the islands monster population and stop Cortex from destroying the world, as well as saving his girlfriend who is next on the devices list. In Crash' first appearance on the Playstation, you must run, jump and spin your way through this part 3D platform/part Side Scroller/part Mario 64 style adventure. http://www.mobygames.com/game/playstation/crash-bandicoot * * SCUS94154, SCPS91309, SCPS91092, SCPS10047, SCUS-94154, SCES00967 Crash Bandicoot 2: Cortex Strikes Back Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Platformer - Third Person Gametype: Licensed Release Year: 1997 Developer: Naughty Dog Publisher: Sony Computer Entertainment America Players: 1 _________________________ * After the last battle with Crash Bandicoot, Cortex is thrown down to Crash' island. In a cave he finds a crystal which he finds out holds great powers. Cortex plans to use these powers for an improved Cortex Vortex which will turn everyone on Earth into his mindless slaves. But in order to do that he has to find 25 other crystals to power the Cortex Vortex. He recruits his old enemy, Crash, to find them, but Crash doesn't know about Cortex' evil plans. http://www.mobygames.com/game/playstation/crash-bandicoot-2-cortex-strikes-back * * SCPS91318, SCPS91164, SCPS10073, SCUS94244, SCUS-94244 Crash Bandicoot: Warped Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Platformer - Third Person - Action Gametype: Licensed Release Year: 1998 Developer: Naughty Dog Publisher: Sony Computer Entertainment America Players: 1 _________________________ * The third title in Sony's popular Crash Bandicoot series, Crash Bandicoot 3 is the first to feature Coco as a playable character, and uses the "tunnel" 3D popularized in the earlier Crash games. As in Crash Bandicoot 2 you have to collect 25 crystals that are scattered across time before your enemy Dr. Neo Cortex does. But this time the evil witch doctor Uka Uka is with Cortex to find the crystals and take over the world. With help from N. Tropy they build a Time Twister Machine to travel through time with. Crash and Coco must also use the Time Twister for gathering crystals, as usual with the help from the good witch doctor Aku Aku. But there are also 42 gems scattered across time, just like in Crash 2. You must find them as well in order to complete the game. When you have collected all of the 25 crystals, then you can take on Cortex and Uka Uka. Trivia: Two of the levels in the game, Ski Crazed and Rings of Power, are named after two Naughty Dog games of the same name. http://www.mobygames.com/game/playstation/crash-bandicoot-warped * * SCPS10140, SCPS91319, SCUS94570, SCES02834 Crash Bash Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Party Gametype: Licensed Release Year: 2000 Developer: Eurocom Entertainment Software Publisher: SCEA Players: 1 to 4 VS _________________________ * This game in the Crash Bandicoot series features Crash and his cohorts participating in games a la the Nintendo classic "Mario Party." There are a total of 7 minigame types, 4 of which are available when you begin the game. Each of the minigame types has 4variations, for a total of 28 different minigames. The minigame types range from a crate fight to four-way pong. The goal of every game is to either score more points than your opponents or destroy them, and it is recommended that you play with at least one other person to make the gameplay more interesting. http://www.mobygames.com/game/playstation/crash-bash * * SLES00954, SLUS00576 Crime Killer Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Driving Gametype: Licensed Release Year: 1998 Developer: Pixelogic Limited Publisher: Interplay Entertainment Corp. Players: 1-2 Players _________________________ * This is a driving game in the same style as Carmageddon. You are a futuristic cop, apprehending criminals with various vehicles. You can operate a bike, car, or 'flying wing' and all are armed. It can be played in first or third person mode, and it supports two-player split screen multiplayer. http://www.mobygames.com/game/playstation/crime-killer * * SLUS00634, CROC2, SLES02088, SLPM86310 Croc 2 Alternative title: Croc Adventure Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Platformer - Third Person - Action Gametype: Licensed Release Year: 1999 Developer: Argonaut Software Publisher: Fox Interactive Players: 1 _________________________ * Croc is on a quest to find his parents. However, Baron Dante has kidnapped the Gobbos kings. Croc then turns his attention to rescue all of the Gobbos kings. You travel across 48 levels in this free roaming 3D game. You have to beat all the levels in a village (except the secret level) to move on to the next one. In each village, (except the 4th village) are 5 regular levels, 2 bosses, and 1 secret level. Regular levels are levels where you just beat them and get certain items in them. Bosses are levels where you go through one section then fight a monster at the end. Secret levels are levels where you collect the jigsaw piece. Once you collect the jigsaw piece in all 4 secret levels and defeat Baron Dante, Swap Meet Pete will take you to the lost levels. http://www.mobygames.com/game/playstation/croc-2 * * SLUS00530, CROC, SLED00038, SLES00593, SLPS-01055 Croc: Legend Of The Gobbos Alternative title: Croc! Pau-Pau Island Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Platformer - Third Person - Action Gametype: Licensed Release Year: 1997 Developer: Argonaut Software Publisher: Fox Interactive Players: 1 _________________________ * All is not well in Croc's world. His friends, the Gobbos, have been captured by the evil Baron Dante. It is your mission in this 3D platformer to search through 42 different levels to save all of your friends before it's too late. http://www.mobygames.com/game/playstation/croc-legend-of-the-gobbos * * SLUS00268, SLES00589 Crusader - No Remorse Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action - Strategy Gametype: Licensed Release Year: 1996 Developer: ORIGIN Systems, Inc. Publisher: ORIGIN Systems, Inc. Players: 1 Player _________________________ * You are a silencer, the elite of the elite soldiers of World Economic Consortium. You are used to orders of hunting down the Resistance, a ragtag band of rebels committing sabotage and other acts of terrorism against the WEC, but slowly, you realized the WEC is not quite what it appears to be... Then one day you and two other Silencers, your best buddies, were ambushed by a WEC mech patrol when it was supposed to be a routine mission. You alone survived. It is clear that the Silencer is being silenced... And the only place to turn is the Resistance... Crusader: No Remorse is the first in the series, which is best described as a 2-D isometric shooter. Your silencer can roll left, roll right, kneel, jump, run, and perform other acrobatic moves. You get plenty of different weapons, from assault rifles and shotguns to grenade launchers and lasers, to really exotic weapons like microwave cannon, EMP discharger, and even plasma cannons. You're up against the full military might of the WEC, from simple guards to full-fledged Guardmechs and elite forces (though none are quite as good as you). You can find supplies and money off of killed enemies (if you left a body, that is, and some of the extreme weapons don't). You'll often need to bypass traps, open doors, disable alarms, take out security cameras, and more. The action is intense, and there's usually a bit of puzzle involved. It's often a matter of exploring the map to find a switch or a terminal with the code that'll let you access another part or another level of the map. Between missions you can chat in the Resistance base and/or buy/sell weapons. You can also find recharge stations to replenish your energy and health (you can also find batteries and first aid kits too). The missions range from simple sabotage to rescue. http://www.mobygames.com/game/playstation/crusader-no-remorse * * SCPS91328, SCPS91230, SCPS10118, SCUS94426, SCUS-94426, SCUS94459, SCES-01205, SCES02105 CTR: Crash Team Racing Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad, Multi Tap Genre: Platformer - Third Person Gametype: Licensed Release Year: 1999 Developer: Naughty Dog Publisher: Sony Computer Entertainment America Players: 1 thru 4 _________________________ * Crash Team Racing (CTR) is a kart racing game a la Mario Kart, featuring popular characters from the Crash Bandicoot series of games - Crash, Coco, Neo Cortex, N. Gin, Penta Penguin, Polar, Pura, Papu Papu, Komodo Joe, Pinstripe, Tiny, Dingodile, Ripper Roo, Fake Crash and N. Tropy. The player can race a full storyboard game as any one of the characters, fighting to beat the ultimate (and cheating) racer from another planet, Nitrous Oxide, who wants to turn the Earth into a car park. Each of the main races are against 7 other AI competitors, with 5 "boss" races against a single boss character. To help you along your way are a whole bunch of weapons, ranging from missiles and rolling bombs to booby-trapped TNT crates and the leader-seeking orb. There are also a few arcade modes, sub-games and battle games against up to 4 other players. Trivia: Legacy Crash Team Racing is the last game in the Crash Bandicoot series developed by Naughty Dog. Other companies took over afterwards. Other Appearances The game makes a short appearance on the episode The One With Monica's Thunder from the TV show Friends, in which the character Joey (Matt LeBlanc) enters the living room of his apartment and sees Chandler (Matthew Perry) playing CTR as Crash on the track Hot Air Skyway. http://www.mobygames.com/game/playstation/crash-team-racing * * SLPS00574 Darius Gaiden Platform: Playstation 1 Region: Europe Media: Disc Controller: Standard Control Pad Genre: Shooter - Vertical Gametype: Licensed Release Year: 1996 Developer: Taito Corporation Publisher: BEC Co. Players: 1 or 2 Alternating _________________________ * Take command of your Silverhawk fighters once again as you battle to take back the planet Darius from the evil forces that had overpowered it! Converted from the Taito 1994 arcade game for the Windows platform (9x and NT). Trivia: All of the music in this game was composed and performed once again by Taito's in-house (and kick-ass!) band, Zuntata. One of Zuntata's earliest works includes the music for the 1986 classic Bubble Bobble. Evidently, Taito seems to have a thing about the aquatic theme you see in Darius; most of the enemy ships and all of the bosses are modelled after some form or another of marine life. This has been a staple in the Darius series since the first game, much like Konami's Gradius series and Easter Island heads. * * SLPS01700, SLUS00745, SLES01719 Darkstalkers III - Dedah's Damnation Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 1998 Developer: Capcom Co., Ltd. Publisher: Capcom Entertainment, Inc. Players: 1-2 Players _________________________ * This is the 3rd in the Darkstalkers series (the 2nd, Night Warriors: Darkstalkers' Revenge, was published only for the Sega Saturn in the US.) It plays much the same as the first, but features better animation, more playable characters, and a deeper storyline. Jedah, the "Lord of Vampire", has summoned all of the Night Warriors to his realm to be assimilated into his being. Of course, this serves as a great excuse to have more one-on-one fights... Play as Jedah, B. B. Hood, Q-Bee, Lilith, Demitri, Morrigan, Anakaris, Victor, L. Raptor, Hsien-Ko, J. Talbain, Felicia, Rikuo, Sasquatch, Bishamon, Donovan, Pyron or Huitzil, and conquer the enemy. http://www.mobygames.com/game/playstation/darkstalkers-3 * * SLUS01182, SLES00612 Darkstone Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Action - Fantasy Gametype: Licensed Release Year: 2001 Developer: Delphine Software Publisher: Take-Two Interactive Software Players: 1 _________________________ * Darkstone is a Diablo clone. But there is a difference one will recognize immediately: it is in 3D. But this is not the only "improvement"--the second most important thing is probably that the player is in control of two characters. The other character is computer controlled and the player can switch between them at any time. Also, Darkstone has lots of new spells and skills. The player will be walking through huge woods, have to solve a lot of riddles and descend into deep and dark dungeons. Trivia: Although many FAQs on the net say the contrary, you really don't need to kill Luxurious, the Vampire. If you give him all his items quickly, he will say that the Darkstone stuff is making his life difficult, as he can't get fresh blood, and thus will help you, giving you the last crystal and then disappearing. The downside is that you don't get the XP for killing him... Try throwing a gold coin in the dish in front of the musicians in town ... http://www.mobygames.com/game/playstation/darkstone * * SLUS01026, SLES02740, SLPM86682 Dave Mirra Freestyle BMX Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Sports Gametype: Licensed Release Year: 2000 Developer: Z-Axis, Ltd. Publisher: Acclaim Entertainment, Inc. Players: 1-2 Players _________________________ * Tony Hawk proved the skating games can work to great effect. Now Dave Mirra is here to prove that BMX is here to stay, thanks to the boys at Acclaim Entertainment. Choose from all of the current crop of BMX champs, including 10 times world champion Dave Mirra, Ryan Nyquist, Joey Garcia, Shaun Butler & heaps more, and ride your way through 12 highly detailed environments, with vert ramps, huge jumps and track racing. Multiplayer gaming is also thrown in, allowing two players to go head-to-head in a game of B-M-X (a unique variation of the HORSE basketball game). All this plus official sponsors clothing, bikes and advertising boards plus a huge soundtrack featuring Cypress Hill, Deftones and more. http://www.mobygames.com/game/playstation/dave-mirra-freestyle-bmx * * SLPS01289, SCPS45190, SLUS00606, SCES01259 Dead Or Alive Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: VS Fighter - Action Gametype: Licensed Release Year: 1998 Developer: Tecmo Publisher: Tecmo Players: 1 or 2 VS _________________________ * The first in the Dead or Alive series, and features many of the same features that has made the DoA series so popular today; somewhat realistic combat, good character design, and scantily clad women whose breasts bounce a lot. The game doesn't mess too much with a background story- it's a 3D one on one fighter that takes place within an arena of limited space. Each character has their own unique way of fighting, their own abilities, and even their own hobbies and likes. (For example, Ryu Hayabusa- yes, he of Ninja Gaiden fame- likes sushi, mountain climbing, and fishing.) Trivia: Both console ports ditch the 3D backgrounds of the original arcade version in favor of textured planes and flat bitmaps. The Playstation version however improves the model shading somewhat and adds a ton of alternate costumes as well as two brand new characters: Ayane and Bass. Said version (complete with shitty backgrounds and all) actually saw an arcade release under the name "Dead or Alive ++", which is an extremely rare find. http://www.mobygames.com/game/playstation/dead-or-alive * * SLUS01067, SLPS02479 Deception III - Dark Delusion Alternative title: Soumatou Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action - Adventure Gametype: Licensed Release Year: 1999 Developer: Tecmo, Ltd. Publisher: Tecmo, Ltd. Players: 1 Player _________________________ * This is the third game in Temco's Deception Series, launched on 1999 for PSX. The plot does not have any satanic/evil references (like the first Deception) or playing from the brainwashed manipulated character that kill a lot of innocent people (like the second Kagero: Deception II). In Dark Delusion, you play as Reina, a girl who was kidnapped with her family and taken away via ship to a far off kingdom and may be used for some unpleasant purposes. After escape, she must try to survive while helping the people that helped her. Her persecutors have interest in a mysterious gem brooch she owns, which gives her the power of controlling traps (pendulums, bombs, claws, arrows, and other sadistic + lethal traps). But, what a price? You control the character in a 3D environment in which you place traps to kill your persecutors (who have weapons). It's a real-time game that allows you to use a system of (timing + skill of activating traps) through the rooms of a medieval castle as the opponents try to kill you. As you activate the traps, you can link them to activate each other, in way to increase the number of combos. Depending on how you kill your opponents, and how many of them, determines how much "Ark" (money) you get to develop better traps. They can be created by using ancient black magic: emblems (fire, ice, thunder, poison, etc.), orbs (that improve the power of the trap) and rings (automatic, charge, damage, zero, etc.). There are many other traps set over the environment, working automatically out of control of the player (spears, spikes, fans, etc.). They also can be used to increase the (combos + damage) inflicted at your victims. Oh, I mean, invaders... The game features over 2000 different traps, improved 3D, four modes of play (story, mission, training, license), improved trap element system (linking traps), and multiple endings that change according the choices you take through the story mode. Deception may be considered a test of (creativity + cruelty) for the player. http://www.mobygames.com/game/playstation/deception-iii-dark-delusion * * SLPS00212, SLUS00037, SLES00055 Descent Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Shooter - Flight - First Person Gametype: Licensed Release Year: 1996 Developer: Parallax Software Corp Publisher: Interplay Productions Players: 1 or 2 VS (Link Cable) _________________________ * The Post-Terran Minerals Corporation (PTMC) digs up minerals on all nine planets of the solar system, employing humans and robots to do its job. Unfortunately, the mining robots are now being controlled by a hacker, and have taken the human workers hostage. The PTMC has tried to get the robots back under their control, but communication with the mining stations has been lost. In desperation, the PTMC modifies a Pyro-GX ship for combat and hires a mercenary, codenamed "Material Defender", to fly it. The mission is to destroy the infected mines and rescue human hostages, destroying any hostile robot that gets in the way. Descent is a 3D first-person game that puts the player at the controls of the Pyro-GX spaceship. Descent is notable in that the player travels through various interior locations (mines) but can do so in 720 degrees of movement. The ship however only moves forward and backward in any of the directions it is facing. The ship is able to use a variety of weapons scattered as power-ups throughout each level. They include: standard lasers, the Vulcan Cannon (a chaingun-like weapon), the Spreadfire Cannon (a rapidly firing, shotgun-like energy weapon), the Plasma Cannon (a rapidly firing energy weapon more suited for medium-range combat), and the Fusion Cannon (fires a ball of energy that's more powerful the longer it is charged it up, but could destroy the ship). All of these weapons, except for the Vulcan Cannon, use the ship's energy supply. The Pyro-PX is also capable of firing regular concussion missiles, homing missiles, proximity bombs (sits in the sky, then explodes when something gets close to it), smart missiles (more powerful homing missiles that fire out homing energy balls upon impact with their target), and Mega Missiles (the ultimate weapons of mass destruction). The goal of each level is to locate and destroy the mine's reactor. Once completed, there are only 45 seconds to find the escape hatch to get out of the mine before it explodes. As progress is made through the game, the AI will adapt to player's strategies and attempt to prevent the player from reaching the goals. http://www.mobygames.com/game/playstation/descent * * SLUS00460, DESCENT_MAX, SCES00558, SLES00558 Descent Maximum Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Shooter - Flight - First Person Gametype: Licensed Release Year: 1997 Developer: Parallax Software Corp Publisher: Interplay Productions Players: 1 or 2 VS (Link Cable) _________________________ * Descent Maximum took the best parts of the original Descent and Descent II for the PC and adapted them to the Playstation game console. In Descent the player takes control of the "Material Defender" a pilot sent into a series of interstellar mines to rid them of the crazed robots that have taken over them. The player has total 360-degree movement of the ship to navigate through the twisting mines and is equipped with over 20 specialized weapons. Descent Maximum was the second and final Descent game available for the Playstation game console. Initially, the game was to be a direct port of Descent II to the Playstation, however at the time Sony were rejecting PC ports of games to the PS in the US, so the game was retooled, renamed and all the previous levels were scrapped in favor of 36 (!) new Playstation exclusive levels. It was still released as "Descent 2" for the Playstation in foreign markets. http://www.mobygames.com/game/playstation/descent-maximum * * SLPM86336, SLPS01591, SLUS00732, SLUS-00732, SCES01770 Destrega Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: VS Fighter - Action - Isometric Gametype: Licensed Release Year: 1998 Developer: Omega Force Publisher: KOEI Corporation Players: 1 or 2 VS _________________________ * Destrega is one of the first fighting games to focus more on long range attacks and use of interactive backgrounds than close-up fisticuffs. The story revolves around a battle for control of relics left a millennia ago by the Strega - mysterious beings with benevolent gifts of powers to human beings. Trivia: At the time of its release, Destrega was considered by many to be a spin-off of Dynasty Warriors, even though it is not based on historical tradition. Probably being another action-based fighting game from KOEI's Omega Force team threw people off guard. http://www.mobygames.com/game/playstation/destrega * * SCUS94302, SIPS60001, SCES00008 Destruction Derby Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Racing - Action Gametype: Licensed Release Year: 1995 Developer: Reflections Interactive Publisher: Psygnosis Players: 1 or 2 VS (Link Cable) _________________________ * You probably feel like a crash test dummy when you're playing this game - it's not only a racing game, but you get points for wrecking your enemies! The amount of points you get depends on how you hit them ... e.g. you get more points for getting them do a 360 other than driving into theirs sides at high speed. The game has more to offer: a head to head mode with only two cars or the legendary destruction derby itself - a huge arena, every car starts at the edge of it, and then - have a nice crash! http://www.mobygames.com/game/playstation/destruction-derby * * SCPS45076, SCUS94350, SLES00299 Destruction Derby 2 Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Racing - Action Gametype: Licensed Release Year: 1996 Developer: Reflections Interactive Publisher: Psygnosis Players: 1 _________________________ * This sequel to the original Destruction Derby offers more of the same no-holds-barred action and mayhem with new tracks and a lot of technical improvements and features not seen in the original, such as a pit stop feature that allows car repairs! Gameplay is identical to its predecessor -- the objective consists of gaining points by winning races or "creatively" crashing opponents and climbing to the top of the rankings. http://www.mobygames.com/game/playstation/destruction-derby-2 * * SLUS00912, SCES02060 Destruction Derby Raw Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad, Multi Tap Genre: Racing - Action Gametype: Licensed Release Year: 2000 Developer: Studio 33 Publisher: Midway Games Players: 1 thru 4 _________________________ * The third Destruction Derby title on PSX brings all new action to the race track. A new 3D collision detection system allows for bigger chrashes and larger pile-ups, while with new Destruction Combo moves, you can trash the enemy in many more ways. Game modes include Wreckin' Racing, Smash 4 $, and Battle. Wreckin' Racing has you racing for survival through the usual set of racing tracks, each with obstacles and hidden shortcuts. Every race you win opens up a new track. Smash 4 $ has you using every trick in the book to take out the other cars on the track. The more you take out, and the way you do so, determines how much money you win. That money can be used to spend on new cars. Finally, Battle is a free-for-all destruction arena battle, where up to four players as well as heaps of CPU controlled cars smash it out to see who is the last man standing in the crush. http://www.mobygames.com/game/playstation/destruction-derby-raw * * SLUS00169, SLUS00619, SLES01156, SLPS01416, SLPS91177 Diablo Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action - Role Playing Game Gametype: Licensed Release Year: 1998 Developer: Blizzard Entertainment Inc., Blizzard North Publisher: Electronic Arts, Inc. Players: 1-2 Players _________________________ * It's an action-rpg. At the beginning, you choose your character, warrior, sorceror or rogue. These characters can use different weapons, spells and equipment. The game starts in a town, where you can buy new stuff for your hero / heroine. You also get certain quests from the inhabitants there. Now you continue your way down to one of the 16 randomly created dungeon levels. There are loads of monsters to kill, after you have gained a certain number of experience points you can upgrade your skills. You find money which you can use to buy new weapons or scrolls or book etc. in town. The game features a great range of monsters, from simple skeletons to Diablo himself. http://www.mobygames.com/game/playstation/diablo * * SLPS00585, SLUS00119, DHT, SLES00445 Die Hard Trilogy Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad, Mouse Genre: Action - Third Person - Shooter Gametype: Licensed Release Year: 1996 Developer: Probe Entertainment Publisher: Fox Interactive Players: 1 _________________________ * Die Hard Trilogy lets players guide New York cop John McClane through three arcade-style games based on each of the three Die Hard movies. Each movie is represented through a totally different style, making this a "3 games in 1" style package. Die Hard is a third person action/adventure through thirty floors of the Nakatomi Tower high-rise. Terrorists have interrupted the company's Christmas party and taken hostages. As McClane, the player must search for hostages through computer, construction, maintenance, and executive levels. McClane's default pistol holds infinite ammo, and the player can collect limited-ammo machine guns and grenades inside the levels. Walls turn transparent when they intersect the camera, allowing players to follow McClane through hallways and rooms with ease. After all the hostages on a level have been rescued, the player has 30 seconds to locate a bomb sent down by elevator, then use that elevator to move to the next level. Die Hard 2: Die Harder is a first-person arcade gun game, nearly identical to Virtua Cop. Terrorists have attacked Washington/Dulles Airport. The player automatically moves through the airport and surrounding areas "on rails," shooting bad guys that appear from behind the scenery. Weapon upgrade icons can be shot to be collected, and either use limited ammo, or are retained until the player is hit (identical to Lethal Enforcers). Players can also destroy parts of the environment by shooting it, which can be used to take out nearby terrorists (with explosions, or by shooting overhead items to drop on them). This game supports pad controls, or any of the PlayStation's gun controllers. Die Hard With A Vengeance has players racing through New York City streets in a variety of vehicles, trying to locate bombs before they explode. A strict timer ticks off the next explosion, and the player is guided only by a direction arrow and the vocal suggestions of their co-driver. Bombs are hidden inside everyday objects (like phone booths and benches) and are defused by ramming them, which activates the timer on the next bomb. Occasional "bomb cars" must be chased and rammed until their life bar is depleted. Powerups can be collected by running over icons in the streets, and include extra time, turbo boosts, and jumps to rocket over obstacles. All three games are exaggeratedly bloody (players can run over pedestrians in Die Hard 3 and wipe the blood away with windshield wipers). Each of the three games also uses a combination of textured polygons and sprites to generate their worlds, resulting in warping textures and some quirky "paper doll" effects. http://www.mobygames.com/game/playstation/die-hard-trilogy * * SLPS02180, SLUS00922, SLUS_00922, SLES00922, SLES02207, SLES02209, SLES02210, SLPM86903 Dino Crisis Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Survival Horror - Action - Third Person Gametype: Licensed Release Year: 1999 Developer: Capcom Co. Publisher: Capcom Entertainment Players: 1 _________________________ * Three years ago a brilliant scientist disappeared while researching a new form of energy. The government that funded his research wrote the whole affair off as a loss, which made it all the more upsetting when reports of Dr. Kirk's good health and nearly finished research came in. A special forces team is sent to the doctor's private island laboratory to extract him and his research, but they are totally unprepared for some of the side effects of his developments. Side effects that come from 100 million years in the past. Dino Crisis is a survival horror game that is very similar in both control and gameplay to its sister series, Resident Evil. As in that series, protagonist Regina will have limited supplies and ammo with which to fight deadly enemies while searching rooms for keys (some figurative, some literal) to open locked areas. Unlike Resident Evil games, Regina will find very few actual supplies laying around, and will instead find "plugs" that are used to open caches of emergency supplies located around the complex. There are only enough plugs to open some of these caches, however, so care must be taken to decide what items are really needed. In another change from Resident Evil, the game is rendered in 3D, allowing the camera to rotate or pan, although camera angles are still out of the control of the player. Even the dumbest dinosaur is smarter than the undead, and enemies can chase and disarm Regina, and even occasionally follow her through doors. http://www.mobygames.com/game/playstation/dino-crisis * * SLPM87234 , SLPM86627, SLUS01279, SLUS_01279, SLES03221, SLES03222 Dino Crisis 2 Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Survival Horror - Action - Third Person Gametype: Licensed Release Year: 2000 Developer: Capcom Co. Publisher: Capcom Entertainment Players: 1 _________________________ * The research on the mysterious Third Energy is being continued in secret, but then an entire island with the facility conducting this research and a neighbouring town has vanished, moving back in time to the dinosaur era. A military unit is sent to the past to save the survivors and retrieve the research data. But nearly all soldiers are massacred by dinosaurs. You take control of Regina and Dylan, who managed to escape this fate. Now you must find the survivors, retrieve the data, and get back to your own time. Dino Crisis 2 is a third-person action-adventure game, where you control the characters Dylan and Regina (switching from one to another at various points in the storyline). You will collect items and use them to solve puzzles while fighting the hordes of dinosaurs that inhabit the island. Much like Alone in the Dark, the game uses 3d models for characters, enemies and items and static 2D backgrounds for their surroundings. Initially, each character starts with a gun and a melee weapon, but more weapons, such as flamethrowers or rocket launchers, can be bought later in the game. The dinosaurs' attacks cause you to lose "vitality", which can be restored using healing items. Sometimes an attack will cause you to bleed and thus slowly lose health; specific health items stop the bleeding. For each killed dinosaur you receive "Extinction Points". By killing a couple of dinos in quick succession, you activate a 'combo' and thus get more points. The points can be used in "Save Shops" throughout the game to buy weapons, ammo (and cartridge upgrades which allow you to store more ammo within the weapon), healing items and "tools" (such as armor, more powerful melee weapons, or "cards" which allow you to get bigger combos). You can also save the game at these points. While wandering around the island, you'll find many documents and letters to read, including "Dino Files", which contain a flavor description of a dino species. http://www.mobygames.com/game/playstation/dino-crisis-2 * * SLPS00251, SCUS94600, SCES00012, SLES00012, SLES00193, SLPS02656 Discworld Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad, Mouse Genre: Adventure - Point and Click - Puzzle Gametype: Licensed Release Year: 1995 Developer: Teeny Weeny Games Publisher: Psygnosis Players: 1 _________________________ * This adventure game puts the player in the shoes of Rincewind, a wizard whose sole purpose in life is to stay alive. He appears to be very good at it as well, because apparently the universe has decided to continuously challenge him. The game takes place in the humorous fantasy world created by Terry Pratchett. The world is called the Discworld, as it is actually a flat disc carried on the backs of four gigantic elephants, which themselves stand on the back of an even larger turtle. The story is loosely based on the novel "Guards! Guards!". Both in the book and the game, a dragon is summoned by a group of mysterious conspirators and now terrorizes the city state of Ankh-Morpork. Being the most expendable wizard of the Unseen University, Rincewind is given the task to get rid of the beast (only in the game though; in the book, the city's nightwatch has to deal with the problem). Discworld is a classical point-and-click adventure game with a few original features. For example, Rincewind's inventory is limited to two objects, and the majority of his belongings is stored in the Luggage, an intelligent chest with dozens of little feet. Furthermore, at a certain point in the game the player gains access to a time-traveling device and has to send Rincewind to the past and back in order to solve some of the puzzles. Trivia: The Discworld CDROM featured the voice acting of the British actor Eric Idle of Monty Python fame. http://www.mobygames.com/game/playstation/discworld * * SCES00793, SLES00795, SLES00793, SCUS94605 Discworld II: Mortality Bytes! Alternative title: Discworld II - Missing Presumed... Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad, Mouse Genre: Adventure - Point and Click - Puzzle Gametype: Licensed Release Year: 1997 Developer: Perfect Entertainment Publisher: Psygnosis Players: 1 _________________________ * This adventure game puts the player in the shoes of Rincewind, a wizard whose sole purpose in life is to stay alive. He appears to be very good at it as well, because apparently the universe has decided to continuously challenge him. The game takes place in the humorous fantasy world created by Terry Pratchett. The world is called the Discworld, as it is actually a flat disc carried on the backs of four gigantic elephants, which themselves stand on the back of an even larger turtle. The story is loosely based on the novel "Guards! Guards!". Both in the book and the game, a dragon is summoned by a group of mysterious conspirators and now terrorizes the city state of Ankh-Morpork. Being the most expendable wizard of the Unseen University, Rincewind is given the task to get rid of the beast (only in the game though; in the book, the city's nightwatch has to deal with the problem). Discworld is a classical point-and-click adventure game with a few original features. For example, Rincewind's inventory is limited to two objects, and the majority of his belongings is stored in the Luggage, an intelligent chest with dozens of little feet. Furthermore, at a certain point in the game the player gains access to a time-traveling device and has to send Rincewind to the past and back in order to solve some of the puzzles. Trivia: The Discworld CDROM featured the voice acting of the British actor Eric Idle of Monty Python fame. http://www.mobygames.com/game/playstation/discworld * * SLUS00224, SLED00594, SLES00535, SLPS00804, SLES00565 Disruptor Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 1996 Developer: Insomniac Games, Inc. Publisher: Universal Interactive Inc. Players: 1 Player _________________________ * Disruptor is a FPS with a few twists such as cut-scenes with actors, psionics as well as weapons and specific goals on your missions. As a member of earths psionic troops you must perform missions for the security of the planet. As you progress through the stages you get access to bigger weapons as well as more psionic implants that give you special abilities. http://www.mobygames.com/game/playstation/disruptor * * SLPS00308, SLUS00077, SLES00132 Doom Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Shooter - First Person Gametype: Licensed Release Year: 1995 Developer: Williams Entertainment Publisher: Williams Entertainment Players: 1 or 2 VS/Co-Op (Link Cable) _________________________ * This release of DOOM is based on The Ultimate DOOM and DOOM II: Hell on Earth and contains most of the levels from both games. http://www.mobygames.com/game/playstation/doom__ * * SLPS00355, SLPS91035 Dragon Ball Z: Idainaru Dragon Ball Densetsu Alternative title: Dragon Ball Z: The Legend (Sega Saturn) Platform: Playstation 1 Region: Japan Media: Disc Controller: Standard Control Pad Genre: VS Fighter - Anime Gametype: Licensed Release Year: 1996 Developer: BEC Co. Publisher: Bandia Co. Players: 1-2 _________________________ * Idainaru Dragon Ball Densetsu is a game that adds another Dragon Ball to the franchise of the same name and starts with the events of the Saiyan Saga and the fight with Vegeta and Nappa. In Idainaru Dragon Ball Densetsu you don’t have your natural one on one fights. At the beginning of each fight you are given a total of 4 fighters (up to 6 later) from which you have to choose the 3 that you would like to participate in the battle that follows. Each fighter has 2 bars – a green and a yellow one. The green represents the life force and the yellow the power force which is depleted with every attack you do. At the bottom of the screen there is a blue bar and a red one that form a gauge called Power Balance. The reason for this gauge to be there is because your attacks don’t affect the enemies’ life bar directly. By continuously attacking the enemy the bar that represents your power (blue bar) increases while that of the enemy (red bar) decreases. When the blue bar covers all the gauge a random attack sequence, from the current character you’re controlling, is initiated and that’s how you can actually injure your opponents. The same can happen to you though if the enemy’s red bar covers all the gauge. http://www.mobygames.com/game/playstation/dragon-ball-z-idainaru-dragon-ball-densetsu * * SLUS00734, SLPS01514 Dragon Seeds Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Strategy Gametype: Licensed Release Year: 1998 Developer: Jaleco Ltd. Publisher: Jaleco USA, Inc. Players: 1-2 Players _________________________ * Enter the world of Dragon Seeds! As a Dragonsage you will need to genetically engineer, and train (essentially "ranch") your dragons for armed combat. Plus, you can use memory card data from any game to create high powered dragons. Dragon Seeds features a simple, RPG-like battle interface, tons of weapons and shields, and a two-player mode. http://www.mobygames.com/game/playstation/dragon-seeds * * SLUS01092, SCES01705, SLPS02190 Dragon Valor (Disk 1) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 1999 Developer: Namco Limited Publisher: Namco Limited Players: 1 Player _________________________ * Dragon Valor is a hack-and-slash medieval action game with some light rpg and puzzle-solving touches. You control a series of generations of Dragon Valors, who are the wielders of the Dragon Valor sword, the only weapon that can kill the evil dragons plaguing your land. Using your sword and a series of magical spells, you'll progress through a plot that spans several generations in which you'll have to rid the land of dragons as a character, and then take on the role of his descendant whose skills depend on the actions and the power-up items you took in the earlier generation. The game touts 2 different endings, as well as a character gallery as a bonus for finishing the game. http://www.mobygames.com/game/playstation/dragon-valor * * SLUS01164, SCES11705, SLPS02191 Dragon Valor (Disk 2) Known issue (if you can help join the forum): media has an action shot Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 1999 Developer: Namco Limited Publisher: Namco Limited Players: 1 Player _________________________ * Dragon Valor is a hack-and-slash medieval action game with some light rpg and puzzle-solving touches. You control a series of generations of Dragon Valors, who are the wielders of the Dragon Valor sword, the only weapon that can kill the evil dragons plaguing your land. Using your sword and a series of magical spells, you'll progress through a plot that spans several generations in which you'll have to rid the land of dragons as a character, and then take on the role of his descendant whose skills depend on the actions and the power-up items you took in the earlier generation. The game touts 2 different endings, as well as a character gallery as a bonus for finishing the game. http://www.mobygames.com/game/playstation/dragon-valor * * SLUS01206, SLPM86500 Dragon Warrior VII (Disk 1) Alternative title: Dragon Quest VII: Eden no Senshitachi Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Role Playing Game - Fantasy - Turnbased Gametype: Licensed Release Year: 2000 Developer: Heart Beat Publisher: Enix Corporation Players: 1 Player _________________________ * In "Dragon Warrior VII", you are a 16 year old son of a fisherman living on a small island called Estard. There is nothing else on the planet beside this island and the vast ocean surrounding it. One day, you and two friends make a discovery and realize the the world was once much more than Estard Island. So what caused it to disappear? In order to find that out, you travel to the past, where you hope to solve the mystery and to restore the present world the way it was before. "Dragon Warrior VII" shares with its predecessor the job system: you can assign character classes ("jobs") to your party members, and learn many different abilities, depending on the job you have chosen. The game maintains the traditional style of the series, including strictly medieval setting and first-person turn-based combat. http://www.mobygames.com/game/playstation/dragon-warrior-vii * * SLUS01346, SLPM86501 Dragon Warrior VII (Disk 2) Alternative title: Dragon Quest VII: Eden no Senshitachi Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Role Playing Game - Fantasy - Turnbased Gametype: Licensed Release Year: 2000 Developer: Heart Beat Publisher: Enix Corporation Players: 1 Player _________________________ * In "Dragon Warrior VII", you are a 16 year old son of a fisherman living on a small island called Estard. There is nothing else on the planet beside this island and the vast ocean surrounding it. One day, you and two friends make a discovery and realize the the world was once much more than Estard Island. So what caused it to disappear? In order to find that out, you travel to the past, where you hope to solve the mystery and to restore the present world the way it was before. "Dragon Warrior VII" shares with its predecessor the job system: you can assign character classes ("jobs") to your party members, and learn many different abilities, depending on the job you have chosen. The game maintains the traditional style of the series, including strictly medieval setting and first-person turn-based combat. http://www.mobygames.com/game/playstation/dragon-warrior-vii * * SLPS02613, SLUS00842, SLES01816 Driver - You Are The Wheelman Known issue (if you can help join the forum): Locks up in underground parking garage test on NTSC version. On PAL version locks up when you \"restart\" a mission. Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Driving - Action - Third Person Gametype: Licensed Release Year: 1999 Developer: Reflections Interactive Publisher: GT Interactive Software Players: 1 _________________________ * As Tanner, you're going undercover to be the wheelman for a crime syndicate in order to break open a big case. On the way, you'll eliminate competition, drive getaway cars, scare some people silly, evade plenty of police, dodge bad guys, smash through a few windows, save your love interest, and much more through four cities (Miami, San Francisco, Los Angeles, and New York). Perform authentic manuevers like donuts, 180 spin, 360 spin, reverse 180 spin, and more as you cut through alley ways, across sidewalks and parks, smash park benches and and drive over traffic cones. Many different cars to try (most you'll recognize). Will you save the day? Also includes pratice modes such as Practice, Carnage (cause as much damage as you can), Dirt Track (time trials), Pursuit (you chase someone), Survival (4 super cops chase you), Lose the Cop (avoid that one cop on your back), and Drive About (just drive about the city and admire the scenery). Game also includes a full director's mode, allowing you to place cameras to catch the best moments in the custom replay file. http://www.mobygames.com/game/playstation/driver * * SLUS00583, SLES01515, SLES03517, SLES01619 Duke Nukem: Time To Kill Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Shooter - First Person Gametype: Licensed Release Year: 1998 Developer: n-Space Publisher: GT Interactive Software Players: 1 or 2 VS _________________________ * The game begins not a long time after Duke Nukem 3D. Duke is relaxing in Bootylicious with a few beers and some babes when suddenly Pig Cops start thrashing the place and turn his 1968 custom hog into a chopper bike. Duke trashes all the Pig Cops and then finds out that the aliens are trying to get to the past in order to take over the world before Duke was there to stop them. The game has 28 levels in total, varying from L.A. in the present time, to the Ancient west, and the Colloseum. The game has a 2-player mode so that 2 people can wreak havoc at each other. The game has many kinds of enemies; Pig Cops, Lizards, Octabrains, etc. Trivia: Oct, 1998 Duke Nukem: Time to Kill is released for the PlayStation. This is the first original Duke Nukem game not made by Apogee or 3D Realms, and is the beginning of several third-party original Duke Nukem games to come, such as Zero Hour for the N64, and an original Duke Nukem game for the Color Game Boy, both due out mid-1999. Following the release of Time to Kill, N64's Zero Hour, and Duke Nukem for the Gameboy, RED interactive released "Duke Nukem: Music to Score by," the official soundtrack CD for Duke, which includes 2 previously unreleased songs by Megadeth including the cover for the Duke theme song, as well as Stabbing Westward's "The Thing I Hate" (the opening theme song from Time to Kill). The compilation also includes material from Slayer, the Wu-Tang Clan, Type O Negative and Coal Chamber as well as a lot of funny complementary CD-ROM materials and an interactive strategy guide for Time to Kill from Game Wizards. For more info check www.redmusic.com/dukenukem http://www.mobygames.com/game/playstation/duke-nukem-time-to-kill/trivia * * SLPS01518, SLPS91143, SLPS91403, SLUS00820 Echo Nights Alternative title: Echo Night Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Adventure Gametype: Licensed Release Year: 1998 Developer: FromSoftware, Inc. Publisher: FromSoftware, Inc. Players: 1 Player _________________________ * Echo Night is a first person horror adventure game. You play the role of Richard Osmond, who receives a letter from his father that went missing. You are brought to his remote burnt down house by a police who is investigating the case. Upon searching the house, Richard finds a painting that sucks him into the past to uncover the story surrounding your father's disappearance. In Echo Night you roam around a ship called the Orpheus, searching for items and releasing the souls of ghosts roaming the ship by helping them fill their final wishes so that they can find peace. Helping ghosts give you items that allow you to progress in the game, also in general adventure game fashion, there are puzzles you must complete to receive new items. There are evil ghosts haunted by their memories that will attack you, preventing you from progressing in the game. You can temporarily banish the ghosts by putting on the lights in each room. http://www.mobygames.com/game/playstation/echo-night * * SLPS01008, SCPS45125, SCUS94243 Einhander Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Shoot 'em Up - Horizontal - 3D Gametype: Licensed Release Year: 1997 Developer: Square Co. Publisher: Sony Computer Entertainment America Players: 1 _________________________ * In 2192, a new city, Selene, is built on the moon. Over the years, Selene grows larger, more powerful, and more independent of the Earth - to the point that the moon and Earth battle in a war that winds down without a definite victory for either side. In 2242, war breaks out again - the Earth slowly begins to win... except for the efforts of an experimental Selene technology known as Einhnders: flying machines with a "hand" that allows them to change weaponry mid-battle. On December 12, 2245, Selene sends down 3 Einhnders in a last attempt to turn the tide of the war. You get to choose the craft to pilot, and it's up to you to battle your way through the Earth's monstrous defenses and win the battle. The game is a traditional side-scrolling shooter, with rendered 3D backgrounds and enemies. The atmosphere of the game is very "industrial", down to the German industrial music playing in the background (think Einsturzende Neubauten mixed with Lords of Acid). The weapon-switching and claiming is an integral part of the game, as weapons have limited shots. This forces a bit more strategy than the usual button-mashing shooters inspire. http://www.mobygames.com/game/playstation/einhnder * * SLUS00654, SCPS10038 Elemental Gearbolt Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock, Lightgun Genre: Action Gametype: Licensed Release Year: 1997 Developer: AlfaSystem Co., Ltd. Publisher: SCEI Players: 1 or 2 Co-Op _________________________ * In a fantastic world divided by class and race, technology from a mysterious source has imbued a young prince with the key to unimaginable power. By means of a Neural Network Computer fueled by the grey matter of unfortunate 'volunteers', he plans to conquer the known world, replacing it with a new order of his design. The only fly in the ointment is disturbing reports of two powerful Elementals storming across the land on a direct course toward the palace. One or two players can assume the identities of these Elementals as they crusade for an unknown master toward a climactic battle. The gripping story unfolds by means of heart-stopping fully-3D action levels interspersed with gorgeous hand-drawn animation scenes. This is the game for which VISA was invented--what are you waiting for? http://www.mobygames.com/game/playstation/elemental-gearbolt * * SCUS94152, SCES00393, SLES00393 Epidemic Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 1995 Developer: Genki Co., Ltd. Publisher: Sony Music Entertainment (Japan), Inc. Players: 1 Player _________________________ * In the year 2065, the human race is being wiped out by a virus with the survivors finding solace in an underground city lead by a man named Byflos. But after people start dying once again, people begin to suspect Byflos is behind the virus. The player must take their mech through the city, destroy the enemy mechs and force a final showdown with Byflos. Epidemic is the sequel to Kileak: The DNA Imperative, with a first-person corridor shooting perspective inside of a mech, shooting scores of enemies. It features an auto-lock system and a mapping system as well. It also features full-motion video sequences to tell the story. The basic gameplay of the game is to wander the corridors of the city, destroying other mechs and picking up items along the way and solve mini-puzzles with them to advance to the next level. http://www.mobygames.com/game/playstation/epidemic * * SLUS01034, SLES02270, SLPS02385, SLPS03283 Eternal Eyes Alternative title: Kukuro Sea Toro Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Strategy Gametype: Licensed Release Year: 1999 Developer: TamTam Co., Ltd. Publisher: SunSoft Players: 1 Player _________________________ * Luke and his sister Elena are two orphans, living in a small house in the kingdom of Gross. They have two good friends - Mouse and Nicol. One day, while exploring a local cave, the four youths find a mysterious jewel. Later, they travel to the city of Goondocks, where they find a similar jewel - along with a note left to them by Luke's and Elena's parents. They learn that their parents belonged to an ancient race named "Eternal Eyes" - people who could control inanimate dolls called Mappets. Now the four heroes have to learn the power of controlling Mappets, and to stop a villain from resurrecting the Goddess of Destruction. "Eternal Eyes" is a combination of strategy console-style RPG similar to Final Fantasy Tactics, and Pokmon-like monster-breeding gameplay. The only controllable human character in your party is Luke. Throughout the game, he will be able to capture more and more Mappets, which will then help him during his quest, also participating in battles. There are different kinds of Mappets which can be used with various effects during the turn-based battles. http://www.mobygames.com/game/playstation/eternal-eyes * * SLUS01072, SLES03428 Evil Dead - Hail to the King Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 2000 Developer: Heavy Iron Studios Publisher: THQ Inc. Players: 1 Player _________________________ * Ash, the square-jawed, insult-spewing, shotgun-toting, chainsaw-armed hero from the cult classic Evil Dead trilogy is back. Picking up eight years after the last installment of the Evil Dead films, Ash is drawn back to the infamous cabin in the woods only to again face evil forces that have crossed over to our world. Our hero finds himself slicing and dicing carnivorous Kandarian demons, vicious deadites, and other unspeakable atrocities spawned by the notorious Book of the Dead. And in true Evil Dead fashion, Ash must once again attempt to save the world from an appalling and horrific end. Evil Dead: Hail to the King is a survival horror game with over-the-top bloodlust and signature Ash humor--all within the confines of the Evil Dead universe. http://www.mobygames.com/game/playstation/evil-dead-hail-to-the-king * * SLUS01326, SLES13428 Evil Dead - Hail to the King (Disk 2) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 2000 Developer: Heavy Iron Studios Publisher: THQ Inc. Players: 1 Player _________________________ * Ash, the square-jawed, insult-spewing, shotgun-toting, chainsaw-armed hero from the cult classic Evil Dead trilogy is back. Picking up eight years after the last installment of the Evil Dead films, Ash is drawn back to the infamous cabin in the woods only to again face evil forces that have crossed over to our world. Our hero finds himself slicing and dicing carnivorous Kandarian demons, vicious deadites, and other unspeakable atrocities spawned by the notorious Book of the Dead. And in true Evil Dead fashion, Ash must once again attempt to save the world from an appalling and horrific end. Evil Dead: Hail to the King is a survival horror game with over-the-top bloodlust and signature Ash humor--all within the confines of the Evil Dead universe. http://www.mobygames.com/game/playstation/evil-dead-hail-to-the-king * * SLUS00855, SLES01903, SLPS01790 Evil Zone Alternative title: Eretzvaju Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 1999 Developer: Yuke's Co. Ltd. Publisher: Yuke's Co. Ltd. Players: 1-2 Players _________________________ * Evil Zone is a 3d / 360 degree movement anime style fighting game. It has Story Mode, One Player Battle Mode, VS Mode, Survival Mode, and Practice Mode. You have 8 characters to choose from (and you can unlock more). Each character in the Story Mode is treated like a different TV Show complete with voice intro of the beginning of the episode and previews of the next episode / fight. The "TV Show" varies from non-serious comedy to very serious depending on the character. http://www.mobygames.com/game/playstation/evil-zone * * SLPS00812, SLUS00236, FADE_TO_BLA, SLES00209, SLES00339 Fade To Black Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Adventure - 3D Gametype: Licensed Release Year: 1996 Developer: Electronic Arts Publisher: Delphine Software Players: 1 _________________________ * This is the sequel to Flashback: the Quest for Identity. You take control of Conrad, the hero from "Flashback," who has been imprisoned by his old enemy, the Morphs. Gaining the trust and assistance of the mysterious Ancients, Conrad must fight off the Morph invasion, not knowing who he can trust... Fade to Black uses fully polygonal graphics for both character models and environment. The camera changes angles depending on the location of the player character, like in Alone in the Dark games. Conrad can use various weapons to eliminate the enemies, and will also have to solve some puzzles on the way. He can not, however, perform as many moves as in "Flashback"; he can't climb or jump, and the only way he can potentially avoid being shot by enemies is by ducking. http://www.mobygames.com/game/playstation/fade-to-black * * SLPM86236, SLUS01001, SLUS-01001, SLPS00640 Fatal Fury: Wild Ambition Alternative title: Fatal Fury - Wild Ambition (Garou Densetsu) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: VS Fighter - Action - 3D Gametype: Licensed Release Year: 1999 Developer: SNK Corporation Publisher: SNK Corporation Of America Players: 1 or 2 VS _________________________ * Fatal Fury: Wild Ambition re-tells the story of Terry and Andy Bogard's fight to avenge their father's death at the hands of Geese Howard with the use of a fully polygonal engine. The game is a 3D one-on-one fighting game that uses the standard Fatal Fury control scheme under a brand new 3D arena. Choose from a selection of classic Fatal Fury characters that includes 2 all-new characters, plus 2 secret guest stars. Game modes include arcade, vs, and story mode, which adds pre-rendered CGI cutscenes between certain fights. Trivia: Fatal Fury Wild Ambition is one of the few games released for the Hyper Neo Geo 64, SNK's experimental and doomed 3D board that never had a home conversion. Ironically the PSOne's 32-bit hardware proved more capable in adapting the 64-bit system for a home conversion. The game has a secret boss at the end: Mr. Karate. Now, you're probably thinking that it's Takuma Sakazaki, from the Art Of Fighting series. Well, you're wrong! Mr. Karate in this version is actually an older Ryo Sakazaki. http://www.mobygames.com/game/playstation/fatal-fury-wild-ambition * * SLES02166, SLES02168, SLUS00920 Fear Effect (Disc 1) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 2000 Developer: Kronos Digital Entertainment Publisher: Eidos Interactive Ltd. Players: 1 Player _________________________ * It starts as a simple assignment for the three mercenaries - the beautiful, mysterious Hana, the former army officer Glas, and the ruthless killer Deke. Somewhere in the futuristic Hong-Kong, full of huge corporations, flying cars and helicopters, home for the famous Triad mafia, they have to find the young Wee Ming Lam, the daughter of a powerful gangster. But Hana and her partners don't suspect that the search for Wee Ming will lead them not only to very dangerous areas of Hong-Kong, but to outskirt villages infected by zombies, a dubious restaurant-brothel, and the Chinese hell, where they'll have to confront Yim Lau Wong himself - the Chinese equivalent of the Western Satan... The gameplay of "Fear Effect" is based on survival horror titles la Resident Evil, but it also features many pure action elements and arcade-like sequences, where precise timing matters. You can crouch, sneak on your enemies, and roll forward or to the sides. There are many human as well as monster enemies to eliminate or to avoid. The game's characters are created in anim style, although they appear in full 3D. The backgrounds are pre-rendered, but very intensely animated, similar to those of Blade Runner. The story unfolds through numerous FMV cut scenes. http://www.mobygames.com/game/playstation/fear-effect * * SLUS01056 Fear Effect (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 2000 Developer: Kronos Digital Entertainment Publisher: Eidos Interactive Ltd. Players: 1 Player _________________________ * It starts as a simple assignment for the three mercenaries - the beautiful, mysterious Hana, the former army officer Glas, and the ruthless killer Deke. Somewhere in the futuristic Hong-Kong, full of huge corporations, flying cars and helicopters, home for the famous Triad mafia, they have to find the young Wee Ming Lam, the daughter of a powerful gangster. But Hana and her partners don't suspect that the search for Wee Ming will lead them not only to very dangerous areas of Hong-Kong, but to outskirt villages infected by zombies, a dubious restaurant-brothel, and the Chinese hell, where they'll have to confront Yim Lau Wong himself - the Chinese equivalent of the Western Satan... The gameplay of "Fear Effect" is based on survival horror titles la Resident Evil, but it also features many pure action elements and arcade-like sequences, where precise timing matters. You can crouch, sneak on your enemies, and roll forward or to the sides. There are many human as well as monster enemies to eliminate or to avoid. The game's characters are created in anim style, although they appear in full 3D. The backgrounds are pre-rendered, but very intensely animated, similar to those of Blade Runner. The story unfolds through numerous FMV cut scenes. http://www.mobygames.com/game/playstation/fear-effect * * SLUS01057 Fear Effect (Disc 3) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 2000 Developer: Kronos Digital Entertainment Publisher: Eidos Interactive Ltd. Players: 1 Player _________________________ * It starts as a simple assignment for the three mercenaries - the beautiful, mysterious Hana, the former army officer Glas, and the ruthless killer Deke. Somewhere in the futuristic Hong-Kong, full of huge corporations, flying cars and helicopters, home for the famous Triad mafia, they have to find the young Wee Ming Lam, the daughter of a powerful gangster. But Hana and her partners don't suspect that the search for Wee Ming will lead them not only to very dangerous areas of Hong-Kong, but to outskirt villages infected by zombies, a dubious restaurant-brothel, and the Chinese hell, where they'll have to confront Yim Lau Wong himself - the Chinese equivalent of the Western Satan... The gameplay of "Fear Effect" is based on survival horror titles la Resident Evil, but it also features many pure action elements and arcade-like sequences, where precise timing matters. You can crouch, sneak on your enemies, and roll forward or to the sides. There are many human as well as monster enemies to eliminate or to avoid. The game's characters are created in anim style, although they appear in full 3D. The backgrounds are pre-rendered, but very intensely animated, similar to those of Blade Runner. The story unfolds through numerous FMV cut scenes. http://www.mobygames.com/game/playstation/fear-effect * * SLUS01058 Fear Effect (Disc 4) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 2000 Developer: Kronos Digital Entertainment Publisher: Eidos Interactive Ltd. Players: 1 Player _________________________ * It starts as a simple assignment for the three mercenaries - the beautiful, mysterious Hana, the former army officer Glas, and the ruthless killer Deke. Somewhere in the futuristic Hong-Kong, full of huge corporations, flying cars and helicopters, home for the famous Triad mafia, they have to find the young Wee Ming Lam, the daughter of a powerful gangster. But Hana and her partners don't suspect that the search for Wee Ming will lead them not only to very dangerous areas of Hong-Kong, but to outskirt villages infected by zombies, a dubious restaurant-brothel, and the Chinese hell, where they'll have to confront Yim Lau Wong himself - the Chinese equivalent of the Western Satan... The gameplay of "Fear Effect" is based on survival horror titles la Resident Evil, but it also features many pure action elements and arcade-like sequences, where precise timing matters. You can crouch, sneak on your enemies, and roll forward or to the sides. There are many human as well as monster enemies to eliminate or to avoid. The game's characters are created in anim style, although they appear in full 3D. The backgrounds are pre-rendered, but very intensely animated, similar to those of Blade Runner. The story unfolds through numerous FMV cut scenes. http://www.mobygames.com/game/playstation/fear-effect * * SLES03386, SLUS01266 Fear Effect II - Retro Helix (Disc 1) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 2001 Developer: Kronos Digital Entertainment Publisher: Eidos Interactive, Inc. Players: 1 Player _________________________ * Hana Tsu-Vachel - half French, half Chinese, a beautiful girl with large eyes, an expert in two things: love and shooting. Commander Royce Glas - an ex-member of a secret organization, now a mercenary, persecuted by his former employers. Jacob "Deke" Decourt - a professional killer, whose life purpose is to enjoy his bloody work. Rain Quin - a mysterious young woman, found by Hana near the Jing-Sum Temple, lying unconscious in a garden. Each one of them gets a routine assignment, but they don't suspect they will soon meet each other under quite unusual circumstances... The prequel to Fear Effect tells the stories of Hana, Rain, Glas, and Deke, as they become mercenaries for mysterious Chinese organizations and explore futuristic Hongkong, the old capital of China Xi'an, with its famous grave of the emperor Qin Shihuan, and Penglai Shan - the Island of the Immortals. Chinese folk tales and mythology are woven together with 3rd person action gameplay and horror themes in a science-fiction setting. The gameplay is basically the same as in the first game, but you have more weapons and the ability to choose between classic survival horror and 3D camera-based control types. You can shoot, run, crouch, roll, and sneak on your enemies. There is also a good deal of puzzle-solving in the game. The game is rich on movie sequences in animé style, and animated pre-rendered backgrounds. http://www.mobygames.com/game/playstation/fear-effect-2-retro-helix * * SLES13386, SLUS01275 Fear Effect II - Retro Helix (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 2001 Developer: Kronos Digital Entertainment Publisher: Eidos Interactive, Inc. Players: 1 Player _________________________ * Hana Tsu-Vachel - half French, half Chinese, a beautiful girl with large eyes, an expert in two things: love and shooting. Commander Royce Glas - an ex-member of a secret organization, now a mercenary, persecuted by his former employers. Jacob "Deke" Decourt - a professional killer, whose life purpose is to enjoy his bloody work. Rain Quin - a mysterious young woman, found by Hana near the Jing-Sum Temple, lying unconscious in a garden. Each one of them gets a routine assignment, but they don't suspect they will soon meet each other under quite unusual circumstances... The prequel to Fear Effect tells the stories of Hana, Rain, Glas, and Deke, as they become mercenaries for mysterious Chinese organizations and explore futuristic Hongkong, the old capital of China Xi'an, with its famous grave of the emperor Qin Shihuan, and Penglai Shan - the Island of the Immortals. Chinese folk tales and mythology are woven together with 3rd person action gameplay and horror themes in a science-fiction setting. The gameplay is basically the same as in the first game, but you have more weapons and the ability to choose between classic survival horror and 3D camera-based control types. You can shoot, run, crouch, roll, and sneak on your enemies. There is also a good deal of puzzle-solving in the game. The game is rich on movie sequences in animé style, and animated pre-rendered backgrounds. http://www.mobygames.com/game/playstation/fear-effect-2-retro-helix * * SLES23386, SLUS01276 Fear Effect II - Retro Helix (Disc 3) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 2001 Developer: Kronos Digital Entertainment Publisher: Eidos Interactive, Inc. Players: 1 Player _________________________ * Hana Tsu-Vachel - half French, half Chinese, a beautiful girl with large eyes, an expert in two things: love and shooting. Commander Royce Glas - an ex-member of a secret organization, now a mercenary, persecuted by his former employers. Jacob "Deke" Decourt - a professional killer, whose life purpose is to enjoy his bloody work. Rain Quin - a mysterious young woman, found by Hana near the Jing-Sum Temple, lying unconscious in a garden. Each one of them gets a routine assignment, but they don't suspect they will soon meet each other under quite unusual circumstances... The prequel to Fear Effect tells the stories of Hana, Rain, Glas, and Deke, as they become mercenaries for mysterious Chinese organizations and explore futuristic Hongkong, the old capital of China Xi'an, with its famous grave of the emperor Qin Shihuan, and Penglai Shan - the Island of the Immortals. Chinese folk tales and mythology are woven together with 3rd person action gameplay and horror themes in a science-fiction setting. The gameplay is basically the same as in the first game, but you have more weapons and the ability to choose between classic survival horror and 3D camera-based control types. You can shoot, run, crouch, roll, and sneak on your enemies. There is also a good deal of puzzle-solving in the game. The game is rich on movie sequences in animé style, and animated pre-rendered backgrounds. http://www.mobygames.com/game/playstation/fear-effect-2-retro-helix * * SLUS01277, SLES33386 Fear Effect II - Retro Helix (Disc 4) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 2001 Developer: Kronos Digital Entertainment Publisher: Eidos Interactive, Inc. Players: 1 Player _________________________ * Hana Tsu-Vachel - half French, half Chinese, a beautiful girl with large eyes, an expert in two things: love and shooting. Commander Royce Glas - an ex-member of a secret organization, now a mercenary, persecuted by his former employers. Jacob "Deke" Decourt - a professional killer, whose life purpose is to enjoy his bloody work. Rain Quin - a mysterious young woman, found by Hana near the Jing-Sum Temple, lying unconscious in a garden. Each one of them gets a routine assignment, but they don't suspect they will soon meet each other under quite unusual circumstances... The prequel to Fear Effect tells the stories of Hana, Rain, Glas, and Deke, as they become mercenaries for mysterious Chinese organizations and explore futuristic Hongkong, the old capital of China Xi'an, with its famous grave of the emperor Qin Shihuan, and Penglai Shan - the Island of the Immortals. Chinese folk tales and mythology are woven together with 3rd person action gameplay and horror themes in a science-fiction setting. The gameplay is basically the same as in the first game, but you have more weapons and the ability to choose between classic survival horror and 3D camera-based control types. You can shoot, run, crouch, roll, and sneak on your enemies. There is also a good deal of puzzle-solving in the game. The game is rich on movie sequences in animé style, and animated pre-rendered backgrounds. http://www.mobygames.com/game/playstation/fear-effect-2-retro-helix * * SLUS00533, SLES00940 Felony 11-79 Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 1997 Developer: Climax Entertainment Publisher: ASCII Entertainment Software, Inc. Players: 1 Player _________________________ * In Felony 11-79 the player is a thief hired by an eccentric millionaire that wants them to acquire an ancient statue that has been broken into three pieces and scattered throughout the city. To obtain these pieces, the player must travel through these three areas (Downtown, Seaside, and Metro City) and complete certain objectives by obtaining certain items to complete missions or escaping police in high-speed chases all within a certain time limit. Additionally, the player is also awarded monetarily for destroying other cars, objects such as lamp posts, fences, etc, however money is deducted for hitting pedestrians. This money is used to customize the vehicles (20 total). Players must also be aware of the destruction they do to their vehicle, if it is too damaged they will no longer be able to complete the mission and end the game. There are also two other modes that are present, one of which is Time Trial where a player races against the clock and attempt to beat record time limits by any means including finding shortcuts. There is also Test Run which lets a player get the feel of a car without the boundaries of set objectives or a time limit. http://www.mobygames.com/game/playstation/felony-11-79 * * SLUS00711, SCES01285, SCES01287, SLPS01555 Fifth Element, The Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Third Person - Sci-Fi Gametype: Licensed Release Year: 1998 Developer: Kalisto Entertainment SA Publisher: Hudson Soft Company, Ltd. Players: 1 _________________________ * Based on Luc Besson's science-fiction movie "The Fifth Element", the game let's you replay the story of the film as the main characters Korben and Leeloo. You're running and jumping Tomb Raider-style through a 3D environment, fighting the minions of evil that block your way. Korben uses the firepower of different weapons he picks up on the way, whereas Leeloo has to rely on strikes and kicks. After each level, you're rewarded with short scenes from the original movie. http://www.mobygames.com/game/playstation/fifth-element * * SLUS00433, FIGHTINGFOR, SLES00731 Fighting Force Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Beat 'em Up - Action Gametype: Licensed Release Year: 1997 Developer: Core Design Publisher: Eidos Interactive Players: 1 or 2 Co-Op _________________________ * Fighting Force is a 3D fighting "beat-em-up" in which the player can choose to control one of the four available characters. Each of the characters has his or her own advantages and weaknesses (e.g. superior strength but slow movement), and each possesses a powerful special move that depletes their health. Besides fists, they can use objects such as chairs, trash cans, and car tires, and weapons such as knives to fight the minions of the evil criminal mastermind Dr. Zeng who aspires to control the city. Trivia: Core Design initially planned this game as a continuation of the Streets of Rage saga, for which they would also take advantage of the engine they created for Tomb Raider. The game was then called Streets of Rage 3D and was introduced to Sega in an almost finished state of development. However, Sega did not want a sequel to the SoR franchise in 3D at the moment (or at least that's the rumour), so Core Design changed the title to Judgement Force, and it's under this name that a demo was released for the major videogame magazines (and even announced as "coming soon"). Still, despite all these changes, no Saturn version saw the light, and the game was ultimately released as Fighting Force for the Playstation and PC. This was undoubtedly a major blow between the Sega-Core relationships, and it could be argued that it was for this reason that the Sega Saturn did not have its own Tomb Raider II. In November 2008, thanks to Hidden Palace and its community, an alpha version of Judgement Force was leaked to the public. It can be played in any unmodified Saturn and shows the advanced stage in which the game was already at late 1996. Curiously, you can see that even if the original title (Streets of Rage 3D) was replaced, it still kept the same energy bar fonts of the original Streets of Rage series. In this game, the character - Allana McKendrik is based on the real life Playboy model and Page 3 girl, Zoe Gregory Paul. ;) http://www.mobygames.com/game/playstation/fighting-force * * SLUS00934, SLES02233, SLES02235 Fighting Force II Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action - Adventure Gametype: Licensed Release Year: 1999 Developer: Core Design Ltd. Publisher: Eidos Interactive, Inc. Players: 1 Player _________________________ * Fighting Force 2 is a beat-em-up/adventure game set in the not-to-distant future. Human cloning has become a real possibility, but has been banned by an international treaty. The Knackmiche Corporation has been suspected of researching cloning, and you, Hawk Manson, are sent in on a covert mission to investigate. This game features large levels and both hand-to-hand and weapons combat. http://www.mobygames.com/game/playstation/fighting-force-2 * * SLPS00727, SLUS00331, SLES00487 Final Doom Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad, Mouse Genre: Shooter - First Person Gametype: Licensed Release Year: 1996 Developer: Williams Entertainment Publisher: Midway Home Entertainment Players: 1 or 2 VS/Co-Op (Link Cable) _________________________ * Final DOOM for PlayStation is a compilation of 30 levels from the PC version of Final DOOM and the Master Levels. Trivia: Out of 84 possible maps from Final DOOM and Master Levels for DOOM II, only 30 are included in the PlayStation port. Of these, 13 are from Master Levels for DOOM II, 11 from TNT: Evilution, and a mere 6 from Plutonia Experiment. http://www.mobygames.com/game/playstation/final-doom_ * * SLUS01360 Final Fantasy Chronicles [Final Fantasy IV] Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Role Playing Game - Turnbased - Third Person Gametype: Licensed Release Year: 2001 Developer: Square Co., Ltd. Publisher: Square Electronic Arts L.L.C. Players: 1 or 2 Players _________________________ * This is a re-release of two classic RPGs by Squaresoft: Final Fantasy IV and Chrono Trigger, both of which first appeared on the SNES. The most important change in this release was made to "Final Fantasy IV". The difficulty level and the complexity of gameplay were raised to match the original Japanese version (unlike the "simplified" US SNES release, erroneously entitled "Final Fantasy II"). The game also got a new translation. In addition, there are CG videos in the beginning and in the end of the game. "Chrono Trigger" underwent less changes. Gameplay and story remain the same, but some anim-style sequences were added, and there are some extras available (music tracks, viewing the anim movies, etc.). http://www.mobygames.com/game/playstation/final-fantasy-chronicles * * SLPS02000, SLUS01251, SLES02965, SLES02966 Final Fantasy IX (Disc 1) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Turnbased - Third Person Gametype: Licensed Release Year: 2000 Developer: Square Co. Publisher: Square Electronic Arts Players: 1 _________________________ * Final Fantasy IX tells the story of Zidane, the member of a team of theater actors who also happen to be a gang of thieves, and Garnet, the princess of Alexandria. Zidane and his buddies first plan to kidnap Garnet from her mother's palace. But shortly after the kidnapping, they realize the queen of Alexandria is up to something evil. Zidane, the princess, and other characters they encounter on their journey decide to join forces and to find out what can possibly drive the queen to commit her cruel deeds. The game's visual style is similar to the previous entry in the Final Fantasy series, with 3D character models, world map, and battle stages, pre-rendered backgrounds in individual locations, and CG cutscenes that advance the story. However, from the point of view of overall atmosphere and gameplay, the game tends to resemble older installments more. Like in Final Fantasy IV, each character belongs to a specific class (e.g. thief, black mage, summoner, etc.) which cannot be changed, having his or her own unique abilities. Combat utilizes the series' trademark ATB (active-time battle) system. Battles allow participation of four player-controlled characters. The player is able to choose these from a larger amount of available characters during later parts of the game. Character abilities (magic spells, immunity to certain status changes, etc.) are contained within weapons and armor. Each of these allows the player to learn one or more abilities by equipping the item on a character and continuously participating in battles. Ability points are awarded after battles along with experience points, gradually filling the ability bar of the equipped part. Once the bar is full, the ability can be used by the character even after the equipment that allowed him or her to learn it has been removed. The card mini-game from the previous installment is now called Tetra Master, and is featured more prominently. Cards are now placed on a 4x4 grid, and can attack other cards on diagonals as well as cardinal directions. Cards no longer have set stats, and instead have a range of values and arrow positions, making every card unique. Regional rule variations are gone, but at the start of every match one to five positions on the grid will be blacked out, changing the player's offensive and defensive strategies with every game. Trivia: Cancelled PC port Final Fantasy IX, like FFVII, and FFVIII, was to be ported to the PC. However due to poor sales, of Final Fantasy VIII for the PC, the PC version was aborted. References During a visit to one of the villages is a store. When you walk in there should be a boy talking about a huge blade being used by someone with blond hair. Brief mention of Cloud right there! The name of the main character, rendered as Zidane in the English translated version, is another reference (along with Citan Uzuki from Xenogears) to Dr. Gitanes, the protagonist of Square's very first game, The Death Trap. Zidane Because "Zidane" is the name of the most famous french soccer player at the time, the "Zidane" character has been renamed "Djidane" in the French version. http://www.mobygames.com/game/playstation/final-fantasy-ix * * SLPS02001, SLES12966, SLUS01295 Final Fantasy IX (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Turnbased - Third Person Gametype: Licensed Release Year: 2000 Developer: Square Co. Publisher: Square Electronic Arts Players: 1 _________________________ * Final Fantasy IX tells the story of Zidane, the member of a team of theater actors who also happen to be a gang of thieves, and Garnet, the princess of Alexandria. Zidane and his buddies first plan to kidnap Garnet from her mother's palace. But shortly after the kidnapping, they realize the queen of Alexandria is up to something evil. Zidane, the princess, and other characters they encounter on their journey decide to join forces and to find out what can possibly drive the queen to commit her cruel deeds. The game's visual style is similar to the previous entry in the Final Fantasy series, with 3D character models, world map, and battle stages, pre-rendered backgrounds in individual locations, and CG cutscenes that advance the story. However, from the point of view of overall atmosphere and gameplay, the game tends to resemble older installments more. Like in Final Fantasy IV, each character belongs to a specific class (e.g. thief, black mage, summoner, etc.) which cannot be changed, having his or her own unique abilities. Combat utilizes the series' trademark ATB (active-time battle) system. Battles allow participation of four player-controlled characters. The player is able to choose these from a larger amount of available characters during later parts of the game. Character abilities (magic spells, immunity to certain status changes, etc.) are contained within weapons and armor. Each of these allows the player to learn one or more abilities by equipping the item on a character and continuously participating in battles. Ability points are awarded after battles along with experience points, gradually filling the ability bar of the equipped part. Once the bar is full, the ability can be used by the character even after the equipment that allowed him or her to learn it has been removed. The card mini-game from the previous installment is now called Tetra Master, and is featured more prominently. Cards are now placed on a 4x4 grid, and can attack other cards on diagonals as well as cardinal directions. Cards no longer have set stats, and instead have a range of values and arrow positions, making every card unique. Regional rule variations are gone, but at the start of every match one to five positions on the grid will be blacked out, changing the player's offensive and defensive strategies with every game. Trivia: Cancelled PC port Final Fantasy IX, like FFVII, and FFVIII, was to be ported to the PC. However due to poor sales, of Final Fantasy VIII for the PC, the PC version was aborted. References During a visit to one of the villages is a store. When you walk in there should be a boy talking about a huge blade being used by someone with blond hair. Brief mention of Cloud right there! The name of the main character, rendered as Zidane in the English translated version, is another reference (along with Citan Uzuki from Xenogears) to Dr. Gitanes, the protagonist of Square's very first game, The Death Trap. Zidane Because "Zidane" is the name of the most famous french soccer player at the time, the "Zidane" character has been renamed "Djidane" in the French version. http://www.mobygames.com/game/playstation/final-fantasy-ix * * SLUS01296, SLES22966, SLPS02002 Final Fantasy IX (Disc 3) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Turnbased - Third Person Gametype: Licensed Release Year: 2000 Developer: Square Co. Publisher: Square Electronic Arts Players: 1 _________________________ * Final Fantasy IX tells the story of Zidane, the member of a team of theater actors who also happen to be a gang of thieves, and Garnet, the princess of Alexandria. Zidane and his buddies first plan to kidnap Garnet from her mother's palace. But shortly after the kidnapping, they realize the queen of Alexandria is up to something evil. Zidane, the princess, and other characters they encounter on their journey decide to join forces and to find out what can possibly drive the queen to commit her cruel deeds. The game's visual style is similar to the previous entry in the Final Fantasy series, with 3D character models, world map, and battle stages, pre-rendered backgrounds in individual locations, and CG cutscenes that advance the story. However, from the point of view of overall atmosphere and gameplay, the game tends to resemble older installments more. Like in Final Fantasy IV, each character belongs to a specific class (e.g. thief, black mage, summoner, etc.) which cannot be changed, having his or her own unique abilities. Combat utilizes the series' trademark ATB (active-time battle) system. Battles allow participation of four player-controlled characters. The player is able to choose these from a larger amount of available characters during later parts of the game. Character abilities (magic spells, immunity to certain status changes, etc.) are contained within weapons and armor. Each of these allows the player to learn one or more abilities by equipping the item on a character and continuously participating in battles. Ability points are awarded after battles along with experience points, gradually filling the ability bar of the equipped part. Once the bar is full, the ability can be used by the character even after the equipment that allowed him or her to learn it has been removed. The card mini-game from the previous installment is now called Tetra Master, and is featured more prominently. Cards are now placed on a 4x4 grid, and can attack other cards on diagonals as well as cardinal directions. Cards no longer have set stats, and instead have a range of values and arrow positions, making every card unique. Regional rule variations are gone, but at the start of every match one to five positions on the grid will be blacked out, changing the player's offensive and defensive strategies with every game. Trivia: Cancelled PC port Final Fantasy IX, like FFVII, and FFVIII, was to be ported to the PC. However due to poor sales, of Final Fantasy VIII for the PC, the PC version was aborted. References During a visit to one of the villages is a store. When you walk in there should be a boy talking about a huge blade being used by someone with blond hair. Brief mention of Cloud right there! The name of the main character, rendered as Zidane in the English translated version, is another reference (along with Citan Uzuki from Xenogears) to Dr. Gitanes, the protagonist of Square's very first game, The Death Trap. Zidane Because "Zidane" is the name of the most famous french soccer player at the time, the "Zidane" character has been renamed "Djidane" in the French version. http://www.mobygames.com/game/playstation/final-fantasy-ix * * SLUS01297, SLPS02003 Final Fantasy IX (Disc 4) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Turnbased - Third Person Gametype: Licensed Release Year: 2000 Developer: Square Co. Publisher: Square Electronic Arts Players: 1 _________________________ * Final Fantasy IX tells the story of Zidane, the member of a team of theater actors who also happen to be a gang of thieves, and Garnet, the princess of Alexandria. Zidane and his buddies first plan to kidnap Garnet from her mother's palace. But shortly after the kidnapping, they realize the queen of Alexandria is up to something evil. Zidane, the princess, and other characters they encounter on their journey decide to join forces and to find out what can possibly drive the queen to commit her cruel deeds. The game's visual style is similar to the previous entry in the Final Fantasy series, with 3D character models, world map, and battle stages, pre-rendered backgrounds in individual locations, and CG cutscenes that advance the story. However, from the point of view of overall atmosphere and gameplay, the game tends to resemble older installments more. Like in Final Fantasy IV, each character belongs to a specific class (e.g. thief, black mage, summoner, etc.) which cannot be changed, having his or her own unique abilities. Combat utilizes the series' trademark ATB (active-time battle) system. Battles allow participation of four player-controlled characters. The player is able to choose these from a larger amount of available characters during later parts of the game. Character abilities (magic spells, immunity to certain status changes, etc.) are contained within weapons and armor. Each of these allows the player to learn one or more abilities by equipping the item on a character and continuously participating in battles. Ability points are awarded after battles along with experience points, gradually filling the ability bar of the equipped part. Once the bar is full, the ability can be used by the character even after the equipment that allowed him or her to learn it has been removed. The card mini-game from the previous installment is now called Tetra Master, and is featured more prominently. Cards are now placed on a 4x4 grid, and can attack other cards on diagonals as well as cardinal directions. Cards no longer have set stats, and instead have a range of values and arrow positions, making every card unique. Regional rule variations are gone, but at the start of every match one to five positions on the grid will be blacked out, changing the player's offensive and defensive strategies with every game. Trivia: Cancelled PC port Final Fantasy IX, like FFVII, and FFVIII, was to be ported to the PC. However due to poor sales, of Final Fantasy VIII for the PC, the PC version was aborted. References During a visit to one of the villages is a store. When you walk in there should be a boy talking about a huge blade being used by someone with blond hair. Brief mention of Cloud right there! The name of the main character, rendered as Zidane in the English translated version, is another reference (along with Citan Uzuki from Xenogears) to Dr. Gitanes, the protagonist of Square's very first game, The Death Trap. Zidane Because "Zidane" is the name of the most famous french soccer player at the time, the "Zidane" character has been renamed "Djidane" in the French version. http://www.mobygames.com/game/playstation/final-fantasy-ix * * SLUS01541 Final Fantasy Origins [Final Fantasy 1 & 2] Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Role Playing Game - Turnbased - Third Person Gametype: Licensed Release Year: 2002 Developer: Square Co., Ltd. Publisher: Square Co., Ltd. Players: 1 Player _________________________ * Final Fantasy Origins is a re-release of Final Fantasy and Final Fantasy II. Both games have added CGI cut scenes, updated graphics, and added content. It also includes art galleries of Yoshitaka Amano's illustrations. Final Fantasy II was never released in the USA. Final Fantasy is an RPG/adventure came where you choose four characters (from six different character classes). It features turn based combat, kill monsters for gold / experience to advance levels and equipment. Final Fantasy II is also similar but has several different aspects. There is no experience system is not based off of killing monsters. The more you use a weapon/armor the more proficient you get at it. It also features a keyword system. During a conversion some words can be memorized then you can ask NPCs keywords to further the plot, get more information, etc. http://www.mobygames.com/game/playstation/final-fantasy-origins * * SLPS02768, SLPS91435, SCPS45087, SLPS00770, SCUS94221 Final Fantasy Tactics (Disc 1) Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Strategy Gametype: Licensed Release Year: 1997 Developer: Square Co. Publisher: Sony Computer Entertainment America Players: 1 _________________________ * Final Fantasy Tactics was a big move for the whole Final Fantasy franchise into different fields. Tactics combines traditional elements of the Final Fantasy series with a completely different game mechanics and battle system. It was the 1st game during Final Fantasy 32-bit era using a 3D, isometric, rotatable playing field, with bitmap sprite characters and a turn based strategy system. In the game you build up a team by recruiting many available characters you meet during your travels and stocking up plenty of items, to defeat various enemies waiting on your path. The game features a very complex character class(job) system where each character begins his way with a job such as Squire or Chemist. Successfully participating in battles, characters can later select one of more advanced jobs, with a total of 19 to choose from. In addition there are certain monsters and computer controlled "guests" with their own jobs and special abilities available to learn. In total, over 400 abilities are available which leads to ultimate endless combinations! The PSP version of game are mostly reiterates the original PSOne. For example, the visual presentation is almost a 1:1 copy of the original. It looks like PSOne version with zoomed-in camera to make it fit the PSP screen. However Square adds cel-shaded introduction movies and numerous animation sequences played after each chapter ends. Some maps were completely remade as well, but you still cannot skip event scenes. Also PSP version features two new playable characters: Balthier, from Final Fantasy XII and Luso from Final Fantasy Tactics A2. Two new job classes also have been added - the completely new Onion Knight and the Dark Knight class which was available on the PSOne only after using a cheat code. There are two wireless multiplayer options available once you reach the world map (just go into a bar in any town). One is Coliseum (Versus Battle Mode), the second is Cooperative Challenge (team-mission). http://www.mobygames.com/game/playstation/final-fantasy-tactics * * SCPS45088, SLPS00771 Final Fantasy Tactics (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Strategy Gametype: Licensed Release Year: 1997 Developer: Square Co. Publisher: Sony Computer Entertainment America Players: 1 _________________________ * Final Fantasy Tactics was a big move for the whole Final Fantasy franchise into different fields. Tactics combines traditional elements of the Final Fantasy series with a completely different game mechanics and battle system. It was the 1st game during Final Fantasy 32-bit era using a 3D, isometric, rotatable playing field, with bitmap sprite characters and a turn based strategy system. In the game you build up a team by recruiting many available characters you meet during your travels and stocking up plenty of items, to defeat various enemies waiting on your path. The game features a very complex character class(job) system where each character begins his way with a job such as Squire or Chemist. Successfully participating in battles, characters can later select one of more advanced jobs, with a total of 19 to choose from. In addition there are certain monsters and computer controlled "guests" with their own jobs and special abilities available to learn. In total, over 400 abilities are available which leads to ultimate endless combinations! The PSP version of game are mostly reiterates the original PSOne. For example, the visual presentation is almost a 1:1 copy of the original. It looks like PSOne version with zoomed-in camera to make it fit the PSP screen. However Square adds cel-shaded introduction movies and numerous animation sequences played after each chapter ends. Some maps were completely remade as well, but you still cannot skip event scenes. Also PSP version features two new playable characters: Balthier, from Final Fantasy XII and Luso from Final Fantasy Tactics A2. Two new job classes also have been added - the completely new Onion Knight and the Dark Knight class which was available on the PSOne only after using a cheat code. There are two wireless multiplayer options available once you reach the world map (just go into a bar in any town). One is Coliseum (Versus Battle Mode), the second is Cooperative Challenge (team-mission). http://www.mobygames.com/game/playstation/final-fantasy-tactics * * SLPM86081, SLUS00879, SCES13840 Final Fantasy V Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Role Playing Game - Turnbased Gametype: Licensed Release Year: 1998 Developer: Square Co., Ltd. Publisher: Square Co., Ltd. Players: 1 Player _________________________ * The Elemental Crystals...the life source of the planet. With them, gentle winds blow, the seas are active, fire burns bright, and the earth is full of life. All seems well in the world, until the wind suddenly stops, the sea begin to grow stagnant, the heat of fire becomes scarce, and the earth begins to wither. King Tycoon, sensing a premonition of evil, hurries off to check on the Wind Crystal, only to witness it destroy itself. Meanwhile, a young traveler named Butz is camping in a field when a giant meteor strikes the planet. When he heads out to examine the meteor, he is shocked to find a young girl named Lenna, who is the princess of Tycoon, and a old man named Galuf, who is on a critical mission. Later, joined by Faris, a pirate captain, the foursome must travel the land in search of the destructor of the Crystals, and save the planet at any cost! Final Fantasy V featured many new gameplay options and tactics, including an improved Job/Ability system (like in Final Fantasy Tactics), the return of the ATB (Active Time Battle) turn system, and all of the classic FF gameplay you've come to know and love! Final Fantasy V was released as a stand-alone game in Japan, and again in Final Fantasy Collection. Its U.S. debut was as part of Final Fantasy Anthology. It was also later ported to the Gameboy Advance, adding 4 new Jobs, a new 30-floor dungeon, a bestiary, a music player, the ability to quick save anywhere, a few extra pieces of equipment, and a newly update translation. http://www.mobygames.com/game/playstation/final-fantasy-v * * SLUS00900, SCES03840, SCES03828, SLPM86198 Final Fantasy VI Platform: Playstation 1 Region: USA, Europe, Japan Media: Disc Controller: DualShock Genre: Role Playing Game Gametype: Licensed Release Year: 1999 Developer: Square Co., Ltd. Publisher: Square Electronic Arts L.L.C. Players: 1-2 Players _________________________ * In Final Fantasy VI, an Esper has been discovered, returning the forces of magic back to the world. This leads to a terrible risk of another great war. Over 14 characters join your party in Final Fantasy VI. http://www.mobygames.com/game/playstation/final-fantasy-anthology * * SLPS00700, SCUS94163, SCES00867, SCES00869, SCES00868 Final Fantasy VII (Disc 1) Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Turnbased - Third Person Gametype: Licensed Release Year: 1997 Developer: Square Co. Publisher: Sony Computer Entertainment America Players: 1 _________________________ * The seventh installment of the Final Fantasy series takes place in a post-modern, steampunk, sci-fi world where high technology reigns and where robots and bio-engineered mutants co-exist with humans and dragons. The story focuses on Shinra Inc., an evil mega-corporation responsible for all the world's high technology. Shinra supports this technology with Mako Energy, Shinra's patented source of power. Unfortunately Mako is the lifeblood of the living planet and by using it up Shinra is slowly upsetting the balance of nature. In comes AVALANCHE, a rebel group of disenfranchised citizens who have taken it upon themselves to oppose Shinra's ambitions. The main character is an ex-Shinra soldier named Cloud Strife, an angst-ridden fellow with a complex history that is explained as the game goes on. Cloud joins up with AVALANCHE as a mercenary for hire, and together they take on Shinra's maniacal executives and their army of shock-troops, robots, and mutants. However, after a while it becomes apparent that there are other forces at work, and ultimately Cloud must not only fight against Shinra, but also stop a powerful man from his past from destroying the world. Like its predecessors, Final Fantasy VII is a role-playing game in Japanese style, featuring turn-based combat with a real-time (ATB, "active time battle") element against randomly appearing enemies. Customization in the game revolves around a so-called "Materia" system. Instead of magic spells, abilities, and bonus stats being saved to a single character, they are saved to Materia orbs, allowing the player to change a character's spells and abilities from the equipment menu at any time. Materia orbs can be bought in stores or found during exploration. The series' trademark summoned monsters are also contained within specific Materia. Beside experience points, characters also receive ability points that gradually upgrade the abilities of the currently equipped Materia. Each character also possesses a set of unique attacks called "Limit Breaks". By sustaining enough damage without dying a character will build up their Limit Gauge, which can be expended to do a highly damaging attack when filled. More powerful Limit Breaks are unlocked as previous ones are used, and acquiring the most powerful Limit Break of each character will require completion of sub-quests. The game utilizes 3D character models and pre-rendered backgrounds with varying camera angles for exploration of towns and hostile areas. World map navigation and battle screens are done completely in 3D. CG movies are frequently used as cutscenes that advance the game's story. The game features a large amount of mini-games (most of which are optional) and many ways to explore the game world, as the player gradually acquires various vehicles that can venture into previously inaccessible locations. Trivia: Dating Around 1/3 of the way into the game (relatively), you reach the Golden Saucer and have a date with one of the characters, usually Tifa or Aeris, depending on a lot of choices you've made through the game. However, it's actually possible to go on a date with any character in your party, even Barrett. (the game has a number of amusing asides and jokes that come up if you favor an all-male party and ignore the girls). Death scene Producer Hironobu Sakaguchi allowed one of the characters to die as an expression of grief after his mother died during the production of Final Fantasy VI. There were almost hundreds of rumours circulating around the net that this character could be brought back to life by doing this or that (usually very complex procedures). Unfortunately none of these are true. Discs The original Playstation version of the game was released on 3 CDs, where each CD contained a part of the story. In reality, all 3 CDs are almost identical, they all contain approximately 250MB of game data and 400MB of videos, only the latter differs between CDs. As a proof, the game only prompts you to insert the correct CD when you load a saved game. But if, after loading your game, you swap it for another CD, this won't have any effect, except when a video should play, where the game will either crash or play a wrong video. Fangame sequel In June 2008 Rich Whitehouse released the fangame sequel Avalanche, continuing the story, but with brawling beat-em-up gameplay. Film sequel Due to the popularity of Final Fantasy VII, Square-Enix released a full-length CG animated feature film called Final Fantasy VII: Advent Children (2005). The film is set several years after the events of the game. Missing items A few items were not cut out of the final product. There are certain programs that allow you to view game files such as background images and text, and by doing so you can see some that weren't used. If you were to search through all the text, you can find an Elixir in the pipe of the sick man in Midgar, an item called "Letter to Wife in Kalm", "Letter to Daughter in Kalm", "Homemade Potion!" that you where supposed to get from Cloud's mother, and maybe the most interesting of all: the item "High Blow ST", which sounds a lot like a weapon which is supposed to be found in the basement of Shinra mansion, but is nowhere to be found in the game. Music The instrumental music playing during the scene when Midgar collapses around President Shinra is Die Schöpfung ("The Creation") by Joseph Haydn, a Austrian composer of the 18th century. The lyrics to One-Winged Angel, the song that plays during the final confrontation, are taken from Carmina Burana an opera written by Carl Orff in the 1930s. In the PlayStation version of this game, there's a live chorus singing during the final battle. In the PC conversion, the music is in midi format so only certain soundcards and drivers can support this. Without the proper soundcard/driver combination, you get no chorus and just the background midi. The wonky thing is that you have to play all the way to the end of the game just to see if your soundcard is supported. The game's PC install disc includes the Yamaha YXG-100 MIDI synthesizer software. For a year or two after this game was released, the install disc was the only place where you could find YXG-100. Yamaha's download page featured only the YXG-50 and YXG-70 versions of the software. The website can be found in related links. The Final Fantasy VII soundtrack by Nobuo Uematsu was released in 1997 on 4 CDs, with 85 audio tracks in total. My Bloody Valentine reference In the beginning of the game, right after Cloud leaves the building on fire, there's a big outdoor view of a dark-haired girl and the writings "OVELESS - Y LOODY ALENTINE". This is a reference to British dreampop band My Bloody Valentine, which released its most famous album Loveless back in 1991. The dark-haired girl from the poster looks quite like band member Belinda Butcher (later in the game, the name "Loveless" pops up once again, referred to as a play) Norse mythology references There are some references to Norse mythology in this game, e.g. Midgar = Midgård = Middle-Earth, which is the world humans live on; Nibelheim = Nifelheim, the ice land that existed before the world was created of the giant Ymir's body. Numbering Final Fantasy VII was the first game in the series since the original to keep its Japanese title (more specifically, the number) for the English-language release. Since the second, third and fifth instalments were yet to be officially translated, the fourth and sixth instalments had been retitled as the second and third games, respectively, for their original releases in North America. When Sony acquired the international publishing rights to Final Fantasy VII, the title was not changed, much to the confusion of American players of the earlier games, and more so in Europe where none of the previous main games had seen a release up to that point. Remake teaser At E3 2005 Square-Enix showed a remake of the original Final Fantasy VII intro with new up-to-date graphics, including a fully detailed Midgar and high-resolution characters. The video was said to be a tech demo, meant to show off the capabilities of the new Sony console, and even though there were much more astounding videos made in that sense, this one literally caused a sensation, because many people all over the world thought that if Square had put much effort for such a demo, there really was going to be a remake. Sales No less than 2 million copies were sold in just two days when the game was released in Japan. Sephiroth The name of the main adversary in the game is Sephiroth. This is a Greek-influenced spelling of the Hebrew word "sfirot" (ספירות), a plural form of "sfira" (ספירה), which literally means "counting". According to Kabbala, the Jewish mystical philosophy, sfirot are the primary powers using which God had created the world. Sephiroth wields the legendary sword, Masamune. Named after a famous Japanese swordsmith, a variant of the Masamune has appeared in countless Square games including other Final Fantasys, Chrono Trigger, and later Vagrant Story. US PlayStation release differences For the US Playstation release Square made some improvements over the original. These included the elimination of several bugs and, most importantly, the addition of some cutscenes (game engine-based, not rendered). This caused a big scandal in Japan, which was left with an "inferior" version. To correct this, Square released an "international version", which is simply the American version with a fourth "Making Of" CD added. Xenogears reference In the PlayStation version, the second time you go to Mideel, talk to Cloud three times and you'll get a reference to Xenogears: "A billion mirror fragments......small......light......taken......angel's......singing voices......xeno......gias......" At the time, it was not yet known if Xenogears would be localized for Western audiences. In the later Windows version "xeno gias" was changed to "xeno gears", making the reference much more obvious. http://www.mobygames.com/game/playstation/final-fantasy-vii * * SCUS94164, SCES10867, SLPS00701, SCES10869, SCES10868 Final Fantasy VII (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Turnbased - Third Person Gametype: Licensed Release Year: 1997 Developer: Square Co. Publisher: Sony Computer Entertainment America Players: 1 _________________________ * The seventh installment of the Final Fantasy series takes place in a post-modern, steampunk, sci-fi world where high technology reigns and where robots and bio-engineered mutants co-exist with humans and dragons. The story focuses on Shinra Inc., an evil mega-corporation responsible for all the world's high technology. Shinra supports this technology with Mako Energy, Shinra's patented source of power. Unfortunately Mako is the lifeblood of the living planet and by using it up Shinra is slowly upsetting the balance of nature. In comes AVALANCHE, a rebel group of disenfranchised citizens who have taken it upon themselves to oppose Shinra's ambitions. The main character is an ex-Shinra soldier named Cloud Strife, an angst-ridden fellow with a complex history that is explained as the game goes on. Cloud joins up with AVALANCHE as a mercenary for hire, and together they take on Shinra's maniacal executives and their army of shock-troops, robots, and mutants. However, after a while it becomes apparent that there are other forces at work, and ultimately Cloud must not only fight against Shinra, but also stop a powerful man from his past from destroying the world. Like its predecessors, Final Fantasy VII is a role-playing game in Japanese style, featuring turn-based combat with a real-time (ATB, "active time battle") element against randomly appearing enemies. Customization in the game revolves around a so-called "Materia" system. Instead of magic spells, abilities, and bonus stats being saved to a single character, they are saved to Materia orbs, allowing the player to change a character's spells and abilities from the equipment menu at any time. Materia orbs can be bought in stores or found during exploration. The series' trademark summoned monsters are also contained within specific Materia. Beside experience points, characters also receive ability points that gradually upgrade the abilities of the currently equipped Materia. Each character also possesses a set of unique attacks called "Limit Breaks". By sustaining enough damage without dying a character will build up their Limit Gauge, which can be expended to do a highly damaging attack when filled. More powerful Limit Breaks are unlocked as previous ones are used, and acquiring the most powerful Limit Break of each character will require completion of sub-quests. The game utilizes 3D character models and pre-rendered backgrounds with varying camera angles for exploration of towns and hostile areas. World map navigation and battle screens are done completely in 3D. CG movies are frequently used as cutscenes that advance the game's story. The game features a large amount of mini-games (most of which are optional) and many ways to explore the game world, as the player gradually acquires various vehicles that can venture into previously inaccessible locations. Trivia: Dating Around 1/3 of the way into the game (relatively), you reach the Golden Saucer and have a date with one of the characters, usually Tifa or Aeris, depending on a lot of choices you've made through the game. However, it's actually possible to go on a date with any character in your party, even Barrett. (the game has a number of amusing asides and jokes that come up if you favor an all-male party and ignore the girls). Death scene Producer Hironobu Sakaguchi allowed one of the characters to die as an expression of grief after his mother died during the production of Final Fantasy VI. There were almost hundreds of rumours circulating around the net that this character could be brought back to life by doing this or that (usually very complex procedures). Unfortunately none of these are true. Discs The original Playstation version of the game was released on 3 CDs, where each CD contained a part of the story. In reality, all 3 CDs are almost identical, they all contain approximately 250MB of game data and 400MB of videos, only the latter differs between CDs. As a proof, the game only prompts you to insert the correct CD when you load a saved game. But if, after loading your game, you swap it for another CD, this won't have any effect, except when a video should play, where the game will either crash or play a wrong video. Fangame sequel In June 2008 Rich Whitehouse released the fangame sequel Avalanche, continuing the story, but with brawling beat-em-up gameplay. Film sequel Due to the popularity of Final Fantasy VII, Square-Enix released a full-length CG animated feature film called Final Fantasy VII: Advent Children (2005). The film is set several years after the events of the game. Missing items A few items were not cut out of the final product. There are certain programs that allow you to view game files such as background images and text, and by doing so you can see some that weren't used. If you were to search through all the text, you can find an Elixir in the pipe of the sick man in Midgar, an item called "Letter to Wife in Kalm", "Letter to Daughter in Kalm", "Homemade Potion!" that you where supposed to get from Cloud's mother, and maybe the most interesting of all: the item "High Blow ST", which sounds a lot like a weapon which is supposed to be found in the basement of Shinra mansion, but is nowhere to be found in the game. Music The instrumental music playing during the scene when Midgar collapses around President Shinra is Die Schöpfung ("The Creation") by Joseph Haydn, a Austrian composer of the 18th century. The lyrics to One-Winged Angel, the song that plays during the final confrontation, are taken from Carmina Burana an opera written by Carl Orff in the 1930s. In the PlayStation version of this game, there's a live chorus singing during the final battle. In the PC conversion, the music is in midi format so only certain soundcards and drivers can support this. Without the proper soundcard/driver combination, you get no chorus and just the background midi. The wonky thing is that you have to play all the way to the end of the game just to see if your soundcard is supported. The game's PC install disc includes the Yamaha YXG-100 MIDI synthesizer software. For a year or two after this game was released, the install disc was the only place where you could find YXG-100. Yamaha's download page featured only the YXG-50 and YXG-70 versions of the software. The website can be found in related links. The Final Fantasy VII soundtrack by Nobuo Uematsu was released in 1997 on 4 CDs, with 85 audio tracks in total. My Bloody Valentine reference In the beginning of the game, right after Cloud leaves the building on fire, there's a big outdoor view of a dark-haired girl and the writings "OVELESS - Y LOODY ALENTINE". This is a reference to British dreampop band My Bloody Valentine, which released its most famous album Loveless back in 1991. The dark-haired girl from the poster looks quite like band member Belinda Butcher (later in the game, the name "Loveless" pops up once again, referred to as a play) Norse mythology references There are some references to Norse mythology in this game, e.g. Midgar = Midgård = Middle-Earth, which is the world humans live on; Nibelheim = Nifelheim, the ice land that existed before the world was created of the giant Ymir's body. Numbering Final Fantasy VII was the first game in the series since the original to keep its Japanese title (more specifically, the number) for the English-language release. Since the second, third and fifth instalments were yet to be officially translated, the fourth and sixth instalments had been retitled as the second and third games, respectively, for their original releases in North America. When Sony acquired the international publishing rights to Final Fantasy VII, the title was not changed, much to the confusion of American players of the earlier games, and more so in Europe where none of the previous main games had seen a release up to that point. Remake teaser At E3 2005 Square-Enix showed a remake of the original Final Fantasy VII intro with new up-to-date graphics, including a fully detailed Midgar and high-resolution characters. The video was said to be a tech demo, meant to show off the capabilities of the new Sony console, and even though there were much more astounding videos made in that sense, this one literally caused a sensation, because many people all over the world thought that if Square had put much effort for such a demo, there really was going to be a remake. Sales No less than 2 million copies were sold in just two days when the game was released in Japan. Sephiroth The name of the main adversary in the game is Sephiroth. This is a Greek-influenced spelling of the Hebrew word "sfirot" (ספירות), a plural form of "sfira" (ספירה), which literally means "counting". According to Kabbala, the Jewish mystical philosophy, sfirot are the primary powers using which God had created the world. Sephiroth wields the legendary sword, Masamune. Named after a famous Japanese swordsmith, a variant of the Masamune has appeared in countless Square games including other Final Fantasys, Chrono Trigger, and later Vagrant Story. US PlayStation release differences For the US Playstation release Square made some improvements over the original. These included the elimination of several bugs and, most importantly, the addition of some cutscenes (game engine-based, not rendered). This caused a big scandal in Japan, which was left with an "inferior" version. To correct this, Square released an "international version", which is simply the American version with a fourth "Making Of" CD added. Xenogears reference In the PlayStation version, the second time you go to Mideel, talk to Cloud three times and you'll get a reference to Xenogears: "A billion mirror fragments......small......light......taken......angel's......singing voices......xeno......gias......" At the time, it was not yet known if Xenogears would be localized for Western audiences. In the later Windows version "xeno gias" was changed to "xeno gears", making the reference much more obvious. http://www.mobygames.com/game/playstation/final-fantasy-vii * * SCUS94165, SLPS00702, SCES20867, SCES20869, SCES20868 Final Fantasy VII (Disc 3) Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Turnbased - Third Person Gametype: Licensed Release Year: 1997 Developer: Square Co. Publisher: Sony Computer Entertainment America Players: 1 _________________________ * The seventh installment of the Final Fantasy series takes place in a post-modern, steampunk, sci-fi world where high technology reigns and where robots and bio-engineered mutants co-exist with humans and dragons. The story focuses on Shinra Inc., an evil mega-corporation responsible for all the world's high technology. Shinra supports this technology with Mako Energy, Shinra's patented source of power. Unfortunately Mako is the lifeblood of the living planet and by using it up Shinra is slowly upsetting the balance of nature. In comes AVALANCHE, a rebel group of disenfranchised citizens who have taken it upon themselves to oppose Shinra's ambitions. The main character is an ex-Shinra soldier named Cloud Strife, an angst-ridden fellow with a complex history that is explained as the game goes on. Cloud joins up with AVALANCHE as a mercenary for hire, and together they take on Shinra's maniacal executives and their army of shock-troops, robots, and mutants. However, after a while it becomes apparent that there are other forces at work, and ultimately Cloud must not only fight against Shinra, but also stop a powerful man from his past from destroying the world. Like its predecessors, Final Fantasy VII is a role-playing game in Japanese style, featuring turn-based combat with a real-time (ATB, "active time battle") element against randomly appearing enemies. Customization in the game revolves around a so-called "Materia" system. Instead of magic spells, abilities, and bonus stats being saved to a single character, they are saved to Materia orbs, allowing the player to change a character's spells and abilities from the equipment menu at any time. Materia orbs can be bought in stores or found during exploration. The series' trademark summoned monsters are also contained within specific Materia. Beside experience points, characters also receive ability points that gradually upgrade the abilities of the currently equipped Materia. Each character also possesses a set of unique attacks called "Limit Breaks". By sustaining enough damage without dying a character will build up their Limit Gauge, which can be expended to do a highly damaging attack when filled. More powerful Limit Breaks are unlocked as previous ones are used, and acquiring the most powerful Limit Break of each character will require completion of sub-quests. The game utilizes 3D character models and pre-rendered backgrounds with varying camera angles for exploration of towns and hostile areas. World map navigation and battle screens are done completely in 3D. CG movies are frequently used as cutscenes that advance the game's story. The game features a large amount of mini-games (most of which are optional) and many ways to explore the game world, as the player gradually acquires various vehicles that can venture into previously inaccessible locations. Trivia: Dating Around 1/3 of the way into the game (relatively), you reach the Golden Saucer and have a date with one of the characters, usually Tifa or Aeris, depending on a lot of choices you've made through the game. However, it's actually possible to go on a date with any character in your party, even Barrett. (the game has a number of amusing asides and jokes that come up if you favor an all-male party and ignore the girls). Death scene Producer Hironobu Sakaguchi allowed one of the characters to die as an expression of grief after his mother died during the production of Final Fantasy VI. There were almost hundreds of rumours circulating around the net that this character could be brought back to life by doing this or that (usually very complex procedures). Unfortunately none of these are true. Discs The original Playstation version of the game was released on 3 CDs, where each CD contained a part of the story. In reality, all 3 CDs are almost identical, they all contain approximately 250MB of game data and 400MB of videos, only the latter differs between CDs. As a proof, the game only prompts you to insert the correct CD when you load a saved game. But if, after loading your game, you swap it for another CD, this won't have any effect, except when a video should play, where the game will either crash or play a wrong video. Fangame sequel In June 2008 Rich Whitehouse released the fangame sequel Avalanche, continuing the story, but with brawling beat-em-up gameplay. Film sequel Due to the popularity of Final Fantasy VII, Square-Enix released a full-length CG animated feature film called Final Fantasy VII: Advent Children (2005). The film is set several years after the events of the game. Missing items A few items were not cut out of the final product. There are certain programs that allow you to view game files such as background images and text, and by doing so you can see some that weren't used. If you were to search through all the text, you can find an Elixir in the pipe of the sick man in Midgar, an item called "Letter to Wife in Kalm", "Letter to Daughter in Kalm", "Homemade Potion!" that you where supposed to get from Cloud's mother, and maybe the most interesting of all: the item "High Blow ST", which sounds a lot like a weapon which is supposed to be found in the basement of Shinra mansion, but is nowhere to be found in the game. Music The instrumental music playing during the scene when Midgar collapses around President Shinra is Die Schöpfung ("The Creation") by Joseph Haydn, a Austrian composer of the 18th century. The lyrics to One-Winged Angel, the song that plays during the final confrontation, are taken from Carmina Burana an opera written by Carl Orff in the 1930s. In the PlayStation version of this game, there's a live chorus singing during the final battle. In the PC conversion, the music is in midi format so only certain soundcards and drivers can support this. Without the proper soundcard/driver combination, you get no chorus and just the background midi. The wonky thing is that you have to play all the way to the end of the game just to see if your soundcard is supported. The game's PC install disc includes the Yamaha YXG-100 MIDI synthesizer software. For a year or two after this game was released, the install disc was the only place where you could find YXG-100. Yamaha's download page featured only the YXG-50 and YXG-70 versions of the software. The website can be found in related links. The Final Fantasy VII soundtrack by Nobuo Uematsu was released in 1997 on 4 CDs, with 85 audio tracks in total. My Bloody Valentine reference In the beginning of the game, right after Cloud leaves the building on fire, there's a big outdoor view of a dark-haired girl and the writings "OVELESS - Y LOODY ALENTINE". This is a reference to British dreampop band My Bloody Valentine, which released its most famous album Loveless back in 1991. The dark-haired girl from the poster looks quite like band member Belinda Butcher (later in the game, the name "Loveless" pops up once again, referred to as a play) Norse mythology references There are some references to Norse mythology in this game, e.g. Midgar = Midgård = Middle-Earth, which is the world humans live on; Nibelheim = Nifelheim, the ice land that existed before the world was created of the giant Ymir's body. Numbering Final Fantasy VII was the first game in the series since the original to keep its Japanese title (more specifically, the number) for the English-language release. Since the second, third and fifth instalments were yet to be officially translated, the fourth and sixth instalments had been retitled as the second and third games, respectively, for their original releases in North America. When Sony acquired the international publishing rights to Final Fantasy VII, the title was not changed, much to the confusion of American players of the earlier games, and more so in Europe where none of the previous main games had seen a release up to that point. Remake teaser At E3 2005 Square-Enix showed a remake of the original Final Fantasy VII intro with new up-to-date graphics, including a fully detailed Midgar and high-resolution characters. The video was said to be a tech demo, meant to show off the capabilities of the new Sony console, and even though there were much more astounding videos made in that sense, this one literally caused a sensation, because many people all over the world thought that if Square had put much effort for such a demo, there really was going to be a remake. Sales No less than 2 million copies were sold in just two days when the game was released in Japan. Sephiroth The name of the main adversary in the game is Sephiroth. This is a Greek-influenced spelling of the Hebrew word "sfirot" (ספירות), a plural form of "sfira" (ספירה), which literally means "counting". According to Kabbala, the Jewish mystical philosophy, sfirot are the primary powers using which God had created the world. Sephiroth wields the legendary sword, Masamune. Named after a famous Japanese swordsmith, a variant of the Masamune has appeared in countless Square games including other Final Fantasys, Chrono Trigger, and later Vagrant Story. US PlayStation release differences For the US Playstation release Square made some improvements over the original. These included the elimination of several bugs and, most importantly, the addition of some cutscenes (game engine-based, not rendered). This caused a big scandal in Japan, which was left with an "inferior" version. To correct this, Square released an "international version", which is simply the American version with a fourth "Making Of" CD added. Xenogears reference In the PlayStation version, the second time you go to Mideel, talk to Cloud three times and you'll get a reference to Xenogears: "A billion mirror fragments......small......light......taken......angel's......singing voices......xeno......gias......" At the time, it was not yet known if Xenogears would be localized for Western audiences. In the later Windows version "xeno gias" was changed to "xeno gears", making the reference much more obvious. http://www.mobygames.com/game/playstation/final-fantasy-vii * * SLES02080, SLPS01880, SCPS45375, SLUS00892, SCES02080, SLES02082, SLES02081, SLES02083 Final Fantasy VIII (Disc 1) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Turnbased - Third Person Gametype: Licensed Release Year: 1999 Developer: Square Co. Publisher: Square Electronic Arts Players: 1 _________________________ * Squall Leonhart is a young man in training to become of member of SeeD - a mercenary organization and the goal of all young students in Balamb Garden. Squall is not a particularly friendly guy and has troubles with his fellow students and teachers. On the eve of his graduation hostilities break out between the city-states of Galbadia and Dollet. As their final test, Squall and three other students are sent on a mission to assist in the fight against Galbadia. In the process they discover that there are some other characters pulling strings from behind the scenes, and they get involved in a mystery that involves two decades of secrets hidden both from the world, and from themselves. Final Fantasy VIII is set in a "retro" environment reminiscent of the 1960-ies, with some sci-fi and plenty of supernatural elements mixed in. It introduces many gameplay changes compared to the previous installments of the series. The player does not acquire money from random enemies, but instead receives paychecks over time based on the player character's SeeD rank. Party members can be customized by equipping them with magic spells, which can be "drawn" from enemies in battles. When used in combat, this spells act like expandable items; there are no MP (magic points) in the game. The trademark summoned monsters (called Guardian Forces in this game) play a very important role in the customization process. They can be "junctioned" to to the characters, acquire experience points of their own, learn and "teach" characters new abilities, and naturally also be summoned in battles. As the previous installment, Final Fantasy VIII features several mini-games, the most prominent of which is the card game Triple Triad. Cards can be won in matches or acquired through side quests or by transforming enemy monsters. Many characters in the game can be challenged to a game of Triple Triad, so it is always possible to take a break from saving the world to play cards with the locals. http://www.mobygames.com/game/playstation/final-fantasy-viii * * SLUS00908, SLES12080, SLPS01881 Final Fantasy VIII (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Turnbased - Third Person Gametype: Licensed Release Year: 1999 Developer: Square Co. Publisher: Square Electronic Arts Players: 1 _________________________ * Squall Leonhart is a young man in training to become of member of SeeD - a mercenary organization and the goal of all young students in Balamb Garden. Squall is not a particularly friendly guy and has troubles with his fellow students and teachers. On the eve of his graduation hostilities break out between the city-states of Galbadia and Dollet. As their final test, Squall and three other students are sent on a mission to assist in the fight against Galbadia. In the process they discover that there are some other characters pulling strings from behind the scenes, and they get involved in a mystery that involves two decades of secrets hidden both from the world, and from themselves. Final Fantasy VIII is set in a "retro" environment reminiscent of the 1960-ies, with some sci-fi and plenty of supernatural elements mixed in. It introduces many gameplay changes compared to the previous installments of the series. The player does not acquire money from random enemies, but instead receives paychecks over time based on the player character's SeeD rank. Party members can be customized by equipping them with magic spells, which can be "drawn" from enemies in battles. When used in combat, this spells act like expandable items; there are no MP (magic points) in the game. The trademark summoned monsters (called Guardian Forces in this game) play a very important role in the customization process. They can be "junctioned" to to the characters, acquire experience points of their own, learn and "teach" characters new abilities, and naturally also be summoned in battles. As the previous installment, Final Fantasy VIII features several mini-games, the most prominent of which is the card game Triple Triad. Cards can be won in matches or acquired through side quests or by transforming enemy monsters. Many characters in the game can be challenged to a game of Triple Triad, so it is always possible to take a break from saving the world to play cards with the locals. http://www.mobygames.com/game/playstation/final-fantasy-viii * * SLUS00909, SLPS01882, SLES22080 Final Fantasy VIII (Disc 3) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Turnbased - Third Person Gametype: Licensed Release Year: 1999 Developer: Square Co. Publisher: Square Electronic Arts Players: 1 _________________________ * Squall Leonhart is a young man in training to become of member of SeeD - a mercenary organization and the goal of all young students in Balamb Garden. Squall is not a particularly friendly guy and has troubles with his fellow students and teachers. On the eve of his graduation hostilities break out between the city-states of Galbadia and Dollet. As their final test, Squall and three other students are sent on a mission to assist in the fight against Galbadia. In the process they discover that there are some other characters pulling strings from behind the scenes, and they get involved in a mystery that involves two decades of secrets hidden both from the world, and from themselves. Final Fantasy VIII is set in a "retro" environment reminiscent of the 1960-ies, with some sci-fi and plenty of supernatural elements mixed in. It introduces many gameplay changes compared to the previous installments of the series. The player does not acquire money from random enemies, but instead receives paychecks over time based on the player character's SeeD rank. Party members can be customized by equipping them with magic spells, which can be "drawn" from enemies in battles. When used in combat, this spells act like expandable items; there are no MP (magic points) in the game. The trademark summoned monsters (called Guardian Forces in this game) play a very important role in the customization process. They can be "junctioned" to to the characters, acquire experience points of their own, learn and "teach" characters new abilities, and naturally also be summoned in battles. As the previous installment, Final Fantasy VIII features several mini-games, the most prominent of which is the card game Triple Triad. Cards can be won in matches or acquired through side quests or by transforming enemy monsters. Many characters in the game can be challenged to a game of Triple Triad, so it is always possible to take a break from saving the world to play cards with the locals. http://www.mobygames.com/game/playstation/final-fantasy-viii * * SLUS00910, SLPS01883, SLES32080 Final Fantasy VIII (Disc 4) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Turnbased - Third Person Gametype: Licensed Release Year: 1999 Developer: Square Co. Publisher: Square Electronic Arts Players: 1 _________________________ * Squall Leonhart is a young man in training to become of member of SeeD - a mercenary organization and the goal of all young students in Balamb Garden. Squall is not a particularly friendly guy and has troubles with his fellow students and teachers. On the eve of his graduation hostilities break out between the city-states of Galbadia and Dollet. As their final test, Squall and three other students are sent on a mission to assist in the fight against Galbadia. In the process they discover that there are some other characters pulling strings from behind the scenes, and they get involved in a mystery that involves two decades of secrets hidden both from the world, and from themselves. Final Fantasy VIII is set in a "retro" environment reminiscent of the 1960-ies, with some sci-fi and plenty of supernatural elements mixed in. It introduces many gameplay changes compared to the previous installments of the series. The player does not acquire money from random enemies, but instead receives paychecks over time based on the player character's SeeD rank. Party members can be customized by equipping them with magic spells, which can be "drawn" from enemies in battles. When used in combat, this spells act like expandable items; there are no MP (magic points) in the game. The trademark summoned monsters (called Guardian Forces in this game) play a very important role in the customization process. They can be "junctioned" to to the characters, acquire experience points of their own, learn and "teach" characters new abilities, and naturally also be summoned in battles. As the previous installment, Final Fantasy VIII features several mini-games, the most prominent of which is the card game Triple Triad. Cards can be won in matches or acquired through side quests or by transforming enemy monsters. Many characters in the game can be challenged to a game of Triple Triad, so it is always possible to take a break from saving the world to play cards with the locals. http://www.mobygames.com/game/playstation/final-fantasy-viii * * SLUS00231, SLES00453, SLPS00147 Floating Runner - Quest for the 7 Crystals Alternative title: Floating Runner: Tsuno Suishou no Monogatari Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action - Platform - Puzzle Gametype: Licensed Release Year: 1996 Developer: Kokopeli Digital Studios Publisher: THQ Inc. Players: 1 _________________________ * In the world of Floating Runner, it's populace inhabit seven floating islands, living in peace and tranquility until one day it comes to a crash halt. An evil emperor by the name of Zaurer has unleashed his hordes of baddies upon the land, enslaving and conquering all within their path and the only hope for this world is a young priestess, a bounty hunter and seven magical crystals. The gameplay is a 3D platformer where the player takes control of either Cress (the priestess) or Lay (the bounty hunter) and explore these seven worlds in fourteen levels, blasting away bad guys with various spells, firepower and power-ups in an attempt to locate a magical crystal that will help them in their quest. In addition to blasting away bad guys (which are disguised as cute, fuzzy animals) they must complete the level in a certain time-limit, but there are an unlimited amount of continues at the player's disposal. http://www.mobygames.com/game/playstation/floating-runner-quest-for-the-7-crystals * * SLUS00506, SLES00704, SLPS01399 Frogger Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock, MultiTap Genre: Action - Platform Gametype: Licensed Release Year: 1997 Developer: Millennium Interactive Ltd. Publisher: Hasbro Interactive, Inc. Players: 1 thru 4 VS _________________________ * This is a late-90s remake of the original arcade classic Frogger. Navigate Frogger by hopping left, right, down and up through jungles, busy streets, sewers, and even the clouds to save his five little buddies, as well as the golden frogs of myth. Dodge cars, rats, and man eating alligators to stay alive. Snag some bugs for special abilities and points. Play against a friend online. Just remember, don't hop on sinking turtles. http://www.mobygames.com/game/playstation/frogger_ * * SLUS01172, SLES02853 Frogger 2: Swampy's Revenge Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad, Multi Tap Genre: Action - Third Person Gametype: Licensed Release Year: 2000 Developer: Blitz Games Publisher: Hasbro Interactive Players: 1 thru 4 Alternating _________________________ * The sequel to the Original classic (and the so-so 1997 release) changes the way you look at frogs! The stage is set for a totally new adventure where Frogger and his female friend Lillie Frog will need to leap over, dive under, hop through and climb above endless new obstacles and challenges to save the Frog Babies from Frogger's new arch enemy, the dastardly Swampy the Crocodile. http://www.mobygames.com/game/playstation/frogger-2-swampys-revenge * * SLUS01011, SLES02423, SLPS02222, SLPS91447, SLPS02772 Front Mission 3 Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Role Playing Game - Third Person - Strategy Gametype: Licensed Release Year: 1999 Developer: Square Co., Ltd. Publisher: Square Co., Ltd. Players: 1 _________________________ * Yokosuka, Japan, 2112 AD. The young student Kazuki Takemura works as a test pilot with Kirishima Industries, a production company of military battle wanzers (walking panzers), mechanized walking robots with movement similar to that of a human being. Kazuki has just finished testing the combat capabilities of the new Zeinslev prototype in the lab. Finishing his day's tasks he is asked by his best friend Ryogo to help with a company delivery to the Japanese Defense Force (JDF) military based. This simple choice determines where Kazuki is when strange things begin happening in Japan. A large explosion, a wanzer theft, his sister Alysia being hunted, rumors of a powerful weapon, and accusations of involvement by agents of both the OCU and the USN all make the situation more complicated. Kazuki is swept up in a plot of conflicting loyalties and attacked by various factions. He will need to recruit additional characters and wanzers in order to be victorious in battle and investigate leads to uncover what is going on. Front Mission 3, like other games in the Front Mission Series is a turn-based strategy game featuring real-time environments, CG movies, mechanized robots and strategic battles. The game contains two independent storylines with different situations, environments and unique characters made up of different set of allies and enemies. The majority of the game takes place on the battlefield where Kazuki and his allies are controlled in an overhead view 3D environment. The game is tactical and nature, so the player chooses his unit and assigns where it will be moved and what action it will perfom. Typical actions include attacking with a shoulder weapon (missiles or gernades), attacking with a weapon held in the hand (ranged and melee), using items, guarding against future attack and simply ending the turn. As chaarcters fire weapons back and forth at each other, they will inflict damage to different parts of the wanzer. Areas that can be damaged and destroyed/disabled include arms, legs, and body. Complete damage to the body will 'destroy' the wanzer in battle, whereas disabling other parts will merely render it less effective. Each weapon has a damage type which includes (I) "Impact", (F) "Flame" and (P) "Piercing". In practice these types function as weapon "elements" which can be reduced with the proper armor coating, however it usually renders it vulnerable to another damage type. Typically Anti-I defense is very weak against Class-P attack and defending against that is weak from Class-F and defending against that is weak from Class-I. Each weapon carried by the wanzers is also classified as either Ranged, Melee, Shield or Missile . Each pilot can have a proficiency in these skills, making the usage of some weapons by them more effective than others. Pilots also learn special skills during battle, these are activated by experience points, and amount of weapon usage. Special abilities are very dependent on the types of actions being performed and items equipped, so for example the ability "Double Shot" requires a weapon equipped in each hand of the same weapon class. Between combat missions, Kazuki is able to save his game as well as explore the "network". The network is a virtual internet, allowing connections to the (completely fictional) websites of organizations involved in the Front Mission 3 plot. While exploration on the network is not required, it's exploration will uncover clues to some of the game's backstory as well as open up the opportunity to develop email contacts, obtain additional funds and unlock new wanzer gear. Between certain missions, Kazuki will enter a town. These are represented by a simple graphical menu of different locations. Areas that can be visited typically include Pubs, Wanzer Equipment Shops, Wanzer Parts Shops and specific locations. Wanzers are mix-and-matchable so that feet from one model can be attached to another and different weapons carried. Different wanzer parts each have unique values for HP, accuracy, movement and armor. However each part and weapon has a "weight" value, which is determined by each individual Wanzer model's engine (as well as additional parts). A wanzer is always unable to carry more than it's maximum weight. Towns are also where Kazuki will often meet new characters and have conversations to uncover the plot. http://www.mobygames.com/game/playstation/front-mission-3 * * SLES00853, SCPS10065, SLUS00544, GPOLICE1 G-Police (Disc 1) Alternative title: G-Police: Weapons of Justice Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Simulation - Flight - Sci-Fi Gametype: Licensed Release Year: 1997 Developer: Psygnosis, Wheelhaus Publisher: Psygnosis Players: 1 _________________________ * After a violent interstellar resource war, mega-corporations seize power from the remnants of Earth's governments and lead humanity's way into the colonization of space. The last vestige of central authority is in the form of the G-Police (Government Police); an independent agency tasked with keeping order in the colonies. You play as rookie Jeff Slater - a former military pilot going undercover at the G-Police squadron on Callisto, in the hopes of finding the truth behind your sister's sudden death. G-Police is an arcade-style helicopter shooter set inside the colony domes on Callisto. You pilot a futuristic close-air-support gunship, and are tasked with engaging ground and air enemies as you uncover a sinister corporate plot. Your ship can hover and turn in a VTOL mode, fire weapons outfitted before each mission, and lock on to objects in the world to both track enemies and scan suspicious cargo. Missions require you to navigate through the skyscrapers and billboards of the various city districts, and complete a number of objectives updated through radio contact with headquarters. http://www.mobygames.com/game/playstation/g-police * * SLUS00556, SCPS10066, SLES10082 G-Police (Disc 2) Alternative title: G-Police: Weapons of Justice Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Simulation - Flight - Sci-Fi Gametype: Licensed Release Year: 1997 Developer: Psygnosis, Wheelhaus Publisher: Psygnosis Players: 1 _________________________ * After a violent interstellar resource war, mega-corporations seize power from the remnants of Earth's governments and lead humanity's way into the colonization of space. The last vestige of central authority is in the form of the G-Police (Government Police); an independent agency tasked with keeping order in the colonies. You play as rookie Jeff Slater - a former military pilot going undercover at the G-Police squadron on Callisto, in the hopes of finding the truth behind your sister's sudden death. G-Police is an arcade-style helicopter shooter set inside the colony domes on Callisto. You pilot a futuristic close-air-support gunship, and are tasked with engaging ground and air enemies as you uncover a sinister corporate plot. Your ship can hover and turn in a VTOL mode, fire weapons outfitted before each mission, and lock on to objects in the world to both track enemies and scan suspicious cargo. Missions require you to navigate through the skyscrapers and billboards of the various city districts, and complete a number of objectives updated through radio contact with headquarters. http://www.mobygames.com/game/playstation/g-police * * SCES01918, SCES01625, SLUS00798, G-Police: Weapons Of Justice Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Simulation - Flight - Sci-Fi Gametype: Licensed Release Year: 1999 Developer: Psygnosis Publisher: Psygnosis Players: 1 _________________________ * Further adventures in the G-Police world - more flying around in a futuristic helicopter-style vehicle, shooting things. Features some new environments (an outer space section) and different craft for some missions. G-Police 2 also features missions with battle, search and destroy objectives. It also has a cinematic full-motion video intro, created using motion capture. The game allows you to control 5 different vehicles, including the "Raptor" walking attack vehicle, and has additional secret missions. http://www.mobygames.com/game/playstation/g-police-weapons-of-justice * * SLUS01258, SLUS_01258, SLES02212 Galaga: Destination Earth Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Shoot 'em Up - Action Gametype: Licensed Release Year: 2000 Developer: King Of The Jungle Publisher: Hasbro Interactive Players: 1 _________________________ * The player chases the famous alien horde through space debris, asteroid fields and the rings of Saturn before orbiting the sun and moon. The stages proceed to Earth's upper atmosphere and, in the closing sequences, its cities. Players collect the aliens' weapons and use their fighters to defend against missiles and suicide runs through infinite levels. In a tribute to the arcade classic, there are special Challenge Stages during which the player can earn tons of bonus points. Players will even be able to retrieve captured fighters from the descending Galaga Commander to double their firepower. Features include 3D ships, enemies and landscapes as well as power-ups and special weapons. http://www.mobygames.com/game/playstation/galaga-destination-earth * * SLES02328, SLES02330, SLUS00986, SLPS02192 Galerians (Disc 1) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action - Adventure Gametype: Licensed Release Year: 1999 Developer: Polygon Magic, Inc. Publisher: ASCII Corporation Players: 1 Player _________________________ * 500 years in the future, a boy wakes up in a hospital with no recollection of who he is or how he got there. Gradually, with the use of psychic powers, you find clues to unlock your past. Primarily an adventure game, gameplay is very similar to the Resident Evil series, although the puzzles tend to be a bit more realistic. Galerians is also a fairly cinematic game, using many atmospheric cutscenes to unfold the story. http://www.mobygames.com/game/playstation/galerians * * SLUS01098, SLPS02193 Galerians (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action - Adventure Gametype: Licensed Release Year: 1999 Developer: Polygon Magic, Inc. Publisher: ASCII Corporation Players: 1 Player _________________________ * 500 years in the future, a boy wakes up in a hospital with no recollection of who he is or how he got there. Gradually, with the use of psychic powers, you find clues to unlock your past. Primarily an adventure game, gameplay is very similar to the Resident Evil series, although the puzzles tend to be a bit more realistic. Galerians is also a fairly cinematic game, using many atmospheric cutscenes to unfold the story. http://www.mobygames.com/game/playstation/galerians * * SLUS01099, SLPS02194 Galerians (Disc 3) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action - Adventure Gametype: Licensed Release Year: 1999 Developer: Polygon Magic, Inc. Publisher: ASCII Corporation Players: 1 Player _________________________ * 500 years in the future, a boy wakes up in a hospital with no recollection of who he is or how he got there. Gradually, with the use of psychic powers, you find clues to unlock your past. Primarily an adventure game, gameplay is very similar to the Resident Evil series, although the puzzles tend to be a bit more realistic. Galerians is also a fairly cinematic game, using many atmospheric cutscenes to unfold the story. http://www.mobygames.com/game/playstation/galerians * * SLPS00833, SLPS_00833 Gamera 2000 Platform: Playstation 1 Region: Japan Media: Disc Controller: Standard Control Pad Genre: Action - Shooter - 3D Gametype: Licensed Release Year: 1997 Developer: Surveyor Corp. Publisher: Datei Digital Entertainment Players: 1 or 2 VS _________________________ * Alien monsters and other gigantic nightmares threaten earth. Fortunately for us a special force has been assigned to deal with them which includes the mighty Gamera as an ally. The game puts you in the shoes of Jack, the star pilot behind the jet fighter designed to take out these nasties. Together with Dr. Mikanuki you take to the skies as swarms of monsters attack you mercilessly through several stages. Gameplay-wise Gamera 2000 plays like Panzer Dragoon, as you don't have direct control of your jet, but instead try to aim at the incoming monsters from all directions and shoot them down while the jet follows a pre-set path. Facing bosses requires you to target specific weak points while your fighter circles around and at all times you can call Gamera to aid you by instructing it to shoot its homing attacks, as well as a charged attack that clears all enemies on screen. Some stages switch the action to ground level, as you pilot a futuristic bike, but the gameplay remains the same. Features polygonal graphics and live action FMV sequences that advance the plot between each stage. http://www.mobygames.com/game/playstation/gamera-2000 * * Gex Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Platform - Side-Scrolling Gametype: Licensed Release Year: 1995 Developer: Crystal Dynamics, Inc. Publisher: Crystal Dynamics, Inc. Players: 1 _________________________ * Enter your television to defeat the evil Rez by collecting remotes to open worlds inside your tv. You are a gecko with all the usual platform hero skills such as jump, fire and close range attack, but also suction cups to help you scale walls, a tongue to pick up those tricky to get power-ups and plenty of wise-cracks to keep you amused. Use them all to make your way through TV land searching for the remotes, collecting pickups, power-ups and killing TVs. http://www.mobygames.com/game/playstation/gex * * Gex 3: Deep Cover Gecko Alternative title: Gex: Deep Cover Gecko Platform: Playstation 1 Region: USA, Europe Media: Disc Controller: DualShock Genre: Platform Gametype: Licensed Release Year: 1999 Developer: Crystal Dynamics, Inc. Publisher: Eidos, Inc. Players: 1 _________________________ * Gex must rescue Agent Xtra from the grips of the fiend, Rez. Gex goes undercover through many levels to try to find Agent Xtra. Each level parodies a certain aspect of television culture. Gex enters each level through a television set. He must collect remote controls to advance to the next level. http://www.mobygames.com/game/playstation/gex-3-deep-cover-gecko * * SLES00133, SLES01299, SLED01112, SLUS00598 Gex: Enter the Gecko Alternative title: Gex 3D: Enter the Gecko Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action - 3D - Platformer Gametype: Licensed Release Year: 1998 Developer: Crystal Dynamics, Inc. Publisher: BMG Interactive Entertainment Players: 1 _________________________ * Gex 3D is a 3D platform game where you control a gecko who has to navigate several levels, all of which are parodies on well-known TV shows and movies. http://www.mobygames.com/game/playstation/gex-3d-enter-the-gecko * * SLES01419, SLES01423 Global Domination Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Analog Controller Genre: Strategy - Realtime Gametype: Licensed Release Year: 1999 Developer: Psygnosis Publisher: Psygnosis Players: 1 _________________________ * The world is in political turmoil and only the Universal Tactical Response Agency (ULTRA) can quell the uprisings. You take command of ULTRA, where if you complete contracts and stay alive you will move up in the ranks. But you've got some competition: the World Order Enterprise (WOE). They are not ordinary rebels, and they can match your military strength. The vast majority of the game takes place from a satellite view: you look down on a globe that you can rotate to find the world's hotspots. Once you find one, you can deploy troops, including tanks, missiles, and planes. When you complete a contract, a live-action video sequence moves the plot further along. Can you outwit WOE and gain control of the world in GLOBAL DOMINATION? http://psx.ign.com/objects/010/010390.html * * SLUS00890, SLES02213 Glover Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action - Adventure Gametype: Licensed Release Year: 1999 Developer: Interactive Studios Publisher: Hasbro Interactive, Inc. Players: 1 _________________________ * A wizard is mixing up a batch of magic potions, when an explosion sends the gloves off his hands flying into the air. One lands safetly outside the castle, but the other lands in an evil potion mixture. It's this evil glove that decides to take over the castle. Meanwhile, 7 crystals, which used to sit on top of the castle and gave the surrounding lands its life force, also fly off in all directions. Thankfully, though, the good Glove changes the crystals into rubber balls, so that they would land safetly. You must control the good glove (name Glover) and find the 7 crystals, putting them back into the castle to restore the life back into the land. But be careful, the bad glove is out to stop you and take the kingdom, and the wizards power, for his own. http://www.mobygames.com/game/playstation/glover * * SLPS00303 Gradius Deluxe Pack Platform: Playstation 1 Region: Japan Media: Disc Controller: Standard Control Pad Genre: Arcade - Shooter - Vertical Gametype: Licensed Release Year: 1996 Developer: Konami Co. Publisher: Konami Co. Players: 1 or 2 Alternating _________________________ * This pack contains both the arcade classics Gradius I and II, ported to Windows 95, Sony Playstation and Sega Saturn. Story: the Bacterians are attacking the planet Gradius, and in a state-of-the-art fighter ship you have to stop them. Both games have similar gameplay and graphics, with only different music and level layout setting them apart. Each of these side-scrolling shooters has over a dozen levels each, all of which are completely unique. There are no enemy types that are re-used from level to level (except for the boss who is the same in every level). You can collect powerups that provide things like extra speed, laser shots, target-seeking missiles, shields, etc. While there have been many small modernising touches made to the games, there is still no ability to save. Be prepared to set aside a considerable amount of time to finish in one go. http://www.mobygames.com/game/playstation/gradius-deluxe-pack * * SLPM87323, SLPM86103, SLPM86042 Gradius Gaiden Platform: Playstation 1 Region: Japan Media: Disc Controller: Standard Control Pad Genre: Shoot 'em Up - Horizontal Gametype: Licensed Release Year: 1997 Developer: KCE Tokyo Publisher: Konami Co. Players: 1 or 2 Alternating _________________________ * Evil lurks out there in the universe and only you, aboard your trusty Vic Viper starfighter, can put an end to it. Gradius Gaiden is yet another shooter in the Gradius series. Gameplay consists of moving your fighter across side-scrolling stages shooting everything in sight and avoiding enemy fire, with your objective being to reach the end and defeat the stage boss to move on. You can collect power-ups which fills your power-up bards and which can then be triggered at any time for a specific effect depending on what bar is active at the moment. The game uses 2D graphics with some polygonal elements and features 2-player co-op gameplay as well as the option to select from four starfighters to take into battle. http://www.mobygames.com/game/playstation/gradius-gaiden * * SCPS91301, SCPS91128, SCPS10100, SCPS10045, SCUS94194, GRAN_TURISM, SCES00984 Gran Turismo Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Racing - Simulation Gametype: Licensed Release Year: 1998 Developer: Polyphony Digital Publisher: Sony Computer Entertainment America Players: 1 or 2 VS _________________________ * The first game in the Gran Turismo series of racing simulations. You can choose between the arcade version (featuring classic cars such as Corvettes and Aston Martins) or the simulation, which is the true heart of the game. The simulation starts you on an entire racing career beginning with a cheap used car and second-rate tracks. You will find yourself longing for the Dodge Viper as your sad $10,000 starting fund puts you behind the wheel of a used Honda Prelude or Mazda RX-7. As you win races, acquire money, and earn advanced licenses, you are able to buy better cars and race in more competitive matches right up to the GT World Cup. Features more than 140 cars. http://www.mobygames.com/game/playstation/gran-turismo * * SCPS91326, SCPS10116, SCUS94455, SCES02380 Gran Turismo 2 (Arcade Disc) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Racing - Simulation Gametype: Licensed Release Year: 2000 Developer: Polyphony Digital Publisher: Sony Computer Entertainment Players: 1 or 2 _________________________ * Second game in the Gran Turismo series of racing games exclusively for the PlayStation. Features 20 tracks and over 400 vehicles! It features an arcade mode and a simulation mode, and also supports wild two player split screen racing! http://www.mobygames.com/game/playstation/gran-turismo-2 * * SCPS91327, SCPS10117, SCUS94488, SCES12380 Gran Turismo 2 (Simulation Disc) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Racing - Simulation Gametype: Licensed Release Year: 2000 Developer: Banpresto Co., Ltd. Publisher: Sony Computer Entertainment Players: 1 _________________________ * Second game in the Gran Turismo series of racing games exclusively for the PlayStation. Features 20 tracks and over 400 vehicles! It features an arcade mode and a simulation mode, and also supports wild two player split screen racing! http://www.mobygames.com/game/playstation/gran-turismo-2 * * SLPS01554, SLUS00106, GTA, SLES00032 Grand Theft Auto Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Driving - Mission Based - Action Gametype: Licensed Release Year: 1997 Developer: DMA Design Publisher: Take-Two Interactive Software Players: 1 or 2 Co-Op _________________________ * In Grand Theft Auto, the player takes the role of a small-time criminal trying to make it big with the mob. Stealing cars, doing jobs for the gangsters and behaving generally anti-social are the way to success. The action moves through six levels spread over three different cities, each based on a real US city: Liberty City (based on New York City), San Andreas (based on San Francisco) and Vice City (based on Miami). To finish a level, a certain score must be reached. Stealing cars and crashing into traffic, driving over pedestrians and killing cops all raise the score, but the big points are made through jobs. Answering phones or entering special cars brings mission assignments, from simple "ditch-a-hot-car" jobs to supporting bank robberies or carrying out assassinations. Completing a mission will raise the score substantially and also increase the score multiplier, so that completing the next felony will gain even more points. Criminal behavior comes with a price of course: if policemen witness a crime, the player's wanted level rises. At the lowest level, a single police car might give chase, whereas at the highest level whole car squads hunt the player, the police set up roadblocks and shoot to kill. The only way to evade the cops is to find a respray shop and get a new paint job with new license plates. This costs money which is deducted from the score, however. But even dying or being arrested are not the end. The player has several lives, and ending up in jail simply results in being stripped of all weapons and armor and the score multiplier being lowered. The entire action is viewed from a top-down perspective, which zooms out while driving a car, for a better overview at high speeds. The cities are many screens large and can be freely explored. Crates are scattered over the cities, which might include weapons (from pistols to rocket launchers), armor or other bonus items: extra lives, police bribes (used to reduce the wanted level to zero) and get-out-of-jail-free cards (used to retain score multiplier and weapons when busted). Dozens of different vehicles are available for the taking, each with unique characteristics: a bus will handle very differently than a sports car. http://www.mobygames.com/game/playstation/grand-theft-auto * * SLUS00789, GTA2, SLES01404 Grand Theft Auto 2 Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Adventure - Top Down - Isometric Gametype: Licensed Release Year: 1999 Developer: DMA Design Publisher: Rockstar Games Players: 1 _________________________ * Lie, cheat, and steal your way through three districts of a huge city in the follow-up to Grand Theft Auto. Earn the respect of 7 different gangs as you demolish the town in your attempt to make lots of cash. The game takes place at an undisclosed time in the near future. Unlike the first game which featured three different cities, Grand Theft Auto 2 only features a single town, but it's divided in three districts which are unlocked one at a time: downtown, residential and industrial. Like in the original the player goes around answering phones to initiate various missions. The game uses an overhead camera in a 3D landscape and allows the player to freely explore the city and steal any vehicle the player sets his or her eyes on. To unlock new districts the player must reach a certain score which is done by committing crimes and finishing missions. Because the game now features multiple criminal gangs, the player must choose allegiances. Performing missions for one gang, will decrease the player's reputation for another. When the player commits crimes he also becomes wanted by the local police, but as more crimes are committed without shaking the police, they will give way for first SWAT Teams, then Special Agents and finally the army. New features include the ability to save at the church, when donating enough money, and various side missions, such as becoming a taxi driver to ear money. There are also many new cars with weapons attached such as a firetruck with a flamethrower and a car with machine guns. On the PC version the player can change the time of day from noon to dusk to allow for more moody lighting. On the PlayStation the game can only be played at noon, and on the Dreamcast only at dusk. Trivia: In December 2004, Rockstar put a full, free version of Grand Theft Auto 2, compatible with Windows XP, on their Rockstar Classics page. Check the related sites section for the link. http://www.mobygames.com/game/playstation/grand-theft-auto-2 * * SLES01714, SLUS00846 Grand Theft Auto: London (Special Edition) Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Adventure - Top Down - Isometric Gametype: Licensed Release Year: 2000 Developer: Take-Two Interactive Software Publisher: Rockstar Games Players: 1 _________________________ * Grand Theft Auto: Mission Pack #1 - London 1969 is an official expansion pack to Grand Theft Auto. Instead of the fictional interpretations of New York, Miami and Los Angeles of the original, this game opens up the city of London to the player. The game features thirty new vehicles, new graphics and thirty-two new missions; all in a distinctly British theme. The new city contains many familiar landmarks from London in the late 60s as well as other cultural reference and Cockney slang. This time the player can choose the avatar's appearance, otherwise gameplay has not been changed from the original game. The player still is involved in organized crime and must perform a variety of criminal activities. Trivia: Soundtrack One of the most prominent parts of the game is the soundtrack which features beat, psych and reggae tracks. However, the credits section doesn't have any info on who composed the music. This music mostly consists of tracks from Italian cinema of late 60s to early 70s, including infamous spaghetti westerns, spy thrillers and exploitation films, e.g. Teresa la ladra, Una sull'altra or Your turn To Die. Many of the compositions are created by noted movie composers Alessandro Alessandroni, Francesco De Masi and Riz Ortolani. 1. The complete track list: 2. Liquidator - Harry J. Allstars 3. Return of Django - The Upsetters 4. Dollar in The Teeth - The Upsetters 5. Skinhead Moonstomp - Symarip 5. 28 Minuti. Seq. 4 - taken from i28 Minuti Per 3 Millioni Di Dollari 6. Seq 3 - taken from iLe Malize Di Venerei 7. Seq 4 - taken from iLe Malize Di Venerei 8. Seq 6 - taken from iLe Malize Di Venerei 9. Beat Fuga Shake - composed by Rix Ortolani 10. Hot Camera Shake - composed by Francesco De Masi-Alessandro Alessandroni 11. L'Uomo Che Sapra - Guilla De Muttis (composed by Francesco De Masi-Alessandro Alessandroni) 12. Tema Di Londra - composed by Francesco De Masi-Alessandro Alessandroni 13. The Roaring 20's - Riz Ortolani 14. Teresa Lillusa' - Riz Ortolani 15. Tiffany Sequence M. 8 - Riz Ortolani 16. Tiffany Sequence M. 22 - Riz Ortolani 17. Saturday Nite at Dirty McNasty's - Chris Sears, Jim Browski, Dr. Gilo Allen, Duncan 'limpdick' Scott 18. BOOK 'EM (Murder One) - Chris Sears, Jim Browski, Dr. Gilo Allen, Duncan 'limpdick' Scott 19. Austin Allegro Drag Race - Chris Sears, Jim Browski, Dr. Gilo Allen, Duncan 'limpdick' Scott 20. GTA POMP - Charlie Clarke, JL, Sarah Daly, Paul Powell 21. GTA SPY - Charlie Clarke, JL, Sarah Daly, Paul Powell http://www.mobygames.com/game/grand-theft-auto-mission-pack-1-london-1969 * * SCUS94457, SLES02397, SLPS02124, SLES02399, SLPS91205 Grandia (Disc 1) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Role Playing Game - Top Down - Turnbased Gametype: Licensed Release Year: 1999 Developer: Game Arts Co., Ltd. Publisher: ESP Players: 1 _________________________ * 'Grandia' is a Japanese-style console RPG, with big-eyed anime style characters, that was originally released on the Sega Saturn in 1997. It centers around the story of a young hero named Justin, who possesses a mysterious artifact known as a 'Spirit Sone'. The story takes Justin and friends (one of whom is a small white puff-ball with wings and eyes) across several worlds, over many hours of gameplay. 'Grandia' relies heavily on FMV cut-scenes to advance the story. The characters are represented by 2D sprites which are moved around over hand drawn backgrounds. Combat is initiated by coming into contact with enemies on the screen, rather than through random battles. Combat itself occurs in pseudo-real-time, using an 'IP Gauge" to determine when a character takes action. The characters in the game gradually advance in level as they gain experience points for killing monsters. As their level increases, they gain access to new spells and abilities. There are a large number of spells, weapons, and other items to use throughout the game. http://www.mobygames.com/game/playstation/grandia * * SCUS94465, SLES12397, SLPS02125, SLPS91206 Grandia (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Role Playing Game - Top Down - Turnbased Gametype: Licensed Release Year: 1999 Developer: Game Arts Co., Ltd. Publisher: ESP Players: 1 _________________________ * 'Grandia' is a Japanese-style console RPG, with big-eyed anime style characters, that was originally released on the Sega Saturn in 1997. It centers around the story of a young hero named Justin, who possesses a mysterious artifact known as a 'Spirit Sone'. The story takes Justin and friends (one of whom is a small white puff-ball with wings and eyes) across several worlds, over many hours of gameplay. 'Grandia' relies heavily on FMV cut-scenes to advance the story. The characters are represented by 2D sprites which are moved around over hand drawn backgrounds. Combat is initiated by coming into contact with enemies on the screen, rather than through random battles. Combat itself occurs in pseudo-real-time, using an 'IP Gauge" to determine when a character takes action. The characters in the game gradually advance in level as they gain experience points for killing monsters. As their level increases, they gain access to new spells and abilities. There are a large number of spells, weapons, and other items to use throughout the game. http://www.mobygames.com/game/playstation/grandia * * SLUS00597, SCES01107, SCPS10046, SCES01322 Granstream Saga Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Analog Controller Genre: Role Playing Game - Top Down - Animation Gametype: Licensed Release Year: 1998 Developer: Shade SCE Studios Japan Publisher: THQ Sony Computer Entertainment Players: 1 _________________________ * Though somewhat short in length (around 20 or so hours for an average player), the game does sport enough redeeming factors to draw the gamer in for awhile. Beautiful cinemas, a straightforward quest and an innovative battle engine may hook some RPG fans in for a spin, but don't expect a flawless experience. http://psx.ign.com/objects/002/002305.html * * SLUS00323, SLPS00659 Grid Runner Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action - Strategy Gametype: Licensed Release Year: 1996 Developer: Radical Entertainment Inc. Publisher: Virgin Interactive Entertainment, Inc. Players: 1 or 2 VS _________________________ * Aliens have captured you and you are forced to play a deadly game of what appears to be capture the flag combined with tag. Race your way around the area and capture the required number of flags before being touched by your opponent. If they do touch you, you must find and touch them before they capture the right number of flags. Who ever is "it" cannot capture flags until their opponent is tagged. There is a story and 2 player versus mode. Through the story, you face many different enemies with ranging speeds and firepower (gun fire only slows down the person shot, there is no health bar). http://www.mobygames.com/game/playstation/grid-runner * * SLUS01150, SLES02223 Grudge Warriors Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Analog Controller Genre: Vehicular Combat - Motorcycles - Cars Gametype: Licensed Release Year: 2000 Developer: Tempest Publisher: Take-Two Interactive Players: 1 or 2 VS _________________________ * This game is just nonsense as far as gaming logic. It's kind of like a guy's first visit to the proctologist -- you think you know what's supposed to happen and where things are going to be going, but all along its a lot more uncomfortable than you expected, and things constantly take a turn for the worse, and you keep wondering if maybe there's something you could do or change to help make the experience a little more smooth. http://psx.ign.com/objects/014/014426.html * * SLUS00811, SLES01793, SLES01800, SLPS01531 Guardian's Crusade Alternative title: Knight and Baby Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Role Playing Game - Animation - Isometric Gametype: Licensed Release Year: 1998 Developer: Tamsoft Corporation Publisher: Tamsoft Corporation Players: 1 _________________________ * The Golden Tower... a majestic symbol of hope to the world. But behind its walls lurks a being that could destroy all. Evil forces are already in motion as the Tower cries out for a hero. Now destiny calls on you -- a young knight charged with the care of a magical baby creature of mysterious origins. Prepare to face fantastic foes in a quest that leads to the cradle of all evil. http://www.mobygames.com/game/playstation/guardians-crusade * * SLUS01466, SLPS01537 Gubble Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action - Puzzle Gametype: Licensed Release Year: 1998 Developer: Actual Entertainment, Inc. Publisher: ASK Co. Ltd. Players: 1 _________________________ * An arcade game in which you have to break apart levels in order to free your planet from an enemy race. You are Gubble D. Gleep, an alien who wakes up to find that his planet has been taken over by an enemy race, so you have to break apart areas using tools. http://www.mobygames.com/game/playstation/gubble * * SLUS01226, SLPM86746 Gundam Battle Assault Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Analog Controller Genre: VS Fighter - Arcade Gametype: Licensed Release Year: 2000 Developer: Bandai Publisher: Bandai Players: 1 or 2 VS _________________________ * This isn't a game for serious fighter fans, but it's definitely one for Gundam fans, Wing or otherwise. Indeed, it might help remind the Toonami crowd that 'Gundam' doesn't necessarily denote 'angst-ridden prettyboy.' The action is solid enough to let the license carry it a little further, which is a step up from the typical anime standard of 'create excrable game, let license carry it to somewhere around 'well below average.' There's stuff to unlock in the one-player mode, and the bosses present an amusing challenge (they're unstoppable until you figure out the key to their patterns, at which point they become pushovers) while it'd be a great two-player or convention game among fellow fanboys. http://psx.ign.com/articles/164/164791p1.html * * SLUS01398, SLES03689 Gunfighter - The Legend of Jesse James Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock, Guncon Genre: Arcade - Light Gun Gametype: Licensed Release Year: 2001 Developer: Rebellion Developments Ltd. Publisher: Ubisoft, Inc. Players: 1 _________________________ * You play as Jesse James in this arcade-style gunfighting game. Both him and his partner, Cole Younger, ride into town to pick up Zee, Jesse's girlfriend, and ride out of town. But fate works against them - Zee is kidnapped by a posse of bandits, and Cole is slain. It's up to you to rescue Zee and avenge your deceased partner by fighting your way through several levels filled with classic wild west action! Gunfighter features gameplay similar to Time Crisis: You remain hidden behind cover, and must hold down a button (or a pedal, depending on your setup) in order to peek out and shoot at the enemy. But doing this leaves you vulnerable to attack, so you must be careful to not get hit. The game features a full-fledged story mode, as well as a no-frills arcade mode and a series of mini-games to keep you interested in the game. http://www.mobygames.com/game/playstation/gunfighter-the-legend-of-jesse-james * * SLPS00498 Harmful Park Platform: Playstation 1 Region: Japan Media: Disc Controller: Standard Control Pad Genre: Shoot 'em Up - Horizontal Gametype: Licensed Release Year: 1997 Developer: Sky Think Systems Co. Publisher: Sky Think Systems Co. Players: 1 or 2 Alternating _________________________ * A side-scrolling "cute'em up", Harmful Park puts you in the shoes of the two daughters of a well-meaning inventor that sends her daughters in weapon-loaded, flying hoverbikes to retake the "Heartful Park" which has been taken over by one of its creators and has turned all of its attractions into mechanical beasts. As mentioned, the game uses a cute graphic design with colorful 2D artwork, gameplay involves shooting your way past 6 stages themed as park attractions. You have at your disposal 4 different weapons selectable at any moment and which can be individually powered-up by collecting the right items. Additionally each weapon has its "super" attack which has a limited number of uses. Features 2-player cooperative gameplay in the main game as well as three different competitive mini-games, such as a Pong clone (with the bikes replacing the paddles) a racing game and a four-player tank combat game. http://www.mobygames.com/game/playstation/harmful-park * * SLES00462, SLES00464, SLES00463, SLUS00696, SLES00461, SLPS01908 Heart of Darkness (Disc 1) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action - Puzzle Gametype: Licensed Release Year: 1998 Developer: Amazing Studio Publisher: Infogrames Europe SA Players: 1 _________________________ * You're a boy who most of all loves to play, and leave studying for somebody else to take care of. Your best company is your little dog who loves to wear your baseball cap. But on a hot sunny day, the moon covered the sun, and your dog disappears. You run to your treehouse and power up your computer and secret flying machine. Taking all you need, and go to find your lost puppy. Suddenly while in the sky, you strike some black creature, which was followed by a big crash. You get off your spaceship and begin your quest, which takes in 8 worlds and 176 screens of ladders, ledges and platforms, across locations such as mountains and caves. There are puzzles to solve and precise timing sections along the way. The game features orchestral music and video sequences. http://www.mobygames.com/game/playstation/heart-of-darkness * * SLUS00741, SLES10461, SLPS01909 Heart of Darkness (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Action - Puzzle Gametype: Licensed Release Year: 1998 Developer: Amazing Studio Publisher: Infogrames Europe SA Players: 1 _________________________ * You're a boy who most of all loves to play, and leave studying for somebody else to take care of. Your best company is your little dog who loves to wear your baseball cap. But on a hot sunny day, the moon covered the sun, and your dog disappears. You run to your treehouse and power up your computer and secret flying machine. Taking all you need, and go to find your lost puppy. Suddenly while in the sky, you strike some black creature, which was followed by a big crash. You get off your spaceship and begin your quest, which takes in 8 worlds and 176 screens of ladders, ledges and platforms, across locations such as mountains and caves. There are puzzles to solve and precise timing sections along the way. The game features orchestral music and video sequences. http://www.mobygames.com/game/playstation/heart-of-darkness * * SLUS01414 Hellboy - Asylum Seeker Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Analog Controller Genre: Action - Third Person - Puzzle Gametype: Licensed Release Year: 2003 Developer: DreamCatcher Interactive Publisher: DreamCatcher Interactive Players: 1 _________________________ * The best-selling Dark Horse comic book comes to the PSX, and it holds true to creator Mike Mignola's original vision. With so many Hollywood movies being made based on classic comics, Dark Horse started talking to some producers, and it wasn't long before there was a movie in the works and every comic book movie deserves its own video game, right? The year is 1962, and two secret agents (Hellboy and Sarah) are sent on a secret mission to Czechoslovakia to find a missing colleague. A strategic error lands them in an insane asylum, where the duo discovers a plot more deadly than any they could imagine: It seems one of the inmates is trying to open a gateway that will give passage to the forces of darkness, rendering the world a playground for devils and demons. Can you help the agents keep this evil door shut? Created in true 3D, the game combines action, strategy, and puzzle solving to yield an experience that is equal parts original and faithful to the comic. http://psx.ign.com/objects/570/570952.html * * SLUS00298, SLES00653, SLPS01061, SLES00586 Herc's Adventures Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Top Down Gametype: Licensed Release Year: 1997 Developer: Big Ape Productions, Inc., LucasArts Entertainment Company LLC Publisher: LucasArts Entertainment Company LLC Players: 1 or 2 Co-Op _________________________ * Ahhh...ancient Greece. A fertile land, full of wine, women, and some of the best gyros you'll ever taste. Thanks to Persephone, the Greek goddess of spring and fertility, Greece is a wonderful paradise. But now the lord of the Underworld, Hades, has gone and kidnapped Persephone, causing the land to slowly wither away! Zeus, the King of the Gods, needs help in saving her, so who do you call? None other than three of the greatest warriors in the land! You can choose from the big 'n' buff Herc, the super swift Atlanta, or the young and street-smart Jason, each of whom have their own weapons and strengths. The game's 40 levels include many further variations and pastiches of Greek mythology and legend. It's all up to you to rescue Persephone and give Hades a beatdown he'll never forget! http://www.mobygames.com/game/playstation/hercs-adventures * * SLUS01195, SLUS_01195, SLES01041, SLES02766 Hogs Of War Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad, Multi Tap Genre: Strategy - Isometric Gametype: Licensed Release Year: 2000 Developer: Infogrames Studios Publisher: Infogrames Players: 1 thru 4 VS _________________________ * Command a regiment of hogs through different battlefields - all with the same mission: eliminate the enemy. Gameplay is comparable to the Worms games, but Hogs Of War comes completely in 3D. There are many different types of weapons to choose from, as well as the possibility to assign special jobs such as sniper, medic, etc. to the hogs. http://www.mobygames.com/game/playstation/hogs-of-war * * SLPS02993. Hokuto no Ken: Seikimatsu Kyūseishu Densetsu Platform: Playstation 1 Region: Japan Media: Disc Controller: Analog Control Pad Genre: Beat 'em Up - Action - Isometric Gametype: Licensed Release Year: 1996 Developer: Bandai Co. Publisher: Bandai Co. Players: 1 or 2 VS _________________________ * Hokuto no Ken is based on the anime series First of the North Star, continuing its plot. The story begins when Burt and Lynn are about to marry and Lynn is kidnapped by Jado (which resembles Jagger of the first series of Hokuto no Ken), a disciple of the "Dark Hokuto" The Dark Fist of Deceased Light, using a technique called Hokuto Mumyo Ken, a technique older than Hokuto Shinken itself. Then Ken (who is retired in a cave) is attacked by an henchmen of this martial arts school. After defeating him, Ken decides to investigate. The player watches the development of plot in long anime-like cutscenes and takes an active role only during the simple turn-based battles. The player chooses his actions from a menu. A time bar marks the flow of the turns. When the battle is won, another cutscene starts, etc. The game is divided in levels and a password is given after beating each of those. http://www.mobygames.com/game/playstation/hokuto-no-ken__ * * SLUS01375, SLPS02904 Hoshigami - Ruining Blue Earth Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Strategy - Isometric Gametype: Licensed Release Year: 2002 Developer: MaxFive Publisher: Atlus U.S.A., Inc. Players: 1 _________________________ * A fantasy tactical RPG set in a 3D world. The storyline will take you through 40 missions on the continent of Mardias. Command Fazz the hero and his band of mercenaries as they try to stop the Valaimian Empire from conquering Mardias and taking the Hoshigami. Innovative gameplay system involves several systems. The devotion system in which you worship one of six elemental spirits. The coinfeigm system in which you collect coins that have magical properties and then raise their levels. The rap (ready for action point) system which allows you to move, fight and cast spells, but be careful the actions you take will affect you later. A tutorial if given to help you with the complex story driven battles as well as the history and current events. http://www.mobygames.com/game/playstation/hoshigami-ruining-blue-earth * * SCPS10042, SCUS94188, HOT_SHOTS_G, SCES00983 Hot Shots Golf Alternative title: Hot Shots Golf (Minna no Golf) Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad, Multi Tap Genre: Sports - Golf Gametype: Licensed Release Year: 1997 Developer: Camelot Software Planning Publisher: Sony Computer Entertainment America Players: 1 thru 4 VS _________________________ * http://www.mobygames.com/game/playstation/hokuto-no-ken-seikimatsu-kyseishu-densetsu Trivia: The North American release of this game featured a contest to win a Multi tap adapter and a PlayStation branded T-shirt & hat. Details were found in the back of the manual. The goal was to compete for the highest score in the game's Mystery Mode, which would be unlocked after the player had collected 2350 experience points. After completing the Mystery Mode, which was 90 holes in total, the player would be awarded a 12-character code. The player could then submit the code to SCEA via their website or a postcard. SCEA could decode the code to see your score. The top 20 scores were posted on their website. The contest was available to the United States only and ended on 9/7/98. Hot Shots Golf was voted # 87 in the Top 100 Games of All Time poll published by Game Informer Magazine (Issue 100, August 2001). http://www.mobygames.com/game/playstation/hot-shots-golf * * SCPS10093, SCUS94476, SCED02146, SCES02146 Hot Shots Golf 2 Alternative title: Hot Shots Golf 2 (Minna no Golf 2) Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad, Multi Tap Genre: Sports - Golf Gametype: Licensed Release Year: 2000 Developer: Clapping Hands Publisher: Sony Computer Entertainment America Players: 1 thru 4 VS _________________________ * 'Hot Shots Golf 2' is the sequel to the very popular and critically acclaimed PlayStation game, 'Hot Shots Golf'. While the sequel is in many respects similar to the original, it brings some improvements to the series. Like the original there are several characters to choose from, and many more to be unlocked throughout the game. Each character has his or her own strengths and weaknesses, making character selection more than just choosing a skin. The character models themselves are of a more realistic style this time around, as opposed to the big-head anime style of the original 'Hot Shots Golf'. There are several different modes of play, from standards like stroke, match, and tournament, to the 'vs. mode', through which new characters can be unlocked. Gameplay itself is a version of the standard 'tap-tap-tap' variety used by the majority of golf games. Trivia: Also available in the US and European versions are Sir Dan (from the MediEvil series) and an odd choice, since the following character wasn't made by Sony: Gex (from Crystal Dynamics' Gex series). Sweet Tooth (from the Twisted Metal series) is included in the US and European versions as an unlockable character http://www.mobygames.com/game/playstation/hot-shots-golf-2 * * SLUS01293 Hot Wheels - Extreme Racing Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Racing - Cars Gametype: Licensed Release Year: 2001 Developer: Atod AB, HotGen Studios Ltd. Publisher: THQ Inc. Players: 1 or 2 VS _________________________ * Based on the Hot Wheels toy car collection, this racing game takes you on a wild ride though various, rather filthy, environments, fighting opponents to finish first in each race. The basic gameplay is similar to most racing games. The player controls a car and races around tracks as fast as possible. By collecting pick-ups new properties can be obtained, such as nitro boosts, oil slicks, projectiles and other weapons. The computer-controlled cars can also collect the pick-ups and use them. Cars have the ability to transform into four different types of vehicles: racing, truck, plane and boat. While transforming the body of the car stays the same while the side of the car "grows" wheels, wings or fins. The stages are divided into different parts, each designed for a specific vehicle. The parts are separated by a "transformation portal". When the player drives though such a portal the car will change into another type. http://www.mobygames.com/game/playstation/hot-wheels-extreme-racing * * SCUS94181, SCPS10029, SCPS91068 I.Q - Intelligent Qube Platform: Playstation 1 Region: Japan Media: Disc Controller: Standard Control Pad Genre: Puzzle - 3D - Third Person Gametype: Licensed Release Year: 1997 Developer: G-artists, Sugar & Rockets Publisher: Sony Computer Entertainment America Players: 1 or 2 VS _________________________ * Put your brain to work! A squadron of Qubes are coming at you, and if you're not quick enough to get rid of them, you're toast! Capture them, contain them, and confine them...score points for capturing big groups of Qubes! Just don't touch the black Qubes, because...well...you're dead if you do. And the rules are very simple. If you lose, you die. So you know what to do, right? That's right...don't die. http://www.mobygames.com/game/playstation/intelligent-qube * * SLUS01294, SCES01249, SCES02150, SCES02151, SCES02149, SCES12149 In Cold Blood Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Adventure - Third Person - Puzzle Gametype: Licensed Release Year: 2000 Developer: Revolution Software Ltd. Publisher: DreamCatcher Interactive Inc. Players: 1 _________________________ * In the near future... Cold War has reignited between US and People's Republic of China. CIA has requested assistance of British MI6 to send an agent into Volgia, a former Soviet republic under control of General Nagarov. You are John Cord, MI6 agent chosen for the assignment. Your investigation turns out to be anything BUT simple... In Cold Blood is an adventure espionage game that relies on puzzle-solving. http://www.mobygames.com/game/playstation/in-cold-blood * * SLUS00150, SLES00109 Incredible Hulk, The - The Pantheon Saga Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Beat 'em Up - Action - Third Person Gametype: Licensed Release Year: 1996 Developer: Attention to Detail Limited Publisher: Eidos, Inc. Players: 1 _________________________ * The Incredible Hulk is an isometric 3D action game. The popular Marvel comic book hero The Hulk returns to the PC, Playstation and Saturn systems to battle tons of lowly enemies and the occasional monstrous super-villain. When the lawful Pantheon society of superheroes kidnaps the green giant, he joins forces with his abductors and smashes through 13+2 isometric 3D levels (in a look reminiscent of the Loaded series of games). True to the comic books, the Hulk relies on no other weapons than his massive muscles to punch, kick and crush his enemies. When he has accumulated enough gamma energy, he may use powerful special moves like a Vortex Spin or the Floor Hammer. Rare bonus items also allow the Hulk to summon one of the four Pantheon team members Atalanta, Ulysses, Ajax and Hector to assist in the thick of battle. Most levels include at least one arch-enemy, such as Piecemeal, Trauma & Lazarus or the U-Foes. Luckily, the Hulks regenerative powers allow him to regain health slowly. Little seems to be left of the Hulks legendary leaping capacity, however, so the green meat ball is forced to hop from platform to platform every now and then. You can find more information on The Incredible Hulk comic books in the trivia and links sections. http://www.mobygames.com/game/playstation/incredible-hulk-the-pantheon-saga * * SLUS00221, SLES00687 Independence Day Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad, System Link Genre: Action - Simulation Gametype: Licensed Release Year: 1997 Developer: Radical Entertainment Inc. Publisher: Fox Interactive, Inc. Players: 1 or 2 VS _________________________ * This arcade game is based loosely on the 1996 blockbuster movie "Independence Day." Interspersed with cutscenes lifted from the film, the game consists of flying a jet through various missions in order to take down the gargantuan, city-destroying spaceships. This entails flying around the 3D level and taking out targets such as: communication uplinks, shield generators, the occasional alien fighter craft, and ultimately bringing down the major alien ship via a strike on its main cannon. Powerups are plentiful, such as medical packs that heal your jetcraft, bonus weapons, bonus planes, and an item that freezes enemy planes for a brief time. Mission settings include the Grand Canyon, Washington D.C., and New York City. There are other missions that are provided on a need-to-know basis (as stated in the manual). The game also features 2-player head-to-head action via a network or null modem link. http://www.mobygames.com/game/playstation/independence-day * * SLPS03361, SLUS01534, SLPS03503 Inuyasha - A Feudal Fairy Tale Known issue (if you can help join the forum): Seems I need to get the us version? Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Beat 'em Up - Anime Gametype: Licensed Release Year: 2002 Developer: Dimps Corporation Publisher: Bandai Players: 1 or 2 _________________________ * InuYasha: A Feudal Fairy Tale is mainly a 2D anime fighting game based on the anime TV series of the same name. The game features a story mode, player vs. player/computer, team player vs team player/computer. The game also features the character/attacks, images, and animated cut scenes for the special attacks from the TV series. As you play the game you unlock more character/play modes (above what is listed above) as you go. The plot is the same as the TV series. Kagome (high school student in modern day) fell down a well and found her self in Feudal Japan and brought with her the Sacred Jewel of the Four Souls (sought about by demons for its power). It gets interesting after releasing InuYasha, a demon who was after the gem. Early on, the Sacred Jewel was shattered during a fight and Kagome & InuYasha mission is to retrieve all the shards of the gem. During there journey they pick up some companions (human and demon) and come across many enemies. http://www.mobygames.com/game/playstation/inuyasha-a-feudal-fairy-tale * * SLUS01061 Iron Soldier III Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Simulation Gametype: Licensed Release Year: 2000 Developer: Eclipse Software Design Publisher: Telegames, Inc., Vatical Entertainment LLC Players: 1 or 2 VS _________________________ * Iron Soldier 3 once again puts you in the driver's seat of a 42 foot tall killer robot. It is the not too distant future, and powerful corporations are beginning use military force to overtake national governments. You are a pilot for the United Republic, and you must stop the onslaught of the powerful Penta Corporation. At your disposal you will have a a large array of weapons which you can attach to your Iron Soldier unit. There are machine guns, missiles, grenades, a flame thrower, and more. In addition to the standard Iron Soldier, you can pilot a smaller, faster chicken-walker type robot and a new slower, more heavily armed walker. There are new game modes added since the Iron Soldier 2. There is still a single player mode, with 25 missions to complete. Now there is also an arcade mode, where your objective is to level every building in the area in the fastest time possible. Finally, for the first time there is a two player mode. Iron Soldier 3 is the first in the series to appear on a platform other than the Atari Jaguar. http://www.mobygames.com/game/playstation/iron-soldier-3 * * SLPS01868 IS - Internal Section Known issue (if you can help join the forum): Needs HLE bios. Only tested on 1.6 core. Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Shoot 'em Up - Tube Shooter Gametype: Licensed Release Year: 1999 Developer: Positron Co Publisher: Square Soft Players: 1 _________________________ * Internal Section is a "tube shooter" in the tradition of Tempest and S.T.U.N Runner. The game uses a flat shaded, untextured polygons to keep a high frame rate in the PlayStation's high resolution mode. Players have access to twelve different weapons, each named after a sign of the Chinese Zodiac. The in-game soundtrack is techno, and much like SCEI's Vib Ribbon, IS can dynamically change the environments based off of music CDs in certain modes. The game is very similar in terms of gameplay and style to Rez, and actually was released nearly 3 years earlier. http://www.mobygames.com/game/playstation/internal-section * * SLUS00854, SLES02201 Jade Cocoon: Story of Tamamayu Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Turnbased - Isometric Gametype: Licensed Release Year: 1999 Developer: Genki Co. Publisher: Crave Entertainment Players: 1 or 2 VS _________________________ * Levant is a young boy from a village Syrus. Long time ago the country was cursed by a powerful spirit. Since then the forests around Syrus are populated by monsters. Levant's father was a Cocoon Master - a hunter who could capture those monsters, purge their corrupted souls through holy powers and make them serve the people. But Levant's father disappeared long ago in the woods, and now it's Levant's turn to be the new Cocoon Master. On the day of his initiation, which is also the day he marries his lovely girlfriend Mahbu, he receives his first dangerous mission. Jade Cocoon is, at its core, a Pokémon-like monster-breeding RPG. You must fight monsters and capture them once they become weak enough. Then you have to experiment and to cross different kinds of monsters with each other, to obtain more powerful species which you can later use in battles. The battles themselves are typical turn-based ones, with several menu choices, such as "Attack", "Defend","Catch" or "Item". The monsters are all visible. http://www.mobygames.com/game/playstation/jade-cocoon-story-of-the-tamamayu * * SLPS02236, SLPM86721, SLUS01060, SLES02599 JoJo's Bizarre Adventure Alternative title: Jojo no Kimyouna Bouken - Jojo's Bizarre Adventure Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: VS Fighter - Action Gametype: Licensed Release Year: 1999 Developer: Capcom Co., Ltd. Publisher: Capcom Co., Ltd. Players: 1 or 2 VS _________________________ * Based on the Japanese manga/anime of the same name, JoJo's Bizarre Adventure is a 2D fighter from Capcom. Take on the role of one of 18 characters and battle your friends in Arcade Mode, or take on the role of Jotaro "JoJo" Kujo and his friends in Super Story Mode as they battle their way to the evil vampire, Dio Brando, in order to save the world! A Dreamcast version also exists, but without the Super Story Mode and a couple of missing characters. Both games were ports of Capcom's arcade fighter, JoJo's Venture and its update, JoJo's Bizarre Adventure. http://www.mobygames.com/game/playstation/jojos-bizarre-adventure * * SCPS10007, SCUS94103, SCES00003 Jumping Flash! Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Platformer - First Person Gametype: Licensed Release Year: 1995 Developer: Exact Publisher: Sony Computer Entertainment America Players: 1 _________________________ * Jumping Flash is a first-person 3D action platformer where the player must use their triple-jump and special weapons to defeat enemies. The story goes like this: the evil Baron Aloha and his minions the Muu-Muus have stolen all of the Earth's greatest locations to use to construct his own private retreat. It's up to the player as Commander Robbit the robotic super-bunny to save the world and stop Baron Aloha. http://www.mobygames.com/game/playstation/jumping-flash * * SCUS94108, SCPS10022, SCPS10021, SCES00111 Jumping Flash! 2 Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Platformer - First Person Gametype: Licensed Release Year: 1996 Developer: Sony Computer Entertainment Publisher: Sony Computer Entertainment America Players: 1 _________________________ * Just like in the prequel you jump around a 3D scenery and try to find all the Muumuus hidden in each level. You'll once again go through big levels with some huge structures reaching into the skies with floating platforms and loads of shooting enemies. Luckily you're armed too, so prepare for some really thrilling jump and run action along with a lot of shooting. http://www.mobygames.com/game/playstation/jumping-flash-2 * * SLUS00177, SLES00130, SLES00138 Jupiter Strike Alternative title: Zeitgeist Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Shooter - Action Gametype: Licensed Release Year: 1996 Developer: Taito Publisher: Acclaim Players: 1 _________________________ * There was a time when Taito was one of the arcade giants. Oh, how the mighty have fallen. After floundering for some time in financial straights, Acclaim has picked them up for distribution. If Jupiter Strike is indicative of any other product Taito has in the works, Acclaim should pull out now. Jupiter Strike has almost nothing to recommend it. The control is frustratingly jerky if anything, and the enemy craft design is blocky and uninspired. You're only allowed two views, a third-person, behind the craft view, which effectively blocks your view of oncoming ships, and a first-person view, which cuts out your peripheral vision. Plus you've only got two weapons, a regular laser and a 'locking' laser. There're no power ups or weapons changes ever. Plus the music stinks. It's hard to not slam a game that's this bad. At best, it should be used as an example of how not to make a game. http://psx.ign.com/articles/150/150155p1.html * * SLUS00677, SLES01967, SLPS01421 Kagero - Deception II Alternative title: Kagero - Kokumeikan Shinshou Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Adventure - Simulation Gametype: Licensed Release Year: 1998 Developer: Tecmo, Ltd. Publisher: Tecmo, Ltd. Players: 1 or 2 VS _________________________ * A human trapping game similar to the first Deception, Kagero strips out all the wicked satanic references and now places you among the Timenoids, an evil blue-skinned race. Still, you will murder innocent people including lost children and lonely old men. The variety of nasty traps at your evil disposal increases with your bodycount. In addition, trap combos have been introduced enabling you to really rack up the points as you send your hapless victims reeling from one trap to the next, extending their misery for as long as possible. http://www.mobygames.com/game/playstation/kagero-deception-ii * * SLUS00631, SLES01710, SLPS01343 Kartia - The Word of Fate Alternative title: Legend Of Kartia Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Strategy - Isometric Gametype: Licensed Release Year: 1998 Developer: Atlus Co., Ltd. Publisher: Atlus Co., Ltd. Players: 1 or 2 VS _________________________ * A strategy role-playing game released during the height of the genre's popularity in 1998, when Final Fantasy Tactics and two Ogre Battle games were released. Kartia tells the story of the lives of two separate people during a chaotic chapter in a country's history. Several unique additions to the genre hope to detach Kartia from the rest. First is the Kartia system, where cards can be imbued into weapons, armors, or spells or can create completely original apparatus along with monsters that fight alongside you. Secondly is the ability to burn down or destroy most of the battle field and surroundings. http://www.mobygames.com/game/playstation/kartia-the-word-of-fate * * SCUS94102, SCES00035, SLPS00027 Kileak: The DNA Imperative Alternative title: Kileak: The Blood Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Shooter - First Person Gametype: Licensed Release Year: 1995 Developer: Genki Co., Ltd. Publisher: Sony Music Entertainment (Japan), Inc. Players: 1 _________________________ * Scientist Dr. Kim has taken his experiments in genetic engineering one step too far. A strike team of the International Peace Keeping Forces is dispatched to his south pole base but is shot down before landing. As one of only two survivors it is your mission to enter the base, find Kim and stop his evil plans. In first-person shooter manner you explore the levels of the base, destroy robotic enemies and search for the elevator to the next level. Your SJ107 assault suit features an automapping system and can be upgraded with better armor and weapons. It runs on battery energy which can be recharged at an energy station somewhere on each level. If doors are locked, they can be opened with a keycard or by solving a lever puzzle. The storyline is advanced through communications with your surviving comrade Carlos and through recordings found in the levels which can be watched at a computer station. http://www.mobygames.com/game/playstation/kileak-the-dna-imperative * * SLUS01332, SLPM86462, SLPM86784 King of Fighters '99, The Alternative title: The King of Fighters '99: Millennium Battle Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: VS Fighter - Arcade Gametype: Licensed Release Year: 2001 Developer: SNK Playmore USA Corp. Publisher: Agetec, Inc. Players: 1 or 2 VS _________________________ * It's time once again for the famous KOF Tournament! New faces and old alike join together to participate in the latest KOF tournament, but something seems wrong. Why was this year's tournament announced without fanfare? What could be up? That's for you to find out! Featuring classic KOF gameplay with a new twist: The Striker Match! http://www.mobygames.com/game/playstation/king-of-fighters-99 * * SLPS-00069 , SLPS-91003 , SLPS-91423 , SCES-00510 , SLUS-00158 King's Field Original title: King's Field II Platform: Playstation 1 Region: USA, Europe, Japan Media: CD Controller: Standard Control Pad Genre: Action - Role Playing Game - Fantasy Gametype: Licensed Release Year: 1995 Developer: FromSoftware Publisher: ASCIIWare, Sony Computer Entertainment, FromSoftware Players: 1 _________________________ * King's Field is a first person RPG set on a dark island where evil has been emenating from and the inhabitants disappearing. Movement is handled similarly to Doom and the like but with most weapons being handheld and the pace not quite so frantic. This game is not an action game though, with many RPG elements such as exploration, interation with other characters, aquisition of items and treasure as well as ataining levels and improving statistics. http://www.mobygames.com/game/playstation/kings-field An unofficial, English translation patch was made by John Osborne, and is available for download on the web. The patch is applied to a CD image of the game, after which you can play the game in English either on an emulator, og on a CDR compatible system if you choose to burn the disc. * * SLPS-91401 , SLPS-00017 King's Field (Japan) Platform: Playstation 1 Region: Japan Media: CD Controller: Standard Control Pad Genre: Action - Role Playing Game - Fantasy Gametype: Licensed Release Year: 1994 Developer: FromSoftware Publisher: FromSoftware Players: 1 _________________________ * An unofficial, English translation patch was made by John Osborne, and is available for download on the web. The patch is applied to a CD image of the game, after which you can play the game in English either on an emulator, og on a CDR compatible system if you choose to burn the disc. * * SLPS-00377 , SLPS-91089 , SLPS-91426 , SLUS-00255 King's Field II Original title: King's Field III Platform: Playstation 1 Region: USA, Japan Media: CD Controller: DualShock Genre: Action - Role Playing Game Gametype: Licensed Release Year: 1996 Developer: FromSoftware Publisher: FromSoftware, ASCIIWare Players: 1 Player _________________________ * King's Field II features more of developer From Software's trademark first-person RPG adventure. Fifteen years after the first game, a storm runs through the kingdom of Verdite, taking away the precious Moonlight Sword and spreading evil throughout the land. Players take on the role of Lyle, the king's son, in his quest to retrieve the Moonlight Sword and save the kingdom and his father. Players will interact with friendly characters and enemies in real-time combat. http://www.mobygames.com/game/playstation/kings-field-ii * * SLPM-80029 King's Field III: Pilot Style Platform: Playstation 1 Region: Japan Media: CD Controller: DualShock Genre: Action - Role Playing Game - Fantasy Gametype: Licensed Release Year: 1996 Developer: FromSoftware Publisher: FromSoftware Players: 1 _________________________ * This small game was released only during the first Tokyo Game Show event, in the spring of 1996, to promote the upcoming King's Field III. Though many believe this game is only a demo, it is actually a game in its own right, with its own storyline set between the happenings of King's Field II and King's Field III. Some copies may also have been given to selected readers of a Japanese gaming magazine. An unofficial, English translation patch was made by John Osborne, and is available for download on the web. The patch is applied to a CD image of the game, after which you can play the game in English either on an emulator, og on a CDR compatible system if you choose to burn the disc. * * SLPS91169, SLPS01010, SCUS00585, KLONOA, SCES00942, SCES01186, SCES01185 Klonoa - Door To Phantomile Alternative title: Kaze no Klonoa - Door to Phantomile Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Platformer - Horizontal - 3D Gametype: Licensed Release Year: 1998 Developer: Namco Publisher: Namco Hometek Players: 1 _________________________ * The energy from dreams is collected in the Moon Kingdom where it is given substance. This rule was broken when Klonoa, a cat-like creature with wings on his ears, dreams that an airship crashes violently into a hill and a mysterious shadow hangs over the wreckage. When the dream comes true, Klonoa and his friend Huepow go to investigate. You take control of Klonoa as he travels through 12 levels of action. Klonoa will encounter a number of enemies who want to stop him. Fortunately, Klona can grab enemies and use them as weapons to destroy other bad guys, or throw them to the ground and propel himself upward. Besides grabbing enemies, Klonoa can also pump up larger enemies and make them explode. Help Klonoa discover the reason for the dream. http://www.mobygames.com/game/playstation/klonoa-door-to-phantomile * * SCES03922, SLPS03433, KLONOABEACH Klonoa Beach Volleyball Known issue (if you can help join the forum): Need to get EU version Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad, Multi Tap Genre: Platformer - Horizontal - 3D Gametype: Licensed Release Year: 2002 Developer: Namco Publisher: Namco Players: 1 thru 4 _________________________ * An arcade volleyball game featuring the characters and likeness of the Klonoa franchise. You compete in 2-on-2 matches using a selection of characters from the franchise in hopes of winning the 5-match tournament, which is staged on several locations from each game. The game plays from a 3d side-view, and you can block shots, counter them and release "Super Shots" with your selected character. Allows for 4-player gameplay and features a Championship, Exhibition and Training mode. http://www.mobygames.com/game/playstation/klonoa-beach-volleyball * * SLUS00708, SLUS_00708, SLES01301, SLES02025 Legacy Of Kain - Soul Reaver Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Adventure - Horror Gametype: Licensed Release Year: 1999 Developer: Eidos Interactive Publisher: Crystal Dynamics Players: 1 _________________________ * 1500 years after Blood Omen: Legacy of Kain, the vampire Kain's decision at the end of that game has finally defeated the human kingdoms and brought the world of Nosgoth under his control. Ruling from a castle built on the Pillars of Nosgoth, Kain has established an empire of six vampire clans, each ruled by a lieutenant, the sons of Kain. Raziel was one such lieutenant, but lost his position through the "insolence" of receiving a new evolutionary "dark gift", the growth of feathery wings, before his master had acquired it. Fearing that Raziel might one day surpass him, Kain tears off Raziel's wings in a fit of range and banishes him into the Abyss. There, Raziel is lost in time, died and his body consumed. The Elder God recovers Raziel's soul and rebuilds the broken body, not as a living vampire, but as a strange new creature of the underworld. Swearing revenge on Kain, Raziel now phases seamlessly between Nosgoth and it's underworld, using his new powers to become a terrible reaver of souls... Soul Reaver is a 3rd person action-adventure title that follows Raziel on his quest to purge the land of vampires and take revenge on Kain and his brothers, leaders of the six clans. The player controls the game from behind Raziel's shoulder, moving him in any direction, climbing, attacking, jumping and using specific abilities. Raziel's can grip onto the edge of ledges and his torn wings allow him to glide gently downwards. Raziel can shift through the "material" world into the "spectral" realm at will... but must find specific locations in order to shift back. The two realms mirror one another, with distortions which give access to new areas and platforms. Existing in the material world drains Raziel's life energy at a constant rate. Throughout the game, energy is recovered by consuming the souls of defeated enemies. If Raziel is able to defeat one of his brothers, he will additionally gain a new ability ("dark gift") upon drinking it's soul. Examples include: the ability to swim, file telekinetic projectiles or the ability to phase through locked gates. Raziel can arm himself with a variety of weapons including spears, daggers, swords, axes, as well as attacking enemies barehanded. Eventually, Raziel will also come across Kain's personal sword (named the Soul Reaver), and will use it to create a powerful energy blade weapon. The world is left open to Raziel, he can return to areas previously completed and explore the world of Nosgoth at will. Access to certain areas however sometimes requires the use of gained specific abilities. Many of the puzzles the player will need to solve in this quest are "block puzzles", requiring the placement of certain large structures (usually square blocks), either to activate switches or to build access to out-of-reach areas. http://www.mobygames.com/game/playstation/legacy-of-kain-soul-reaver * * SCES03043, SCES03046, SCPS10119, SCUS94491, SCES03044 Legend Of Dragoon, The (Disc 1) Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Role Playing Game - Third Person - Turnbased Gametype: Licensed Release Year: 2000 Developer: Sony Computer Entertainment Publisher: Sony Computer Entertainment America Players: 1 _________________________ * Dart, a brave and loyal warrior swordsman, has sworn to avenge the death of his parents by destroying the mysterious black monster. For unknown reasons, the Sandora Empire burns down his village and imprisons his childhood friend, Shana. Straight away Dart sets out on a journey to rescue her, but Shana's kidnapping is merely the tip of the iceberg of a much grander, more sinister plot about ancient spiritual powers and the destruction of the human race. The Legend of Dragoon is a Japanese-style RPG, visually reminiscent of Final Fantasy VII (pre-rendered backgrounds, 3D characters and battle scenes, CG animations to advance the story). Battle mechanics follow the traditional turn-based prototype, with a few additions such as critical attacks dependent on precise timing, and "dragoon" transformations, which allow access to powerful techniques. Game progression is largely linear, with the "world map" replaced by locations represented as connected dots. http://www.mobygames.com/game/playstation/legend-of-dragoon * * SCUS94584, SCES13043, SCES13046, SCPS10120 Legend Of Dragoon, The (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Role Playing Game - Third Person - Turnbased Gametype: Licensed Release Year: 2000 Developer: Sony Computer Entertainment Publisher: Sony Computer Entertainment America Players: 1 _________________________ * Dart, a brave and loyal warrior swordsman, has sworn to avenge the death of his parents by destroying the mysterious black monster. For unknown reasons, the Sandora Empire burns down his village and imprisons his childhood friend, Shana. Straight away Dart sets out on a journey to rescue her, but Shana's kidnapping is merely the tip of the iceberg of a much grander, more sinister plot about ancient spiritual powers and the destruction of the human race. The Legend of Dragoon is a Japanese-style RPG, visually reminiscent of Final Fantasy VII (pre-rendered backgrounds, 3D characters and battle scenes, CG animations to advance the story). Battle mechanics follow the traditional turn-based prototype, with a few additions such as critical attacks dependent on precise timing, and "dragoon" transformations, which allow access to powerful techniques. Game progression is largely linear, with the "world map" replaced by locations represented as connected dots. http://www.mobygames.com/game/playstation/legend-of-dragoon * * SCUS94585, SCPS10121, SCES23043, SCES23046 Legend Of Dragoon, The (Disc 3) Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Role Playing Game - Third Person - Turnbased Gametype: Licensed Release Year: 2000 Developer: Sony Computer Entertainment Publisher: Sony Computer Entertainment America Players: 1 _________________________ * Dart, a brave and loyal warrior swordsman, has sworn to avenge the death of his parents by destroying the mysterious black monster. For unknown reasons, the Sandora Empire burns down his village and imprisons his childhood friend, Shana. Straight away Dart sets out on a journey to rescue her, but Shana's kidnapping is merely the tip of the iceberg of a much grander, more sinister plot about ancient spiritual powers and the destruction of the human race. The Legend of Dragoon is a Japanese-style RPG, visually reminiscent of Final Fantasy VII (pre-rendered backgrounds, 3D characters and battle scenes, CG animations to advance the story). Battle mechanics follow the traditional turn-based prototype, with a few additions such as critical attacks dependent on precise timing, and "dragoon" transformations, which allow access to powerful techniques. Game progression is largely linear, with the "world map" replaced by locations represented as connected dots. http://www.mobygames.com/game/playstation/legend-of-dragoon * * SCUS94586, SCES33043, SCES33046, SCPS10122 Legend Of Dragoon, The (Disc 4) Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Role Playing Game - Third Person - Turnbased Gametype: Licensed Release Year: 2000 Developer: Sony Computer Entertainment Publisher: Sony Computer Entertainment America Players: 1 _________________________ * Dart, a brave and loyal warrior swordsman, has sworn to avenge the death of his parents by destroying the mysterious black monster. For unknown reasons, the Sandora Empire burns down his village and imprisons his childhood friend, Shana. Straight away Dart sets out on a journey to rescue her, but Shana's kidnapping is merely the tip of the iceberg of a much grander, more sinister plot about ancient spiritual powers and the destruction of the human race. The Legend of Dragoon is a Japanese-style RPG, visually reminiscent of Final Fantasy VII (pre-rendered backgrounds, 3D characters and battle scenes, CG animations to advance the story). Battle mechanics follow the traditional turn-based prototype, with a few additions such as critical attacks dependent on precise timing, and "dragoon" transformations, which allow access to powerful techniques. Game progression is largely linear, with the "world map" replaced by locations represented as connected dots. http://www.mobygames.com/game/playstation/legend-of-dragoon * * SCPS45416, SLUS01013 Legend Of Mana Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Third Person Gametype: Licensed Release Year: 2000 Developer: Square Co. Publisher: Square Electronic Arts Players: 1 or 2 Co-Op _________________________ * A twinkling consciousness became a star that sparkled in the night and banished the darkness. The Mana Goddess acquired consciousness by gazing into the light of that sun. She made FaDiel, a great land, but so far an empty one. In Legend of Mana you control a hero or heroine traveling over the land of FaDiel. The game features a land creation system, allowing you to create new locations and story elements by placing mysterious artifacts. Those ancient artifacts are repositories of the lands long-forgotten memories and the many events that once took place there. As the game advances, you will receive more artifacts and find out more about the land. At home you can raise pet monsters and create powerful golems, forge mighty weapons or refine musical instruments. On your adventures you can meet various interesting characters and fight against gruesome monsters. The game is extremely non-linear in terms of gameplay. You can explore areas in any order and play through 67 related scenarios. Eventually you will resurrect the Mana Tree and discover the Legend of Mana. http://www.mobygames.com/game/playstation/legend-of-mana * * SLUS00937, SLES01690 LEGO - Rock Raiders Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Strategy Gametype: Licensed Release Year: 2000 Developer: Data Design Interactive Ltd Publisher: Lego Media Players: 1 or 2 VS _________________________ * Based on the underground Lego universe, you must take control of a team of lego men and build your way through mission based levels, ranging from saving lost crew members, finding hidden bases destroyed in the rubble and building your base to gain new vehicles. As your crew grow in confidence, they learn new abilities like piloting skills or become explosive experts. All the lego pieces from the rock raiders series are there to choose from when building your base, and the lego men move just like the real thing (just without the hands pushing them along). http://www.mobygames.com/game/playstation/lego-rock-raiders * * SLUS00581, SLES01207 LEGO Racers Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Racing - Cars Gametype: Licensed Release Year: 1999 Developer: High Voltage Software Publisher: Lego Media Players: 1 or 2 VS _________________________ * For the first time, build your favourite Lego carts on your PC using all of the blocks that are available in real life, thanks to the detailed Creation modes. You can then race your beast against other lego built characters in 12 special themed tracks, based on the Themed Lego kits (including Pirates & Egypt and much more). Race your friend in split screen mode, or go straight on for the ultimate Lego racing trophy. http://www.mobygames.com/game/playstation/lego-racers * * SLUS00760, LEMMINGS, SLES01461 Lemmings & Oh No! More Lemmings Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad, Mouse Genre: Strategy - Third Person - Side-Scrolling Gametype: Licensed Release Year: 1998 Developer: DMA Design Publisher: Psygnosis Players: 1 _________________________ * This port contains two complete games from the classic puzzle series. There are 209 levels to work through, all featuring the classic Lemmings formula: the player must assign roles (digger, climber, etc.) to marching Lemmings in order to prevent them from meeting terrible fates. http://www.mobygames.com/game/playstation/lemmings-oh-no-more-lemmings * * SLUS00293, SLES00542 Lethal Enforcers I & II Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad, Guncon Genre: Shoot 'em Up - Light Gun - Action Gametype: Licensed Release Year: 1997 Developer: Konami Publisher: Konami Players: 1 or 2 Co-Op _________________________ * The heady days of digitized pictures in videogames have thankfully come to an end. Mortal Kombat has gone 3D with the advent of War Gods, and lightgun games have taken on more advanced forms with the likes of Time Crisis. Lethal Enforcers I & II, a collection of two early-90s Konami arcade titles, does faithfully recapture the days of yesteryear, but the question has to be asked: why bother? While the two games have a similar premise, that being shoot the bad guys, the presentation is stylistically different. Lethal I is set in a modern city, complete with dock and Chinatown, while II takes place in the Old West. The nefarious characters that get in your face appear as either sun glass-sporting Mafioso types, or squinty-eyed Black Bart types, depending on which version you're playing. The games appear more as shooting galleries than the track-based ones we're used to today, and grow tired fairly quickly. Movement is limited to side-scrolling trains and covered wagons, with the majority of the action taking place in still building fronts and open barn yards. It's nothing but point and shoot. The graphics are dated, it has to be admitted. Perhaps the inclusion of two games for the price of one justified the release of this game to Konami. However, there are enough lightgun games out now to warrant passing this dog up. http://psx.ign.com/articles/152/152074p1.html * * SLUS00076, SLES00013 Loaded Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Shooter - 3D Gametype: Licensed Release Year: 1995 Developer: Gremlin Interactive Publisher: Interplay Enertainment Players: 1 or 2 Co-Op _________________________ * Loaded is a violent, bloody game which places you in the boots of one of six characters, who are all strange and deformed, from a pyschotic clown to a huge baby. Loaded is a mission based game, where you have to complete various objectives, such as "Escape the prison." Throughout each mission, there is a huge amount of enemies to kill. You can choose to play through the single player campaign, or you can go head to head in two player. http://www.mobygames.com/game/playstation/loaded * * SLUS00557 Lode Runner Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Platformer - Puzzle Gametype: Licensed Release Year: 1998 Developer: Banpresto Co. Publisher: Natsume Players: 1 _________________________ * A resurrection of the original classic platform game with a number of updates such as one and two player options, detailed graphics, character moves, a level editor, and music with sound effects. Beside you run from some red-toga wearing "Mad Monks" that eat you (like in the "Beast Master" movie) if they catch you, you have a few things on hand to use: small bombs, big bombs (nothing will reappear when they destroy something), a drill (for stone floors), booby-traps, and a few other things up your sleeve. http://www.mobygames.com/game/playstation/lode-runner-the-legend-returns * * SLUS01369, SLES02895 Looney Tunes - Sheep Raider Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Third Person - Puzzle Gametype: Licensed Release Year: 2001 Developer: Infogrames Europe SA Publisher: Infogrames Europe SA Players: 1 _________________________ * Help a starving Ralph Wolf steal sheep from Sam Sheep Dog. With an arsenal of Acme equipment at his disposal, Ralph is sure to concoct the perfect plan for keeping his stomach filled, or not! The game takes place across 15 stages, each with their own requirements and challenges, so the longevity of the game is notable. http://www.mobygames.com/game/playstation/looney-tunes-sheep-raider * * Lunar II - The Eternal Blue Complete Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Genre: Role Playing Game Gametype: Licensed Release Year: 1999 Developer: Game Arts Co., Ltd. Publisher: Kadokawa Shoten Players: 1 _________________________ * The events of "Lunar: Eternal Blue" take place 1000 years after Alex and his friends completed their great quest in Lunar: The Silver Star. Hiro is a young man who lives together with his grandfather and his little friend Ruby - a red flying cat who claims to be a baby dragon. He spends his time exploring the caves surrounding his house, searching for treasure. During one of such expeditions, Hiro encounters a mysterious woman named Lucia, who came to the world of Lunar from the Blue Planet. She is on a mission to stop an evil creature called the Destroyer. Hiro agrees to help Lucia, and by doing that gets involved in a conflict with the ruling powers of the planet, which makes his quest even longer and more dangerous than he thought it to be... "Eternal Blue Complete" is a remake of the Sega Cd game "Lunar: Eternal Blue". The remake features 32-bit graphics, improved dialogue, additional scenes, and anim-style video sequences. The gameplay system remained unchanged. You control a party where each member belongs to a certain class (fighter, priest, etc.). You can position your party members on the battle field to avoid multiple attacks, to protect weaker party members, etc. During the turn-based combat, you can attack physically or perform special attacks, unique to each characters. Enemies are not random and are always visible on screen. http://www.mobygames.com/game/playstation/lunar-2-eternal-blue-complete * * SLUS00628, SLPS01397 Lunar: Silver Star Story Complete (Disc 1) Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Role Playing Game - Third Person - Turnbased Gametype: Licensed Release Year: 1998 Developer: Game Arts Co., Ltd. Publisher: Kadokawa Shoten Players: 1 _________________________ * This is an enhanced remake of the classic Sega CD RPG Lunar: Silver Star. You play as a young boy named Alex, who has been always dreaming to become a noble warrior, "The Dragonmaster", just like his idol, the legendary Dragonmaster Dyne. Together with Nall, a talkative flying cat, and Luna, a lovely girl with a beautiful voice Alex loves very much, the young hero embarks on a journey: he must meet the four Dragons in order to become a Dragonmaster. But on the way he learns that the world is in danger, and Luna is going to be used in a mighty adversary's plan to bring back the goddess Althena. Past and present are closely connected, the destinies of great heroes are linked together, and Alex has to save Luna and the world with the help of his faithful friends and his love. The game plays like a traditional Japanese RPG: you have a party where each character belongs to a certain class and has his/her own special attacks. The enemies are not random, but visible on screen. The combat is turn-based and is viewed from a top-down perspective, like the rest of the game. You can position and move your characters on the battlefield. This remake brings a lot of changes to the original game. Large parts of the story were re-written, new scenes introduced, the gameplay system refined. The graphics were also re-made to high-resolution 2D. In addition, both Saturn and Playstation versions feature long and numerous anim-style full-motion cutscenes. http://www.mobygames.com/game/playstation/lunar-silver-star-story-complete * * SLPS01398, SLPS91130 Lunar: Silver Star Story Complete (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Role Playing Game - Third Person - Turnbased Gametype: Licensed Release Year: 1998 Developer: Game Arts Co., Ltd. Publisher: Kadokawa Shoten Players: 1 _________________________ * This is an enhanced remake of the classic Sega CD RPG Lunar: Silver Star. You play as a young boy named Alex, who has been always dreaming to become a noble warrior, "The Dragonmaster", just like his idol, the legendary Dragonmaster Dyne. Together with Nall, a talkative flying cat, and Luna, a lovely girl with a beautiful voice Alex loves very much, the young hero embarks on a journey: he must meet the four Dragons in order to become a Dragonmaster. But on the way he learns that the world is in danger, and Luna is going to be used in a mighty adversary's plan to bring back the goddess Althena. Past and present are closely connected, the destinies of great heroes are linked together, and Alex has to save Luna and the world with the help of his faithful friends and his love. The game plays like a traditional Japanese RPG: you have a party where each character belongs to a certain class and has his/her own special attacks. The enemies are not random, but visible on screen. The combat is turn-based and is viewed from a top-down perspective, like the rest of the game. You can position and move your characters on the battlefield. This remake brings a lot of changes to the original game. Large parts of the story were re-written, new scenes introduced, the gameplay system refined. The graphics were also re-made to high-resolution 2D. In addition, both Saturn and Playstation versions feature long and numerous anim-style full-motion cutscenes. http://www.mobygames.com/game/playstation/lunar-silver-star-story-complete * * SLUS01584 Madden NFL 2005 Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad, Multi-Tap Genre: Sports - Football Gametype: Licensed Release Year: 2004 Developer: Electronic Arts Publisher: Electronic Arts Players: 1 thru 8 _________________________ * Take the league by storm build a powerhouse NFL franchise from the ground up by conducting trades, signing free agents, and more; master the two-minute drill go the length of the field as time is winding down. Pull off huge plays in the final two minutes of the game to earn major points in this pressure-packed game mode; authentic NFL playbooks develop an unstoppable game plan by using the playbooks from all the licensed NFL coaches club head coaches; earn your place on the trailer play well and you might be named John Madden's horse trailer player of the game; the true NFL experience featuring current uniforms and team rosters reflecting off-season personnel moves. http://psx.ign.com/objects/688/688482.html * * SLPS00587, MAGIC CARPET, SLUS00029, SLES00211 Magic Carpet Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Adventure - Flight - Fantasy Gametype: Licensed Release Year: 1996 Developer: Bullfrog Productions Publisher: Electronic Arts Players: 1 _________________________ * Magic Carpet is a first-person perspective game, in which you are a mage who flies on a, well, magic carpet and casts spells. The game has 50 levels, called "worlds"; each of those is set in a sea terrain with several mountainous islands. Your goal on each level is to amass enough mana within your castle to "restore the equilibrium" within the world. Once this happens, you can head to the next level. To collect mana, you have to find it (it is represented by golden spheres) and cast a specific spell to make it "yours". To collect this mana, you have to use a special spell to raise a castle of your own out of the ground. A balloon will appear over the newly created castle; it will proceed to fly around the level and collect "your" mana. Initially, your castle will be small and won't be able to hold much mana, so you'll have to keep casting the "castle" spell at it to make it bigger. The levels typically have monsters and rival mages in them. Not only they can hurt you with their attacks, but killing them is often necessary, as upon death they will release some of the mana you need to complete the level. To attack your enemies, you have a variety of spells at your disposal: fireballs, lightning bolts and meteors. There are also many other spells available to you - they allow you to heal yourself, surround yourself with a protective shield, teleport around, summon a skeleton army, or even modify the terrain by creating volcanoes and splitting landmasses. Not all spells are available to you from the beginning, though. Throughout all the levels, you are on your flying carpet, which can move in 3 dimensions. You can bring up a top-down map at any time. http://www.mobygames.com/game/playstation/magic-carpet * * SLUS01148, SLES01350 Martian Gothic: Unification Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Horror - Puzzle Gametype: Licensed Release Year: 2000 Developer: Creative Reality Publisher: TalonSoft Players: 1 _________________________ * It's the year 2017. The planet Earth sets up a research station, Vita Base, on Mars with the mission to discover if life did exist there. After a discovery there comes one last garbled messagedanger, danger clich approaching--have opened Pandoras box all the evils of old Mars have flown out, and a warning, if you do send a manned mission, warn the crewStay Alone, Stay Alive then nothing. So now its 2018, and your rescue mission to Mars crash lands. When you get to the base, the welcome wagon is made up of zombies and an alien virus that will make you look back fondly on the days of the Black Plague. You control a team of three: Kenzo, Karne and Matlock. They enter the base from different airlocks and try to discover what happened. The reason for the whole "Stay alone, stay alive" warning is that if your team members come together they end up forming into a disgusting mass of flesh -- picture the thing from Leviathan -- called a Trimorph. As you proceed though the base you find clues as to what occurred. In addition, you run into Trimorphs, some of the non zombiefied former base crew, that are bent on your destruction. They come in two sizes -- the small spidery kind which hack at your shins and jump on your face or the huge "better run like hell" monstrosities that will tear you to pieces. http://www.mobygames.com/game/playstation/martian-gothic-unification * * SLUS00595, SLES00244, SLPS00916, SLPM86542 Master of Monsters - Disciples of Gaia Alternative title: Master of Monsters - Akatsuki no Kenja Tatsu Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Strategy - Isometric - Animation Gametype: Licensed Release Year: 1997 Developer: ASCII Entertainment Software, Inc. Publisher: Toshiba-EMI Ltd. Players: 1 thru 4 VS _________________________ * Masters of Monsters is an anime, turn bases strategy / combat game. You have the option of Story Mode, Single Map Mode, or VS Mode. You choose one of the Disciples of Gaia. The alignment of the Disciple (Law, Neutral, and Chaos) determines what type of creatures you can summon. The goal is to capture and control towers and to summon / build up / replace your monsters as you combat your opponent on a hex grid / turn based map. In Story mode you play as Iros and have the aid of one of the Disciples where you have to fight the other Disciples and your goal is to defeat Gaia, the once protector of the world turned evil. http://www.mobygames.com/game/playstation/master-of-monsters-disciples-of-gaia * * SLUS01113, SLES03217 Matt Hoffman's Pro BMX Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Racing - Bike Gametype: Licensed Release Year: 2001 Developer: Runecraft, Ltd. Publisher: Activision Publishing, Inc. Players: 1 or 2 VS _________________________ * Legendary BMX rider Mat Hoffman leads a cast of some of the best riders on the planet in this Tony Hawk's Pro Skater style title. Perform tricks and make the points to proceed through each level of Street, Vert, and Dirt courses, or take on a mate in 2 player split screen mode and see who has the best bike in town. Career mode allows you to build up your chosen character and make, as it mentions, a Career. And the BMX Course Editor allows you to build your own Street, Vert and Dirt courses for multiplayer action. http://www.mobygames.com/game/playstation/mat-hoffmans-pro-bmx * * SCPS10052, SLES00599, SLUS00426 MDK Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - First Person - Shooter Gametype: Licensed Release Year: 1998 Developer: Shiny Entertainment, Inc. Publisher: Playmates Interactive Entertainment, Inc. Players: 1 _________________________ * In this 3D shoot 'em up, you play Kurt, and your job is to save the world. Aliens have sent 8 giant fortresses to destroy earth. You run and jump through 6 missions of strange 3D worlds and kill the "Stream Riders" with your machine gun arm. Precise platform jumps are part of the challenge. Kurt is equipped with a special battle suit with an included parachute and a sniper interface (allowing you to aim precise shooting while standing still) embedded in your helmet. Further weaponry enhancements are available as you progress through the game. http://www.mobygames.com/game/playstation/mdk * * SLES02470, SLUS00974 Medal of Honor Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - First Person - Shooter Gametype: Licensed Release Year: 1999 Developer: DreamWorks Interactive L.L.C. Publisher: Electronic Arts, Inc. Players: 1 or 2 VS _________________________ * Medal of Honor is the first in the long-running series of World War II shooters, originally created by Steven Spielberg. The play assumes the role of Lt. Patterson who has to complete different tasks in the OSS. The missions vary from securing a small French village from any Nazi forces, to taking out a Heavy armored German rail gun. The player has access to a wide selection of antique weapons such as P38 pistols, M1 Garand carabines, MP40's and more. The goals also include undercover missions. Split-screen multiplayer is supported for two players. http://www.mobygames.com/game/playstation/medal-of-honor * * SLUS01270, SLES03125, SLES03124, SLES03126 Medal of Honor - Underground Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - First Person - Shooter Gametype: Licensed Release Year: 2000 Developer: DreamWorks Interactive L.L.C. Publisher: Electronic Arts, Inc. Players: 1 or 2 VS _________________________ * The game is a prequel to Medal of Honor and it is set in the early stages of WWII. You play as Manon Batiste, who briefed the missions for you in the original Medal of Honor. She is a new member of a small band of French rebels who fight against the tyranny of the Germans. There are 7 missions in total, featuring 12 different historical weapons. There are NPCs helping you out by cracking safes and driving. Not all enemies are on foot; expect to face tanks and bikes amongst other things. Enemy AI is responsive and sometimes surprising. http://www.mobygames.com/game/playstation/medal-of-honor-underground * * SCPS10081, SCUS94227, MEDIEVIL, SCES01493, SCES01492, SCES00311 MediEvil Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Third Person - Horror Gametype: Licensed Release Year: 1998 Developer: SCE Studio Cambridge Publisher: Sony Computer Entertainment America Players: 1 _________________________ * The Evil Wizard Zarok has returned from the dead to wreak havoc on a peaceful land, and it is up to the centuries-dead hero, Sir Daniel Fortesque, to rise from his grave and defeat the very nemesis that put him in that grave. Wander the land, destroying Zarok's undead minions; collect chalices to grant him more powerful weapons; solve puzzles in order to defeat the evil wizard and restore peace to the land -- so Daniel can go back to his eternal slumber. http://www.mobygames.com/game/playstation/medievil * * SCUS94564, MEDIEVIL2, SCES02544, SCES02830 MediEvil II Known issue (if you can help join the forum): Has graphical issues in 1.4 core. Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Third Person - Horror Gametype: Licensed Release Year: 2000 Developer: SCE Studio Cambridge Publisher: Sony Computer Entertainment America Players: 1 _________________________ * Sequel to Medievil. Not as open ended to game advancement as the first, as instead of an adventure game it;s more of a action game in which you go through levels and when you win one you go back to a professers hide-out to collect the chalice and get weapons and such. There are a large amount of mini-games, and the whole game is almost noting like the first, which is good or bad depending on your view. http://www.mobygames.com/game/playstation/medievil-ii * * SLUS00603, SLES01485, SLPS01141, SLPS91135 Mega Man Legends Alternative title: RockMan Dash Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Shooter - Third Person Gametype: Licensed Release Year: 1997 Developer: Capcom Co. Publisher: Capcom Entertainment Players: 1 _________________________ * In a world covered almost entirely in water, there exist small islands that hide huge treasures. And where there's treasure, you can find treasure hunters called Diggers, who live for the thrill of the hunt... Barrel Casket was once one of the greatest Diggers, but he has now retired. He now cares for his young granddaughter, Roll, whose parents disappeared while on a dig. He had also discovered a strange baby boy in some ruins one time, who he also took under his care alongside Roll. He named the baby boy Rock Voulnut, and Rock grew up to be an expert Digger, sometimes known by his nickname, MegaMan. While out exploring one day, Rock, Roll, and Barrel's airship, the Flutter, crash lands on an island named Kattelox. As they explore Kattelox in hopes of fixing their ship, they hear word of a huge treasure, the legendary Mother Lode, that is buried somewhere on the island. Rock, Roll, and Barrel decide to look for the treasure, but at the same time, they're going to get a little competition from a pirate family named the Bonnes... Mega Man Legends is the first of the Mega Man series to take place in fully explorable 3D, and is paced more like an RPG than the previous stage-to-stage action games. Rock can explore the town and follow the story to find entrances to the underground ruins, where in he will find traps, feral Reaverbots, and large boss robots. Destroying enemies will reward Rock with health, sub-weapon energy, and the power cores of the robots, which people in his world use as currency. By searching through the town and ruins Rock will find items of dubious use and value, and they can be brought back to Roll to be assembled into useful items and upgradable sub-weapons, although not for free. Rock can run while shooting, go into first person mode for aimed shots, and also lock onto an enemy and circle around them to avoid their attacks. Trivia: Yet another case of cultural deprivation by Capcom: the wonderful Japanese opening theme, "Another Sun", and the Japanese ending theme, "Your Wind is Blowing" (and NOT that wind, you sickos!), were both completely yanked out of the U.S. and European versions of Mega Man Legends. This is a crying shame, because out of all the Rockman themes, Rockman Dash/Mega Man Legends had the best opening and ending themes, next to Rockman 8's. The PC version of Mega Man Legends uses the exact same format for its save games as the PlayStation version. So if you have a Dex Drive and a PSX memory card with MML saves, you can extract them from the card and use them in the game! You'll need a hex editor to extract the individual saves, though. http://www.mobygames.com/game/playstation/mega-man-legends * * SLUS01140, SLES03556, SLPS02711, SLPM86813 Mega Man Legends 2 Alternative title: RockMan Dash 2 Known issue (if you can help join the forum): Use 1.5r or 1.5 (with new cd code set to Yes) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Shooter - Third Person Gametype: Licensed Release Year: 2000 Developer: Capcom Co. Publisher: Capcom Entertainment Players: 1 _________________________ * Mega Man returns in this, his second 3D outing. The Blue bomber and his teammate, Roll, must journey to a distant island to recover The Mother Lode, an item that no-one really understands, but that they all believe may hold the key to make their dreams come true, and so everyone is after it. Unlike past Mega Man titles, Legends 2 also adds RPG elements into the mix, allowing players to talk to villagers and the like. Some may help in finding items, others aid the player with important information about The Mother Lode, and other areas on the island. Trivia: While as of this writing (Dec 2007) there are no specific plans for Mega Man Legends 3, Mega Man creator Keiji Inafune said in an interview that the Framework Engine, developed primarily for Lost Planet and Dead Rising, was designed with the third installment to the Legends series in mind as well. Inafune admits, however, that he doesn't see it happening anytime soon. http://www.mobygames.com/game/playstation/mega-man-legends-2 * * SLES00503, SLPS00283, SLPS91192 Mega Man X3 Alternative title: RockMan X3 Known issue (if you can help join the forum): Need boxfront and media? Platform: Playstation 1 Region: Europe Media: Disc Controller: Standard Control Pad Genre: Action - Platformer - Shooter Gametype: Licensed Release Year: 1996 Developer: Capcom Co. Publisher: Capcom Co. Players: 1 _________________________ * A Reploid scientist named Dr. Doppler begins creation of a new city for Reploids, which will bring a new era of peace to the Reploids and humans. But something goes terribly wrong, and now Mavericks have begun to appear everywhere! It's up to X and Zero to find out who is behind this Maverick revolt and bring them down for good! Trivia: A rather funny typo appears in the European PSX and U.S. PC versions of Mega Man X3: in the anime intro for Blizzard Buffalo, Capcom must not have noticed that they accidentally spelled "Bilzzard Buffalo" instead of "Blizzard Buffalo" when his name appears at the end of his intro. As with nearly every other X game, the Maverick bosses all have some of the strangest names in Japanese. Here are the names of the X3 Mavericks in Japanese (English versions in parentheses): Explose Horneck (Blast Hornet), Frozen Buffalio (Blizzard Buffalo), Gravity Beetbood (Gravity Beetle), Acid Seaforce (Toxic Seahorse), Electric Namarazosu (Volt Catfish), Scissors Shrimper (Crush Crawfish), Screw Masaider (Tunnel Rhino), and Shining Tigero (Neon Tiger). Mega Man X3 was originally released for the Super NES/Super Famicom in 1995. The cartridge contained a special graphics chip developed by Capcom called the "C4", which allowed for wire-framed polygonal enemies and better sprite handling. Later, the game was ported to the Saturn, PSX, and PC, with remixed music and anime cutscenes added into the game. Unfortunately, only the PC rerelease saw a U.S. release; the PSX and Saturn versions were restricted to Japan only (I think). Mega Man X3 was the first in the series to allow players the ability to play as X's friend, Zero. However, use of Zero was pretty much restricted to only about one third of each level, and only one life. So in short, once you used Zero in a level, you couldn't use him again for the rest of the level, and if he lost all his energy, he'd be put out of the fight for the rest of the game. http://www.mobygames.com/game/playstation/mega-man-x3 * * SLUS00561, MEGAMAN_X4, SLES01176, SLPS00902, SLPS91106, SLPS91107, SLPM87315, SLPS00901 Mega Man X4 Alternative title: RockMan X4 Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Platformer - Shooter Gametype: Licensed Release Year: 1997 Developer: Capcom Co. Publisher: Capcom Entertainment Players: 1 _________________________ * Mega Man X, the reploid leader of the 17th unit Maverick Hunters, and his best friend Zero have to stop a reploid rebellion. Each of them gets involved in a different way and you can play as either character through the parallel stories. Trivia: Magma Dragoon's attacks are an obvious play on the Shotokan techniques used by Ryu, Ken, and Akuma from the Street Fighter series. He's even wearing Akuma's beads! (look carefully around his neck.) In Frost Walrus's stage, if you look carefully in the background of the first part of the stage, you can see Blizzard Buffalo (from Mega Man X3) at the beginning of the stage, and then later Chill Penguin (from Mega Man X) in the mini-boss's room! The intro and ending songs in the Japanese version were both performed by J-Pop singer Yukie Nakama. Many consider the Japanese songs to be quite a lot better than the instrumental tunes that replaced them in the U.S. and European versions (though I have no problem with them myself). http://www.mobygames.com/game/playstation/mega-man-x4 * * SLUS01334, MEGAMAN_X5, SLPM86666, SLPM87021 Mega Man X5 Alternative title: RockMan X5 Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Platformer - Shooter Gametype: Licensed Release Year: 2001 Developer: Capcom Co. Publisher: Capcom Entertainment Players: 1 _________________________ * Years after the Reploid Wars, all seems peaceful in the world. But peace was not meant to last forever. When the "Eurasia" space colony is attacked by an unknown virus, the call goes out! X and Zero are called back into action to help destroy the colony, which is now on a collision course with Earth, and is expected to collide into the planet in only 16 hours! At the same time, guess who decides to show up once again...give you a hint: his name is a Greek letter. With all new features like advanced Maverick AI, bigger, more challenging stages, new gameplay features like ducking and swinging on vines and ropes, this is set to be the most insane mission X and Zero have ever had to face! http://www.mobygames.com/game/playstation/mega-man-x5 * * MEGAMAN_X6, SLUS01395, SLPM86959, SLPM87183 Mega Man X6 Alternative title: Rockman X6 Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Platformer - Shooter Gametype: Licensed Release Year: 2001 Developer: Capcom Co. Publisher: Capcom Entertainment Players: 1 _________________________ * It's been 3 weeks since the space colony "Eurasia" crashed into the Earth. Since then, the Earth has become a deadly, barren wasteland, unfit for humans to inhabit the surface. The humans now live underground, while Reploids begin the task of attempting to recover from the deadly onslaught of the Sigma Virus. For the Maverick Hunters, the task is difficult, especially for X. Zero was lost in the attack, and all X has left of him is his Beam Sabre. As the Maverick Hunters assist in the recovery operation, a young Reploid scientist, Gate, discovers a mysterious chip in the wastelands. He immediately sets out on a cause to discover the mysterious "Nightmare Virus", and sends 8 assistants out to search for answers. But when Gate's assistants suddenly vanish, the worst is feared: they've gone Maverick. X is the only one now who can discover the answers needed to unravel the mystery of this deadly "Nightmare Virus", and perhaps find out what it is exactly Gate wants with it. The sixth episode of Mega Man X begins... Trivia: For the Mega Man X vets out there: listen very carefully to the music in Gate's lab. Does it sound familiar? It's a high-speed remix of the 3rd X-Hunter stage theme from Mega Man X2! Also, listen to the Sigma battle theme in this game. It's a remix of both the Sigma virus battle from X2 as well as the first Sigma battle theme from Mega Man X1! For possibly the first time ever, Capcom U.S.A. kept the original Japanese intro song, the Japanese voices, and even the original Japanese names of the Mavericks COMPLETELY intact in the game's localization! If that's not a good sign of things to come, I don't know what is! http://www.mobygames.com/game/playstation/mega-man-x6 * * SLUS00453, SLES01064, SLPS00630, SLPS91045 Megaman 8: Anniversary Edition Alternative title: Rockman 8 Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Shoot 'em Up - Action - Side-Scrolling Gametype: Licensed Release Year: 1996 Developer: Capcom Co., Ltd. Publisher: Capcom Co., Ltd. Players: 1 _________________________ * The Blue Bomber returns! The evil Dr. Wily discovers the remains of a strange robot that evidently came from space, and discovers a source of unbelieveablely powerful energy that could allow him to control the world with an army of unstoppable Robot Masters! It's up to Mega Man to stop Wily once again! Now joined by a new ally, Duo, Mega Man takes off on his greatest mission yet! http://www.mobygames.com/game/playstation/mega-man-8-anniversary-edition * * SLES01734, SLPM86111, SLES01507, SLPM86485, SLES01506, SLPM87030, SLES01508, SLUS00594, SLES01370, SLES11370, SLPM86114 Metal Gear Solid (Disc 1) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Third Person - Stealth Gametype: Licensed Release Year: 1999 Developer: Konami Computer Entertainment Publisher: Konami Of America Players: 1 _________________________ * Metal Gear Solid is a sequel to Metal Gear 2: Solid Snake. After the tragic confrontation with Big Boss, the hero, special agent Solid Snake, decided to retire and has since then lived in a secluded region in Alaska. But the US government recruits him once again for a dangerous mission. The members of Foxhound, a renegade special forces unit, threaten to use a devastating nuclear weapon if the government doesn't hand them the mortal remains of Big Boss, their former commander. Foxhound is now led by a talented, ambitious young man with the codename Liquid Snake. Knowing that the visual resemblance between this new terrorist mastermind and himself can not be coincidental, Solid Snake agrees to infiltrate the new Foxhound base, to destroy the unknown nuclear weapon, and to find the truth about his own identity. The gameplay in Metal Gear Solid follows the prototype established in the two classic Metal Gear games. Solid Snake has a limited arsenal of weapons and cannot allow himself to pave his way to the goal by killing all the enemies. He has to stay unnoticed, to hide, to crawl, to wait for the right moment, to sneak, and to use various gadgets that will prevent him from alerting the enemy. The game utilizes traditional top-down view, but the graphics in this installment are real-time 3D. http://www.mobygames.com/game/playstation/metal-gear-solid * * SLUS00776, SLES11507, SLES11506, SLES11508, SLPM87031, SLPM86115, SLPM86486, SLPM86112 Metal Gear Solid (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Third Person - Stealth Gametype: Licensed Release Year: 1999 Developer: Konami Computer Entertainment Publisher: Konami Of America Players: 1 _________________________ * Metal Gear Solid is a sequel to Metal Gear 2: Solid Snake. After the tragic confrontation with Big Boss, the hero, special agent Solid Snake, decided to retire and has since then lived in a secluded region in Alaska. But the US government recruits him once again for a dangerous mission. The members of Foxhound, a renegade special forces unit, threaten to use a devastating nuclear weapon if the government doesn't hand them the mortal remains of Big Boss, their former commander. Foxhound is now led by a talented, ambitious young man with the codename Liquid Snake. Knowing that the visual resemblance between this new terrorist mastermind and himself can not be coincidental, Solid Snake agrees to infiltrate the new Foxhound base, to destroy the unknown nuclear weapon, and to find the truth about his own identity. The gameplay in Metal Gear Solid follows the prototype established in the two classic Metal Gear games. Solid Snake has a limited arsenal of weapons and cannot allow himself to pave his way to the goal by killing all the enemies. He has to stay unnoticed, to hide, to crawl, to wait for the right moment, to sneak, and to use various gadgets that will prevent him from alerting the enemy. The game utilizes traditional top-down view, but the graphics in this installment are real-time 3D. http://www.mobygames.com/game/playstation/metal-gear-solid * * SLUS00957, SLES02136 Metal Gear Solid: VR Missions Alternative title: Metal Gear Solid - Special Missions Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Third Person - Stealth Gametype: Licensed Release Year: 1999 Developer: Konami Computer Entertainment Publisher: Konami Of America Players: 1 _________________________ * Semi sequel to Metal Gear Solid for the Playstation, this "add-on" disk includes 300 missions, ranging from missions that are more advanced levels of the training missions in MGS, to solving mysteries. http://www.mobygames.com/game/playstation/metal-gear-solid-vr-missions * * SLPM86456, SLUS01212 Metal Slug X Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Arcade - Shooter Gametype: Licensed Release Year: 2003 Developer: SNK Corporation Publisher: Agetec Players: 1 or 2 Co-Op _________________________ * Big guns blazing! Enemy soldiers fleeing in panic! Mass destruction! Aliens! Monsters! Mutants! Mayhem! All in a day's work for the Metal Slug team! In their latest outing, Morden and his army are back and trying to take over the world yet again, and this time they have the help of an evil alien race on their side! Marco, Eri, Tarma, and Fio are called back into action to defeat Morden and send the aliens home crying in panic! Now, blast away and GO, GO, GO! http://www.mobygames.com/game/playstation/metal-slug-x * * SLUS00559, SLUS_00559, SLES00016, SLPS01111 Micro Machines V3 Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad, Multi-Tap Genre: Racing - Top Down Gametype: Licensed Release Year: 1997 Developer: Codemasters Publisher: Codemasters Players: 1 to 8 VS _________________________ * Micro Machines are now able to explore the third dimension. Gameplay still stays the same, but the whole new graphics now look more realistic. Also a lot of new multiplayer options were added. http://www.mobygames.com/game/playstation/micro-machines-v3 * * SLUS01129, SLES01921, SLPS02851, SLPS91429 Micro Maniacs Racing Alternative title: Denku Sekka Micro Runner Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock, MultiTap Genre: Racing Gametype: Licensed Release Year: 2000 Developer: Codemasters Software Company Limited, The Publisher: Codemasters Software Company Limited, The Players: 1 thru 8 VS _________________________ * Micro Maniacs Racing is a racing game in the Micro Machines series. This time however, you don't get to race cars, boats or any other type of vehicle, but micro men. Most courses are on foot, but others allow you to take small vehicles such as jet skis and skate boards. The game offers a variety of micro men to play with, ranging from mutants, cyborgs, mad professors, experiments gone wrong, and other strange characters. They all have their own special weapon to give them an edge in the races. There are 32 races which are organised by a mad doctor who hopes to find the ultimate soldier among these micro maniacs. The Playstation version is completely in 3D. In good Micro Machines tradition, the races are all held in and around the house, including the garage, living room, bathroom, study and deck. http://www.mobygames.com/game/playstation/foxkidscom-micro-maniacs-racing * * SLUS00992, SLES02482 Missile Command Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Shoot 'em Up - Action Gametype: Licensed Release Year: 1999 Developer: Meyer/Glass Interactive Publisher: Atari Interactive, Inc. Players: 1 or 2 Alternating _________________________ * Defend cities around the world from an airborne alien attack. This is a remake of the '70s arcade game, and features 3d graphics, counter-strike capabilities, new enemies & power-ups, and multiplayer functionality. Play is available in a Classic mode, which has only minorly retouched gameplay. Ultimate mode has new graphics, locations, and other caveats. http://www.mobygames.com/game/playstation/missile-command * * SLUS00930, SLPS02583, SLPS03300 Monkey Magic Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Platformer Gametype: Licensed Release Year: 1999 Developer: M-Pen Inc. Publisher: SunSoft Players: 1 _________________________ * Monkey Magic is a platform game for the Playstation based upon a successful cartoon of the same name. The cartoon (and thus, the game) is based upon "Journey to the West" - classic of eastern literature in which "Monkey" (renamed "Kongo" for Monkey Magic) defends his fellow simians, engages in adventures, and challenges the gods in heaven. Monkey is something of a trickster, much like Coyote in Native American folk tales. Kongo begins his journey with only his Kung-Fu to defend hiself, but soon he meets Master Subodeye, who teaches him the four elemental powers: Shrink, Grow, Fire, and Ice. Kongo learns to cast these spells on himself and on others for various effects. These magical powers form the basis for Monkey Magic's many puzzles. At the outset, Kongo is assisted by Batty. Batty explains the mechanics of the game should the player get stuck. After the first half of the game, Batty is revealed to be working for the evil Derth Voyd. But Kongo will put an end to his evil plans! http://www.mobygames.com/game/playstation/monkey-magic * * SLUS00743, SLES01540, SLPS01572, SLPS03281 Monster Seed Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Role Playing Game - Third Person - Fantasy Gametype: Licensed Release Year: 1998 Developer: NK System Co., Ltd. Publisher: SunSoft Players: 1 or 2 VS _________________________ * Not much of a fighter? Like to work with exotic animals? Like helping people? Then start gathering your seeds today! Monster Seed obviously takes influence from the popular animal raising/fighting genre; specifically games like Pokmon and Monster Rancher. Of course, it does do a few things differently. One major difference is the fantasy setting. No ranches or medical settings here, no sir. Another key difference is in the overall presentation; Monster Seed's gameplay and interface are a lot more simple than most other breeding games. Similar to mother games in the genre, there's a brief tutorial of sorts, and then you're off to gather your own creatures, earning better seeds and other breeding components as you go. Just be careful with your critters, because if they die in battle, they're gone for good. Granted you can always breed more, but it can certainly set you back if your creature hatches at level five, but you lost a level twelve. Combat itself uses a somewhat typical turn-based system, with a grid used to determine character locations, spell ranges and so on. Much like a normal RPG, you get to take turns giving commands to your main character and your monsters. Different monsters are better suited for different roles, with some better off hanging out in the back, attacking from a distance and others in the front lines, absorbing the damage and dishing out the hurt. Monster Seed isn't the most innovative RPG/breeding game out there, but it is a decent game that will help any fan of the genre pass the time. http://www.mobygames.com/game/playstation/monster-seed * * SLUS01021 Mort the Chicken Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Platformer Gametype: Licensed Release Year: 2000 Developer: AndNow Publisher: Crave Entertainment Players: 1 _________________________ * Who is Mort the Chicken? Well, I really don't know and the chances are that neither does your kid. For those of you that are in the same boat, Mort is the hero of a game developed by AndNow for Crave Entertainment that is intended for a younger gaming audience. The game's story revolves around Mort, a chicken with super powers, who must save baby chicks that have been kidnapped by mysterious creatures from another planet. http://psx.ign.com/articles/164/164233p1.html * * Mortal Kombat - Special Forces Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Third Person Gametype: Licensed Release Year: 2000 Developer: Midway Games, Inc. Publisher: Midway Games, Inc. Players: 1 _________________________ * Take on the role of Mortal Kombat character Jax, as you descend into the realm of Mortal Kombat in search of arch- villain, Kano. As you make your way through the game, you will delve deeper into one of the most interesting and enigmatic stories in the Mortal Kombat universe. Battle your way through complex 3D levels. Destroy your enemies using never-before-seen special moves and combos, all leading to an unforeseen climactic ending. http://www.mobygames.com/game/playstation/mortal-kombat-special-forces * * SLUS00605, SLES01349 Mortal Kombat 4 Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: VS Fighter - Action Gametype: Licensed Release Year: 1998 Developer: Midway Games, Inc. Publisher: Midway Games, Inc. Players: 1 or 2 VS _________________________ * Similar to the other Mortal Kombat games. Using 3D characters in a 2D playfield, you have about 20 different fighters to choose from, and each has magical secrets and weapons. http://www.mobygames.com/game/playstation/mortal-kombat-4 * * SLPS00791, SLUS00330, SLES00528, SLES02509 Mortal Kombat Trilogy Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: VS Fighter - Action Gametype: Licensed Release Year: 1996 Developer: Avalanche Software Publisher: Midway Players: 1 or 2 VS _________________________ * All the characters from the first three Mortal Kombat games return for the ultimate battle. You can play as Kano, Reptile, Mileena, Kung Lao, Shang Tsung, Sindel, Sketor, Stryker, Nightwolf, Sheeva, Kitana, Scorpion, Sonya, Smoke (Cyber Ninja), Rain, Jade, Baraka, Johnny Cage, Ermac, Noob Saibot, Sub-Zero (Unmasked), Sub-Zero (Classic), Jax, Rayden, Cyrax, Liu Kang, Smoke (Human), Kabal, Goro, Kintaro, Motaro, or Shao Kahn. This game is one-on-one martial arts fighting. The player can choose from over thirty different characters, all with their own fighting style and their own special moves. Trilogy differs from the other games in that you can play combinations of people that otherwise isn't possible, such as old Liu Kang vs. new Liu Kang, etc. Mortal Kombat Trilogy also allows you to challenge a friend to a fight through a Windows IPX network connection. Trivia: Johnny Cage is the only character that has new sprites. There was a reason. Midway fired Daniel Pesina(who did Johnny Cage & the Ninjas in MK & MK II)because he dressed up as Johnny Cage to advertise an arcade game called Blood Storm, which turned out to be a emphatic flop among fighting game fans. So Chris Alexander did the sprites instead. There were several differences in the amount of secret/selectable characters in the Playstation and Nintendo 64 version. The Playstation version allowed players to choose the bosses from the series: Goro, Kintaro, Motaro and Shao Kahn. The Playstation version also gave players a male version of Chameleon, as well as older versions of existing characters (MKII Kung Lao, MKII Jax, MKI Kano, MKI Rayden). The Nintendo 64 version only had Motaro and Shao Kahn available, but also a female version of Chameleon, named Khameleon. http://www.mobygames.com/game/playstation/mortal-kombat-trilogy * * SCPS10001, SCUS94355 Motor Toon Grand Prix Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Racing - Animation Gametype: Licensed Release Year: 1994 Developer: Sony Computer Entertainment Publisher: Sony Computer Entertainment Players: 1 or 2 VS (Link Cable) _________________________ * If you've ever wanted to burn some cartoon rubber, now's your chance. Motor Toon GP is a slightly odd-ball racing game. The tracks are quite innovative as well - with features such as giant loops going into and out of the sky, allowing the player to peer around and check on opponents behind and ahead. The game is filled with typical cartoon-style weapons, and cars can do that cartoon-like bends as they swerve from side to side. The game has a 2 Player mode via link cable. http://www.mobygames.com/game/playstation/motor-toon-grand-prix * * SLPS02600, MRDRILLER, SLUS01111, SCES02771 Mr. Driller Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Puzzle - Strategy Gametype: Licensed Release Year: 2000 Developer: Namco Publisher: Namco Hometek Players: 1 _________________________ * Mr Driller's world has been covered with mysterious blocks. Armed with only a mighty drill, you'll have to dig your way down to safety before his air supply runs out! Mr Driller is a real-time puzzle game that relies solely on quick-thinking and a bit of planning. Gameplay is a combination of Tetris and Boulder Dash: You have to drill down through multi-colored blocks to reach the bottom while avoiding the consequences of reckless drilling (blocks may fall on you and crush you). http://www.mobygames.com/game/playstation/mr-driller * * SLPS03000, SLUS01018, SCES03085 Ms. PacMan Maze Madness Known issue (if you can help join the forum): cd image may need renaming. Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad, Multi Tap Genre: Action - Third Person - Puzzle Gametype: Licensed Release Year: 2000 Developer: Namco Hometek Publisher: Namco Hometek Players: 1 thru 4 VS _________________________ * A combination of exploration and classic Pac-Man (or in this case, Ms. Pac-Man) action, Ms. Pac-Man Maze Madness has Ms. Pac-Man saving Pac-Land once again, although this in full 3D. The four Wonders, mystical regions separated from the rest of Pac-Land by force fields, contains four Gems of Virtue: Generosity, Truth, Wisdom and Courage, each holding enough power to help keep Pac-Land safe from evil. However, an unknown enemy has transformed the Enchanted Castle into a haunted house, in turn starting a chain reaction of evil all around Pac-Land and the four Wonders. It is up to Ms. Pac-Man to enter the 3D designed worlds of the four Wonders and put the evil to rest for good. http://www.mobygames.com/game/playstation/ms-pac-man-maze-madness * * SLUS01453, SLES03967 MTV Celebrity Deathmatch Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Sports - Wrestling Gametype: Licensed Release Year: 2003 Developer: Coresoft, Inc. Publisher: Gotham Games Players: 1 or 2 VS _________________________ * Based on MTV's claymation animation show Celebrity Deathmatch. You play a series of wrestling matches, much in the style of other wrestling games. The twist being, that you play one of various celebrities, such as Marilyn Manson and Carmen Electra. Various weapons appear in the ring during play, such as a chainsaw and crossbow. The game is set out in 6 "episodes" of 3 matches each, and you can play either of the celebrities in each match. http://www.mobygames.com/game/playstation/mtv-celebrity-deathmatch * * SLUS00325, SLES00329, SLPS00835 NanoTek Warrior Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Shooter Gametype: Licensed Release Year: 1997 Developer: Tetragon Publisher: Virgin Interactive Entertainment, Inc. Players: 1 _________________________ * In the 23rd century, nanotechnology does mans bidding. Anything from curing disease to feeding the worlds population has been taken care of by these tiny wondrous nanobots. But what happens when they become self-aware and decided to destroy their oppressors? To save the human race from extinction by its own creation, you are put in control of a new breed of nano war machine designed to fight and win this war. Enter NanoTek Warrior. A ground-based shoot-em-up by design, the game employs the use of jumping, banking, and strafing as you move forward through 3D tube-like levels. The game is seem from a third-person perspective behind the ship. Some areas place you outside and some inside, but the majority of the game takes place rotating around tubes. This gameplay only differs slightly in boss levels, that allow you to rotate around a central point with no forward motion. You can obtain different power-ups including special weapons, health bonuses and extra lives as you play through the games 9 levels. Each level is divided into 2 stages, one on tubes and a boss fight afterwards. http://www.mobygames.com/game/playstation/nanotek-warrior * * SLUS00764, SLPS01245 Nectaris - Military Madness Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Strategy - Top Down - Turnbased Gametype: Licensed Release Year: 1999 Developer: Hudson Soft/Matrix Software Publisher: Jaleco Players: 1 or 2 VS _________________________ * Nectaris' pick-up-and-play design belies a surprisingly deep strategy game that seems to reveal more surprises every time it is played. A solid, addictive, strategy game. http://psx.ign.com/objects/010/010159.html * * SLES00658, SLUS00276 Need For Speed II Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Racing - Third Person Gametype: Licensed Release Year: 1997 Developer: Electronic Arts Canada Publisher: Electronic Arts Players: 1 or 2 VS _________________________ * Take control of eight Super Cars and race your way through six different tracks from Australia to Nepal. Much like the first in the series, the sequel has plenty of high performance cars to choose from, including the McLaren F1 or Ferrari F50 and a few concept cars, each handling differently. Once you've beaten the six tracks, a new track is available to you. It's a fast paced racing game which is intended to play more like an arcade racer than a true simulation. The main difference between this and the previous Need for Speed game is in the tracks, with less open road tracks in this sequel. Also, there are no cops to chase you. However, the tracks available are have a range of detail, and some have changing weather conditions while you race. http://www.mobygames.com/game/playstation/need-for-speed-ii * * SLUS00590, SLES00250, SLPS01149, SLPS91430 Need For Speed: V-Rally Alternative title: V-Rally 97 Championship Edition Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Racing - Third Person Gametype: Licensed Release Year: 1997 Developer: Eden Studios Publisher: Electronic Arts Players: 1 or 2 VS _________________________ * Test your driving skills in this rally game. You can compete in three different game modes: Arcade, Championship and Time Trial. In the Championship mode you race against three other cars in various countries. Gain points in order to win the Championship. In the Arcade mode you still race against three other cars, but also against the clock. Finish each race before the time runs out, and come in first to win the Arcade mode. You can choose between Easy (4 races), Medium (6 races) and Difficult (8 races). If you just want to race by yourself you can try the Time Trial mode. There are 11 different cars available. They are divided into two groups: 2W and 4W drive. The 4W cars are a little bit faster than the normal cars. http://www.mobygames.com/game/playstation/need-for-speed-v-rally * * SLUS00435, SLES00756, SLES01554, SLES00758, SLPS00494 Ninja - Shadow of Darkness Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Beat 'em Up - Action - Third Person Gametype: Licensed Release Year: 1998 Developer: Core Design Ltd. Publisher: Eidos, Inc. Players: 1 _________________________ * Enter the mystical world of Kurosawa, the young ninja, as he fights his way through 11 levels of puzzles, baddies and bosses with dozens of fighting moves, weapons and magic spells in this third person action arcade game. This title was originally developed for the Sega Saturn and then moved over to the PlayStation. The game is an action/arcade style game similar to Fighting Force, with some additional platformer elements. http://www.mobygames.com/game/playstation/ninja-shadow-of-darkness * * SLUS00804, SLES01354, SLPS01095, SLPS02536 No One Can Stop Mr. Domino Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Strategy - Isometric Gametype: Licensed Release Year: 1998 Developer: Artdink Corporation Publisher: Acclaim Entertainment, Inc. Players: 1 _________________________ * Most dominoes wait forever, just waiting to be toppled over. But no one can stop Mr. Domino - he has to run around everywhere, causing mayhem everywhere he goes. Help Mr. Domino use the domino effect to trigger tricks and traps on unsuspecting objects and people! No One Can Stop Mr. Domino is a puzzle game which sees you controlling the titular Mr. Domino (or one of his friends, if you prefer) as he zips around levels which can be best described as a racetrack. As the title suggests, you can't actually stop Mr. Domino - however, you can guide him around the track, speed him up and slow him down. He'll need to dodge obstacles as he aims to activate "tricks" which are placed around the board. By holding down X, Circle, Triangle or Square as he runs, players can lay a trail of dominoes behind Mr. Domino. When he reaches the dominoes you've placed, guide him into them to make them topple and start a chain reaction. Make dominoes fall onto the "trick switches" to activate them. If you're clever, you can set off a chain reaction of dominoes by placing the next set of dominoes from the Hint Tile (a red circle) to the next trick switch, and so on, until all the level's tricks are completed. As Mr. Domino runs, he loses stamina - lose all his stamina, and it's Game Over. You can prevent this by running over Stamina Tiles, which replenish all his stamina. Mr. Domino can cause chaos in a variety of places - topple cards and shoot billiards at the casino; heat popcorn and crash toy cars in the supermarket; or crush a grandfather with a gigantic bell and indirectly cause a father to get punched in the genitals in the family home. As the title says: No One Can Stop Mr. Domino. http://www.mobygames.com/game/playstation/no-one-can-stop-mr-domino * * SLUS00518, SLES00919, SLES00921 Nuclear Strike Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Shooter - Isometric Gametype: Licensed Release Year: 1997 Developer: Electronic Arts, Inc. Publisher: Electronic Arts, Inc. Players: 1 _________________________ * Having fought in the Middle East, South America, within the United States, and in the former U.S.S.R, your path has now lead you to the heart of Asia. You follow the trail of Colonel LeMonde, who has terrorized South East Asia. LeMonde is armed with one prototype nuclear missile warhead, modified to catalyze a chain reaction that can completely destroy the ozone layer and thus irradiate the Earth . Your hunt starts in "Indocine" (intended to suggest Thailand or Vietnam), and then moves to the South China Sea to combat Napoleon Hwong, hen to the heart of North Korea to uncovering the nuclear schemes of "Kym Zung-Lee" (intended to suggest Kim Jong Il), and then to Siberia for a final battle. With the aid of fellow operatives, you strap up in the good old "Super Apache, -- a fictional helicopter variant that is armed with Hellfire and Sidewinder missiles and with Hydra cannons. There are also numerous other vehicles that you come to be able to use, including tanks and jet fighters. Do all you can to defeat LeMonde and remove him from Southeast Asia! http://www.mobygames.com/game/playstation/nuclear-strike * * SLUS00190, SLUS_00190 Oddworld - Abe's Oddysee Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Platformer - Puzzle - Side-Scrolling Gametype: Licensed Release Year: 1997 Developer: Oddworld Inhabitants Publisher: GT Interactive Software Players: 1 or 2 Co-Op _________________________ * Abe's Oddysey is the first game set in Oddworld, a fictional universe created by Oddworld Inhabitants. The protagonist of the game is Abe, who is a Mudokon - a member of a once prosperous race, which has now been enslaved by the Glukkons, forced to work in their huge corporations. The food factories have found a new type of meat - delicious to all the inhabitants, and no-one knows the recipe. Following his stomach, Abe eavesdrops on the corporate leaders' conversation, and makes the most frightening and disgusting discovery: his own race is that secret delicious food. Alas, Abe is discovered, and the guards are marching towards him. He must escape, but he can't leave his friends to mercy of those eaters. He must rescue as many as he can, and tell the world the truth that lies beyond. Essentially Abe's Oddysee is a platform game, though with a darker atmosphere than most titles in the genre. The game has several unique gameplay features. Abe is almost completely helpless, cannot wield weapons, and can be easily killed by his brutal enemies. That's why most of the game involves moving with careful timing, sneaking, and outsmarting your foes, even though there are also many parts where Abe runs and jumps, as in most platformers. Abe's only power is chanting, which he can use to stun certain enemies for a while, and also to open "bird portals". Opening those portals is the final action needed to bring a fellow Mudokon to safety. Before that, Abe needs to locate his enslaved friends and lead them out of the hostile environment by using what the game calls "Gamespeak". Gamespeak is a way of verbal communication through simple one-button commands, which are assigned to various expressions, such as "Hello", "Follow me", "Wait here", etc. The game has pre-rendered background graphics, and uses pre-rendered CG movies of similar style to advance the story between the levels. http://www.mobygames.com/game/playstation/oddworld-abes-oddysee * * SLUS00710, SLUS_00710, SLES01503, SLES01480 Oddworld: Abe's Exoddus (Disc 1) Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Platformer - Puzzle - Side-Scrolling Gametype: Licensed Release Year: 1998 Developer: Oddworld Inhabitants Publisher: GT Interactive Software Players: 1 or 2 Co-Op _________________________ * In Abe's Oddysee Abe shut down Rupture farms and saved his buddies from becoming snacks. But Rupture farms was just the beginning; the Glukkons are digging up bones at the ancient Mudokon burial grounds. They use the bones to make Soul Storm Brew. Travel to Soul Storm Brewery, stop those corporate villains and save the enslaved Mudokon workers. Abe's Exoddus is a 2D platform which focuses on puzzle solving instead of jump & run gameplay. Use Gamespeak to tell other creatures what to do or posses someone else's body to solve a puzzle. http://www.mobygames.com/game/playstation/oddworld-abes-exoddus * * SLUS00731, SLES11480, SLES11502, SLES11503 Oddworld: Abe's Exoddus (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Platformer - Puzzle - Side-Scrolling Gametype: Licensed Release Year: 1998 Developer: Oddworld Inhabitants Publisher: GT Interactive Software Players: 1 or 2 Co-Op _________________________ * In Abe's Oddysee Abe shut down Rupture farms and saved his buddies from becoming snacks. But Rupture farms was just the beginning; the Glukkons are digging up bones at the ancient Mudokon burial grounds. They use the bones to make Soul Storm Brew. Travel to Soul Storm Brewery, stop those corporate villains and save the enslaved Mudokon workers. Abe's Exoddus is a 2D platform which focuses on puzzle solving instead of jump & run gameplay. Use Gamespeak to tell other creatures what to do or posses someone else's body to solve a puzzle. http://www.mobygames.com/game/playstation/oddworld-abes-exoddus * * SLUS00020, SLPS00122 Off-World Interceptor Extreme Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Vehicular Combat - Action - Rail Shooter Gametype: Licensed Release Year: 1995 Developer: Crystal Dynamics, Inc. Publisher: Crystal Dynamics, Inc. Players: 1 or 2 VS _________________________ * You play a Trashman, a bounty hunter paid to capture criminal scum hiding on harsh alien worlds. Your job is to race the enemy crime boss to the finish, blasting his goons along the way. Get blown up or drive too slowly and the boss gets away. But if you make it to the check point in time, you block the boss' escape and trap him on the planet. You can upgrade your vehicle with the cash from your bounties. You can also go up against a buddy in the vertical split-screen deathmatch mode. Off-World Interceptor's most unique feature is the storyline, told in full-motion video. Standard for the time. But OWIE's FMV is mocked by a couple of guys sitting in chairs, a la Mystery Science Theater 3000. http://www.mobygames.com/game/playstation/off-world-interceptor-extreme * * SLUS00467, SLPS00481, SLPS91083 Ogre Battle - Limited Edition Alternative title: Densetsu no Ogre Battle - The March of The Black Queen Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Strategy - Turnbased Gametype: Licensed Release Year: 1996 Developer: Quest Publisher: Artdink Corporation Players: 1 _________________________ * Lead the rebellion and lead your army to reclaim your land from the evil Zenobian Empire in this real-time strategy game. Free towns and collect items and tarot cards to increase your strength, as well as recruit allies to join you in your crusade. But when you finally win the day, will you be a benevolent leader, or an become an evil despot yourself? You must decide. http://www.mobygames.com/game/playstation/ogre-battle * * SCPS45399, SCPS10020, SCUS94449, OMEGABOOST, SCES02120 Omega Boost Platform: Playstation 1 Region: Europe Media: Disc Controller: DualShock Control Pad Genre: Shoot 'em Up - 3D - Third Person Gametype: Licensed Release Year: 1999 Developer: Polyphony Digital Publisher: Sony Computer Entertainment America Players: 1 _________________________ * For centuries the intelligence known as AlphaCore has been growing inside of human computer networks, slyly and invisibly pushing humanity to build more of it and allow it to control more of the network. On the eve of AlphaCore's complete assimilation of all technology, humanity becomes aware of it, and rather than bow down to it as king, as it expected, they attempt to purge it from the network. In response AlphaCore defends itself, locking all of humanity out of their technology and assuming total control of their weapons. Not long after this AlphaCore learns of a desperate plot: to build a time machine and travel back in time to remove AlphaCore's influence from humanity. AlphaCore steals this technology and hatches its own plan: traveling back in time to 1945 and inserting itself into the first computer ever built, ensuring that humanity would forever be subtle pawns in its machinations. It now falls upon the shoulders of Lester J. Henning, pilot of the experimental robot weapon Omega Boost, to travel back in time, stop AlphaCore's plan, and restore free choice to humanity. The Omega Boost flies through levels on a predetermined path, although it can brake and boost in a direction to avoid hazards. The Omega Boost can fire a Vulcan rifle at enemies without targeting, or can lock on to and attack many targets at once with a homing laser. By scoring well in levels, the Omega Boost will gain the ability to lock onto more targets at once, and eventually unlock the Viper Boost, a powerful area attack that must cool down after being used. Levels completed in campaign mode can be replayed at your leisure in Zone mode, and bonus levels can be unlocked as well by achieving certain milestones. http://www.mobygames.com/game/playstation/omega-boost * * SLUS00469, SLES00944, SLPS01812 One Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Third Person Gametype: Licensed Release Year: 1997 Developer: Visual Concepts Entertainment, Inc. Publisher: ASC Games Players: 1 _________________________ * In this game your goal is to find out who you are. One of your only clues is a bar code on your neck. At the beginning of the game, you awaken on the floor, with a gun in place of one of your arms, no memory, and police helicopters shooting missiles through your window. From here, it's nonstop action as you battle your way across the city and countryside, constantly pursued by the police and miliary. Each level of this action shooter delivers nonstop action with a total of 6 levels and bosses at the end of each. http://www.mobygames.com/game/playstation/one * * SLUS01406, SLPM86837 One Piece Mansion Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Strategy - Platformer Gametype: Licensed Release Year: 2001 Developer: Capcom Co., Ltd. Publisher: Capcom Co., Ltd. Players: 1 _________________________ * Welcome to One Piece Mansion, a place full of very different tenants that may or may not get along with one another. Your job is to help Polpo, the landlord, manage the mansion by keeping everyone as happy as possible, collecting rent, upgrading the mansion and fending off criminals. In One Piece Mansion, you will start off with a certain number of floors and a certain number of residents. At the end of the month, you will have to collect rent. You can build new rooms for tenants that wish to move in and by installing elevators, you can build new floors and make the mansion expand. Just make sure you have enough money to make the upgrades/changes. The residents can affect each other in either a positive or negative way, depending on their own living habits. Some tenants will exert positive effects in the form of blue arrows into certain directions (up, down, left, right and/or diagonally). By placing another tenant where these arrows are aiming at will help diminish their stress. At the same time, some tenants will exert negative effects in the form of red arrows. Tenants on the receiving end of these arrows will get stressed out. You can switch tenants around and make new rooms for them but it will cost you money. The key is to arrange the tenants in a certain way so that they all balance each other out harmoniously...otherwise they will leave without paying rent and the room will explode - forcing you to lose income and dish out to repair the damage. To prevent this from happening, you will have to observe your tenants Stress Gauge that tells you their current stress level. Another factor to watch out for is Syndicate 5 - a group of criminals that moves in and disturbs your tenants. When they do, try to drive them out by placing tenants around them that will send them red arrows. Every now and then they may go out of their room and cause trouble. If that happens, change to Security mode and move Polpo to where the criminal is. When he's there, Polpo can blow his alarm whistle at the criminals which will send them scurrying back to their hide-out. The game has two modes: Story and Endless. In Story Mode, Putica, Polpo's little sister, is kidnapped by Chocopape who is jealous of One Piece Mansion's success. To save Putica, Polpa must complete 7 orders. These orders are goals that must be met before you can tackle the next stage. The goals include making a certain amount of income, building a certain number of rooms or building a certain number of floors. Can Polpo handle all these challenges? Well it is up to you to make sure he does! The game is divided into stages and every now and then you will have to confront a "Boss". Just drive them out as you do the criminals. In Endless Mode you can select from 3 difficulty settings: Easy, Normal and Hard. There are no stages or ending, you just try to run One Piece Mansion your own way and see how far you can go. http://www.mobygames.com/game/playstation/one-piece-mansion * * SLPS03550 One Piece: Ocean Of Dreams! Original title: One Piece: Ocean's Dream Known issue (if you can help join the forum): Still missing box front. Platform: Playstation 1 Region: Japan Media: Disc Controller: Standard Control Pad Genre: Action - Role Playing Game Gametype: Licensed Release Year: 2003 Developer: FlipFlop Productions, Studio Artdink Publisher: Bandai Co. Players: 1 _________________________ * Monkey D. Luffy and the Straw Hat Pirates were once again engaged in a battle with another group of pirates. This time, though, among them was a young boy who carried a strange flute. When he played this flute, Luffy and his companions lost consciousness, and woke up later on the shore of a small nondescript island, having forgotten their dreams! Now, they must sail the world to recover their dreams and find the boy with the flute once more. One Piece: Oceans of Dreams! is an action RPG based on the manga and anime series created by Eiichiro Oda. Control the Straw Pirates' ship sailing around the world, fighting with monsters and other ships and looking for treasure. Find pictures of the characters, and some of their memories will return. You can also land at ports, and voiced dialogue scenes progress the story. Occasionally battles will also occur; dubbed the "comic battle" system, these play similarly to the Dragon Ball card RPG system, where each combatant has a set of cards they can choose moves from. Attacks are shown with wildly animated comic panels and accompanying voiceovers. http://www.mobygames.com/game/playstation/one-piece-oceans-of-dreams * * SLUS00464, SLES00770, SLPM86641, SLPS91032 OverBlood Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Survival Horror - Action - Third Person Gametype: Licensed Release Year: 1996 Developer: Riverhill Software Inc. Publisher: Riverhill Software Inc. Players: 1 _________________________ * You play as Raz Karcy who is trying to learn his identity after being awaken from cryogenic sleep, but he has also been infected by a fungal disease and must find the cure fo it. This game is a mix of action, adventure, fighting, and all in 3-D! http://www.mobygames.com/game/playstation/overblood * * SLPS02345, SLUS00439, PAC_MAN_WOR, SCES02279, SCES00934 Pac-Man World Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Third Person - Puzzle Gametype: Licensed Release Year: 1999 Developer: Namco Hometek Publisher: Namco Hometek Players: 1 _________________________ * Twenty years after Pac-Man's first adventure in Pac-Land, Pac-Man returns one day to his house only to find it deserted. Toc-Man and his ghosts have kidnapped Pac-Man's friends, Ms. Pac-Man, Pac Jr., Baby Pac, Professor Pac, Pooka, and Chomp-Chomp the dog! Pac-Man must venture to Toc-Man's lair on Ghost Island to rescue his friends! Hidden through this side-scrolling, 3D adventure game, Pac-Man faces challenging puzzles and games that have appeared in Pac-Man's previous games. Many things in this game are a tribute to original games and even Inky, Blinky, Pinky, and Clyde are back for another chance to get Pac-Man. There are several kinds of gameplay modes available. The newest is Quest mode. Pac-Man can maneuver up/down and left/right on the screen, but the camera is fixed on the side and scrolls along as Pac-Man searches through all the stages of Ghost Island. The player must collect Pac-Dots, Fruit, Keys, etc to advance through the level all the while defeating ghosts (by bouncing on them) and solving puzzles. An adventure game, the story progresses as the levels do with switches to be found and chests to be opened. There is also a scoring system that encourages the player to collect as much as possible. Make sure you have a Memory card available before starting out on Pac-Man's lengthy quest! The other two types of modes are Classic mode and Maze mode. Classic mode is a 100% faithful conversion of Pac-Man's original game. Maze Mode is the gameplay from Classic Pac-Man translated into a 3D environment. All the Pac-Pellets, Ghosts, Walls, and Pac-Man are displayed in very pleasing 3D. http://www.mobygames.com/game/playstation/pac-man-world * * SLUS_00578, SLUS00578 Pandemonium 2 Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Platformer - Action - Isometric Gametype: Licensed Release Year: 1997 Developer: Toys For Bob, Crystal Dynamics Publisher: Midway Home Entertainment Players: 1 _________________________ * In this sequel to Pandemonium, the player once again controls the young aspiring sorceress Nikki and the court jester Fargus with his puppet buddy Sid. It is the year of Cheese, and the advent of the Comet of Infinite Possibilities is foretold by the great prophet Nosewasinit. Naturally, Nikki and Fargus are interested in this comet; but they are not the only ones. The evil Goon Queen Zorrscha wants to use the comet for her own plans, so our heroes have to reach it first... The gameplay is similar to that of the first game; despite the 3D graphics, the gameplay mechanics are those of 2D platformers. The player can select Nikki or Fargus for each level. Each of the two has different abilities. For example, Nikki can jump higher, while Fargus can use his puppet Sid for a variety of attacks. The characters can also acquire power-ups, such as fire and lightning ranged attacks for Nikki or various Sid enhancements for Fargus. There are also level-specific items and vehicles the heroes will encounter on their way. Trivia: Pandemonium 2 and its prequel, Pandemonium!, were released in Japan as Magical Hoppers 2 and Magical Hoppers, respectively. The biggest changes in the Japanese version included brand new main characters and slightly (more like subtle) different stage layouts. http://www.mobygames.com/game/playstation/pandemonium-2 * * SLUS_00232, SLUS00232, SLES00526 Pandemonium! Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Platformer - Action - Isometric Gametype: Licensed Release Year: 1996 Developer: Toys For Bob Publisher: Crystal Dynamics Players: 1 _________________________ * The young sorceress Nikki, the court jester Fargus, and his side-kick Sid the puppet are the three main protagonists of this 3D platform game. While attending a "Wizards in Training" seminar, Nikki accidentally casts a powerful magic spell, which results in a giant monsters swallowing the whole village. The three friends must now travel to a place called "Wishing Engine", and be granted a wish to revert the world back to normal. The characters each have a special movement to kill enemies with. The game uses floating camera angles through a vast Prince of Persia-style world. The goal of the game is to clear the various levels, avoiding spikes and enemies and collecting coins for extra lives. Unlike most 3D platformers, Pandemonium offers only two-dimensional movement, rather than complete freedom of movement. The characters move along a curving 2D course within a 3D environment. Trivia: Fargus was voiced by comedian Greg Proops, a frequent guest on the British version of "Whose Line is it Anyway?". Pandemonium! (and its sequel, Pandemonium 2) were released in Japan, but with new characters and slightly different environments. The series name was also changed to "Magical Hoppers". http://www.mobygames.com/game/playstation/pandemonium * * SCPS91307, SCPS91070, SCPS18002, SCUS94183, PLAYSTATION, SCES00743, SLES00743 PaRappa the Rapper Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Rhythm - Action Gametype: Licensed Release Year: 1997 Developer: NanaOn-Sha Co Publisher: Sony Computer Entertainment America Players: 1 _________________________ * The rapping pup, PaRappa, dreams of impressing his friend, the beautiful Sunny Funny, and going out on a date with her. But what he lacks is confidence - help PaRappa rap his way through learning Kung Fu, a driving test, cooking and more, all in order to get the girl. And remember - You Gotta Believe! PaRappa the Rapper is a game based on lyrics, music and rhythm. The game itself is very basic - each stage has a 'teacher', that PaRappa must follow. You'll see the teacher say some lyrics, and then PaRappa must copy the teacher by pressing the appropriate buttons to repeat those lyrics back. Rap well, and you'll be able to continue; fudge up the lyrics, and the music will start to distort and the teacher will become displeased. Continue to mess up and you'll fail the stage. Of course, the goal is not to copy the teacher, but instead to outperform them - you can do this by improvising in the song's gaps. Listen to how the song goes, and improvise in time to the music; if you perform well enough, the teacher will step aside, leaving you to freestyle on your own! The PSP version of the game is a remake of the PlayStation original. However, it includes a few upgrades, such as a 16:9 display, sharper graphics, game sharing, multiplayer support of up to four players, and the addition of song remixes, which can be downloaded via the internet onto your Memory Stick Duo. http://www.mobygames.com/game/playstation/parappa-the-rapper * * SLPS01230, SCPS45203, SLUS00662 Parasite Eve (Disc 1) Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Role Playing Game - Adventure - Isometric Gametype: Licensed Release Year: 1998 Developer: Square Soft Publisher: Square Electronic Arts Players: 1 _________________________ * An ordinary day in New York for rookie police officer Aya Brea. Christmas Eve is the present day, and you've decided to visit the opera theater. Now this is where the fireworks begin. Suddenly audience members are set on fire, toasted completely, and it appears that the lead vocal is the source of this burning terror. Yet you appear to be immune, and as a police officer you're always on duty, so you must confront the danger. There has to be some connection between the two of you, as that seems the only rational explanation. What if mitochondria are a species on its own, more advanced then humankind, and using them only to create environments and civilization for themselves? What if humankind are just hosts? What if mitochondria are the natural enemy of humankind? That would make Aya their natural enemy, so the battle for survival and uncovering the truth has already started. The game is played over six days, each day bringing its own quest. Environments range from Central Park and the American Museum of Natural History to a police office and hospital, all of them modeled like realistic places and most of them crawling with bloodthirsty mutant animals. Combat is different from traditional RPGs, as while you still take turns attacking and/or using parasite powers, you'll be able to run across the battlefield and dodge enemy fire or even strike from a better angle or behind. As Aya levels up she will gain access to parasite powers, such as healing or supercharging a bullet with energy. These powers will deplete a recharging energy bar, although the bar will recharge slower the longer combat drags on. Aya will find many guns of various types throughout the game, and every gun can be modified with extra stats, either with special items, or by breaking down another gun to move over its bonus stats or special effects. The same is true for armor Aya finds. Trivia: The concept for Parasite Eve was based on a Japanese novel of the same name. The events of the novel take place one year before the game, and, while no characters from the novel show up, the events are referenced. There is also a movie and a manga series based on the novel. Square Soft releases soundtracks for most of their games (or posible all of 'em), so soundtrack for Parasite Eve isn't anything unexpected, and could be found on many online stores like SynSoniq.com, AnimeNation.com or such. Music composer for Parasite Eve tracks is Yoko Shimomura. Of course, music from the game cannot even be compared in quality with the soundtrack score, as this is orchestrated, far more better quality and digitized. http://www.mobygames.com/game/playstation/parasite-eve * * SLUS00668, SLPS01231 Parasite Eve (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Role Playing Game - Adventure - Isometric Gametype: Licensed Release Year: 1998 Developer: Square Soft Publisher: Square Electronic Arts Players: 1 _________________________ * An ordinary day in New York for rookie police officer Aya Brea. Christmas Eve is the present day, and you've decided to visit the opera theater. Now this is where the fireworks begin. Suddenly audience members are set on fire, toasted completely, and it appears that the lead vocal is the source of this burning terror. Yet you appear to be immune, and as a police officer you're always on duty, so you must confront the danger. There has to be some connection between the two of you, as that seems the only rational explanation. What if mitochondria are a species on its own, more advanced then humankind, and using them only to create environments and civilization for themselves? What if humankind are just hosts? What if mitochondria are the natural enemy of humankind? That would make Aya their natural enemy, so the battle for survival and uncovering the truth has already started. The game is played over six days, each day bringing its own quest. Environments range from Central Park and the American Museum of Natural History to a police office and hospital, all of them modeled like realistic places and most of them crawling with bloodthirsty mutant animals. Combat is different from traditional RPGs, as while you still take turns attacking and/or using parasite powers, you'll be able to run across the battlefield and dodge enemy fire or even strike from a better angle or behind. As Aya levels up she will gain access to parasite powers, such as healing or supercharging a bullet with energy. These powers will deplete a recharging energy bar, although the bar will recharge slower the longer combat drags on. Aya will find many guns of various types throughout the game, and every gun can be modified with extra stats, either with special items, or by breaking down another gun to move over its bonus stats or special effects. The same is true for armor Aya finds. Trivia: The concept for Parasite Eve was based on a Japanese novel of the same name. The events of the novel take place one year before the game, and, while no characters from the novel show up, the events are referenced. There is also a movie and a manga series based on the novel. Square Soft releases soundtracks for most of their games (or posible all of 'em), so soundtrack for Parasite Eve isn't anything unexpected, and could be found on many online stores like SynSoniq.com, AnimeNation.com or such. Music composer for Parasite Eve tracks is Yoko Shimomura. Of course, music from the game cannot even be compared in quality with the soundtrack score, as this is orchestrated, far more better quality and digitized. http://www.mobygames.com/game/playstation/parasite-eve * * SLPS02779, SLPS91479, SLPS02480, SLUS01042 Parasite Eve II (Disc 1) Known issue (if you can help join the forum): No FMV audio in 1.5 due to root counter rewrite. However 1.4 and 1.6 plays FMV audio just fine. 1.6 plays some cutscenes better. Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Adventure - Isometric Gametype: Licensed Release Year: 2000 Developer: Square Co. Publisher: Square Electronic Arts Players: 1 _________________________ * Aya Brea is back in a new game. This time there are fewer RPG elements than the first game, and the game plays more like Resident Evil. Battles are now entirely action-oriented, and a new range of weapons is available. Defeating enemies rewards money as well as points used to revive and power-up Aya's suppressed Parasite powers, like healing and igniting foes. Weapons and armor now have fixed stats, but attachments can be swapped in and out of them to modify their properties. After surviving the events of Parasite Eve Aya left her job as a cop and became a member of MIST (Mitochondrion Investigation and Suppression Agency) in order to hunt down the remnant mutants spawned by Eve's awakening. In the year 2000 a new breed of Neo Mitochondrion takes over the Akropolis Tower in downtown LA. Aya is called in and uncovers a secret organization that threatens all humanity. Trivia: The director of MIST is nicknamed Hal, whilst the are scientists named Bowman, Poole, Floyd and Chandra. These are references to the movie/novel 2001: A Space Odyssey and its sequel, 2010. When you're in a small town somewhere in the Mojave desert, still on CD #1, in one of the stores you can see a pinball with an Einhander (aka Einhänder) theme, although Aya doesn't get a chance to play it. An obvious easter egg showing yet another SquareSoft game. The Parasite Eve series was based on a Japanese horror novel by the same name, written by Hideaki Sena. http://www.mobygames.com/game/playstation/parasite-eve-ii * * SLUS01055, SLES12558, SLPS02481, SLPS91480, SLPS02780 Parasite Eve II (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Adventure - Isometric Gametype: Licensed Release Year: 2000 Developer: Square Co. Publisher: Square Electronic Arts Players: 1 _________________________ * Aya Brea is back in a new game. This time there are fewer RPG elements than the first game, and the game plays more like Resident Evil. Battles are now entirely action-oriented, and a new range of weapons is available. Defeating enemies rewards money as well as points used to revive and power-up Aya's suppressed Parasite powers, like healing and igniting foes. Weapons and armor now have fixed stats, but attachments can be swapped in and out of them to modify their properties. After surviving the events of Parasite Eve Aya left her job as a cop and became a member of MIST (Mitochondrion Investigation and Suppression Agency) in order to hunt down the remnant mutants spawned by Eve's awakening. In the year 2000 a new breed of Neo Mitochondrion takes over the Akropolis Tower in downtown LA. Aya is called in and uncovers a secret organization that threatens all humanity. Trivia: The director of MIST is nicknamed Hal, whilst the are scientists named Bowman, Poole, Floyd and Chandra. These are references to the movie/novel 2001: A Space Odyssey and its sequel, 2010. When you're in a small town somewhere in the Mojave desert, still on CD #1, in one of the stores you can see a pinball with an Einhander (aka Einhänder) theme, although Aya doesn't get a chance to play it. An obvious easter egg showing yet another SquareSoft game. The Parasite Eve series was based on a Japanese horror novel by the same name, written by Hideaki Sena. http://www.mobygames.com/game/playstation/parasite-eve-ii * * SLUS00339, SLPS00500 Persona Alternative title: Persona - Be Your True Mind - Megami Ibunroku Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Isometric Gametype: Licensed Release Year: 1997 Developer: Atlus Co. Publisher: Atlus Software Players: 1 _________________________ * A group of high-school students decide to play a ritual-like game called "Persona". Unexpectedly, they are knocked unconscious and have a vision of a mysterious being called Philemon, who bestows upon them the ability to call powerful creatures known as Personae. Afterwards, the students go to visit their sick friend, Mary. Once they exit the girl's room in the hospital, they see their home town has changed. They can't leave it, and it is infested by demons. At first, it seems that the giant Sebec corporation and its manager are the ones responsible for the terrible accident. But this corporation is not the only enemy the young heroes have to confront - they must look deep into their hearts, and perhaps find the truth there... Persona is the beginning of a sub-series within the Megami Tensei universe, and one of the first Megaten titles to be released in the West. While overworld locations and battle screens in the game are isometric, the maze-like 3D dungeons are explored from a first-person perspective. Player-controlled characters fight randomly encountered demons in round-based combat, using melee weapons, firearms, or spells. As opposed to most other Megaten games, player-controlled party (up to five active combatants) consists entirely of human characters. Verbal communication with demons, however, still plays an important role in the game. Each character possesses a unique set of four communication styles, e.g. insult, flattery, etc. The player may select combinations of various characters and their approaches during conversation with the demon. Depending on the player's choices, as well as the current Moon Phase, the demon may end up responding in one of the four emotional ways: anger, fear, joy, and interest. The last two types responses are beneficial to the player: the demon may give the party a useful item or a spell card. If the player combines various types of spell cards, more powerful creatures (Personae) can be fused in a special location called Velvet Room. Personae act like equipment sets and can be attached to player characters, modifying their parameters, strengths and weaknesses, and teaching them new spells. Trivia: In the Subway dungeon, there are several commercials hanging on the walls; one of them is the front cover of Devil Summoner, Atlus' Megaten RPG for Sega Saturn. The butterfly-human speculations in the beginning of the game are a quote of the famous Chinese philosopher Zhuang Zi. The American incarnation of Persona had some interesting and often major changes: *Mark was originally Caucasian, the American artists changed him to African-American. His hat was also changed. *Beer logos for two major American breweries were in the window of Yin & Yan corner stores. In the American version they were removed. *Encounter rates were dropped down to about three to five times less than that of the Japanese version. The monsters caused less damage and took more. They also gave much more experience in the American version. *An entire dungeon (the Snow Queen quest) was removed near the end of the game. This included an entire alternate path in the story, a new ending, several CG cutscenes, a new playable character, and a very sexually explicit demon. Reason cited by the company was time constraints. That would've gone double for players; the dungeon had a sixteen hour stretch between two save points! The Japanese version was also buggy in this "lost dungeon," rearranging party order and making members vanish during combat. *The game was originally based in Japan, but the translators made an attempt to pass the setting as America. Certain cultural signs (the high school numbering system, standees in the drug stores) mark the setting as distinctly Japanese, however. http://www.mobygames.com/game/playstation/persona * * SLPS02825, SLUS01158, SLPS02785, SLUS01339, SLPS02786, SLPS02826 Persona 2: Eternal Punishment Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Isometric Gametype: Licensed Release Year: 2000 Developer: Atlus Co. Publisher: Atlus U.S.A. Players: 1 _________________________ * Maya Amano is a young journalist who lives and works in the modern-day Japanese city Sumaru. A series of mysterious murders have been troubling the city lately. Maya has to make a report and goes to a high school where the murders have taken place, together with the fortune-teller Ulala and the detective Katsuya. When they arrive at the school, they find the principal murdered. A man with a bag on his head appears, calling himself "The Joker". He says Maya and her friends will never defeat him unless they call upon their Personae - their other selves who can appear as mythical figures and help them in battles. The investigation continues, but now the young people have to face real demons, and perhaps also the demons that live within their own hearts. Eternal Punishment is a direct sequel to Persona 2: Innocent Sin. It can be considered its "mirror image", since its story deals with many of the same characters, but is told from a different perspective. The gameplay system is nearly identical to that of the previous chapter. The player navigates a party of up to five active combatants on a city map, accessing maze-like dungeons and fighting randomly appearing demons in round-based combat. Like in the predecessor, successful verbal communication with a demon grants the party Tarot cards, which can then be used in a Velvet Room to summon Personae and equip them on characters. The demon conversation system has been slightly simplified, with characters having less behavior modes when attempting to talk to a demon. The Personae-fusion interface has been streamlined, automatically lining up available characters. The rumor-spreading system from the previous game is featured as well, playing a somewhat more prominent role. A new spell registration service allows the player to teach Personae certain spells they were not equipped with. There are also more Personae to choose from in this installment. At a certain moment during the course of the plot the player is able to choose one of the two available characters to join the party, which branches the storyline for a short while. If the player completes the game two times with these two different paths, a secret dungeon becomes available for exploration. Trivia: In Velvet Rooms, there is always a pianist playing various pieces; one of them is in fact Beethoven's famous Piano Sonata op.13 in c minor! The name "Baofu" (one of the game's main characters) is a Chinese word and means "revenge". The US version of the game comes with an extra disc; it includes an animé trailer for the game and an interview with its developers. http://www.mobygames.com/game/playstation/persona-2-eternal-punishment * * SLPS91211, SLPM86967 Persona 2: Innocent Sin Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Isometric Gametype: Translated Release Year: 1999 Developer: Atlus Co. Publisher: Atlus Co. Players: 1 _________________________ * A few years after the events described in Persona, a curse has befallen Sumaru City, a town in modern-day Japan. The curse is placed by a mysterious person who calls himself the Joker. Rumors say that he can fulfill people's wishes, but also does something horrible to those who for some reason fail to express a wish. A group of high school students decides to investigate the matter. However, when they confront the Joker, he tells them that they have hurt him in the past, and that he is out for revenge now. The young people realize that the Joker's appearance is just the beginning of a sinister chain of events, and will have to look for answers within their own souls. Persona 2: Innocent Sin is similar in structure and basic gameplay to its predecessor. Much of the game consists of navigating a party of up to five active combatants through locations in the large city, exploring complex dungeons, and fighting randomly appearing demons in round-based style. Unlike the first game, dungeons are viewed from an angled overhead perspective with rotatable camera. Rather than having the option of using either a melee weapon or a gun, each character is equipped with his or her own specific weapon. Like in the previous game, communication with demons plays a significant role. The demon conversation system has been refined: it is now possible to choose more specific and accurate dialogue lines, and the effects of the player's responses are less random. Tarot cards of a specific Persona type are collected from the demons following a successful conversation. They can be later used in a special location called Velvet Room to acquire new Personae, which can be equipped on playable characters, enhancing their parameters and teaching them different spells and abilities. In the beginning each Persona is only capable of a basic ability; new ones are gradually learned by repeatedly using the powers of said Persona in combat. Powerful fusion attacks can be performed by combining two or more spells in the same round. The game introduces a "rumor system", which allows the player to acquire and spread rumors through rumormongers inhabiting the city. Due to the curse placed on the city, rumors become reality once they are spread. This predicament can be used to the player's advantage, for example by spreading a rumor about powerful black market weapons. Trivia: Nearly ten years after its release, Devil Hackers group released a patch that fully translates Persona 2: Innocent Sin into English. You can find a link to their site at the Links/Searches section. The Kuzunoha rumor agency brings back some familiar faces from Devil Summoner sub-series of the Megaten universe (to which Persona series also belong). The name Kuzunoha itself rings a bell for anyone who has played Devil Summoner: it was the name of one of its main heroes. Tamaki-chan, whom you can often meet in the office, is the hero's little sister from Soul Hackers. The Demon Artist, who can paint for you any Tarot cards at Velvet Rooms, provided you have some Free Tarot, looks a lot like Kazuma Kaneko, the designer of Persona games and the entire Megaten universe: he wears sunglasses and a black cap, is unshaved, etc. If you look at your Tarot Cards list, you'll see beautiful pictures for all card types: Magician, Temperance, Strength, Hanged Man, Sun, etc. Check out the Priestess card type: it is easy to spot the word Tora written on it. Tora (also latinized as Thora or Thorah) is the original Hebrew name for the Five Books of Moses (Pentateuch); the word means lore. As of December 2003, there is a fully translated script of "Persona 2: Innocent Sin" available at Oracle of Maya The poem in the beginning of the game is none other but the Japanese translation of Heinrich Heine's "Doppelgänger". http://www.mobygames.com/game/playstation/persona-2-innocent-sin * * SLUS01409, SLPM87045, SLES03400 Pipe Dreams 3D Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Strategy Gametype: Licensed Release Year: 2000 Developer: Sick Puppies Studio Publisher: Empire Interactive Entertainment Players: 1 _________________________ * The planet Pipe was a peaceful place until one evil Pipe decided she was not happy. She didn't like the other Pipes and their ways so she took off in her flying saucer and covered the planet and all its inhabitants in foul smelling, toxic Green Flooze. One brave Pipe stepped forward to challenge this evil, vowing not to stop until he had cleared the planet of the foul Flooze and defeated the Evil Pipe Queen. You must use different shaped pieces of pipe to form a longer pipe which controls the flow of the Flooze around the screen, which you will eventually lead to a plug hole. The game features 18 continents, each with 3 levels. Each continent has its own characters and hazards. There are power-ups to be collected in the form of jewels and coins. http://www.mobygames.com/game/playstation/pipe-dreams-3d * * SLPS01669, SLUS00254, SLES00481, SLUS90017 Pitfall 3D: Beyond The Jungle Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Platformer - Isometric Gametype: Licensed Release Year: 1998 Developer: Activision Publisher: Activision Players: 1 _________________________ * This game is a "next-gen" update of the classic "Pitfall" that was released for the Atari 2600. Once again, take on the role of Pitfall Harry and swing across pits and battle scorpions, but this time in 3D. As you try to complete each level and solve the puzzles that will allow you to progress through the jungle ruins, your main objective is to gather crystals. So pick up your pick axe and start swinging! Adventure awaits! Narrated by Bruce Campbell .... known for evil dead series http://www.mobygames.com/game/playstation/pitfall-3d-beyond-the-jungle * * SLPS91191, SLPS01360, SLUS00653, POCKETFIGHT, SLES01378 Pocket Fighter Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Beat 'em Up - Arcade Gametype: Licensed Release Year: 1998 Developer: Capcom Co. Publisher: Capcom Entertainment Players: 1 or 2 VS _________________________ * What happens when you take several signature Capcom fighters, squish them down into chibi (small or SD) versions of themselves, and give them a whole collection of wacky moves and over-the-top costumes? You get Pocket Fighter! Take on one of several pint-sized Capcom characters in this wacky, colorful fighting game. http://www.mobygames.com/game/playstation/pocket-fighter * * SLES00886, SLUS00481, SCES00886 Point Blank Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad, Guncon Genre: Arcade - Shooter - Light Gun Gametype: Licensed Release Year: 1997 Developer: Namco Limited Publisher: Namco Limited Players: 1 thru 8 VS _________________________ * Point Blank is a light gun arcade game, in which players shoots targets in a wide variety of stages. The Playstation version uses the G-Con gun, for action similar to Time Crisis, also by Namco. The game has a distinct cartoon theme and is non-violent, making it suitable for all ages. Each stage has a different objective, explained at the start of each stage. This varies from simple target shooting (and avoid to shoot bomb), shooting cardboard villains (avoid shooting cardboard civilians), shooting own color targets (avoid shooting opposing players color), protecting the iconic Dr.Don and Dr. Dan, and many miscellaneous challenges such as the Galaxian stage where lightgun is used in place of spaceships to shoot aliens. The stages are presented in groups of 4 and the player or players can choose in which order to play them. You lose a life-heart when you shoot an incorrect target or bomb, or when you fail to complete a mission within the time limit. As well as converting the arcade game in its entirety, this conversion also offers a new Quest mode, a Party Play system and more. http://www.mobygames.com/game/playstation/point-blank * * SLES02180, SLUS00796, SCES02180 Point Blank 2 Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad, Guncon Genre: Arcade - Shooter - Light Gun Gametype: Licensed Release Year: 1998 Developer: Namco Limited Publisher: Namco Limited Players: 1 thru 8 VS _________________________ * Dan and Don return for another round of shooting action. This time there are heaps of new mini games, as well as a few that improve on what was available in the first title in the series. Once again, the game supports the GunCon (or G-Con), but you can also use normal controllers. http://www.mobygames.com/game/playstation/point-blank-2 * * SLPS03100, SLUS01354, SLUS00072 Point Blank 3 Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad, Guncon Genre: Arcade - Shooter - Light Gun Gametype: Licensed Release Year: 2000 Developer: Namco Limited Publisher: Namco Limited Players: 1 thru 8 VS _________________________ * The third episode in the Point Blank series now has up to 8 players playing it out in the new Team Battle mode, where you take turns to fight it out, and win as many games as possible. Also new is the Endurance mode for 1 player, where you simply have to win as many games as possible before you use up all of your credits. http://www.mobygames.com/game/playstation/point-blank-3 * * SLES02020, SLUS80889 Pong 3D - The Next Level Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad, Multi-Tap Genre: Action Gametype: Licensed Release Year: 1999 Developer: Supersonic Software Ltd. Publisher: Atari Interactive, Inc. Players: 1 thru 4 VS _________________________ * After years of game gulping cash left, right and center at the old arcade machine, Pong has returned in an all new 3D title on the PC. But it isn't just your simple Pong any more. Now you can play Jungle Pong, Football Pong, Ice Hockey Pong and 4 player Pong. All this plus 3D graphics. Not to mention animated Penguins (!?!?!). http://www.mobygames.com/game/playstation/pong-the-next-level * * SLUS00102, SLPS00599, SLES00097 Powerslave Alternative title: Exhumed Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Shooter - First Person - 3D Gametype: Licensed Release Year: 1997 Developer: Lobotomy Software Publisher: Playmates Interactive Entertainment Players: 1 _________________________ * In this First person shooter, you're an armed forces specialist sent to investigate strange happenings at the ancient Egyptian city of Karnak. Soon you learn that alien invaders with a penchant for mummifying humans alive have taken over the place. You have to fight your way through increasingly difficult levels with an unbelievable cast in order to finish it. Trivia: While the DOS version of Powerslave uses the Build engine as noted below, the PlayStation and Saturn releases use Lobotomy's Slavedriver engine, which allows for unrestricted 3D architecture and real-time lighting similar to Quake. This is why in the Saturn and PS versions of the game you can see sloped surfaces and light coronas that aren't in the DOS version. Powerslave was originally to be released under the 3D Realms label. Its working title during its stint at 3D Realms was "Ruins: Return of the Gods". Screenshots of those early days were included in Apogee's Mystic Towers slideshow (circa July 1994). This game used and early version of the Build engine developed by 3D Realms and made popular by Duke Nukem 3d. Even though the registered version of Powerslave was released long after Duke 3d, it used an earlier version of the engine, making it technologically inferior. http://www.mobygames.com/game/playstation/powerslave * * SLUS00045, SLES00500 Project Overkill Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Isometric - Sci-Fi Gametype: Licensed Release Year: 1996 Developer: Konami of America, Inc. Publisher: Konami of America, Inc. Players: 1 _________________________ * In the distant future, mega-corporation Terracom has authorized its Off-World Colonization Division to expand to new planets through whatever means necessary. Since worlds that have any kind of development are off limits for corporate planetary development, Terracom is hiring Terran and alien soldiers through a directive known as "Project Overkill" to "unpopulate" desirable locations. In response, a corporate leak has hired mercs to fight against the injustice of Terracom with the ultimate goal: destroy "Project Overkill." Take on the role of four ruthless mercs as you rack up the body count through over 50 different missions with multiple paths. One of the earlier releases for the Playstation, Project Overkill uses a 3D rendered, 3/4 perspective to deliver loads of blood-drenched mayhem. http://www.mobygames.com/game/playstation/project-overkill * * SLUS00419, SLES00629, SLPS00520 Psychic Force Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: VS Fighter - Arcade - Sci-Fi Gametype: Licensed Release Year: 1996 Developer: Taito Corporation Publisher: Taito Corporation Players: 1 or 2 VS _________________________ * The year is 2010, and people are being born with special powerful abilities, such as the power to control the elements. These people are deemed "Psychics". A large group of underground Psychics are plotting something mysterious, which may endanger everyone, and this group is called "Noa". Psychic Force follows the intertwined adventures of a group of Psychics as they each struggle to reach their goal, and ultimately defeat the threat of Noa. Psychic Force is a one-on-one fighting game and battles take place in a flying, floating cube on a 2D plane. The characters use a combination of Psi powers and combat techniques, with each player having his/her own special abilities. Each Psychic character has attacks relevant to the element they control (fire, ice, thunder, wind, gravity, etc.), while Gates (the only non-Psychic character) has a built-in weapons system. Every character has two light attacks, two heavy attacks, one ultimate attack, a charge and the ability to block attacks. There is a Training mode, where players can learn and test out Psi powers, the regular Arcade mode, and a Story mode in which the main characters fulfil their quests. http://www.mobygames.com/game/playstation/psychic-force * * SLUS01307, SLES02921, SLPS01040, SLPM86440 Puzzle Star Sweep Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Arcade - Strategy - Puzzle Gametype: Licensed Release Year: 1997 Developer: Axela Publisher: Axela Players: 1 or 2 VS _________________________ * In this vaguely Tetris-like game, players score points by eliminating "star blocks." A star block is a colored rectangle with a star on one end of it, and blocks are eliminated when the stars of two like-colored blocks touch each other. While the game is being played, star blocks and obstacles rise from the bottom of the screen while the player moves and rotates a cursor which determines where additional star blocks will be thrown into play from off-screen. The game features single-player and competitive play as well as a story mode featuring boss creatures and a bizarre plot -- apparently the whole game is actually a sport in which children poke a creature known as a star pig with sticks in order to make it vomit star blocks. http://www.mobygames.com/game/playstation/puzzle-star-sweep * * SLUS01492, SLPS03163 Puzznic Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Arcade - Strategy - Puzzle Gametype: Licensed Release Year: 2001 Developer: Taito Corporation Publisher: Altron Corporation Players: 1 _________________________ * The challenge in each level of Puzznic is to maneuvre a selection of blocks into place so as to clear them all, by making them make contact with blocks of the same design. You control a cross-hair, which can move a block left or right, which can cause it to fall if there is no block under the space it would occupy. There are many complications in terms of solving the levels. Moving platforms meaning that you need to move a block at a particular time, or in particular order, to prevent them being blockaded. In some situations there are an odd number of a certain type of block - solving these requires positioning two of the blocks one space apart, such that a move will result in a piece making contact with 2 others, and immediately removing all 3. You will also encounter blocks positioned on platforms suspended in space and gaps in level arrangements meaning that a certain number of blocks must be in place to make a certain move possible (by forming a stack, for example) The game structure is slightly unusual, as after you complete each batch of four levels you get a choice of 2 sets of levels - you are progressing through an expanding matrix of levels, which means there are 2 sets on level 2, 3 on level 3, 4 on level 4, and so on. This means that there are a total of 220 screens in the game. Each screen is played against a time limit, and losing a level (either by running out of time, or by making a poor move and leaving an impossible position) loses one of your 3 lives. http://www.mobygames.com/game/playstation/puzznic * * SLUS01561 Qix Neo Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Arcade - Action Gametype: Licensed Release Year: 2003 Developer: Success Publisher: Mud Duck Productions Players: 1 _________________________ * Build your barriers and save your world from alien invaders in this update of the classic arcade game, Qix. High-res 2D graphics set on planetary worlds instead of abstract space environments bring this update into the modern world, but the same line-building gameplay still reigns in the PlayStation edition. And beware -- the dreaded Qix still roams freely, searching out your destruction! http://psx.ign.com/objects/657/657649.html * * SLUS00877, SCES01762, SLPS01688, SLPS03311 R-Type Delta Platform: Playstation 1 Region: Europe Media: Disc Controller: DualShock Control Pad Genre: Shoot 'em Up - Horizontal - 3D Gametype: Licensed Release Year: 2000 Developer: Irem Software Engineering Publisher: Agetec Players: 1 _________________________ * The Bydo Empire has returned to Earth with a vengeance. This time, they will not accept defeat so easily. Earth however, is ready for them... Three R-Class ships: the R-9, the R-13, and the prototype R-X, are your weapons in this war. Choose your ship according to your liking, blast off, and strike the Bydo Empire! R-Type Delta is the first 2D/3D R-Type game (a la Einhander and Thunder Force V) and is a PlayStation exclusive. http://www.mobygames.com/game/playstation/r-type-delta * * SLUS00954, SLES01459, SLPM86407, SLES02140 R/C Stunt Copter Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Simulation Gametype: Licensed Release Year: 1999 Developer: Big Grub, Shiny Entertainment, Inc. Publisher: Titus France SA Players: 1 or 2 VS _________________________ * R/C Stunt Copter is described by developer Shiny as more of a "software toy" than a video game. It's an R/C simulation that fully utilizes the Playstation analog controller. You can either do stunts or complete mission objectives controlling the tiny helicopter. http://www.mobygames.com/game/playstation/rc-stunt-copter * * SLUS00403, RAGERACER, SCES00650, SLPS00600 Rage Racer Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad, Jogcon Genre: Racing - Arcade Gametype: Licensed Release Year: 1997 Developer: Namco Publisher: Namco Players: 1 _________________________ * The third Ridge Racer game again features three tracks, with each of the courses beginning with the same starting line to emerge into a completely distinctive course. Each of the courses take you through a multitude of ancient landmarks, cities, natural wonders such as light houses, tunnels, waterfalls, ruins, European styled villages etc. The graphics however have transformed from bubble gum like unrealistic environments, to drab and very realistic racing courses. On top of the three available tracks available from the onset, another bonus track is earnable as are all courses in reverse. http://www.mobygames.com/game/playstation/rage-racer * * RAIDENPROJE, SCUS94402, SLES00051, SLPS00013, SLPS91002, SLPS91144 Raiden Project, The Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Shoot 'em Up - Vertical Gametype: Licensed Release Year: 1995 Developer: Seibu Kaihatsu Publisher: Sony Computer Entertainment America Players: 1 or 2 Alternating _________________________ * One of the first few games to be released when the Playstation originally became available, The Raiden Project is actually two games on one disc. It contains almost near perfect translations (or "ports") of Raiden and Raiden II from the arcade versions. Raiden is the name of the fighter/bomber that the player flies to destroy and rid mankind of the aliens that have invaded Earth in 2090. Raiden consists of eight vertical scrolling missions where the player maneuvers the Raiden craft dodging and destroying enemy robots, buildings, ground targets, and air craft. Raiden II picks up three years after the player has destroyed the first invasion of aliens. They are back, after raising another army! Raiden II is more of the same, a vertical scrolling shoot'em up. It has additional weapons, new enemies and terrains. The game can be played alone against the computer hordes or another player can join along to fight simultaneously. There are several types of "weapons" and "power-ups" the player can acquire by destroying enemies that make their Raiden ships more powerful and destructive. One of the most unique and recognizable weapons from "Raiden" are the thermonuclear bombs. They are perfect for destroying almost everything on the screen and softening up tough end-of-level bosses. Other options abound in this arcade conversion including difficulty settings, credit limits, remixed music, on screen text positioning and the ability to save your high scores with a memory card. http://www.mobygames.com/game/playstation/raiden-project * * SLUS00742, SLES02021 Rampage II - Universal Tour Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Arcade - Action Gametype: Licensed Release Year: 1999 Developer: Avalanche Software LLC Publisher: Midway Games, Inc. Players: 1 or 2 Co-Op _________________________ * While technology may improve graphics and sound, some things never change. Rampage 2: Universal Tour is very much in tune with its history, barely deviating from the original city-stomping arcade game appearing in the 1980s. Like its predecessor, Rampage World Tour, Rampage 2 retains the original 2D worlds, but improves the graphics, completely re-rendering the characters. The premise remains the same: stomp out cities and wreck things in general. Some new features in Rampage 2 include four new characters (in addition to the original three), new attacks and combos, a power meter, and bonus rounds. The cart allows up to three people can play at once and there are plenty of new cities to destroy. http://www.mobygames.com/game/playstation/rampage-2-universal-tour * * SLUS01065 Rampage Through Time Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad, Multi-Tap Genre: Arcade - Action Gametype: Licensed Release Year: 2000 Developer: Midway Publisher: Midway Players: 1 thru 3 Co-Op _________________________ * Rampage was a simple arcade game. There were three monsters and one goal: Smash stuff. Rampage Through Time, the fourth installment, is played in a similar fashion to the previous games with a few new features. As the title implies, Rampage Through Time adds a time-travel element. Your oversized mutants travel to time periods such as the Old West and Medieval times, as well as other, more general historical periods, like "war zone," "alien," and "gangster." http://www.mobygames.com/game/playstation/rampage-through-time * * SLUS00549, SLES01011 Rampage World Tour Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Arcade - Action Gametype: Licensed Release Year: 1997 Developer: Game Refuge Inc. Publisher: Midway Games, Inc. Players: 1 or 2 Co-Op _________________________ * Rampage World Tour is a updated version of the classic Rampage. Rampage World Tour starts off at Scumlabs International where three lab technicians, George, Lizzy, and Ralph have mutated in an accident involving toxic waste. George has turned into a gigantic ape, Lizzy a gigantic lizard or dinosaur, and Ralph some sort of gigantic wolf. The three destroy the lab they previously worked at and then embark on a path of destruction encompassing the entire globe. The player chooses one of these three characters and begins destroying buildings, eating civilians, knocking planes out of the sky, and stepping on tanks. The ultimate goal of the game is to rid the world of Scumlabs by traveling to the cities where they are located. Being creatures of such massive size, there are many cities that must be destroyed along the way. Scumlabs and the various militaries make it a priority to destroy you and optionally another player that can play simultaneously. The graphics are worth noting as they are of a unique, colorful "cartoon" flavor. Gameplay includes players climb buildings while punching, kicking, and eating their inhabitants to destroy them. Once all the buildings for a particular stage have been destroyed, the stage is clear and players proceed to the next stage. Players can get many different kinds of power-ups that make them more powerful or restore health. http://www.mobygames.com/game/playstation/rampage-world-tour * * SCPS10006, SCES00004 Rapid Reload Alternative title: Gunners Heaven Platform: Playstation 1 Region: Europe Media: Disc Controller: Standard Control Pad Genre: Action - Shooter - Side-Scrolling Gametype: Licensed Release Year: 1995 Developer: Media.Vision Entertainment Publisher: Sony Computer Entertainment Players: 1 _________________________ * The object of interest in this game is the mysterious Valkiry Stone. Two treasure hunters, Axel and Ruka, set out to find the stone, but the evil gang known as the Pumpkin Heads wants to find the stone first. As either Axel or Ruka, blast your way through six side-scrolling levels against hordes of enemies, facing off against several bosses in each level. You can select from four different weapon effects (normal, bouncing, homing and flamethrower), use smartbombs and a grappling hook. http://www.mobygames.com/game/playstation/rapid-reload * * SLUS00656, SLUS84111, SLES01103 Rat Attack! Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad, Multi-Tap Genre: Action - Puzzle - Top Down Gametype: Licensed Release Year: 1999 Developer: Pure Entertainment Games Plc Publisher: Mindscape, Inc. Players: 1 thru 4 Co-Op _________________________ * Play as one of the Scratch Cats, an elite superhero team, who are out to save the world from Washington and Jefferson, two evil mutant space rats who wish to enslave the world in rats. Explore each puzzle level and wipe out the rat threat. First you need to catch the rat, using the Eraticator. Then you must find the Destructor pad in each level in order for the rat to be taken out. Each level has a quota of rats you must remove, and if you fail to do so within the time limit (which, in this case, is when the rats destroy everything in the level), you lose. http://www.mobygames.com/game/playstation/rat-attack * * SLUS00534, SCPS45010, SLPS00098 Ray Tracers Platform: Playstation 1 Region: USA, Europe, Japan Media: Disc Controller: DualShock Genre: Racing - Arcade - Action Gametype: Licensed Release Year: 1997 Developer: Taito Corporation Publisher: Taito Corporation Players: 1 _________________________ * Ray Tracers is an arcade racing game where you have crash into others cars to destroy them. It is a spiritual successor to Chase H.Q. with some differences like a nitro boost system, four cars to choose from and more variety in end bosses. You can choose Chase or Time Attack mode. Chase is arcade mode, where you have to go through several missions, ram into other traffic for extra points and fight end bosses. The bosses include high speed dual tanks, a helicopter and other military vehicles. In Time Attack mode you try to set the best lap time on one of four selectable courses, with or without a computer controlled rival. You can choose from 4 cars, Spanker (no joke), Buffalo, Lynx, Hawk. Each of the cars vary in attack power, top speed, acceleration and steering agility. http://www.mobygames.com/game/playstation/ray-tracers * * SLUS00005, SLES00049, SLPS00026 Rayman Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Platformer - Horizontal Gametype: Licensed Release Year: 1995 Developer: Ubi Soft Publisher: Ubi Soft Entertainment Software Players: 1 _________________________ * When a villain known only as Mr. Dark appears, trouble brews in Rayman's world. Mr. Dark captures the Toons - source of light and Rayman's friends. With no more light, evil creatures begin to roam, making the world unsafe for everyone. Its up to you, as Rayman, to free your friends and put an end to Mr. Dark's dastardly schemes! Rayman is side-scrolling platformer starring the titular Rayman, a big-nosed chap with no arms or legs. Rayman can jump and use his hair to hover for a short period of time. He can also attack by throwing his fists, or winding up his fists for a more powerful punch. He can occasionally find special power ups that grant him unlimited flying power, giving him the ability to navigate through tricky mazes. Aside from the platforming action, the other notable feature of Rayman is its large, detailed and vibrant graphics, which have helped it to stand out from most other similar games in the genre. http://www.mobygames.com/game/playstation/rayman * * SLUS01235, SLES02905, SLES02906 Rayman 2 - The Great Escape Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Platformer - 3D - Puzzle Gametype: Licensed Release Year: 2000 Developer: Ubi Soft Entertainment Software Publisher: Ubi Soft Entertainment Software Players: 1 _________________________ * Admiral Razorbeard and his gang of robot pirates have enslaved all the creatures in Rayman's world, including the peaceful Teensies and the Lums, which give life to the earth. Rayman has been captured by the pirates as well and is lamenting his troubles in his prison cell, when he meets his good friend, Globox. Globox has smuggled in a silver Lum, given to him by the great fairy, Ly. With the power of the silver Lum, Rayman is able to once more shoot his fists. With his power restored, the pair escape the flying prison ship and embark on another adventure to save the entire world! Rayman 2: The Great Escape is the sequel to Rayman, a 2D side-scrolling platform game. Unlike the previous game, Rayman 2 is entirely in free-roaming 3D environments, similar to Super Mario 64. Rayman has many unique abilities that can help him get around the world. In addition to being able to shoot his fists, he can use his hair to hover like a helicopter, and even glide on air currents in certain places. He can climb certain walls and ceilings and can even use his fists to swing from special purple Lums which are shaped like rings. Rayman also has many unique items at his disposal, such as powder kegs which can be carried or fly like jets, strange warheads with legs that he can ride and steer like bucking mules, and gigantic plums that can be thrown into the water to create new paths. Rayman's goal is to find the four masks of the world, which allow the owner to reawaken Polokus, the spirit of the world. These masks are scattered far and wide, and are well hidden and guarded, so it is not an easy task. By gathering the yellow Lums, Rayman will gain access to new worlds, which will take him to the locations of new masks. Collecting yellow Lums also rewards him with new powers and life meter extensions. http://www.mobygames.com/game/playstation/rayman-2-the-great-escape * * SLUS00482, SCES00742, SLPS00678, SLPS91050 RayStorm Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Arcade - Shooter - Top Down Gametype: Licensed Release Year: 1997 Developer: Taito Corporation Publisher: Taito Corporation Players: 1 or 2 Alternating _________________________ * RayStorm is a shoot'em-up game created for the arcades, later ported to the Playstation and Saturn home consoles. Although there is no story connection, it is often thought of as the spiritual successor to RayForce, which had similar gameplay. You have 2 weapons at you disposal, a vulcan gun and a lock-on missile attack. You can also do 2 special attacks by using the lock-on system in a special way. The graphics are all in 3D, but the gameplay mechanics are in 2D. There are 7 stages, each ending with a giant end boss. http://www.mobygames.com/game/playstation/raystorm * * RC_DE_GO, SLUS01285, SLES03068, SLPM86546 RC de Go! Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Racing - Third Person - Arcade Gametype: Licensed Release Year: 2000 Developer: Taito Corporation Publisher: Acclaim Entertainment Players: 1 _________________________ * RC de GO! is a take on the Densha de Go! series, however this time the focus is on remote controlled rally cars. The player can choose from three unique RC cars, each with their own strengths and weaknesses and over 80 different customizable options to choose from including new chassis that can be used to either make a car faster or turn better, among many other unique attributes. Players can race on fourteen different courses and have four different race modes to choose from: Practice lets the player learn the basics elements and controls of the car. Quick Race allows the player to choose from any cars and tracks available for an exhibition race. Time Attack has the player complete a course in a set amount of time and Championship puts the player on twelve different off-road and road courses in an attempt to win the championship. If a player is able to win this mode, they will have the chance to test their skills on three special unlockable tracks. Additionally, players unlock many of the parts, upgrades, tracks and cars from the championship mode. http://www.mobygames.com/game/playstation/rc-de-go * * SLUS01168, RC REVENGE, SLPM86635, SLES02824 RC Revenge Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad, Jogcon Genre: Racing - Action Gametype: Licensed Release Year: 2000 Developer: Acclaim Studios Publisher: Acclaim Entertainment Players: 1 _________________________ * Players take control of a range of remote controlled cars and boats in an action packed racing game for the Sony PlayStation. Based around an enchanting movie Theme world, players take their cars through a number of genre styled levels, including horror, sci-fi and cartoons. Multiplayer split screen racing available in all modes of the game and a unique track editor allows you to create your own tracks to save on memory card and challenge your friends. Trivia: When the demo version of this game came out, the name change from Re-Volt to RC Revenge had not yet taken place. http://www.mobygames.com/game/playstation/rc-revenge * * SLUS_00382, SLUS00382, SLES00537 Re-Loaded: The Hardcore Sequel Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control pad Genre: Action - Shooter - 3D Gametype: Licensed Release Year: 1996 Developer: Gremlin Interactive Publisher: Interplay Entertainment Players: 1 or 2 Co-Op _________________________ * This is the sequel to 1995's Loaded, with an improved graphics engine, and just as much violence and blood. Re-Loaded puts you in the shoes of a number of characters, such as Sister Magpie or Butch. Each character is weird, deformed, and generally strange. It is a mission based game, where you must complete various objectives to successfully win in each of the 12 worlds. Throughout each mission, you must kill lots of people, with a variety of weapons such as plasma cannons, lasers and ultra bombs. http://www.mobygames.com/game/playstation/re-loaded * * SLUS00851, REVOLT, SLES01973, SLPM86332 Re-Volt Alternative title: Re-Volt: Racing out of Control Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Racing - Third Person Gametype: Licensed Release Year: 1999 Developer: Acclaim Entertainment Publisher: Probe Entertainment Players: 1 or 2 VS _________________________ * For years, the Toy-Volt company has been producing toys and games for children all over the world. Within months of introducing their first products, Toy-Volt shot to the top! No one could put their finger on exactly what it was that made the toys so popular. Sure, they employed the best designers and marketers in the world, but there was something else about Toy-Volt toys, something almost.... magic. Now, their newest R/C cars really start to live! Re-Volt is a racing game where you take control over one of more than 28 R/C cars and drive on one of the 13 tracks. The tracks are varied, and include a toy shop, a supermarket, a luxury liner and more. It is possible to play a "reversed" (backwards) or "mirror" (reversed left and right) variety of each track. There are also 4 levels of realism to choose from. There are a couple of single- and multiplayer game modes to choose from. There's a Single Race, where you complete a single track while competing with several computer-controlled opponents; a Championship, where you try to complete a series of races in hopes of finishing on the top; and Multiplayer, where you play with live opponents. There's also a Time Trial, where you're alone on the track, and simply try to get as best a time as possible; a Practice mode, where you're free to drive around a track to learn its structure and shortcuts; and the Stunt Arena, where you drive around a special arena and try to collect stars situated in hard-to-reach places. In Single Race, Championship and Multiplayer there are power-ups scattered throughout the track; picking them up gives you a one-use random power, such as missiles to launch at pesky opponents, a star to temporarily freeze competitors in place or a lightning bolt, which makes your car shock opponents nearby to make them stop. http://www.mobygames.com/game/playstation/re-volt * * SLPM86108, SLPM86085, SLPM86321, SLPM86090, SLPM86091 Real Bout Garō Densetsu Special: Dominated Mind Platform: Playstation 1 Region: Japan Media: Disc Controller: Standard Control Pad Genre: VS Fighter - Action Gametype: Licensed Release Year: 1998 Developer: SNK Corporation, Yumekobo Co. Publisher: SNK Corporation Players: 1 or 2 VS _________________________ * A PSX-only Fatal Fury released as a conversion of sorts to Real Bout Fatal Fury Special. The game uses the same engine and general mechanics of said arcade game, but takes place outside of the main storyline a la Street Fighter Alpha 3 and includes brand new and exclusive characters like a back from the dead Geese and a new end-game boss: White. The gameplay is virtually identical to Real Bout Fatal Fury Special, except that the action is much faster, the super-combo system is somewhat simplified and the foreground/background system has been ditched. New to the series is the addition of cel-animated cutscenes that play during key moments, and the game also offers a 2 player mode and a series of extra features like galleries, a Fatal Fury encyclopedia and new moves when you complete the game under certain circumstances. Trivia: Geese Howard sports a very strange accessory in this game: He's dead, so he gets a halo floating over his head! Which is strange, considering how many people he's killed... you'd expect some horns and a tail, right? White, this game's end boss, is based upon Alexander de Large, a character from the 1971 Stanley Kubrick film entitled A Clockwork Orange. http://www.mobygames.com/game/playstation/real-bout-gar-densetsu-special-dominated-mind * * SLUS01087, SLES02732, SLES02744, SLPS02553, SLPM86749 Resident Evil - Survivor Alternative title: BioHazard: Gun Survivor Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad, Gen-Con Genre: Survival Horror - Light Gun - Puzzle Gametype: Licensed Release Year: 2000 Developer: Capcom Co., Ltd. Publisher: Eidos Interactive Ltd. Players: 1 _________________________ * You awake to find yourself alone on an island and not sure how you got there. But you're not alone. There are hordes of zombies everywhere out for your blood. A new Resident Evil sidestory played in first person with the G-Con45. http://www.mobygames.com/game/playstation/resident-evil-survivor * * SLUS00756, SLPS01510 Resident Evil 2: Dual Shock Version [Claire] Alternative title: BioHazard 2 - Dual Shock Known issue (if you can help join the forum): may need to rename image at home. Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Survival Horror - Action - Third Person Gametype: Licensed Release Year: 1998 Developer: Capcom Co. Publisher: Capcom Players: 1 _________________________ * Even though Chris Redfield and Jill Valentine were able to destroy the Umbrella corporation's undead monsters in the original Resident Evil, Umbrella's experiments with the T-virus continued unhindered. Claire Redfield, the younger sister of Chris, and Leon Kennedy, a rookie cop on his first day of the job, arrive in the sleepy midwestern town of Raccoon City only to find the city in flaming ruins due to the inhabitants having been transformed into mindless flesh-eating freaks. Although Claire and Leon team up, they are soon separated and trapped inside the city by a car crash. Seeking refuge within the Raccoon City police station, each character must find a way to escape from the nightmare while solving the mystery of what happened to Raccoon City. Besides the zombie population (which is much more diverse than the original, including teenage girl zombies, maniac cop zombies, and even melting naked zombies), Claire and Leon will also have to deal with a variety of freakish mutants including giant poisonous spiders, walking venus-fly-traps, and speedy wall-crawling Lickers. Each character will also be pursued by one seemingly unstoppable foe: a horrific and constantly evolving man-monster known as the "G-Type" (Leon's Scenario) , or a taciturn but inhumanly powerful Umbrella agent who is nonetheless saddled with the rather quaint name of Mr. X (Claire's Scenario). Like the previous game in the series, Resident Evil 2 is a 3D action-adventure using three-dimensional polygon characters over two-dimensional pre-rendered backgrounds, with the action viewed through a variety of cinematic fixed camera angles in each room. Just like the original Resident Evil, players can choose to play as one of two possible characters. Each character goes through the same initial scenario, but with differences in the type of weaponry they find and the people they meet along the way. Leon will team up with a mysterious woman calling herself Ada Wong, while Claire will find herself charged with protecting a little girl named Sherry Birkin. Unlike the original Resident Evil, beating the game for the first time unlocks a second scenario to be played with the character you didn't choose, with new locations, maps, enemies, a longer and more climactic ending. Your actions in the first scenario can also affect the outcome of certain events in the second scenario. Additionally ammo and healing items are more plentiful than in the original game, although you still aren't given enough bullets to kill every enemy you meet. http://www.mobygames.com/game/playstation/resident-evil-2 * * SLPS01511, SLUS00748 Resident Evil 2: Dual Shock Version [Leon] Alternative title: BioHazard 2 - Dual Shock Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Survival Horror - Action - Third Person Gametype: Licensed Release Year: 1998 Developer: Capcom Co. Publisher: Capcom Players: 1 _________________________ * Even though Chris Redfield and Jill Valentine were able to destroy the Umbrella corporation's undead monsters in the original Resident Evil, Umbrella's experiments with the T-virus continued unhindered. Claire Redfield, the younger sister of Chris, and Leon Kennedy, a rookie cop on his first day of the job, arrive in the sleepy midwestern town of Raccoon City only to find the city in flaming ruins due to the inhabitants having been transformed into mindless flesh-eating freaks. Although Claire and Leon team up, they are soon separated and trapped inside the city by a car crash. Seeking refuge within the Raccoon City police station, each character must find a way to escape from the nightmare while solving the mystery of what happened to Raccoon City. Besides the zombie population (which is much more diverse than the original, including teenage girl zombies, maniac cop zombies, and even melting naked zombies), Claire and Leon will also have to deal with a variety of freakish mutants including giant poisonous spiders, walking venus-fly-traps, and speedy wall-crawling Lickers. Each character will also be pursued by one seemingly unstoppable foe: a horrific and constantly evolving man-monster known as the "G-Type" (Leon's Scenario) , or a taciturn but inhumanly powerful Umbrella agent who is nonetheless saddled with the rather quaint name of Mr. X (Claire's Scenario). Like the previous game in the series, Resident Evil 2 is a 3D action-adventure using three-dimensional polygon characters over two-dimensional pre-rendered backgrounds, with the action viewed through a variety of cinematic fixed camera angles in each room. Just like the original Resident Evil, players can choose to play as one of two possible characters. Each character goes through the same initial scenario, but with differences in the type of weaponry they find and the people they meet along the way. Leon will team up with a mysterious woman calling herself Ada Wong, while Claire will find herself charged with protecting a little girl named Sherry Birkin. Unlike the original Resident Evil, beating the game for the first time unlocks a second scenario to be played with the character you didn't choose, with new locations, maps, enemies, a longer and more climactic ending. Your actions in the first scenario can also affect the outcome of certain events in the second scenario. Additionally ammo and healing items are more plentiful than in the original game, although you still aren't given enough bullets to kill every enemy you meet. http://www.mobygames.com/game/playstation/resident-evil-2 * * SLUS00923, SLES02529, SLES02533, SLES02698, SLES02531, SLES02530, SLPS02300, SLPM87224 Resident Evil 3 - Nemesis Alternative title: BioHazard 3 - Last Escape Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Survival Horror - Action - Third Person Gametype: Licensed Release Year: 1999 Developer: Capcom Co. Publisher: Capcom Entertainment Players: 1 _________________________ * Resident Evil 3 takes place during the events of Resident Evil 2. The midwestern town of Raccoon City is in ruins, having been overrun with the undead creating T-virus thanks to the wacky hijinks of William Birkin and Umbrella Inc. The player must guide Jill "master of unlocking" Valentine (one of the two main protagonists of the original Resident Evil) out of the city alive. Along the way, Jill will interact with and receive help from (or hindered by) three Umbrella mercenaries who are also stranded in Raccoon City. Standing in the way of your group's last escape are a horde of flesh-eating zombified citizens, homicidal mutants, and a relentless killing machine known only as Nemesis who is determined to hunt down and kill the survivors of the original Resident Evil, including Jill. A dramatic improvement over Tyrant/Mr. X/G from the previous games, Nemesis can run (faster than Jill, in fact), use firearms (a rocket launcher), dodge attacks, and even move through doors and from room to room in pursuit of Jill. On top of that he still possesses the nigh indestructibility we've come to know from Umbrella's ultimate bio-weapons. Like its two predecessors Resident Evil 3 is a third-person action-adventure game with polygonal characters on pre-rendered backgrounds with cinematic camera angles, a technique originally pioneered by Alone in the Dark. Although the game uses the same basic engine and gameplay as the previous games, the gameplay is improved by features such as auto-targeting, a 180 degree spin, and a new dodge move that allows Jill to avoid enemy attacks. Another addition is Jill's ability to create different kinds of ammunition by mixing together three different types of gunpowder found throughout the game. The game include a randomization feature, which changes the location of certain key items and ammo. Another noteworthy feature is that at certain points in the game, Jill is faced with two choices for a situation, each will affect later story, and even the game ending. The zombies have also been made more diverse. The number of polygons in the character models has also been increased, along with the possible screen resolution and color depth for the PC version (up to 1600 X 1200 at 32 bits, from a maximum of 640 X 480 at 16 bits for Resident Evil 2). Another addition in the PC version is the ability to skip cutscenes as well as the door loading animation. The PC and Dreamcast versions includes all eight of Jill's possible costumes, as well as the mercenary mini-game Operation Mad Jackal which allows you to play as one of the three Umbrella soldiers. On the Playstation version, these special features must be unlocked by beating the game with a high score. http://www.mobygames.com/game/playstation/resident-evil-3-nemesis * * SLUS00551, SLUS_00551, SLES00969, SLES00970, SLPS00998 Resident Evil: Director's Cut Alternative title: BioHazard - Director's Cut Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control pad Genre: Survival Horror - Action - Third Person Gametype: Licensed Release Year: 1997 Developer: Capcom Co. Publisher: Capcom Entertainment Players: 1 _________________________ * A team of S.T.A.R.S (Special Tactics And Rescue Squad) members are called to investigate a series of murders near Raccoon City. While searching the woods near the city, the team is attacked by bloodthirsty dogs and they have to retreat to a nearby mansion. The player chooses between Jill Valentine or Chris Redfield and starts to explore the mansion. It soon becomes very clear that it isn't just any mansion, but a hellish place where the undead walk the corridors and other horrors are lurking in the darkness, waiting to eat some heads. While solving puzzles, collecting keys, and shooting monsters, the player has to unravel the mystery behind this mansion and, if possible, get out alive. Exclusive to the SEGA Saturn version is a Battle Mode bonus mode, where, with limited ammo and under the threat of limited time, the player must survive a series of rooms filled with monsters http://www.mobygames.com/game/playstation/resident-evil * * SLUS00184, SLES00177, SLPS00724 Return Fire Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Top Down - Shooter Gametype: Licensed Release Year: 1996 Developer: Silent Software Publisher: Time Warner Interactive, Inc. Players: 1 or 2 Co-Op _________________________ * Return Fire is the spiritual successor to Fire Power and it fits in both the strategy and action genres. You can take control of one of 4 vehicles, a jeep, helicopter, tank and a missile launching vehicle (but actually called The Armoured Support Vehicle (ASV). There are are two ways to win, the easier one would be to capture the enemy's flag by bringing it to your bunker with the frail Jeep. This is the main objective. The other way to win is to destroy your enemy, a secondary objective. http://www.mobygames.com/game/playstation/return-fire * * SCUS94300, RIDGERACERU, SLUS00540, SLES00001, SLPS00001, SCES00001, SLPS91001 Ridge Racer Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Racing - Arcade Gametype: Licensed Release Year: 1995 Developer: Namco Publisher: Namco Players: 1 _________________________ * Ridge Racer is an arcade racer that puts the emphasis on speed and fun rather than on realistic driving simulation. Choose from 4 fantasy cars (plus 9 more that you must unlock yourself) and go race in a series of equally fantastical tracks against a series of computer controlled oponents as well as the clock itself. Other additions to the game come in the form of a hidden "extra" mode, and a music player that allows you to play any of the 6 included cd tracks as well as your own music cds. http://www.mobygames.com/game/playstation/ridge-racer * * SLUS00214, RRREVOLUTIO, SCES00432, SLPS00150, SCES00242, SLPS91028 Ridge Racer Revolution Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Racing - Arcade Gametype: Licensed Release Year: 1996 Developer: Namco Publisher: Namco Players: 1 or 2 VS (Link Cable) _________________________ * This new version of the classic arcade racer now adds new cars, new tracks and some remixes of the in-game music. http://www.mobygames.com/game/playstation/ridge-racer-revolution * * SLUS00797, R4USA, SCES01706, SLPS01800, SLUS90049, SLPS01801, SLPS91463, SLPS01798, SLPS01799 Ridge Racer Type 4 Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad, Jogcon Genre: Racing - Arcade Gametype: Licensed Release Year: 1999 Developer: Namco Publisher: Namco Players: 1 or 2 VS _________________________ * Developed exclusively for the Sony Playstation, this fourth title in the Ridge Racer series features new visuals, powered by goraud-shaded polygons, giving each car and track a more refined appearance, while keeping the same arcade gameplay popularized by the first game of the series. While it includes the usual time attack and a new split-screen versus mode, the focus of the game is the Real Racing Roots '99, Ridge City's three heat, seven race championship, with the grand finale in a speedway during New Year's Eve. The player starts by choosing one of the four teams available (from easiest to harder): Micro Mouse Mappy, directed by the lovely Sophie Chevalier who hopes to win the first title in many years for the French team to honour her ill grandfather, Pac Racing Team, a recently created Japanese team directed by Shinji Yazaki who expects to create an immediate splash in the Ridge City racing scene, from Italy the RRR champions Racing Team Solvalou, with the demanding Enki Gilbert at the helm, and the American team Dig Racing Team, who has fallen into financial difficulties, with team director Robert Chrisman struggling to provide the driver with a car capable of out-handling opponents. After picking a team, the player can choose one of the four car makers available: Lizard and Assoluto keep the old RR tradition of cars drifting wildly on corners, but Age Solo and Terrazi offer a new experience with their "Grip" cars that require more breaking and careful trajectories, but are easier to control during turns. The player earns (and so, unlocks for free play) cars by completing races; however, final placement defines how good the car will be. By scraping through the first two heats (the Final GP accepts nothing but a victory), sponsors will be unwilling to invest in the team and instead of a new car, the mechanics will only upgrade the current vehicle. But winning all races allows the driver to reach the Shooting Hoops speedway with the fastest car. By combining all qualifying placements, 320 cars are waiting to be unlocked. R4 Ridge Racer Type 4 also includes an extra disk, featuring the original Ridge Racer in higher resolution. For a time, the game was also sold as a bundle along Namco's innovative Jogcon controller. http://www.mobygames.com/game/playstation/r4-ridge-racer-type-4 * * SLUS00829, SLES01779, SLPS01691 Rising Zan - The Samurai Gunman Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action Gametype: Licensed Release Year: 1999 Developer: UEP Systems Publisher: Agetec Players: 1 _________________________ * In the pioneering days of America, Young Johnny was a sheriff, a boy who had grown up in the West with dreams of being a cowboy and bringing law and order to his town. Until one day, he met something and someone who he couldn't beat. A group of ninja assassins, the Jackal Organization, were harassing the town and Johnny brave as he was, got shot down. Johnny though, he didn't die... he refused to die... and sought the help of his father's friend Suzuki, who was a master of the legendary Zipang arts... Johnny went away then... to learn the skills that would help him win and train hard to beat his opponents. It was long. It was hard... but Johnny's back now to save the town and defeat the ninja clan... no wait, he's Johnny No More... now he calls himself Zan... The Super-Ultra-Sexy-Hero Zan! Rising Zan is a 3rd person action game with plenty of oddball humor and interesting situations. Zan, the main character wields the weapons of both of his trades... the Sword of a Samurai master, and the six-shooter pistol of an American cowboy. He'll need a variety of techniques to defeat the Jackal Clan and avenge his own lost battle. Zan proceeds through enemies and challenges in each level to eventually reach the boss who he then battles in some form of specialized combat or pattern. Once the boss is defeated, Zan gets the chance to unleash as much punishment on his foe in 30 seconds as he can; higher damage values will change the finishing move he uses to slay his foe. Trivia: Several of the enemies seem to speak in their own language. The first boss for example with vocalize all his dialog with "Goa Goa Goa" noises. Zan's gun is also named "Johnny No More", referring to the life he left, and the childhood that's gone. The game features an introduction movie ballad called "Johnny No More" that describes the story so far to a catchy Western Tune. http://www.mobygames.com/game/playstation/rising-zan-the-samurai-gunman * * SLUS00681, SLUS_00681, SLES11436, SLPS01240 Rival Schools: United By Fate (Arcade Disc) Alternative title: Shiritsu Justice Gakuen: Legion of Heroes Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: VS Fighter - Action Gametype: Licensed Release Year: 1998 Developer: Capcom Co. Publisher: Capcom Entertainment Players: 1 or 2 VS _________________________ * What do you get when you cross Street Fighter with a bunch of school kids? You get another classic Capcom beat 'em up. Featuring plenty of new faces, and heaps of new moves to work with, this is a full conversion of the arcade game, with the added bonus of a second disk. In this second disk, you get new modes including Lesson (teach yourself new moves), Group (select two to four characters for a group battle), League (choose two to six characters and then fight in a league battle), Tournament (tournament battle with up to eight characters), Cooperate (four-player simultaneous player), one-player game, and a specialized versus mode. Trivia: The US and European versions cut out several of the sport-related mini-games as well as the "Nekketsu Seishun Nikki" mode, which is a sort of rpg-lite mode in which you created a custom character, select specific schools and clubs for him to join and then set off in a campaign mode which involves dealing with the other characters, fighting with them and generally living in the Rival Schools universe. The reward being increased stats for your custom character that can be later used in the main game and its removal is quite odd considering it was the main reason for the "Evolution" disk to exist in the first place. Characters from Rival Schools make appearances in other Capcom games. So far, Sakura has appeared in Street Fighter Alpha 3 and some of the Rival Schools characters are in Capcom Vs. SNK 2. Many people are not aware of it, but Rival Schools has an Arcade-only sequel in Japan as well as a console sequel on the Dreamcast titled Project Justice. http://www.mobygames.com/game/playstation/rival-schools * * SLUS_00771, SLPS01241, SLES01436, SLUS00771 Rival Schools: United By Fate (Evolution Disc) Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: VS Fighter - Action Gametype: Licensed Release Year: 1998 Developer: Capcom Co. Publisher: Capcom Entertainment Players: 1 or 2 VS _________________________ * What do you get when you cross Street Fighter with a bunch of school kids? You get another classic Capcom beat 'em up. Featuring plenty of new faces, and heaps of new moves to work with, this is a full conversion of the arcade game, with the added bonus of a second disk. In this second disk, you get new modes including Lesson (teach yourself new moves), Group (select two to four characters for a group battle), League (choose two to six characters and then fight in a league battle), Tournament (tournament battle with up to eight characters), Cooperate (four-player simultaneous player), one-player game, and a specialized versus mode. Trivia: The US and European versions cut out several of the sport-related mini-games as well as the "Nekketsu Seishun Nikki" mode, which is a sort of rpg-lite mode in which you created a custom character, select specific schools and clubs for him to join and then set off in a campaign mode which involves dealing with the other characters, fighting with them and generally living in the Rival Schools universe. The reward being increased stats for your custom character that can be later used in the main game and its removal is quite odd considering it was the main reason for the "Evolution" disk to exist in the first place. Characters from Rival Schools make appearances in other Capcom games. So far, Sakura has appeared in Street Fighter Alpha 3 and some of the Rival Schools characters are in Capcom Vs. SNK 2. Many people are not aware of it, but Rival Schools has an Arcade-only sequel in Japan as well as a console sequel on the Dreamcast titled Project Justice. http://www.mobygames.com/game/playstation/rival-schools * * SLUS00252, SLES00539, SLPS00790 Robotron X Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Shoot 'em Up - Action - Isometric Gametype: Licensed Release Year: 1996 Developer: Player 1 Publisher: Midway Home Entertainment Players: 1 _________________________ * This game is way to fast in pcsxbox. :( The arcade classic is taken to the next level, this time in 3D. The super-enhanced hero Ugene is once again called into action to save the last human family against the hordes of relentless Robotrons. Battle through 100 different levels, gaining new power-ups and abilities as Ugene survives wave after wave of the unrelenting hordes. While Ugene may face the familiar Robotrons, there will be new additions and tricks that the killer robots will use against the last surviving human family. Ugene must protect them at all cost while racking up the highest possible score! http://www.mobygames.com/game/playstation/robotron-x * * SLUS01124 Rock 'em Sock 'em Robots Arena Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: VS Fighter - Action Gametype: Licensed Release Year: 2000 Developer: Paradox Development Publisher: Atari Interactive, Inc. Players: 1 or 2 VS _________________________ * With the revival of the old toyline comes a fighting game bearing the same name. Rock 'em Sock 'em Robots features the ability to change the left and right arms, legs and torso of your robot in order to advance your fighter to the championship leagues. Win prize money by defeating other robots and buy new parts as well as unlock new parts and secret characters. http://www.mobygames.com/game/playstation/rock-em-sock-em-robots-arena * * SLES01417, SLUS00643 Rogue Trip - Vacation 2012 Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Vehicular Combat - Action Gametype: Licensed Release Year: 1998 Developer: SingleTrac Entertainment Technologies, Inc. Publisher: GT Interactive Software Corp. Players: 1 thru 4 VS, Link Cable _________________________ * Self billed as the spiritual successor to "Car Combat", Rogue Trip puts the player in the role of a post-apocalyptic cab driver competing to take a tourist to "photo-op" locations. Drivers use one of 16 custom cars and a variety of weapons to battle for a single passenger who (when driven to specific points on the map) provides money for more weapons and repairs. Each level is filled with hazards to avoid (such as 747 airplanes landing around you), power ups, and hostile opponents trying to steal your fare. Supporting the vehicular mayhem is a pulse pounding soundtrack by The Mighty Mighty BossTones and Nashville Pussy. http://www.mobygames.com/game/playstation/rogue-trip-vacation-2012 * * SLUS00724, SCES01000, SCPS10064 Roll Away Alternative title: Kula World Platform: Playstation 1 Region: USA Media: Disc Controller: Dualshock Control Pad Genre: Action - Strategy Gametype: Licensed Release Year: 1998 Developer: Game Design Sweden AB Publisher: Psygnosis Players: 1 or 2 VS _________________________ * In Roll Away, the player controls a beach ball navigating a series of cubic-grid labyrinths suspended high above various locales. The objective of each level is to collect all of the keys scattered throughout to unlock the exit. The player can also collect coins and gems which increase their score. The direction of gravity relative to an object is always downward towards the surface which the object is rested on or the ball is jumping towards. When the ball reaches a point where the surface tilts upward or downward, such as the end of a pier or on a single block, the ball can move along this change in direction and relative gravity will shift accordingly, meaning that the beach ball is always on the surface facing up and objects do not fall from their positions on the other surfaces. There are also obstacles in many of the levels, such as spikes protruding from the floor, Captivators which move around a plane and capture the ball on contact, as well as ice blocks, which propel the ball forward uncontrollably, and blocks which collapse when the ball rolls over them to leave empty space where they stood. There is a fixed time limit which is constant across every level, which the player can reverse by collecting an hourglass. Red and yellow pills speed up the timer for a few seconds while slowing the balls movement, while blue and purple pills make the ball bounce uncontrollably and stop it from shifting gravity. The player can also fail a level by making the ball jump into empty space. In addition to coins and gems, each of the main levels contains a fruit, which changes depending on how many the player has collected. When the player collects five fruits, they are transported to a bonus level where ball must touch every block, their score only counting if they succeed. There also bonus levels in secret exits on some levels which function as normal levels but once again do not count a failed score. The single player portion of the game consists of Arcade mode, which involves racking up a high score and saving progress every 5 levels, and Time Trial mode, where the player must complete each level in a certain amount of time and save points come every 15 levels and there are no bonus levels. The player's score/time for a level is added to the total on completing the level, and taken away on failure. If the players score in Arcade mode falls below zero, or above zero in Time Trial, then they have to retry from their last save. The multiplayer modes consist of Copycat, where each player must copy exactly the other players movements and adding a new step each turn, and Time Trial, where the two players compete for faster completion times. Trivia: According to this interview with Johannes Söderqvist, when Sony used an analysing tool to graph how much the CPU and texture cache of the PlayStation was being used by a game, this game was found to be using the full capacity of the hardware. This analysing tool was used to optimise Gran Turismo, but the Game Design Sweden team did not have access to it. http://www.mobygames.com/game/playstation/roll-away * * ROLLCAGE, SLUS00800, SLES01660 Rollcage Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Racing - Arcade - Shooter Gametype: Licensed Release Year: 1999 Developer: Attention to Detail Publisher: Psygnosis Players: 1 or 2 VS _________________________ * Rollcage is a fast, furious 3D racing game from Psygnosis, combining elements from Death Rally with elements from Bullfrog's classic Hi Octane: Race five other drivers in an immersive 3D environment while shooting at your peers and avoiding their retaliation. You have a wide selection of tracks and cars, along with options for multiplayer gaming and a vast array of configuration options. Cars can drive up walls, flip over, and continue driving. This makes for a very quick and fluid gameplay unlike any other at the time of this game's release. http://www.mobygames.com/game/playstation/rollcage * * ROLLCAGE2, SLUS00867, SLES01922 Rollcage Stage II Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Racing - Arcade - Shooter Gametype: Licensed Release Year: 2000 Developer: Attention to Detail Publisher: Psygnosis Players: 1 or 2 VS _________________________ * This sequel to Rollcage can be considered as Wipeout on wheels. The game allows you to power your vehicle down tunnels at blistering speeds, riding upside down on the roof if need be, and blast your fellow competitors to smithereens! There are new and improved weapons - including the ability to double up your arsenal; picking up the same weapon twice improves its power/abilities. There are 12 racing modes - not all of which are available at the start - and many hidden bonuses, all of which can be unlocked throughout the game. The game has new physics and vehicle handling, and uses shorter tracks than its predecessor. http://www.mobygames.com/game/playstation/rollcage-stage-ii * * SLUS01062, SLES02591 Roswell Conspiracies - Aliens, Myths, and Legends Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Third Person - Puzzle Gametype: Licensed Release Year: 2001 Developer: Red Storm Entertainment Publisher: Red Storm Entertainment Players: 1 _________________________ * The hit TV show has spawned a video game that's as creepy and original as the show itself. Make your way through five of the spookiest locations in gaming history, trying to complete each of the game's 15 massive stages of play. As Nick Logan, you'll represent the Alliance as a Detection Agent. Sh'lainn Blaze will provide hints, but most of the thinking is your responsibility. Dozens of tricky puzzles and high-tech mysteries await you. You'll run and shoot past hordes of enemies, using a variety of weapons to make it to the final confrontation. Lots of cool cutscenes help to reveal the thorough plot of this stunning epic, using excellent animations and dialogue to tell a deep and perplexing story. Mixing an anime feel with 3D graphics, ROSWELL CONSPIRACIES: Aliens, Myths, & Legends has an original style that players of all interests can get into. http://psx.ign.com/objects/016/016677.html * * SLUS00650, SLES01670 Rugrats: Search for Reptar Alternative title: Rugrats - Auf Der Suche nach Reptar Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Adventure Gametype: Licensed Release Year: 1998 Developer: n-Space, Inc. Publisher: THQ Inc. Players: 1 _________________________ * Action and adventure kids game in which you must help Tommy find pieces for his Reptar puzzle. You get to explore and play mini games in many different environments including the Pickles home, Park, Supermarket, Toy Palace, Sewers, Circus and Space. The main game is single player but there is a multitap (4 player) mini golf-game. http://www.mobygames.com/game/playstation/rugrats-search-for-reptar * * SCUS94230, SCPS45102, SLPS00898, SLPS91482, SLPS02766 SaGa Frontier Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Top Down - Animation Gametype: Licensed Release Year: 1997 Developer: Square Co., Ltd. Publisher: Square Co., Ltd. Players: 1 _________________________ * Saga Frontier is a fantasy / sci-fi anime style RPG. It's set in a huge world (30 zones). You choose one of seven characters to defeat the game and the game stores the data from the chosen character which affect what happens once you play the game with one of the other six characters. The game features a LOT of side quests. http://www.mobygames.com/game/playstation/saga-frontier * * SLUS00933, SLPS01990, SLPS91483, SLPS01991, SLPS02767, SLES02112, SLES02118, SCPS45300, SCPS45301 Saga Frontier II Alternative title: Saga Frontier 2 Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Role Playing Game - Turnbased - Isometric Gametype: Licensed Release Year: 2000 Developer: Square Co., Ltd. Publisher: Square Europe, Ltd. Players: 1 _________________________ * The sequel to Saga Frontier, but also to the less known SNES Romancing SaGa series, "Saga Frontier 2" allows you to play the stories of two main characters - a young prince Gustave XIII, who has been exiled from his homeland because he was unable to use the mysterious power of Anima and to become a worthy successor to the throne, and William Knights, a treasure hunter, who strives to find ancient artefacts containing great powers. Their stories are connected to each other, and each story occupies almost a lifetime: the characters grow up and die, new characters are born, etc. "Saga Frontier 2" continues the non-linear gameplay traditions of the SaGa series. You can visit all towns at your wish and at any time, recruit anyone to your party, and freely upgrade your party members by gaining new abilities and distributing them among your characters. You can learn magic spells by collecting artefacts, and combining them to produce more powerful types of magic. Similar to Konami's Suikoden series, there are three types of combat: one-on-one (duel), turn-based party combat, and strategic army battles. http://www.mobygames.com/game/playstation/saga-frontier-2 * * SLUS01381, SLPM86339, SLPM86704 Saiyuki - Journey West Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Role Playing Game - Isometric - Animation Gametype: Licensed Release Year: 1999 Developer: KOEI Co., Ltd. Publisher: KOEI Co., Ltd. Players: 1 _________________________ * Loosely based on the early Chinese tale Journey to the West, the tactical RPG Saiyuki: Journey West lets players take the role of Bhuddist monk Sanzo and his monster companions as they travel to India. The game takes quite a few liberties with the original tale, including allowing the player to change Sanzo's gender, giving each monster a more powerful "were-" form, and tying each character, save Sanzo, to an elemental affinity. The real meat of the game is the tactical battles, where careful unit placement and use of each monster's unique special abilities determine the outcome of the battle. http://www.mobygames.com/game/playstation/saiyuki-journey-west * * SLPM86037 Salamander Deluxe Pack Plus Platform: Playstation 1 Region: Japan Media: Disc Controller: Standard Control Pad Genre: Shoot 'em Up - Arcade - Vertical Gametype: Licensed Release Year: 1997 Developer: Konami Publisher: Konami Players: 1 or 2 Alternating _________________________ * Salamander Deluxe Pack Plus is a compilation featuring ported versions of the arcade classic Salamander, its westernized port Life Force, and for the first time since its arcade release Salamander 2. In all the games you control a lone starfighter as he battles the armies of Zelos, a terrible alien creature that threatens to eat the entire galaxy. Collect power-ups, defeat bosses and clear stages until you defeat the game without being blasted into space dust. All games feature small tweaks like infinite continues and difficulty settings, but are otherwise faithfully recreated from their arcade counterparts. http://www.mobygames.com/game/playstation/salamander-deluxe-pack-plus * * SLPM86009 Sexy Parodius Platform: Playstation 1 Region: Japan Media: Disc Controller: Standard Control Pad Genre: Shoot 'em Up - Horizontal Gametype: Licensed Release Year: 1996 Developer: Konami Publisher: Konami Players: 1 or 2 Alternating _________________________ * Sexy Parodius is the fourth game in the series. As one of the members of Parodius Team, you must stop a lecherous octopus and his army from hoarding a huge treasure mound for their own no-good deeds. Featuring several classic Parodius cast members (including sexy bunny sisters Hikaru and Akane, Takosuke the Octopus, Koitsu the stickman), newcomers, and tons of classic Parodius scenes. Plus, there's a few "extra" surprises for those who love the trademark wackiness of the series. This game was never released outside of Japan. http://www.mobygames.com/game/playstation/sexy-parodius * * SCES02099, SLUS00468, SCES02101 Shadow Madness (Disc 1) Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Role Playing Game - Third Person - Animation Gametype: Licensed Release Year: 1999 Developer: Craveyard Studios Publisher: Crave Entertainment, Inc. Players: 1 _________________________ * Something is going wrong in the land of Arkose: cities destroy themselves, monsters attack innocent citizens, diseases spread among the people. A giant blast has destroyed a whole town, only a young guy named Stinger narrowly escaped death. Stinger engages himself on a quest to avenge his hometown's destruction. On his journey he meets the beautiful elven girl Windleaf and the robot Harv-5, who help him to reach his ultimate goal. Although it all seems like a typical Japanese RPG, it is not. Shadow Madness was developed and produced in the USA, although, beyond any doubt, the Final Fantasy series has been the main source of inspiration here. The battles are random, like in many Japanese RPGs, and the battle system is almost the same like in Final Fantasy games: menu-based, with several sub-menu choices. The graphics are in 3D with polygonal characters in anime/manga style (what some people call "deformed"). http://www.mobygames.com/game/playstation/shadow-madness * * SLUS00718 Shadow Madness (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Role Playing Game - Third Person - Animation Gametype: Licensed Release Year: 1999 Developer: Craveyard Studios Publisher: Crave Entertainment, Inc. Players: 1 _________________________ * Something is going wrong in the land of Arkose: cities destroy themselves, monsters attack innocent citizens, diseases spread among the people. A giant blast has destroyed a whole town, only a young guy named Stinger narrowly escaped death. Stinger engages himself on a quest to avenge his hometown's destruction. On his journey he meets the beautiful elven girl Windleaf and the robot Harv-5, who help him to reach his ultimate goal. Although it all seems like a typical Japanese RPG, it is not. Shadow Madness was developed and produced in the USA, although, beyond any doubt, the Final Fantasy series has been the main source of inspiration here. The battles are random, like in many Japanese RPGs, and the battle system is almost the same like in Final Fantasy games: menu-based, with several sub-menu choices. The graphics are in 3D with polygonal characters in anime/manga style (what some people call "deformed"). http://www.mobygames.com/game/playstation/shadow-madness * * SLUS00895, SLES00947, SLES02282 Shadow Man Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Third Person Gametype: Licensed Release Year: 1999 Developer: Acclaim Studios Teesside Publisher: Acclaim Entertainment, Inc. Players: 1 _________________________ * You're the Shadow Man, a person who can switch between the world of the dead and of the living. In Shadow Man your mission is to prevent 5 serial killers from bringing the total armageddon. In the world of the living, you're mortal and have conventional weapons. When you die, you are transported to the world of the dead and you become Shadow Man once again. Which means you're not really mortal. In the world of the dead you can't use normal weapons, your gun shoots ghosts which kill the zombies and the other ugly creatures which live there. You also have different voodoo powers and weapons. And you're carrying a large inventory around. http://www.mobygames.com/game/playstation/shadow-man * * SLUS00863, SLPS01420 Shadow Tower Alternative title: Shadow Tower (Kings Field III) Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Role Playing Game - First Person - Fantasy Gametype: Licensed Release Year: 1999 Developer: FromSoftware Publisher: Agetec Players: 1 or 2 VS _________________________ * Conceived and constructed for the serious role-playing gamer, SHADOW TOWER will have you crawling through the most realistic dungeon settings ever created. You're Ruus Hardy, the mercenary who has returned to the place that was once home to his family. Your homeland was taken from you years ago, but now you're back to right the wrongs of the past and reclaim the land as your own. Using a variety of swords, sabers, and other weaponry, you'll use your smarts and reflexes to battle enemies through countless labyrinthine settings. You'll acquire potions and spells along the way, but knowledge and patience are necessary to use them correctly. All of the combat is executed in real time, making for an expert blend of role-playing strategy and intense, first-person action. With better graphics and smoother gameplay than many games of its ilk, SHADOW TOWER is the perfect game for RPG fans and adventure enthusiasts alike. http://psx.ign.com/objects/492/492598.html * * SLUS01298, SLUS-01298, SLES02218, SLPS03229, SLPM87020 Sheep Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Puzzle - Action - Top Down Gametype: Licensed Release Year: 2000 Developer: Empire Interactive Entertainment, Minds-Eye Productions Publisher: Empire Interactive Entertainment Players: 1 or 2 Co-Op _________________________ * Unbeknownst to most people, sheep are actually aliens that were sent to observe the earth millions of years ago. In the process, the were dumbed down to the sheepish mammals we all know and love today. In this Lemmings-inspired game, your goal is to herd sheep across 28 hazard-filled levels so they can be rescued by their educated alien cousins. http://www.mobygames.com/game/playstation/sheep * * SLUS00558, SLUS_00558, SLES00865 Shipwreckers! Alternative title: Overboard! Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad, Multi Tap Genre: Action - Strategy - Isometric Gametype: Licensed Release Year: 1997 Developer: Psygnosis, Wheelhaus Publisher: Psygnosis Players: 1 thru 5 _________________________ * Action and puzzles on the high-seas! In Shipwreckers you captain a small galleon style playing ship through all kinds of dangerous environments. Levels consist of interconnected puzzles and combat engagements (against pirate vessels). Reward treasures and increasingly more potent weapons keep the pacing alive in this near top-down 3D action game. Shipwreckers supports solo play, head to head, and multi-person battles. http://www.mobygames.com/game/playstation/shipwreckers * * SLUS00902, SLES02792, SLPS02334 Silent Bomber Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Top Down - Sci-Fi Gametype: Licensed Release Year: 1999 Developer: CyberConnect Publisher: Bandai America, Inc. Players: 1 or 2 Co-Op _________________________ * Silent Bomber is an old school style game which takes place in the future. You play as a character named Jutah Fate, a genetically engineered man created by the government. You're an expert at using bombs. You start out being able to set only a few bombs at a time, but eventually you can increase the number by collecting E-Chips. It's a fast paced game of blowing things up before they blow you up. http://www.mobygames.com/game/playstation/silent-bomber * * SLUS00707, SLES01514, SLPM86192, SLPM86498, SLPM87029 Silent Hill Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Survival Horror - Action - Puzzle Gametype: Licensed Release Year: 1999 Developer: Team Silent Publisher: Konami Players: 1 _________________________ * Harry Mason, an average man, is driving to the town of Silent Hill with his daughter. Upon approaching the town, a cop speeds by on a motorcycle. When Harry gets closer to town, he sees that same motorcycle sprawled in the middle of the road. Harry also spots a woman standing in the road, but due to the dense fog, he can't stop in time, so he swerves to avoid her, crashing into a railing, knocking him unconscious. When Harry wakes up, his daughter, Cheryl, is missing. Sensing that she would head to the town to seek help, Harry sets out on a journey, not knowing what to expect from this eerie town, enshrouded with fog. You play Harry Mason, a normal man, with no powers or training of any kind. You must search through the town of Silent Hill, looking for your daughter. You will come across many people, some friendly, some not. You must visit many different areas, such as the school, and the church. Will Harry find his daughter and safely get out, or is there more to this town than a simple fog layer? http://www.mobygames.com/game/playstation/silent-hill * * SLUS00728, SLPS01449 Silhouette Mirage Alternative title: Silhouette Mirage: Reprogrammed Hope Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Shooter - Side-Scrolling Gametype: Licensed Release Year: 1999 Developer: Treasure Co., Ltd. Publisher: SPAZ, Working Designs Players: 1 _________________________ * Silhouette Mirage goes to show just how to write an action packed 2D platformer! Take on the role of Shyna Nera Shyna, a Messenger, as she goes through a wild run through an apolcalyptic future to find and destroy the rampaging Edo Computer. But beware! The land is filled with a whole cast of wacky enemies and mutants, whom either are guided by Silhouette or Mirage powers, and all of them are out to stop Shyna! It's up to you to use the powers of Shyna, who's both a Silhouette and a Mirage, to beat her enemies and save the land! http://www.mobygames.com/game/playstation/silhouette-mirage * * SLUS01227, SLES03401 Simpsons Wrestling, The Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Sports - Wrestling Gametype: Licensed Release Year: 2001 Developer: Big Ape Productions, Inc. Publisher: Activision Publishing, Inc. Players: 1 or 2 VS _________________________ * The first Playstation game to feature America's favorite animated family The Simpsons!. You can play as some of your favorite Simpsons characters including Homer, Moe, Barney, Krusty, Bart, Lisa, Marge, Apu and more!. Wrestle in many recognisable areas in Springfield including the Kwik-E-Mart, the nuclear power plant, Burn's mansion, etc. http://www.mobygames.com/game/playstation/simpsons-wrestling * * SLUS00601, SLES01090, SLES01092, SLPS01501, SLPS02147 Skullmonkeys Alternative title: Klaymen Klaymen 2 Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Platformer - Side-Scrolling Gametype: Licensed Release Year: 1998 Developer: Neverhood, Inc., The Publisher: Electronic Arts, Inc. Players: 1 _________________________ * Skullmonkeys is the successor title to The Neverhood, which came out only on PC (and, in Japan, as "Klaymen Klaymen" on PSX). The game is an old-school jump and run type of game, with a large number of FMVs. The entire game is molded in clay. The player takes control of Klaymen throughout the game in an attempt to put a stop to the main opponent, being Klogg, who wants to destroy Klaymen's homeworld, The Neverhood, via a huge robot called "Evil Engine No. 9". He uses an army of extremely dumb skullmonkeys to stop Klaymen in his quest; With the exception of several strange, clay birds, each and every enemy in the game is a monkey. The game features music with lyrics by Terry Scott Taylor. http://www.mobygames.com/game/playstation/skullmonkeys * * SLUS01495, SLES04086, SLES03284, SLPS01252 Sorcerer's Maze, The Alternative title: Prism Land Story Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad, Mouse Genre: Action - Third Person Gametype: Licensed Release Year: 2003 Developer: Siesta/Four Winds Publisher: XS Games Players: 1 or 2 Co-Op _________________________ * Travel through 101 stages in 10 different worlds in search of the Sorcerer. Use magic powers and secret weapons to accomplish your mission. You have magic spells to use throughout the game to help conquer the baddest bosses. Go alone, or battle with a friend. Sorcerer's Maze brings back some of the most exciting arcade type puzzle elements and combines them in one with a whole new twist! http://psx.ign.com/objects/571/571766.html * * SLUS00240, SOULBLADE, SCES00577, SLPS00555, SLPS00545, SLPS91168, SLPS91454 Soul Blade Alternative title: Soul Edge Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: VS Fighter - 3D - Action Gametype: Licensed Release Year: 1997 Developer: Project Soul Publisher: Namco Players: 1 or 2 VS _________________________ * In the 16th century, a sword surfaces that is so powerful, so evil that warriors from all over the globe seek it out. It is Soul Edge, a demon blade. From America to Europe to Japan, these warriors fight each other for the chance to obtain it. Soul Blade is a 3D weapons fighting game that chronicles their story. A complete 3D fighting game that allows for side steps, Soul Blade has twelve colorful fighters (ten standard, two hidden, plus additional costumes for a few fighters), each with various weapons and styles. The first ten can be used in all the combat modes, while the hidden two can only be used in versus and arcade mode. Namco enhanced the arcade version (called Soul Edge) by adding a well done CGI intro, plus a story mode to the addition of the traditional team, survival, and time attack modes. The story mode goes into greater detail about each character, and is presented in an ancient book format. The story mode also allows you to unlock more of each characters' extra weapons. These weapons, which vary in lengths, stats, and durability, add to the options available players in the versus mode. Soul Blade's sequel is SoulCalibur, both in the arcades and for the Sega Dreamcast Trivia: The game was named the Best Fighting Game of the Year in PSExtreme Magazine's 1997 Extreme Awards (Vol. 3, Iss. 3). The PAL version contains the "suggestive" version of the intro. In the Japanese psx version of the game, the opening featured a very "suggestive" animation featuring Sophitia (the blonde greek babe). Needless to say, this was modified for the US release. In the PAL version, Li Long's weapons is a three-segment-staff due to UK law. http://www.mobygames.com/game/playstation/soul-blade * * SLUS00822, SLES02094 Soul of the Samurai Alternative title: Ronin Blade Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Third Person - Martial art Gametype: Licensed Release Year: 1999 Developer: Konami Co., Ltd. Publisher: Konami Co., Ltd. Players: 1 _________________________ * Soul of the Samurai is an action-adventure game set in feudal Japan in which players control a samurai who must battle an evil shogun and his minions. Gameplay is similar to that of Silent Hill or the Resident Evil series, though restricted to close-combat weapons such as swords over pistols and firearms. http://www.mobygames.com/game/playstation/soul-of-the-samurai * * SLUS01447 Spec Ops - Airborne Commando Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Strategy - Shooter - Third Person Gametype: Licensed Release Year: 2002 Developer: Big Grub Publisher: Gotham Games Players: 1 _________________________ * Spec Ops: Airborne Commando is an isometric action game where you as a player, control a lone soldier through 16 levels of shooting and using high-tech equipment. Levels span from hostage rescuing to mayhem & destruction and from urban environments to jungles. Very similar to other games of Spec-Ops family. http://www.mobygames.com/game/playstation/spec-ops-airborne-commando * * SLUS01420, SLES03515 Spec Ops - Covert Assault Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Shooter - Third Person Gametype: Licensed Release Year: 2001 Developer: Runecraft, Ltd. Publisher: Take-Two Interactive Software, Inc. Players: 1 or 2 Co-Op _________________________ * Covert Assault, another installment of the Spec Ops franchise, offers up action for one or two players to control US Army Rangers, in 3rd-person missions and combat across four different locations. At the beginning of each mission, you choose a two-man team from a group of six rangers. Each has different qualities (a sniper, a gunner, a grenadier), so you need to compose a team fit for the specific task, with more than 10 weapons available. Singleplayer mode permits the player to control the ranger and his buddy at the same time. Two-player offers cooperative split-screen play. The emphasis is on tactical play, although there's plenty of action. http://www.mobygames.com/game/playstation/spec-ops-covert-assault * * SLUS01131, SLES00844 Spec Ops - Stealth Patrol Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Third Person - Shooter Gametype: Licensed Release Year: 2000 Developer: Runecraft, Ltd. Publisher: Take-Two Interactive Software, Inc. Players: 1 or 2 Co-Op _________________________ * Stealth Patrol is the first console adaptation of the long-running PC military Spec Ops series. Players command two rangers on a variety of missions. Instead of working with a squad like the PC versions, only two rangers can be controlled. This can be done by two human players working together. When there is only one player, the computer AI takes over the second ranger, but the player can switch between them at any time. Also different in this console adaptation is the change of gameplay perspective from first-person to third-person. Before starting a mission, players select the ranger best suited to complete objectives, based on five classes: machine gunner, grenadier, rifleman, close quarters specialist, or sniper. Each class has different abilities, and access to specific weapons or items. Each type also has a certain encumbrance, but the equipment can be further customized based on the available options. Some of the included weapons are shotguns, grenades, tripwire mines, machine guns and sniper rifles, but also more general items such as nightvision goggles. The missions are set in a forest in Siberia, snowy mountains in Bosnia, the desert in Iraq, mountains in North Korea, and the jungle in Vietnam. The radar is an important element during gameplay. When a ranger is shot at, the enemy position briefly lights up on the radar as a red dot. Killed enemies often leave behind medkits and additional item pick-ups such as ammunition. http://www.mobygames.com/game/playstation/spec-ops-stealth-patrol * * SLUS94563, SFREAKS, SCUS94563, SCES01763 Speed Punks Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad, Multi Tap Genre: Racing - Third Person Gametype: Licensed Release Year: 1999 Developer: Funcom Dublin Publisher: Sony Computer Entertainment America Players: 1 thru 4 VS _________________________ * Speed Punks is a fast go-cart game in a cartoony setting, featuring six different characters and twelve different tracks. The game can be played in four different single-player modes or in multi-player mode with up to four people. Several different pick-ups and power-ups can be found and used to defeat the rivals on the track, including homing missiles, remote bombs and stealth mode. http://www.mobygames.com/game/playstation/speed-punks * * SLUS00230, SLES00117, SLPS00852 Spider - The Video Game Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Platformer - Side-Scrolling Gametype: Licensed Release Year: 1996 Developer: Boss Game Studios Inc. Publisher: BMG Interactive Entertainment Players: 1 _________________________ * During a break-in at a lab, a scientist accidentally has his mind transfered into a cybernetic spider. He must move through various environments to locate the intruders who have stolen his research and his body. The player can move forward and back as well as jump. He can also move up and down walls as well as replace certain legs with power-ups like flamethrowers. Other cybernetic creatures that were released during the break-in are some of the hazards he will encounter. http://www.mobygames.com/game/playstation/spider * * SCUS94425, SCES02104, SCPS10128 Spyro 2: Ripto's Rage Alternative title: Spyro 2: Gateway To Glimmer Known issue (if you can help join the forum): (in-game engine movies sound cutting out again. Does not work on 1.6) Movies actually ok in square build. :o Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - 3D - Platformer Gametype: Licensed Release Year: 1999 Developer: Insomniac Games Publisher: Sony Computer Entertainment America Players: 1 _________________________ * Like the original Spyro the Dragon, this is a platform-adventure game. Whilst using a portal to travel to the coast, he is enlisted to help a professor defeat Ripto the dinosaur. The game is split into 3 worlds - on each of these Spyro must collect all the gems and then kill a boss. Level layouts are less linear and more expansive than many platform games, with lots of sub-quests - exploration is required. This time around, the fantasy 3D worlds are larger and more complex. Though most of the gameplay elements from the original game have remained, more puzzle elements and bonus levels have been added to this chapter. Spyro has a new ground-pounding move. http://www.mobygames.com/game/playstation/spyro-2-riptos-rage * * SCUS94228, SPYRO, SCES01438, SCPS10085, SCPS10083, SCPS10084 Spyro The Dragon Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - 3D - Platformer Gametype: Licensed Release Year: 1998 Developer: Insomniac Games Publisher: Sony Computer Entertainment America Players: 1 _________________________ * The evil Gnasty Gnorc has turned all the dragons in the Dragon Lands into crystal. He has also stolen the dragons' gems by locking them up in chests or turning them into soldiers for his army. But he forgot about one little dragon: Spyro. Now Spyro has to travel through the dragon kingdom and free all the dragons from their crystal prison, recover the dragons' gems and defeat Gnasty Gnorc. Spyro the Dragon is a 3D platform game similar to Super Mario 64. The game consists of six worlds: Artisans, Peace Keepers, Magic Crafters, Beast Makers, Dream Weavers and finally Gnasty's World. Each world consists of a home or hub area, three regular levels, one flight level and one boss level. The goal of the game is to beat Gnasty Gnorc by working your way through all six worlds. Along the way you have to find all 80 dragons, collect all 12 dragon eggs and collect as many gems as you can. Gems are found scattered throughout the levels, in treasure chests. Also, each defeated bad guy yields a gem and end bosses hold several gems. The inventory screen shows progress for each level, how many gems found and how many dragons, it also shows many there are in each level. The real challenge lies in completing every level 100%. To do this you really have to explore every nook and cranny, the last gems are usually located on hard to reach places. Trivia: At the time, most 3D games limited the view distance because of technical limitations, thus creating the illusion of fog. Spyro the Dragon featured a brand new panoramic 3D graphics engine that was specifically created for the PlayStation to provide large viewing distances without fog. Although uncredited, Carlos Alazraqui (of Reno 911! fame) provided voice talent for Spyro. http://www.mobygames.com/game/playstation/spyro-the-dragon * * SCUS94467, SCES02835 Spyro: Year Of The Dragon Known issue (if you can help join the forum): (in-game engine movies sound cutting out again. Does not work on 1.6) Movies actually ok in square build. :o Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - 3D - Platformer Gametype: Licensed Release Year: 2000 Developer: Insomniac Games Publisher: Sony Computer Entertainment America Players: 1 _________________________ * The third in the Playstation Spyro the Dragon series sees Spyro having to recover a clutch of Dragon eggs from the evil Sorceress. The player can now play as not only Spyro, but Agent 9 the Space Monkey, Sheila the Kangaroo, Bentley the Yeti, Sgt. Byrd the Penguin and his two best friends Sparx and Hunter. Sparx has his own levels for the very first time. Also, Spyro has learned a few new abilities, including skateboarding! http://www.mobygames.com/game/playstation/spyro-year-of-the-dragon * * SLUS00297, SLES00585, SLPS00685 Star Wars - Dark Forces Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - First Person - Shooter Gametype: Licensed Release Year: 1996 Developer: LucasArts Entertainment Company LLC Publisher: LucasArts Entertainment Company LLC Players: 1 _________________________ * Dark Forces is LucasArts' first attempt to enter the 1st person shooter market. Instead of licensing the Doom engine, the company created its own which has more 3D elements than ID Software's, with the ability to look up and down, and to jump and crouch. The game is set in the familiar Star Wars universe, and contains almost all of the Imperial stuff such as stormtroopers, officers, and droids. There are 14 huge levels to complete in the original version. Several animated cutscenes appear between the missions to develop the story. There is no multiplayer mode. http://www.mobygames.com/game/playstation/star-wars-dark-forces * * SLES02607, SLES02608, SLUS01046 Star Wars: Episode I - Jedi Power Battles Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Third Person Gametype: Licensed Release Year: 2000 Developer: LucasArts Entertainment Company LLC Publisher: LucasArts Entertainment Company LLC Players: 1 or 2 Co-Op _________________________ * Choose your jedi (including Qui-Gon Jinn, Obi-Wan Kenobi, Mace Windu, Plo Koon, and Adi Gallia) and fight the forces of the Trade Federation through the planet Naboo, facing plenty of droids and Darth Maul himself. http://www.mobygames.com/game/playstation/star-wars-episode-i-jedi-power-battles * * SLUS00093, SLES00273 Steel Harbinger Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Shooter - Top Down Gametype: Licensed Release Year: 1996 Developer: Mindscape Publisher: Mindscape Players: 1 _________________________ * In the year 2069, aliens drop pods across the surface of the planet. Eventually, metallic tentacles that sprout from the pods turn every living being into a killing machine. The tentacles attack a young girl named Miranda, but she is able to escape. As a result of the attack her body becomes a lethal weapon made of steel, but she retains her basic human instincts. You must guide Miranda as she battles her way through Kansas, Las Vegas, San Francisco, Houston, Cape Canaveral, Washington, the Antarctic, an alien planetoid, and the Moon in an effort to save the Earth. Naturally, she will not make her way through these areas unopposed. She will find special weapons to destroy the aliens, and once she has killed one, it can be eaten to replenish her strength. See if you can guide Miranda to victory in STEEL HARBINGER. http://psx.ign.com/objects/000/000620.html * * SLUS00821, SLES01863, SLPS01777 Street Fighter Alpha 3 Alternative title: Street Fighter Zero 3 Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: VS Fighter - Action Gametype: Licensed Release Year: 1998 Developer: Capcom Co., Ltd. Publisher: Capcom Co., Ltd. Players: 1 or 2 VS _________________________ * Street Fighter Alpha 3, the third game in the Alpha series, has a total of 31 fighters, the most in the series so far. New characters include old favorites E. Honda, Blanka, Vega, Cammy, T. Hawk, Dee Jay, Juni and Juli. Some of the newest fighters on the block include a former Final Fight character (Cody, who has been in jail since the last Final Fight game, or so his clothing suggests), Karin Kanzuki and Rainbow Mika. The major difference between this Alpha and the last two are the new play modes World Tour, Arcade, VS, Training and Entry. World Tour - Simply choose your fighter and travel around the world, fighting the home town heroes that you run into. The more fights you win, the stronger you fighter becomes. You can also learn new moves, and there are three levels of Super moves to choose from before you start each round (called Isms). Arcade - A simple conversion of the arcade version. Beat each fighter with your chosen warrior, in three rounds per match (much the same as past versions of Street Fighter) Versus - Two human players battle it out. Training - A good way to learn all the super moves that are available, against a dummy. Entry - If you save your character during the World Tour mode, you can upload him here to use in the other modes in the game (especially handy for Training). Finally, if you complete certain areas of the game three new fighters become available, including another old favourite in Guile, Evil Ryu and Shin Akuma. http://www.mobygames.com/game/playstation/street-fighter-alpha-3 * * SLUS01105, STREET_FIGH, SLES02598, SLPS02508 Street Fighter EX 2 Plus Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: VS Fighter - 3D - Action Gametype: Licensed Release Year: 2000 Developer: Arika Co. Publisher: Capcom Entertainment Players: 1 or 2 VS _________________________ * The second in the 3D Street Fighter games drops two characters from the first (Kairi and Sakura) and adds plenty of new fighters (Volcano Rosso, Nanase, Sharon, and Area) One of the new modes of play available is the Director mode. It's here where you can record your fighter doing his/her moves, edit the film after recording (changing the camera angels, snipping footage that you didn't like, etc.) and then save the film onto the memory card to share with your friends. If, however, your not sure what to do, you can let the CPU choose which camera angles, etc. to use. Simple really. http://www.mobygames.com/game/playstation/street-fighter-ex-2-plus * * SLUS00548, SFEXPLUSALP, SLES00939, SLPM86041, SLPS91088 Street Fighter EX Plus Alpha Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: VS Fighter - 3D - Action Gametype: Licensed Release Year: 1997 Developer: Arika Co. Publisher: Capcom Entertainment Players: 1 or 2 VS _________________________ * The first Street Fighter game to use 3D character models, but it's still the classic 2D fighting (with a few zoom in cameras for special attacks). There are 23 fighters to choose from, including all the familiar faces, and some new ones (including Cycloid Beta and Cycloid Gamma, who are two wire framed characters with moves similar to the other fighters). There are some new moves thrown in, but all are in the same mold as the past Street Fighter games. http://www.mobygames.com/game/playstation/street-fighter-ex-plus-alpha * * SLUS01163, STRIDER, SLES02867, SLPS02621 Strider 2 Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Arcade - Action Gametype: Licensed Release Year: 2000 Developer: Capcom Co. Publisher: Capcom Entertainment Players: 1 _________________________ * In a future ruled by tyranny and evil, a lone Strider named Hiryu must use his sharply honed skills to fight for justice and peace, and defeat the Grandmaster, an evil dictator who has taken over the world. The game features a number of improvements over the original. The graphics have been improved by making use of 2D animations placed on 3D backgrounds. Strider now has a range of new moves including a double jump, backward somersault and dash, which allows him to perform longer jumps. He also has the ability to boost his weapon, the Cypher sword, enabling it to release homing plasma waves. There is also a Savage Slash attack, with random slashes. There are numerous bonuses that can be collected in the levels. These either boost Striders vitality, increase the power of his sword or increase your game score. A welcome addition to the game is a Boss Gauge which lets you know how much energy the mid- or end of level boss has left before it dies. Trivia: Due to an error, the disc labels for the North American release were switched. The original Strider is in fact on the Strider 2 disc, and the sequel is on the disc labeled "Strider". http://www.mobygames.com/game/playstation/strider-2 * * SLUS00292, SLES00527, SLPS00097, SLPM86017, SLPM87099 Suikoden Alternative title: Genso Suikoden Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Action - Strategy Gametype: Licensed Release Year: 1996 Developer: Konami Compute Entertainment Publisher: Konami Of America Players: 1 _________________________ * Loosely based on the classic medieval Chinese novel Water Margins, the game is a fantasy RPG set in an imaginary universe, its main theme being political struggle. The hero of the game is the young son of Theo McDohl, a general who serves the Scarlet Moon Empire, presently controlling the land of Toran. Through a series of events the hero becomes involved in a rebellion against the Empire, led by an organization known as the Liberation Army. Will the hero find a new home there, will he be able to tear himself away from everything that has been sacred to him, including his own father? Suikoden is a Japanese-style role-playing game with several unusual additions. There are three kinds of combat in the game, the most common one being the traditional turn-based party combat (players can have up to six people in their active party). Magic runes can be equipped on the player's characters which allow limited usage of offensive and healing spells. There are also a few army battles, where the player must control whole units of fighters, archers, magicians, etc., and one-on-one fights (duels). The game allows the player to build and customize a castle, which serves as their home base and fortress. 108 characters can be recruited in the game, a tribute to 108 Stars Of Destiny in "Water Margins". Many of those characters will be available as active party members and participate in battles, while others will act as strategy advisers, or enhance the castle itself in various ways. Trivia: The title "Suikoden" literally means Legend of Water Margins (the full Japanese title is Genso Suikoden, which is "Fantasy Legend of Water Margins"). "Water Margins" is a classic Chinese novel by Shi Nai An. What does "Suikoden" mean? The three signs "Sui Ko Den" are Japanese transcription of the Chinese "Shui Hu Yun" - "The Tale of Shui Hu", a famous classic Chinese novel. "Suikoden" features 108 Stars of Destiny and 108 characters you can recruit. Why 108? The Japanese tradition of 108 heroes goes back to the Chinese medieval author Shi Nai An and his famous book "Shui Hu", which had exactly 108 characters. http://www.mobygames.com/game/playstation/suikoden * * SLUS00958, SLES02442, SLES02446, SLES02444, SLPM86168, SLPM86389, SLPM87100 Suikoden II Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Action - Strategy Gametype: Licensed Release Year: 1999 Developer: Konami Computer Entertainment Publisher: Konami Of America Players: 1 _________________________ * A young boy from the town Kyaro, adopted and raised by a martial artist together with his sister Nanami, now serves in a Highland army, in a youth squad, together with his best friend Jowy. Their camp is attacked during the night. The two friends escape and jump down from a high cliff into a river. Soon the two become involved in a political struggle, as several nations seek an alliance against a powerful country led by an insane, bloodthirsty prince. What will destiny bring to the young heroes? What will they achieve in their lives? Will they fight together or will their paths be separate from now on? Like its predecessor, Suikoden II is a Japanese-style role-playing game with a story that focuses on war, friendship and betrayal. As in the previous game, the goal it to build an army and participate in a war, defending the lives of the innocents. Once again it is possible to recruit 108 characters (Stars of Destiny), as well as build and customize a castle that serves as headquarters for the army. The main bulk of the gameplay, however, is traditional RPG exploration and character growth. Together with turn-based party combat, which allows up to six active player-controlled combatants, there are also a few strategic battles, which are quite different from those of the first Suikoden: the player has to move squads on a grid field, trying to surround the enemies and eventually defeat them. Characters can equip runes that allow them to cast a limited amount of magic spells; unlike the first game, it is possible to equip up to three runes on a single character. Items are shared by the party rather than being restricted by individual inventories. There is a variety of mini-games, some of which are available only if the player recruits specific characters. Trivia: Suikoden II is based, like its predecessor, on the classic Chinese novel Shui Hu (Water Margins), hence the name "Suikoden", which is the Japanese pronunciation of the Chinese title. The game doesn't include any characters or concrete historical events from the book (since it is set in a fantasy world), but the most important reference to it (beside the 108 Stars of Destiny) is the fact the story of the game has something to do with rebellion and opposing a mighty, but corrupt empire by uniting forces from different independent cities and provinces. References There is a portrait of Ted, the best friend of Suikoden's hero in his room in General McDohl's home in Gregminster. The ancient people known in the Suikoden universe as the "Sindar" get their name from Elvish people that are featured in The Lord of the Rings and The Silmarillion from British writer J. R. R. Tolkien. http://www.mobygames.com/game/playstation/suikoden-ii * * SLUS01528 Super Bubble Pop Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Strategy - Puzzle Gametype: Licensed Release Year: 2002 Developer: Runecraft, Ltd. Publisher: Jaleco Entertainment, Inc. Players: 1 _________________________ * A combination of Tetris and Bust-A-Move, Super Bubble Pop has you controlling a character along the bottom of the playfield, who you use to throw bubbles of different colours towards the other side of the playfield. As you throw them down the line, they will stack up in piles of six. Linking three bubbles together will pop them (remove them from the field), and if there is a stack of six, the bubbles on the way will form a new stack in front of it. The aim of the game is to remove all bubbles from the field, but there is another way of completing a game. Tokens will appear during play, and by collecting enough, you can move on to the next round regardless of what you have on the playfield. http://www.mobygames.com/game/playstation/super-bubble-pop * * SLPS02636, SLPS02528, SLPS91408 Super Robot Taisen Alpha Gaiden Platform: Playstation 1 Region: Japan Media: Disc Controller: Standard Control pad Genre: Strategy - Turnbased Gametype: Licensed Release Year: 2001 Developer: Banpresto Publisher: Banpresto Players: 1 _________________________ * Super Robot Taisen Gaiden is a Sci-Fi Turn-Based Strategy game, developed and published by Banpresto, which was released in Japan in 2001. * * SLUS00262, SLES00213, SLES00212 Syndicate Wars Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad, Mouse Genre: Strategy - Action - Isometric Gametype: Licensed Release Year: 1997 Developer: Bullfrog Productions Publisher: Electronic Arts Players: 1 thru 4 VS (Multi-Tap) _________________________ * In the sequel to the dark isometric action / strategy game Syndicate, you control either Eurocorp Syndicate or Church of the New Epoch. These two sinister forces are battling for world domination. You must help them dominate the world across 60 violent missions spread through 30 cities - you receive e-mails containing the mission plans. After selecting a squad of four men from your roster, you direct them through the rotatable 3D city views, shooting foes as the situation dictates. Nuclear grenades and psycho gas are among the new weapons. Tubes, a monorail system and unimpeded Antigrav vehicles give a futuristic feel to travel. In the PC version, 8-player battles over modem and network are available. http://www.mobygames.com/game/playstation/syndicate-wars * * SCUS94240, SCES01910, SLPS02216, SCES01912, SLPS03138 Syphon Filter Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Strategy - Shooter Gametype: Licensed Release Year: 1999 Developer: Eidetic Publisher: 989 Studios Players: 1 _________________________ * Gabriel Logan, one of the government's top covert agents, must neutralize the terrorists that threaten Washington D.C. and destroy a biological weapon that has been built to end the lives of millions of innocent people. Syphon Filter is an action game played from the 3rd person. Players take the role of Gabiel Logan as well as other CBDC agents. To successfully complete the mission, players must utilize each of the character's skills accordingly. Logan is able to kneel, crouch, walk, roll, climb, jump and run to meet his objectives. The action unfolds over thirteen missions that are chock full of dangers, hazards and puzzles. http://www.mobygames.com/game/playstation/syphon-filter * * SCUS94451, SCES02285, SCES02287, SCES02286 Syphon Filter 2 (Disc 1) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Strategy - Shooter Gametype: Licensed Release Year: 2000 Developer: Eidetic Publisher: 989 Studios Players: 1 or 2 Co-Op _________________________ * The sequel to the previous year's Syphon Filter, Syphon Filter 2 adds new features such as a two player mode, new locations, new weapons, and more. The game compares to Goldeneye on the N64. It's a shooter, but you must also use strategy. You have a health meter, so it's not a "one shot and you're dead" type of game. You must complete missions, or battle it out in a deathmatch with your friends, or enemies. The plot is about you having to prevent the sale of the Syphon Filter virus to a terrorist nation. http://www.mobygames.com/game/playstation/syphon-filter-2 * * SCES02288, SCUS94492 Syphon Filter 2 (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Strategy - Shooter Gametype: Licensed Release Year: 2000 Developer: Eidetic Publisher: 989 Studios Players: 1 or 2 Co-Op _________________________ * The sequel to the previous year's Syphon Filter, Syphon Filter 2 adds new features such as a two player mode, new locations, new weapons, and more. The game compares to Goldeneye on the N64. It's a shooter, but you must also use strategy. You have a health meter, so it's not a "one shot and you're dead" type of game. You must complete missions, or battle it out in a deathmatch with your friends, or enemies. The plot is about you having to prevent the sale of the Syphon Filter virus to a terrorist nation. http://www.mobygames.com/game/playstation/syphon-filter-2 * * SCUS94640, SCES03697 Syphon Filter 3 Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Strategy - Shooter Gametype: Licensed Release Year: 2001 Developer: Sony Bend Publisher: Sony Computer Entertainment America Players: 1 or 2 Co-Op _________________________ * Gabe and Lian are back -- however, this time, "The Agency" has put Lian and Gabe on trial for crimes they did not commit while they secretly plot to distribute Syphon Filter, a deadly virus, throughout the population. And with Gabe and Lian on trial, there would be no one to stop them... The game now includes mini-missions that allow you to sharpen your skills. The basic mini-mission simply takes a map, drops you in, tosses in some enemies and weapons and lets you do the rest. There is also an improved multiplayer element and tons of new weapons, including an X-Ray sniper rifle and an explosive shotgun. http://www.mobygames.com/game/playstation/syphon-filter-3 * * SLUS00813, SLES01539, SLPS01733, SLPS02692, SLPS03270 T.R.A.G.: Tactical Rescue Assault Group - Mission of Mercy Alternative title: Hard Edge Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Third Person - Animation Gametype: Licensed Release Year: 1998 Developer: SunSoft Publisher: SunSoft Players: 1 _________________________ * The year is 2046 and the Togusa building has been occupied by terrorists. The building is owned by a major military supplier called Machine Gear and houses some important scientists. The T.R.A.G. (Tactical Rescue Assault Group) team is sent out to resolve the situation and free the hostages, but are all caught in a trap. With only two survivors, team members Alex and Michelle, it's up to them to take out the threat themselves. Gameplay resembles the early Resident Evil games, with its 3D characters over fixed pre-rendered backdrops and combination of puzzle solving and action elements. One big difference, however, is the ability to switch between any of the characters at any given time. This feature is used to solve certain puzzles and to find different routes through the Togusa building. Throughout the game you will acquire four different allies to aid you. You never find new weapons in the game, so you need to use the characters wisely and where needed, since they all have different abilities and arms. You can also split them up in teams of two, to make things even more versatile. http://www.mobygames.com/game/playstation/trag-tactical-rescue-assault-group-mission-of-mercy * * SLUS00560, SLPS00767, SLPS02524 Tactics Ogre: Let Us Cling Together Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control pad Genre: Role Playing Game - Strategy - Isometric Gametype: Licensed Release Year: 1998 Developer: Quest Publisher: Atlus Software Players: 1 _________________________ * The land of Valeria is in a state of constant tension between the three nations that populate it. The Gargastan people, which constitute the majority, find themselves in a turbulent political situation. The Walstanian minority is being oppressed by the more powerful neighbors. The king of Bacrum, a nation that considered itself Valeria's elite, eventually gained the upper hand in the struggle, and managed to establish an era of peace and stability. All this ended when mysterious accidents began to plague the royal family. A new conflict arose, and eventually led to the ethnic cleansing of the Walstanians. Denim Powell, one of the survivors, embarks on a quest for revenge against those who slaughtered his people. Tactics Ogre is a 3D isometric tactical role-playing game. The player starts out with a band of troops, builds a small army and fights many battles with choices to make in between, that will determine which one of the eight possible endings will be reached in a non-linear storyline. The player has the option to recruit characters, control individual equipment of each character, with over six male character classes, six female character classes, three demi-human classes, and more. It is also possible to train at safe locations to prepare the army before the next battle or storyline advancement. Trivia: As with the previous title in the series, this game shares an interesting relation (if it isn't inspired by it) to the rock band Queen. Their album A Day at the Races features a song called Teo Torriatte (Let Us Cling Together) which serves as the sub-title to this game. It is recommended that you be VERY careful when playing the english version Tactics Ogre on the playstation. The game's saving system has a few bugs in it and has been known to fully erase and corrupt all of the data on a Playstation Memory card. This game makes an argument for legitimate use of an emulator! http://www.mobygames.com/game/playstation/tactics-ogre- * * SLUS00660, SLPS01299, SLES01390 Tail Concerto Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Platformer - Animation Gametype: Licensed Release Year: 1998 Developer: CyberConnect Publisher: Bandai Co., Ltd. Players: 1 _________________________ * Tail Concerto is a anime anthropomorphic / furry 3d platform adventure. You play as the character Waffle Ryebread, a police office as you track down and try to arrest the black cat gang. You travel in a mech and can travel between the different lands in an airship. You interact with the townsfolk gathering clues and frequently battle the black cat gang (capturing the kittens). The game also features anime cut scenes, and voice dialog during important events. This game is similar feel Megaman Legends 1, 2 and the Misadventures of Tron Bonne. http://www.mobygames.com/game/playstation/tail-concerto * * SLUS00626, SLPS01100, SLPS91111 Tales of Destiny Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad, Multi Tap Genre: Role Playing Game - Side-Scrolling - Animation Gametype: Licensed Release Year: 1997 Developer: Production I.G, Inc., Wolf Team Publisher: Namco Limited Players: 1 thru 4 Co-Op _________________________ * A great swordsman named Stahn Aileron takes a ride on a giant dragon ship. During the flight, the ship is attacked by pirates. Looking for a weapon to defend himself, Stahn discovers a sword. Very soon he finds out it is not just an ordinary sword, but the legendary talking sword Dymlos, who has been sleeping for many years and who can be awakened only if the world is in grave danger. But what exactly is the danger that awakened Dymlos now? With the help of a few friends, Stahn decides to explore the world and to find out what is wrong. "Tales of Destiny" is a follower of the SNES RPG Tales of Phantasia. The combat in this game is action-based. You control the main hero in real time and make him perform various attacks. Other party members are controlled by the game's AI, but you can pause the battle at any time and assign new combat style to any one of them. http://www.mobygames.com/game/playstation/tales-of-destiny * * SLUS01355, SLPS03050, SLPS91247, SLPS03045 Tales of Destiny II (Tales of Eternia) (Disc 1) Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad, Multi-Tap Genre: Role Playing Game - Isometric - Animation Gametype: Licensed Release Year: 2000 Developer: Wolf Team Publisher: Namco Limited Players: 1 thru 4 Co-Op _________________________ * Reid and Farrah are two friends who live together in a little town. One day, a mysterious young girl falls down from the sky and is found by the two friends. After a while, they discover that her name is Meredy and that she has come to prevent the collision of her world Celestia with Inferia, the planet on which Reid and Farrah live. The three decide to set out on a quest to collect elemental spiritual beings that alone can stop the terrible disaster. "Tales of Destiny II" is an action RPG with a somewhat unusual battle system. Although you have a party, the battles occur in real time. You physically control only Reid and can make him perform various attacks. The other party members are controlled by the game's AI, but you can choose an overall strategy for their actions: for example, one should concentrate on healing while the other attacks physically, etc. http://www.mobygames.com/game/playstation/tales-of-destiny-ii * * SLUS01367, SLPS03051, SLPS91248, SLPS03046 Tales of Destiny II (Tales of Eternia) (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad, Multi-Tap Genre: Role Playing Game - Isometric - Animation Gametype: Licensed Release Year: 2000 Developer: Wolf Team Publisher: Namco Limited Players: 1 thru 4 Co-Op _________________________ * Reid and Farrah are two friends who live together in a little town. One day, a mysterious young girl falls down from the sky and is found by the two friends. After a while, they discover that her name is Meredy and that she has come to prevent the collision of her world Celestia with Inferia, the planet on which Reid and Farrah live. The three decide to set out on a quest to collect elemental spiritual beings that alone can stop the terrible disaster. "Tales of Destiny II" is an action RPG with a somewhat unusual battle system. Although you have a party, the battles occur in real time. You physically control only Reid and can make him perform various attacks. The other party members are controlled by the game's AI, but you can choose an overall strategy for their actions: for example, one should concentrate on healing while the other attacks physically, etc. http://www.mobygames.com/game/playstation/tales-of-destiny-ii * * SLUS01368, SLPS03052, SLPS91249, SLPS03047 Tales of Destiny II (Tales of Eternia) (Disc 3) Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad, Multi-Tap Genre: Role Playing Game - Isometric - Animation Gametype: Licensed Release Year: 2000 Developer: Wolf Team Publisher: Namco Limited Players: 1 thru 4 Co-Op _________________________ * Reid and Farrah are two friends who live together in a little town. One day, a mysterious young girl falls down from the sky and is found by the two friends. After a while, they discover that her name is Meredy and that she has come to prevent the collision of her world Celestia with Inferia, the planet on which Reid and Farrah live. The three decide to set out on a quest to collect elemental spiritual beings that alone can stop the terrible disaster. "Tales of Destiny II" is an action RPG with a somewhat unusual battle system. Although you have a party, the battles occur in real time. You physically control only Reid and can make him perform various attacks. The other party members are controlled by the game's AI, but you can choose an overall strategy for their actions: for example, one should concentrate on healing while the other attacks physically, etc. http://www.mobygames.com/game/playstation/tales-of-destiny-ii * * SLPS01770, SLPS91210 Tales Of Phantasia Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control pad Genre: Role Playing Game - Action - Fantasy Gametype: Licensed Release Year: 1998 Developer: Namco, Production I.G. Publisher: Namco Players: 1 _________________________ * In Tales of Phantasia the player controls a young boy named Cless, who lives together with his parents in a quiet village. It was a day like all the others when Cless decided to go hunting with his best friend Chester. Chasing a wild boar, Cless discovered a strange talking tree in the forest who was pleading him for help. But as soon as it stopped speaking, the two friends heard the sound of an alarm. They returned to the village and found it burnt down, and all its inhabitants murdered. Before Cless' mother died in his arms, she told him this terrible massacre had something to do with the pendant she and her husband gave Cless for his birthday... what connection could there be? Cless decides to visit his uncle who lives in another town, but he doesn't realize his journey will take him to much more remote places than that. Tales of Phantasia is a Japanese-style role-playing game with an unusual combat system: the battles are action-based and are fought on separate side-scrolling screens. The player directly controls one character, while other party members are controlled by AI. It is possible to pause the game at any time and use magic, items, or choose an overall strategy for the allies. http://www.mobygames.com/game/playstation/tales-of-phantasia * * SLUS00869, SCES01923 Team Buddies Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad, Multi-Tap Genre: Action - Isometric - Puzzle Gametype: Licensed Release Year: 2000 Developer: SCEE Studio Camden Publisher: Midway Home Entertainment, Inc. Players: 1 thru 4 VS _________________________ * Bright primary colours and a strong cartoon style characterise this squad based third person shooter. Crates falling from the sky form the resource over which buddies fight, they are collected and returned to a stacking pad where they can be opened to reveal weapons, vehicles and other team members. The objectives vary, but central to them is collect the crates, build and arm a team of buddies and hunt down your enemies. Whilst the perspective is isometric, the world is fully modeled with physics especially visible in the vehicle control, from bikes to hover tanks, biplanes to jumpjets. Weapons special effects are also very varied, with homing missiles chasing their targets, bicycle pumps stunning and inflating, and chainguns with a recoil that sends a jumping buddy flying across the screen. Gameplay includes deathmatch games, domination and capture the flag variants and a hidden footie game (with exploding ball!). Many of the features are only unlocked after completing several levels. The multiplayer options runs up to four players in each of the different game variants, keeping to a steady 25fps with a split screen, under most conditions. AI control covers over twenty agents on a game level, all with different behaviors. Team member AI is controlled through a simple context dependent order button - select order whilst facing an enemy base and your buddies attack it, or whilst facing your base and they'll defend it. Occasional ambiguities over what the target of the order is can be resolved in 'binocular' mode, where the perspective is moved away from the player's buddy and a reticule snaps to the subject of the order. http://www.mobygames.com/game/playstation/team-buddies * * SLUS00340, SLES00848, SLPS00249, SLPS91033, SLPS91406 Tecmo's Deception Alternative title: Devil's Deception - Invitation to Darkness Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Survival Horror - Role Playing Game - First Person Gametype: Licensed Release Year: 1996 Developer: Tecmo, Ltd. Publisher: Tecmo, Ltd. Players: 1 _________________________ * You were wrongfully executed by your kingdom and now you thirst for vengeance! A game without scruples, you inhabit a mansion that is the gateway to Hell and lure innocents inside so you can murder them. Many different traps and lures are at your disposal and with each person you kill and soul you enslave you get access to more diabolical goodies. Like the warning on the back says: this game contains satanic references and may be inappropriate for some individuals. http://www.mobygames.com/game/playstation/tecmos-deception * * SLUS00006, TEKKEN, SLPS00040, SCES00005, SLPS91020 Tekken Known issue (if you can help join the forum): (1.4 - 1.5 - no movie sound , 1.6 hangs, 1.5r sound in opening movie) Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: VS Fighter - Arcade - 3D Gametype: Licensed Release Year: 1995 Developer: Namco Publisher: Namco Hometek Players: 1 or 2 VS _________________________ * The last eight fighters in the Tekken tournament all have their own range of moves, something to prove, and a reason for any combat opponent to fear them. For example, Nina Williams is a trained assassin, Yoshimitsu is a robotic recreation of a ninja, and Marshall Law (spot the pun) aims to set up a fighting school to pass on his knowledge. As one of these eight figures, you must come through tough fights in a 360-degree 3D environments with texture mapped backdrops and polygon graphics . After beating your seven rivals there are two Bosses to beat. There are three difficulty levels, and fight lengths and number of rounds can be varied. Each limb's movement is controlled with a different button, making finding the right combos a matter of instinct and planning rather than experimentation. Pure martial arts inspire most of the moves. This was the first beat 'em up allowing you to dodge an opponent's attack, something made possible by the 3D perspective. The final slow-motion replay of the final moves allows you to see where you went right or wrong. http://www.mobygames.com/game/playstation/tekken * * SLUS00213, TEKKEN2, SCES00255, SLES00255, SLPS00300, SLPS91055 Tekken 2 Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: VS Fighter - Arcade - 3D Gametype: Licensed Release Year: 1996 Developer: Namco Publisher: Sony Computer Entertainment America Players: 1 or 2 VS _________________________ * The game takes place 2 years after the original Tekken. The game features 23 fighters from all over the world. Each player has many moves, which is also pretty good since many fighting games don't have to many moves (all the other Tekken games do have many moves). The game features special fighting modes and a training mode. Trivia: Tekken 2 is mentioned in the zombie-comedy movie Shaun of the Dead. King's ending (as the only one) actually contains some live action footage! Tekken 2 was voted #59 in the Top 100 Games of All Time poll published by Game Informer Magazine (Issue 100, August 2001). http://www.mobygames.com/game/playstation/tekken-2 * * TEKKEN3, SLUS00402, SCPS45215, SLPS01300, SCES01237, SLPS91202, SCED01146 Tekken 3 Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Beat 'em Up - Arcade - 3D Gametype: Licensed Release Year: 1998 Developer: Namco Publisher: Sony Computer Entertainment Players: 1 or 2 _________________________ * A conversion of the popular arcade beat-em-up which now adds all the characters from Tekken's 1 and 2 and some secret characters, new modes in include Tekken Force mode, Ball mode, etc. http://www.mobygames.com/game/playstation/tekken-3 * * SLUS00283, TEMPESTX, SLES00316 Tempest X3 Known issue (if you can help join the forum): (hangs on black screen 1.4/1.5/1.6 (crash on exit 1.6), works 1.5r) Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Shoot 'em Up - Action Gametype: Licensed Release Year: 1996 Developer: High Voltage Software Publisher: Interplay Entertainment Players: 1 or 2 Co-Op, VS _________________________ * Tempest X3 is a modern-day update to the original arcade game, Tempest. This game features three modes called Classic Tempest, Tempest X3, and Tempest Duel. Classic Tempest is the original arcade hit. Tempest Duel faces you off against a second player. Tempest X3 is an upgrade to the original featuring enhanced visuals, more enemies, an AI droid, jumping ability, and a modern soundtrack. The X3 mode is very similar to Tempest 2000, but with improved speed, visual effects, and a remixed soundtrack. Trivia: The game also had more music on the disc... There were 12 songs created by the band that the person who did the game's music (Eric Nofsinger) and sound effects was in when he worked on Tempest X3. The band name was "Spider Lung", but the only song of the 12 that was ever given a name was the shortest one- "Robot Neighbor". Through email, Mr. Nofsinger commented that there wasn't enough time to name them nor implement them. They are accessible with a computer only if you have some knowledge of Playstation game audio format and programming. http://www.mobygames.com/game/playstation/tempest-x3 * * SLPS03040, SLUS00939, SLUS02452, SLES02452, SLES02462, SLES02463, SLES02465 Tenchu 2: Birth Of The Stealth Assassins Known issue (if you can help join the forum): Disc image is gonna need renaming. Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Stealth Gametype: Licensed Release Year: 2000 Developer: Acquire Publisher: Acivision Publishing Players: 1 _________________________ * Tenchu 2 is a prequel to Tenchu, telling a tale of events prior to those of the previous game. Once again, you can play as Ayame or Rikimaru, two faithful and honorable ninja whose lord is a gentle man in an age of warfare. With your training nearly complete, you find yourself caught up in aiding your lord against a civil war in his own domain. All is not what it seems, however, and you'll soon realize that your greatest threat has been forged much like you. Much like its predecessor, Tenchu 2 is a 3D third person stealth action game. You are not only rewarded for stealth, but also for efficiency of movement this time. This extra feature increases the difficulty of achieving the better items, as you not only have to be quiet, but be direct and near perfect in your steps. This time around, the stories of the two ninja (and the hidden third character) diverge greatly at places. In addition, cutscenes using both the game engine and CGI give more story as you progress. In addition to the story mode, there is a mission editor, which allows you to create maps and missions to both hone your skills and share. http://www.mobygames.com/game/playstation/tenchu-2-birth-of-the-stealth-assassins * * SLUS00706, SLES01374, SLPS91174, SLPS01901, SLPS02400, SLPS01272 Tenchu: Stealth Assassins Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Stealth Gametype: Licensed Release Year: 1998 Developer: Acquire Publisher: Activision Players: 1 _________________________ * It is 16th century Japan and you are one of two ninja employed by Lord Gohda, an uniquely compassionate samurai lord. As either Rikimaru or Ayame, you must proceed through your assigned quests, at first dispatching the amoral and unsavory folk in your lord's domain. As the game progresses, you will come face to face with greater threats from tengu goblins and oni demons. A full 3D game in the Tomb Raider spirit, Tenchu focuses on stealth and attacking unseen over straight action. Not being spotted leads to higher scores and better equipment. To aid in this, you can not only creep about and hug walls, but also use your grappling hook. Scenery is diverse, from Japanese castles to mountain retreats, each with their own types of opponents and soundtrack. Game engine cutscenes push the story forward, which various slightly for each of the two ninja. Trivia: Actor Sho Kosugi, who became famous during the 80's for making tons of ninja movies, and his son Kane Kosugi did the motion capture for Rikimaru and Onikage respectively. Before the U.S. (text and voices in english) version was released, there were some pirate copies of the japanese version circulating with the title 'Ninja Condemned By God' printed on the booklet cover. There are some differences between the U.S. and Japan versions; one example is the animated sequence for the first boss and his bodyguard. http://www.mobygames.com/game/playstation/tenchu-stealth-assassins * * SLUS00487, SLES00948, SLPS01288 Test Drive 4 Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Racing - Cars Gametype: Licensed Release Year: 1997 Developer: Pitbull Syndicate Limited, The Publisher: Accolade, Inc. Players: 1 or 2 VS, Link Cable _________________________ * Test Drive 4 is a racing game featuring ten different cars - five modern supercars such as the Jaguar XJ220 and TVR Cerbera, and five vintage muscle cars including three Chevrolet models. Each car has its own realistic physics, with challenging handling. There are five full circuits, plus a drag strip. You can contest a full world championship, plus single races and ghost-car time trials. The ability to find shortcuts which is featured in the third game in the series is not included here; you must stick to the pre-defined track layout. http://www.mobygames.com/game/playstation/test-drive-4 * * SLUS00338, TETRIS_PLUS, SLES00442, SLPS00466, SLPS01720 Tetris Plus Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Puzzle - Action Gametype: Licensed Release Year: 1996 Developer: Natsume Co. Publisher: Jaleco USA Players: 1 or 2 VS _________________________ * This is yet another updated version of Tetris which was released for PlayStation, Saturn, and Game Boy. This version features Classic mode, Puzzle mode, Versus mode, and Edit mode. In Puzzle mode, you must save the professor who climbs his way to the top. In order to do that, you must clear the blocks away and bring him to the bottom. Versus mode brings you head to head with another player. Edit mode allows you to create and save your own custom levels. http://www.mobygames.com/game/playstation/tetris-plus * * SLUS00676, SLES01300 The Unholy War Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Strategy - Top Down - Sci-Fi Gametype: Licensed Release Year: 1998 Developer: Crystal Dynamics, Inc. Publisher: Eidos, Inc. Players: 1 or 2 VS _________________________ * Two powerful forces are about to clash and you must decide which side you are on. The Arcanes are the natives on the planet Xsarra. The Teknos crash land on Xsarra and decide to conquer the planet in this unholy war of flesh vs. metal. The Teknos are cybernetic conquerors who want the resources of Xsarra for themselves. The Arcanes have coexisted peacefully for thousands of years but now band together to destroy the machine invaders. Each side is compromised of seven different types of warriors for a total of 14 playable warriors. Each warrior has three separate types of moves or attacks that can be performed against their opponent. Each warrior also has a strategy skill that can be used when playing that mode of gameplay. There are two types of gameplay, Mayhem mode and Strategy Mode. Mayhem mode consists of choosing seven warriors and facing off against seven opposing warriors controlled by the computer or another player. Action is fast, furious, and different each time depending on one of the several "terrains" that can be chosen to fight the battles within. Random power-ups also appear to help which ever warrior can get to them first. All the warriors and environments are rendered in full 3D with the camera centering on the middle point above the two warriors. The warriors dance around each other, hurling their attacks and avoiding traps. Strategy Mode consists of a three-dimensional map where the player moves his warriors across it with the ultimate goal to destroy the opposing warriors or destroy their fortresses. When two warriors meet on the map, gameplay switches to Mayhem mode and the two warriors fight to the death with the winning one returning to the map to fight another day. To create new warriors, a special type of energy called "Aur" must be mined. Warriors in strategy mode can perform two types of actions. These include moving, attacking, or using their special power. There is a underlying story that is never fully developed but, is revealed as the player progresses through each of the 12 regions of the Strategy mode for both the Arcanes and Teknos. A great deal of strategy is required to win in Mayhem mode and Strategy mode. Primarily, it involves figuring out which warrior to use to destroy another. Each warrior has at least one fatal weakness when matched with the appropriate opposing warrior. http://www.mobygames.com/game/playstation/unholy-war * * SLUS00845, THOUSANDARM, SLUS00858, SLPS01780 Thousand Arms (Disc 1) Known issue (if you can help join the forum): Only works with SPU 1.10. Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Action - Anime Gametype: Licensed Release Year: 1999 Developer: Red Company Publisher: Atlus U.S.A. Players: 1 _________________________ * The hero of the game is Meis Triumph, a young blacksmith, the last representative of generations of spirit blacksmiths. One day a group of robbers attacks his hometown, and he is forced to leave to Boyzby, the capital city of the country. There he meets a lovely girl named Sodina, who introduces him to her brother, who also happens to be a spirit blacksmith. Soon the heroes discover that the attack on Meis' hometown was part of a much larger plan, and find themselves fighting for their lives. Thousand Arms is an anime-style RPG with turn-based combat, that features 2D character sprites on polygonal background. Only the main character can be directly controlled during the battles; the rest of the party play a support role. The gameplay also has a unique twist: the addition of Japanese "dating sim" elements. Your way to get better equipment in the game is to develop your blacksmith skills. However, in order to do that you have to please your friend Sodina. Depending on the way you treat her, your relationship and therefore your progress as a blacksmith will change. The game features anime-style cutscenes and voice-overs for important dialogues. http://www.mobygames.com/game/playstation/thousand-arms * * SLPS01781 Thousand Arms (Disc 2) Known issue (if you can help join the forum): Only works with SPU 1.10. Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Action - Anime Gametype: Licensed Release Year: 1999 Developer: Red Company Publisher: Atlus U.S.A. Players: 1 _________________________ * The hero of the game is Meis Triumph, a young blacksmith, the last representative of generations of spirit blacksmiths. One day a group of robbers attacks his hometown, and he is forced to leave to Boyzby, the capital city of the country. There he meets a lovely girl named Sodina, who introduces him to her brother, who also happens to be a spirit blacksmith. Soon the heroes discover that the attack on Meis' hometown was part of a much larger plan, and find themselves fighting for their lives. Thousand Arms is an anime-style RPG with turn-based combat, that features 2D character sprites on polygonal background. Only the main character can be directly controlled during the battles; the rest of the party play a support role. The gameplay also has a unique twist: the addition of Japanese "dating sim" elements. Your way to get better equipment in the game is to develop your blacksmith skills. However, in order to do that you have to please your friend Sodina. Depending on the way you treat her, your relationship and therefore your progress as a blacksmith will change. The game features anime-style cutscenes and voice-overs for important dialogues. http://www.mobygames.com/game/playstation/thousand-arms * * SLUS01019, SLPS02330, SLPS91455 Threads of Fate Alternative title: DewPrism Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Role Playing Game - Third Person - Animation Gametype: Licensed Release Year: 1999 Developer: Square Co., Ltd. Publisher: Square Co., Ltd. Players: 1 _________________________ * Threads of Fate combines the gameplay of a real-time 3d adventure with an RPG typical character-system. The game provides two different main characters and two different storylines. The young warrior Rue embarks on a journey to revive his lost beloved guardian, Claire. Mint, who lost her right to the throne of East Heaven Kingdom, is seeking world domination and vengeance against her younger sister. Both of them live in the same world at the same time and both of them are looking for the same powerful relic to help them achieve their goals. On their journey both characters have to explore areas filled with challenging puzzles and unusual enemies. To solve certain mysteries or clear certain obstacles, they have to make use of special abilities. By using collected coins, Rue has the ability to shape-shift into the forms of defeated monsters, whereas Mint can learn and use a variety of powerful magical spells. http://www.mobygames.com/game/playstation/threads-of-fate * * SLUS00752, SLES01337 Thrill Kill Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad, Multi Tap? Genre: Beat 'em Up - Action Gametype: Prototype Release Year: 1998 Developer: Paradox Development Publisher: Virgin Interactive Players: 1 thru 4 VS? _________________________ * Thrill Kill is a 3D Fighting game, developed by Paradox Development and published by Virgin Interactive, whichwas cancelled before it was released. * * SLUS00727, TF5PS, SLPS01406, SLPS02211 Thunder Force V: Perfect System Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Scrolling - Vertical Gametype: Licensed Release Year: 1998 Developer: Technosoft Co. Publisher: SPAZ, Working Designs Players: 1 _________________________ * The first installment in the Thunder Force series made for 32-bit consoles. As a pilot for the Thunder Force group, it's up to you to destroy an evil alien race bent on destroying the Earth and all of its inhabitants. As in its predecessors, the gameplay is fast and furious, with more powerful weapons. All weapons now have an extra powerful blast mode, triggered by holding down the fire button. Sprites have been forfeited in favour of 2D polygons made possible by the new platform. The musical score contains a lot of techno rearrangements of old Thunder Force themes. In spite of all the changes, Thunder Force V aims to please fans of old-schoolers by not abandoning concepts and details introduced in earlier games in the series. Trivia: In the Playstation version, the mission complete screen has the game's title misspelled. It says TunderForce V. The "Perfect System" subtitle was only applied to the PlayStation version of Thunder Force V. Why? Because the PlayStation version offered several improvements over the original Sega Saturn version, including slightly faster speed, a true final boss, extra bonuses, and analog control. Thus, the PlayStation version was the "perfect" Thunder Force V. The Thunder Force series stretches as far back as the MSX home computer, a computer system which only saw the light of day in Japan and Europe. Three sequels (II, III, and IV) were released for the Sega Genesis console in the 90s. TFV was released on the Sega Saturn first, then was ported to the PSX, which was the only version of this game to be released outside of Japan. http://www.mobygames.com/game/playstation/thunder-force-v-perfect-system * * SLUS00346, SLPS01017 Tigershark Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Shooter - Shooter Gametype: Licensed Release Year: 1997 Developer: n-Space, Inc. Publisher: Atari, Inc. Players: 1 _________________________ * Set in 2060 a Russian commander is planning on sinking the entire Pacific tectonic plate by constructing geothermal taps in the ocean Only the Tigershark, a powerful attack subfoil can stop it. The gameplay involves combat on land and sea and under it as well. http://www.mobygames.com/game/playstation/tigershark * * SLUS00405, SCES00656, SCES00657, SLPS00666 Time Crisis Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad, GunCon Genre: Light Gun - Arcade - 3D Gametype: Licensed Release Year: 1997 Developer: Namco Publisher: Namco Hometek Players: 1 _________________________ * The events of the game take place in the fictional republic Sercia. A coup has ended the tyrannical regime of the Garo family, leading to the election of a new president. However, the last member of the once powerful Garo family kidnaps President MacPherson's daughter, demanding to know top military secrets in exchange for her life. An international intelligence service known as VSSE sends agent Richard Miller to infiltrate Garo's stronghold and rescue the young woman. Time Crisis is a rail shooter, originally released for the arcades, similar to Virtua Cop in gameplay style. The player moves automatically, using the light gun to eliminate appearing enemies, after which he can proceed to the next screen. The stages typically culminate in boss battles. The player can also press a button to make Richard dive for cover. However, using this feature too much might result in expiration of the time limit imposed on each screen. New features for PlayStation version include a time trial mode and a brand new mission exclusive to the PlayStation. http://www.mobygames.com/game/playstation/time-crisis * * SLPS03188, SLPS00635, SLPS91087, SLUS01336, SCES02776 Time Crisis - Project Titan Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad, GunCon Genre: Light Gun - Arcade - 3D Gametype: Licensed Release Year: 2001 Developer: Flying Tiger Development, Namco Publisher: Namco Players: 1 _________________________ * In a similar style to the original Time Crisis, you once again take the role of Richard Miller, who has been framed for the murder of the president of Caruba. It is your job to shoot your way through the many levels of bad guys with your GunCon, and find the real killer before time runs out. http://www.mobygames.com/game/playstation/time-crisis-project-titan * * SCUS94427, SLUS00588, SCES01338, SCES02073 Tiny Tank Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Shooter - Tank Gametype: Licensed Release Year: 1999 Developer: AndNow LLC, Appaloosa Interactive Corp. Publisher: SCEA Players: 1 or 2 Players VS _________________________ * Tiny Tank mixes quirky humour, science fiction and action-packed tank battles. The player controls the wisecracking yellow mini-tank of the title. It's up to Tiny Tank to stop the dastardly Mutank and his robot army from decimating what's left of mankind. Through 25 intense, varying levels, Tiny Tank rolls, shoots, and quips his way towards victory. Collect nanometal and boost Tiny's powers, collect P-brains to increase smarts, and configure your weapons as you see fit. Tiny can also send out his remote-controlled 'Teeny Weeny Tanks' to scout, gather resources, or provide protection. Twelve mission-based levels are accessible and a menacing boss awaits at the end of each, so be prepared! The game also features a 2-Player Versus mode. http://www.mobygames.com/game/playstation/tiny-tank * * SCPS45025, SLPM86033 Tobal 2 Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: VS Fighter - Action Gametype: Licensed Release Year: 1997 Developer: Dream Factory Co. Publisher: Square Co. Players: 1 or 2 VS _________________________ * Tobal 2 is a sequel to Tobal Nr. 1. Like its predecessor, it is a fighting game with an additional Quest Mode, which has been expanded and added new features in this sequel. The basic fighting gameplay is the same as in the first game, utilizing free movement in a 3D environment (provided the player character is facing the opponent) with high, medium, and low punches and kicks, as well as the trademark grappling and throwing moves. An unblockable fireball attack has been added in this installment. The Quest Mode has undergone a significant expansion, including role-playing elements. In addition to the dungeons featured in the first game, the sequel adds an explorable town, where the main character can eat, rest, and buy supplies. An experience system has also been added. Consuming food and potions will have an effect on the character's attack and defense power. Individual attacks and body parts can be increased in strength as well. Also new in the Quest Mode is the ability to capture encountered monsters and then use them as playable characters in the Vs. mode. The amount of playable characters in this fighting game can be therefore as high as two hundred. Trivia: The characters for the game were designed by Akira Toriyama, the creator of such famous comics like Dr. Slump and Dragonball. http://www.mobygames.com/game/playstation/tobal-2 * * SCUS94208, SCUS-94208, SCES00497, SLES00497, SLPS00400 Tobal No. 1 Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: VS Fighter - Action Gametype: Licensed Release Year: 1996 Developer: Dream Factory Co. Publisher: Sony Computer Entertainment America Players: 1 or 2 VS _________________________ * The year is 2027 and an Earth starship has discovered the planet Tobal which has large deposits of a rare and powerful energy source called Molmoran. A tournament is set up to see who should get the rights to it. This is a fighting game with a stand-out feature: grappling system. Every character has the ability to grapple the opponent, which in its turn allows access to new moves. Grapple reversal and grapple escape are also available. In addition, there is a large amount of combo attacks to perform (by rapidly pressing corresponding buttons), most of which are unique to each character. There is also a quest mode. Trivia: Tobal No. 1's character designs (as well as Tobal 2's) were by the famous Akira Toriyama, creator of the Dragonball and Dragonball Z series, as well as the character designer for Dragon Quest/Warrior and Chrono Trigger. This game is probably best known for the inclusion of a Final Fantasy VII demo disc. http://www.mobygames.com/game/playstation/tobal-no1 * * SLUS01473, SLES03888 Tom Clancy's Rainbow Six - Lone Wolf Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Shooter - First Person Gametype: Licensed Release Year: 2002 Developer: Red Storm Entertainment Publisher: Red Storm Entertainment Players: 1 _________________________ * Tom Clancy's Rainbow Six: Lone Wolf has challenging new levels, all the Rainbow Six weapons plus eight new ones plus Enhanced graphics from the 4th generation of PS engines of the Rainbow Six PS1 makers. Engrossing planning and tactical elements along with new dual shock support for immersive feedback and new positional audio that lets you hear your enemies position contribute to make this a real awesome game. http://psx.ign.com/objects/489/489711.html * * SLUS01108 Tom Clancy's Rainbow Six - Rogue Spear Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Shooter - First Person Gametype: Licensed Release Year: 2001 Developer: Saffire Publisher: Red Storm Entertainment Players: 1 or 2 Co-Op _________________________ * If there were ever two genres that weren't meant to come to consoles, they're PC first-person shooters and PC strategy games. Now, we have Rogue Spear on the PlayStation...a blend of first-person shooting and strategy, ported over from the PC. Hm. Rogue Spear is a well-intentioned piece of work, and it's better than the version of Rainbow Six (its predecessor) that hit the PlayStation a little while ago. However, it's still not that good. Having missed the popular PC version of Rogue Spear, I loaded it up on one of the IGNPC demo computers and had a go through a handful of the single-player missions. I liked it, but throughout I was observing traits that just couldn't be successfully replicated on the PlayStation. The planning system, the artificial intelligence, and the overriding emphasis on precision are what make the game good, and they're also missing on the home console. http://psx.ign.com/articles/164/164986p1.html * * SLUS00152, TOMBRAIDER, SLES00024, SLES00485, SLPS00617, SLES00486, SLPS91049, SLPS91433 Tomb Raider Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Adventure - Third Person Gametype: Licensed Release Year: 1996 Developer: Core Design Publisher: Eidos Players: 1 _________________________ * Lara Croft is a Tomb Raider, an archaeologist who explores ancient sites in search of valuable artifacts. In the game, Lara Croft is hired to retrieve an artifact from a tomb in Peru, which turns out to be one of three parts of the Atlantean Scion. Soon betrayed by her employer, Lara Croft travels to Greece, Rome and Egypt to recover the other parts before this powerful device falls into the wrong hands. Tomb Raider is a 3D action/adventure game in which players control Lara Croft from a third person perspective. The camera follows Lara as she climbs, jumps, and swims through detailed environs overcoming environmental obstacles and deadly fauna. Moving through levels often involves finding spots where Lara can climb, looking for spots where Lara can use her acrobatic ability, and sliding blocks and pushing levers to solve puzzles and open passageways. Lara is armed with, now trademark, twin pistols with infinite ammunition, but she can pick up higher caliber weapons to take on deadlier human opponents. Lara also comes across restorative health packs and has a compass with which she can orient herself. Laras opponents include animals, gunmen, as well as primeval and supernatural beings. Careful explorers can also find secret areas and avoid traps. http://www.mobygames.com/game/playstation/tomb-raider * * SLUS00437, TOMB_RAIDER, SLES00718, SLES00719, SLPS01200, SLES00720, SLPS91119, SLPS91434 Tomb Raider II: Starring Lara Croft Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Adventure - Third Person Gametype: Licensed Release Year: 1997 Developer: Core Design Publisher: Eidos Players: 1 _________________________ * In part 2 of the Tomb Raider series Lara Croft searches for the dagger of Xian. Her travel starts at the chinese wall and continues over various places on earth. But she is not alone, for there are other ones who also want the dagger. Not many new features, Lara can do some new moves, drive various vehicles and use new weapons. The game now also supports 3D graphic cards. http://www.mobygames.com/game/playstation/tomb-raider-ii * * SLUS00691, SLUS-00691, SLES01649, SLPM86196, SLES01683, SLES01682 Tomb Raider III: Adventures Of Lara Croft Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Adventure - Third Person Gametype: Licensed Release Year: 1998 Developer: Core Design Publisher: Eidos Players: 1 _________________________ * The intrepid archaeologist Lara Croft ventures to India, searching for a legendary stone that once belonged to the tribe of Infada. Shortly after recovering the precious stone, she encounters a Dr. Willard, the head of an organization known as RX Tech. Willard is interested in an ancient Polynesian city build by people of a now defunct civilization, which worshipped a mysterious meteorite that hit the Earth millions of years ago. Willard tells Lara that the Infada Stone is in fact one of the four artifacts the ancient Polynesians fashioned from the material contained in the meteorite's core. Willard suggests Lara should look for the other three, scattered and hidden in various regions of the planet. It looks like another dangerous adventure awaits the fearless "tomb raider"! Tomb Raider III: Adventures of Lara Croft is an action game with platforming and puzzle-solving elements. The gameplay system is similar to the one implemented in the previous game. Lara's abilities include running, jumping, climbing, swimming, rolling, crouching, crawling, sprinting, and swinging on bars and vines. A few new types of hazards have been added in this installment, including cold water in which Lara can swim for a limited amount of time, dangerous underwater creatures (such as piranhas), and the treacherous quicksand, which will swallow the heroine if the player isn't careful and fast enough to prevent her from falling into it. As in the previous game, Lara uses pistols, shotguns, harpoon guns, uzis, and grenade launchers to defend herself. New weapons include the Desert Eagle, MP5 sub-machine-gun, and rocket launcher. A few levels are designed in such away that sneaking becomes the preferable solution, rather than directly engaging the enemies in combat. Unlike the previous games, the player can choose to tackle the levels in any order following the introductory Indian scenario. The player can save the game at any time in both the PC and the PlayStation versions; however, in the latter the amount of times the player can save the game depends on the amount of special crystals collected by Lara during her journey. Trivia: Get all the secrets in the levels and you'll unlock the "Al Hallows" level based on london. Furthermore, Lara's mansion (the training level) holds two major secrets: A quad-cycle race course (behind a locked gate, the key is in the aquarium), and a museum with early Tomb Raider relics like the Scion and the Dagger of Xian (in a secret door on the lobby) Be sure to check a walkthrough if you can't find them, they require some precise actions and timing to unlock. http://www.mobygames.com/game/playstation/tomb-raider-iii-adventures-of-lara-croft * * SLUS01311, SLUS-01311, SLES03331, SLES03334, SLES03333, SLPM86779, SLPM87160 Tomb Raider: Chronicles Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Adventure - Third Person Gametype: Licensed Release Year: 2000 Developer: Core Design Publisher: Eidos Interactive Players: 1 _________________________ * A few days after the events described in Tomb Raider: The Last Revelation, Lara Croft is presumed dead. Her close friends begin to recollect her previous adventures, which occurred during different periods of her life. These include searching for the Philosopher's Stone in Rome; preventing the Spear of Destiny from falling into the hands of a ruthless gang leader; facing monsters on the Black Isle of Ireland as a child; and, finally, infiltrating a high-tech complex in pursuit of the Iris artefact. Like its predecessors, Tomb Raider: Chronicles is an action game with puzzle-solving and platforming elements. The gameplay is very similar to that of the previous games, with the addition of a few new skills. Lara can now walk on tightropes, swing on horizontal bars, and somersault forwards from a ledge while crouching. A grappling hook has been added to her inventory. The game also includes a level editor, allowing the player to create new stages for Lara to explore. Trivia: Some releases came with a competition entry form (exactly, a product registration card) for a trip for two people to Rome to visit some locations explored in the game. Winners stayed for three nights at 4-star Hotel Quirinale, adjoined to the Opera House. One evening, you're invited to a Lara Croft photo shoot including a chance to have a photo taken with her. The trip was scheduled for early European summer of 2001. Alternatively a special offer with very limited places was made to general public at their own expense by contacting the provided telephone number. * * SLUS-00885, SLUS00885, SLES02239, SLES02238, SLES02240 Tomb Raider: The Last Revelation Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Adventure - Third Person Gametype: Licensed Release Year: 1999 Developer: Core Design Publisher: Eidos Interactive Players: 1 _________________________ * According to Egyptian legend, the Egyption god Horus outwitted the evil god Set and imprisoned him in a secret tomb... Five thousand years later, Lara Croft discovers the lost tomb and unwittingly unleashes the evil god Set, fulfilling the ancient prophecy of his return to plunge mankind into darkness! In a race against time, Lara must use all of her wit and skill to reimprison Set and save the world from Armageddon. Pursued at every turn by her arch-rival, the unscrupulous archaeologist Werner Von Croy, Lara embarks on a journey of discovery across Egypt, where she must overcome the most ingenious puzzles and infernal traps ever devised, and face terrifying evil from beyond the grave... Trivia: Specially marked boxes had a free "Lara Croft mousepad" enclosed. These were the same as the official ones released in 1997 that sold separately. The Millenium Edition of TR4 included a special preview of the Tomb Raider comic and a game card. But there were no changes to the game at all!! http://www.mobygames.com/game/playstation/tomb-raider-the-last-revelation * * SCUS94236, SCES01330, SLPS01144 Tomba! Alternative title: Ore! Tomba Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Side-Scrolling - Platformer Gametype: Licensed Release Year: 1998 Developer: Whoopee Camp Publisher: Sony Computer Entertainment America Players: 1 _________________________ * Jump into a bizarre, action-packed world like no other. In this fast and frantic side-scrolling adventure you play as the pink-haired, high-jumping jungle boy Tombi. In order to retrieve your lucky golden bracelet from the evil clutches of demonic pigs you'll need to fight hard, duck, climb, explore, and race through a wide variety of unique and challenging quests. Use your mace or your wood and stone boomerangs to do battle with dastardly pigs and creeping spiders. Keep a clear head though, as you'll need to solve a number of intriguing puzzles. Rescue trapped villagers, uncover lost items hidden in deep forests, or rescue a poor, stranded puppy, the long list of fun tasks is bizzare to say the least. Make sure to take the time to search out all the hidden secrets and side-quests in order to collect as many adventure points as possible. Adventure points grant access to bigger and even more fantastic events. A very strange platform game which could only have been dreamt up by a Japanese studio. http://www.mobygames.com/game/playstation/tomba * * SCUS94454, SCES02147, SCES02684, SCES02685, SLPS02350 Tomba! 2: The Evil Swine Return Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Side-Scrolling - Platformer Gametype: Licensed Release Year: 1999 Developer: Whoopee Camp Publisher: Sony Computer Entertainment America Players: 1 _________________________ * The evil pigs from Tomba! are back, and only Tomba can stop them. The pigs have kidnapped Tomba's friend Tabby, and imprisoned her. To find her, Tomba will have to brave puzzles and quests that are similar to the first game's combination of platform side-scrolling and adventure quests. http://www.mobygames.com/game/playstation/tomba-2-the-evil-swine-return * * SLUS00860, SLES02055, SLPM86429, SLPM86943 Tony Hawk's Pro Skater Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Sports - Skateboard - Third Person Gametype: Licensed Release Year: 1999 Developer: Neversoft Entertainment Publisher: Activision Players: 1 or 2 VS _________________________ * Tony Hawk's Pro Skater is a skateboarding simulation in which you control a famous skate star around 3D environments. Each game area contains a plethora of objects like ramps, rails, and half-pipes which can be used to perform tricks. Each trick you perform earns you more points for your score. The game is divided into two types of levels. In the first, you skate around locations like a mall, a city street, or a warehouse. In each of these areas, there are 5 goals for the you to complete. Some goals involve obtaining a high score, others smashing objects, and some collecting objects. For every goal you complete, you earn a video tape. By collecting enough video tapes, you unlock levels and skateboards for you to use. There are 6 levels like this. The second type of level is a competition. You get to make 3 timed runs through a skate park, and attempt to get the highest score possible. If you do well enough, you will beat the scores of the computer controlled skaters and win a medal. There are 3 levels like this. There are nine real life pro skaters you can choose to play as, including Tony Hawk himself. Each skater has their own signature moves that earn you big points if pulled off successfully. http://www.mobygames.com/game/playstation/tony-hawks-pro-skater * * SLUS01066, SLES02908, SLES02909, SLPM86751 Tony Hawk's Pro Skater 2 Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Sports - Skateboard - Third Person Gametype: Licensed Release Year: 2000 Developer: Neversoft Entertainment Publisher: Activision Players: 1 or 2 VS _________________________ * The sequel to the award winning PSX and N64 title, Tony Hawk 2 adds heaps of new tricks, as well as those from the original, and a complete roster of all the greatest skaters worldwide. Fly through some of the greatest skate parks in the world, or create your own, and share them with your mates. You can also create your own skater, with a choice of clothing and official skateboards. Improved graphics and a choice of alternative or hip-hop music add to the endless options and full on action. Trivia: Tony Hawk's Pro Skater 2 was voted #4 in the Top 100 Games of All Time poll published by Game Informer Magazine (Issue 100, August 2001). Through cheating or winning enough careers, you can play as spiderman! http://www.mobygames.com/game/playstation/tony-hawks-pro-skater-2 * * SLES03647, SLUS01419 Tony Hawk's Pro Skater 3 Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Sports - Skateboard - Third Person Gametype: Licensed Release Year: 2001 Developer: Shaba Games Publisher: Activision Players: 1 or 2 VS _________________________ * Tony Hawk returns with an all new line-up of skaters, an all new line-up of parks to crash through, and a whole new level of graphics. The line-up of street and vert riders include Elissa Steamer, Jamie Thomas, Steve Caballero, Rune Glifberg, Geoff Rowley, Andrew Reynolds, Rodney Mullen, Eric Koston, Chad Muska, Bucky Lasek and Bam Margera from MTV's Jackass (and Tony Hawk, of course). The create a skater mode returns, allowing for even further levels of options for your character, like adding glasses and tatoos to changing the colour of the knee and elbow pads or even the hair. And the levels themselves that you must skate through are now more interactive, with cars and humans blocking paths and making noise as you race around to make as many points as possible. Use items around the streets or the park to jump from or over to increase your score, and pull of as many wild and wacky tricks as you can. Trivia: The PC and Xbox version of Tony Hawk's Pro Skater contain exclusive unlockable content. The Xbox has an skeleton named bones and an oil rig level (which was latter retooled and used in Tony Hawk's American Wasteland). The PC has Doomguy as a playable skater. In Tony Hawk's movie, when he does the 900 you can see a UFO in the background. In Rodney Mullen's movie, when he does the truckstand near those people in deckchairs if you look closely you will see that the people areactually aliens. Dark Lord of the Sith himself, Darth Maul, is a secret character in Tony Hawk 3. LucasArts officially licensed the character to Activision for the game. Activision, you might remember, published Star Wars Demolition. http://www.mobygames.com/game/playstation/tony-hawks-pro-skater-3 * * SLUS01485, SLES03954 Tony Hawk's Pro Skater 4 Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Sports - Skateboard - Third Person Gametype: Licensed Release Year: 2002 Developer: Neversoft Entertainment Publisher: Activision Players: 1 or 2 VS _________________________ * THPS4 is the fourth game in Activision's ever popular franchise. The main feature of this game is it's redesigned career mode. When beginning a level, you have all the time in the world to skate around, perform tricks, get a feel for the level, without the hassel of any goals or time limits. When you're ready to attempt a goal, simply find a pro skater, talk to him, then receive the goal, similar to Dave Mirra Freestyle BMX. Goals are similar to the previous games, such as collect SKATE, get a certain amount of points, transfer over this and grind that. There are new goals, however, such as collecting the word COMBO while doing one big combo. Miss a trick, and goal fails. Once all regular goals are accomplished, you can attempt the Pro Goal, which is specific to each skater, and is extremely hard. All the major skaters are here, including Tony Hawk, Bob Burnquist, Steve Caballero, Kareem Campbell, Rune Gilfberg, Eric Koston, Bucky Lasek, Bam Margera, Rodney Mullen, Chad Muska, Andrew Reynolds, Geoff Rowley, Elissa Steamer and Jamie Thomas. The levels are been expanded and are huge. Some of the levels include a college campus, a shipyard, and the infamous prison complex Alcatraz. For multiplayer, all the favorite modes are back, from Graffiti and Trick Attack to Horse and King Of The Hill. New modes include Capture The Flag and Combo Mambo. THPS4 also supports System Link play, but not XBox Live. The PlayStation 2 version offers everything from the XBox version, but also has online play, utilizing either your own network adaptor or the official one. The PS2 version also features a one level demo of Shaun Murray's Pro Wakeboarder, which is not featured on any other version of the game. Trivia: The BMX rider featured in the Steve Caballero movie, is pro Bmx'er Rick Thorne, who is also featured in the Mat Hoffman Pro BMX series For a bit of a laugh, go to the Carnival level and find the basketball booth in front of the clown and sneak round the back to see a carnie in a compromising situation with a goat! Much like Tony Hawk 3, in which the well known Star Wars character Darth Maul made an appearance, Jango Fett makes a secret guest appearance for Tony Hawk 4, with a range of moves that use his jetpack and blasters. The full song list: AC/DC - "TNT" Aesop Rock - "Labor" Agent Orange - "Bloodstains" Avail - "Simple Song" Bouncing Souls - "Manthem" Delinquent Habits - "House of the Rising Drum" De La Soul - "Oodles of O's" Eyedea & Abilities - "Big Shots" Flogging Molly - "Drunken Lullabies" Gangstarr - "Mass Appeal" Goldfinger - "Spokesman" Haiku D'Etat - "Non Compos Mentis" Hot Water Music - "Freightliner" Iron Maiden - "The Number of the Beast" Jai Plus - "Bad Dreams" JFA - "Beach Blanket Bongout" Less Than Jake - "All My Best Friends Are Metalheads" Lootpack - "Whenimondamic" Muskabeatz - "Bodyrock" (featuring Biz Markie) Muskabeatz - "I'm a Star" (featuring Grandmaster Melle Mel) Muskabeatz - "Versus of Doom" (featuring Jeru the Damaja) Nebula - "Giant" N.W.A. - "Express Yourself" Public Enemy - "By the Time I Get to Arizona" Rocket from the Crypt - "Savoir Faire" Run-DMC - "My Adidas" Sex Pistols - "Anarchy in the UK" System of a Down - "Shimmy" The Cult - "Bad Fun" The Distillers - "Seneca Falls" The Faction - "Skate and Destroy" The Offspring - "Blackball" Toy Dolls - "Dig That Groove Baby" US Bombs - "Yer Country" Zeke - "Death Alley" http://www.mobygames.com/game/playstation/tony-hawks-pro-skater-4 * * Torc - Legend of the Ogre Crown Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Analog Controller Genre: Action Gametype: Prototype Release Year: Unreleased Developer: Apt Productions Publisher: Head Games Players: 1 Player _________________________ * Have you ever had the urge to get inside a large, wooden wheel and roll down a hill, flattening everything in your path? Yeah, and maybe while you're in the wheel you could whack at villagers, animals, and trees with your spiked club? Maybe, if you were a two-headed ogre living in 15th-century Europe, you'd get that urge. At least the makers of Torc Legend of the Ogre Crown certainly hoped so. The game attempted to combine Monty Python-like humor with action-oriented destruction. The game took place in Old England, and in the role of the two-headed ogre, you had to destroy entire villages using nothing more than a couple of clubs and your trusty wooden kill wheel you rode inside. With several wheels and clubs to choose from, you'd roll down the hill, whacking everything in sight. You could also collect points for hitting taverns, shrines, bungalows, and hospitals. Offering fewer points but as much entertainment was hitting the townspeople, warriors, and even the cows. If you could complete each level in the allotted time with the point collections required to do so, you could move on to the boss scenarios. Rumor has it that Sony wouldn't approve this one for publishing in the US. The game was originally called Kill Wheel before Apt Productions decided to go with a more conservative title. http://www.playstationmuseum.com/Games/GRAVEYARD/BTA-020.htm * * SLUS00021, SLPS00105 Total Eclipse Alternative title: Total Eclipse Turbo Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Action - Shooter - Third Person Gametype: Licensed Release Year: 1997 Developer: Crystal Dynamics Publisher: Crystal Dynamics Players: 1 _________________________ * At some point, somebody decided it would be fun to fly around vacuous environments and shoot at ships that attack you. Then some other guy decided it would be even more fun to fly into the screen, not just from left to right. Revolutionary! Well, not really, but at the time it represented an important variation in the ever popular genre known as the shooter. Some time has passed since then, but companies still insist on releasing these mediocre games. Total Eclipse Turbo was originally released on the 3DO, and at the time must have been pretty impressive. Much like 3DO's other big space shooters (Shockwave Assault comes to mind), the action is brisk but the polygon count is abysmally low. Sure the polygons are texture-mapped and all that, but the bland landscapes get old fast. Add to that a poor control configuration and you've got a recipe for a pretty forgettable game. http://psx.ign.com/articles/150/150711p1.html * * SLUS00893, SLES02067, SLES02406, SLES02405 Toy Story 2: Buzz Lightyear to the Rescue! Alternative title: Disney/Pixar's Toy Story 2: Buzz Lightyear to the Rescue! Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Platformer - 3D - Adventure Gametype: Licensed Release Year: 2000 Developer: Travellers Tales Publisher: Activision Players: 1 _________________________ * Woody has been stolen from the bedroom, ready to be sold to the highest bidder by an evil toy collector. It's up to good friend Buzz Lightyear to fight his way through from the bedroom to the outside world in order to save Woody from the toy market and bring him home. All of the character from the 3D animated movie appear through-out the side scroller to help Buzz get to where he is needed. Along with the use of his cannon, Buzz can jump to hard to reach places, also useful in collecting the hidden coins that open bonus levels. http://www.mobygames.com/game/playstation/disneypixars-toy-story-2-buzz-lightyear-to-the-rescue * * SLUS00679, SLPS01494, SLES01628 Trap Gunner Alternative title: Trap Runner Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Puzzle Gametype: Licensed Release Year: 1998 Developer: Racdym Publisher: Atlus U.S.A. Players: 1 or 2 VS _________________________ * In Trap Gunner two opponents battle in small arenas, and while each has a relatively weak ranged and melee attack, the favored means of damaging an opponent is through hidden traps. Each combatant has at his or her disposal a range of explosives, pits, throwing panels, and gas bombs. An enemy is significantly damaged by a single trap, but one may create a sequence of traps for a devastating amount of damage. With one of six different special agents, each a specialist in assassination and demolitions, a player may progress through a story mode consisting of several missions, a sub-boss, and a final boss. These characters are also available for custom battles against a human or the computer. http://www.mobygames.com/game/playstation/trap-gunner * * SLUS00430, DEEPTREASUR, SCES00850, SCES01071 Treasures Of The Deep Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Adventure - Underwater Gametype: Licensed Release Year: 1998 Developer: Black Ops Entertainment Publisher: Namco Hometek Players: 1 _________________________ * Treasures of the Deep is an underwater adventure. The player controls an underwater explorer and ex-Navy Seal Jack Runyan, who is approached by the Underwater Mercenary Agency to carry out highly dangerous missions. The risks are great but the rewards are even greater. Choose from 12 missions in all parts of the globe, from the Great Barrier Reef to the Bermuda Triangle. Eight ships await command; start with an USN RV-1 mini-sub and trade up to the deadly Viper attack submarine. An arsenal of underwater technology and weaponry aid you in the quest: steel-mesh wetsuits, night-vision goggles, homing torpedoes, and remote underwater robot vehicles are just some of the resources at the player's disposal. And each of them is needed to be prepared for the unknown dangers lurking in the deep. The game has realistic graphics showing an incredible diorama of undersea life and views of forgotten wrecks and Aztec ruins. http://www.mobygames.com/game/playstation/treasures-of-the-deep * * SLUS00188, TUNNEL_B1, SLES00322 Tunnel B1 Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Vehicular Combat - Shooter - First Person Gametype: Licensed Release Year: 1996 Developer: NEON Software GmbH Publisher: Acclaim Entertainment Players: 1 _________________________ * You are on a mission to destroy the ultimate weapon of your enemy. This involves travelling through a set of precarious tunnels in your high-tech hover-craft. The tunnels are filled with enemy vehicles, choppers and sentry guns which you have to take out or avoid. To make life even worse, a lot of sections require you to clear them in a given time limit. The only good thing is that you'll be able to upgrade your weaponry often. http://www.mobygames.com/game/playstation/tunnel-b1 * * SCUS94304, SCES00061, SIPS60007 Twisted Metal Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Vehicular Combat - Action - Third Person Gametype: Licensed Release Year: 1995 Developer: SingleTrac Entertainment Technologies Publisher: Sony Computer Entertainment America Players: 1 _________________________ * The original classic! Choose from 12 different vehicles ranging from a rig to a bike and try to win the Twisted Metal contest. TM features plenty of weapons, including fire missiles, homing missiles, mines, and of course, each car has their own special weapon that delivers huge damage with cool effects. All battles are waged in 3D combat arenas, with plenty of power-ups and secret areas to find, which adds depth - which is important because TM in not really a single player game. Though it has a single player mode, the real meat is in the two-player battles. http://www.mobygames.com/game/playstation/twisted-metal * * SLUS94306, SCUS94306, SIPS60021 Twisted Metal 2 Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Vehicular Combat - Action - Third Person Gametype: Licensed Release Year: 1996 Developer: SingleTrac Entertainment Technologies Publisher: Sony Computer Entertainment America Players: 1 or 2 Co-Op, VS _________________________ * Twisted Metal features destructive car combat, playable either as a complete tournament or a single match The action takes place in 8 different locations around the world, on differing surfaces, many featuring destructible buildings and landmarks. Combat takes place between a wide array of vehicles ranging from a man strapped between two wheels to an ice cream truck. They have their own strengths and weaknesses, using an eclectic arrangement of weaponry include bombs and missiles, and resulting in its own end sequence, complete with an ironic line in humour. Trivia: Hidden in the game are two of the original's maps: Rooftops and Cyburbia, plus Suicide Swamp, a map originally from.... Jet Moto??? You can select as secret characters Sweet Tooth and Minion, and they both have their own ending sequences and all! http://www.mobygames.com/game/playstation/twisted-metal-2 * * SCUS94560 Twisted Metal 4 Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad, Multi-Tap Genre: Vehicular Combat - Action - Third Person Gametype: Licensed Release Year: 1999 Developer: 989 Studios Publisher: 989 Studios Players: 1 to 4 Co-Op, VS _________________________ * In an apocalyptic future, the mysterious and powerful Calypso offers one wish to the winner of the Twisted Metal competition. The Twisted Metal competition consists of vehicular combat between souped-up and weaponed-out machines such as a motorcycle, police car, ice cream truck, and even a man with wheels for arms. The battles take place in locations from around the world, including London and Tokyo. Trivia: The game's E3 beta contained some elements that weren't in the final version: a BMW M3, a US Postal vehicle, a different design for Mr. Grimm and a stage set in San Francisco which features SCEA's HQ at the time Twisted Metal 3's soundtrack consisted almost entirely of music by Rob Zombie and Pitchshifter. Rob Zombie had the song Superbeast in the L.A. stage, a remixed Christmas style version of More Human Than Human in the winter stage, and the song Meet The Creeper for the final stage. Pitchshifter had Microwaved for Washington DC, W.Y.S.I.W.Y.G. in Hangar 18, and Innit in Tokyo. http://www.mobygames.com/game/playstation/twisted-metal-iii * * SCUS94249 Twisted Metal III Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad, Multi-Tap Genre: Vehicular Combat - Action - Third Person Gametype: Licensed Release Year: 1998 Developer: 989 Studios Publisher: 989 Studios Players: 1 to 4 Co-Op, VS _________________________ * In an apocalyptic future, the mysterious and powerful Calypso offers one wish to the winner of the Twisted Metal competition. The Twisted Metal competition consists of vehicular combat between souped-up and weaponed-out machines such as a motorcycle, police car, ice cream truck, and even a man with wheels for arms. The battles take place in locations from around the world, including London and Tokyo. Trivia: The game's E3 beta contained some elements that weren't in the final version: a BMW M3, a US Postal vehicle, a different design for Mr. Grimm and a stage set in San Francisco which features SCEA's HQ at the time Twisted Metal 3's soundtrack consisted almost entirely of music by Rob Zombie and Pitchshifter. Rob Zombie had the song Superbeast in the L.A. stage, a remixed Christmas style version of More Human Than Human in the winter stage, and the song Meet The Creeper for the final stage. Pitchshifter had Microwaved for Washington DC, W.Y.S.I.W.Y.G. in Hangar 18, and Innit in Tokyo. http://www.mobygames.com/game/playstation/twisted-metal-iii * * SCUS94642 Twisted Metal Small Brawl Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Vehicular Combat - Action - Third Person Gametype: Licensed Release Year: 2001 Developer: Incognito Entertainment Publisher: Sony Computer Entertainment America Players: 1 or 2 VS _________________________ * Small Brawl steps in a different direction from other Twisted Metal games, with all the characters from them represented as children at school getting bullied by Calypso, who wants them to enter his contest and win a ultimate prize. The kids from Calypso's school (like Thumper,Auger and Sweet Tooth) enter Calypso's contest so they can quit his bullying and win his prize. All the characters build life-like remote control cars ranging from a ice cream truck, to a hearse so they can fight each other with weapons ranging from chewing gum to firecrackers, toothpicks to flaming barbie heads so they may win. The physics engine is from Twisted Metal 2 Small Brawl's battlegrounds include tree houses, putt-putt courses, and in bowling allies. These have no hidden areas, but there are lots of unlockables. Tournament (defeat 8 enemies and 2 bosses), Endurance (survive the carnage as long as you can) and Challenge (take on / out a specific rival) modes are included, with multiplayer Co-Op and Head-to-Head modes. http://www.mobygames.com/game/playstation/twisted-metal-small-brawl * * SLUS01074, SLUS-01074, SLPM87078 Tyco R/C: Assault With A Battery Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Racing - Cars Gametype: Licensed Release Year: 2000 Developer: Lucky Chicken Games Publisher: Mattel Interactive Players: 1 or 2 VS _________________________ * A racing combat game in the style of Mario Cart based on the Mattel owned Tyco R/C Toy Line. Tyco RC features eight real RC cars from the Tyco toy lineup, which includes Nitro Dozer, a racer with treads, which transforms into a bulldozer; Hot Rocker, a bug-shaped car that bashes through any obstacle; Tantrum, which spotlights a spinning axel that damages cars in front of it; Recoil, a 4X4 SUV that spins into a tornado to damage opponents; Fast Traxx, a dual motor vehicle with treads; the Rebound 4X4, a flipping minicar packing lots of torque; and Speed Wrench, a wide pick-up truck that transforms into a vehicle twice its width. The game features 6 highly interactive single player trackes each with two distinctive player activated interactive items. There is also a multi-play mode that allows for battle games and several other mini-game style two player match ups. http://www.mobygames.com/game/playstation/tyco-rc-assault-with-a-battery * * SCUS94448, SCES01753, SCPS18011, SCPS91226, SCPS91325 Um Jammer Lammy Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Rhythm - Action - Music Gametype: Licensed Release Year: 1999 Developer: NanaOn-Sha Co., Ltd. Publisher: SCEE Players: 1 or 2 VS _________________________ * Introducing Lammy, a totally rockin' guitarist. In day-to-day life, she's quite timid, shy, and wimpy - but put a guitar in her hands, and she'll blow you away! Help Lammy get to her latest gig on time, and face obstacles such as flaming buildings, out-of-control airplanes, and even getting trapped in Hell. In this sequel to PaRappa The Rapper you play as Lammy, a guitarist for MilkCan - the coolest, hippest band ever! While PaRappa focused on lyrics, with each button controlling a different word; Lammy is a guitar player, so naturally, each button controls a different note on the guitar. Lammy will encounter seven different teachers on her travels to the big gig, so either follow their lessons accurately, or do even better - improvise and blow them all away with your axe. The teacher will then step away for you to go it solo for an even better performance. Lammy improves over PaRappa in a multitude of ways. Rather than just being a single player experience, you can now play the game with a friend. Any stages that you unlock can be played either co-operatively or competitively. If you don't have a friend to play co-operatively with, you can also get the computer to take on the role of your partner. After finishing the initial game, PaRappa also makes a return, allowing you to play through the game again with raps instead of Lammy's guitar. http://www.mobygames.com/game/playstation/um-jammer-lammy * * SLUS00686 Uprising X Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Strategy - Tank Gametype: Licensed Release Year: 1998 Developer: Cyclone Studios Publisher: 3DO Company, The Players: 1 or 2 VS _________________________ * Uprising X is a PlayStation-exclusive entry in Cyclone Studios' series of tank simulators, combining the gameplay of real time strategy games with first-person combat. The player controls a tank named "Wraith" with both analog sticks, using the left one to aim and the right stick for movement. The minimal plot is developed through mission briefings and cutscenes, telling the struggle between a rebel faction against imperial forces for the dominance of planets. As one of the rebels, the player has to maneuver the tank on a battlefield, searching for suitable places to construct reinforcements buildings. After entering a piece of terrain marked with four glowing orbs, a large structure topped by a turret called "The Citadel" appears on a nearby spot. The player can enter it by pressing both L1 and R1 buttons, assuming the role of the turret operator. Besides handling the weapons, the player can access the build menu, from where unit factories can be erected on the surrounding terrain. Extra turrets can also be placed around the perimeter to protect the base. The structures can be recycled to be replaced with new ones. The tank is equipped with several weapons, from laser beams to guided missiles, that can be used against enemy troops. From the inside, friendly units can be summoned when available to fight alongside in battle. Infantry, tanks and aircraft can be called into action from the interface menu. A tactical map showing an overhead view of the terrain can be activated with the select button. There are three split-screen modes for two players: challenge, deathmatch and siege. The first two have the players fighting directly against each other, while the last one is more strategic, where the objective is to defend the base from incoming enemy assaults. http://www.mobygames.com/game/playstation/uprising-x * * SLUS01091, SLES02071, SLES02355 Urban Chaos Platform: Playstation 1 Region: USA, Europe Media: Disc Controller: DualShock Genre: Action Gametype: Licensed Release Year: 2000 Developer: Mucky Foot Productions Limited Publisher: Eidos SARL Players: 1 _________________________ * As the 2nd millennium ends, the cities are over-ran with Apocalyptic violence. Is this down to urban frustrations, or a sinister cult controlling everybody? You are either cop D'Arcy Stern or former soldier Roper McIntyre, and have to find the answers, but more importantly put a stop to the carnage. This involves a succession of action-packed non-linear missions. The environment incorporates shadows, rain, fog and a day/night cycle. Police cars, motorcycles and ambulances must be controlled during some missions. There are many ways to 'settle' the enemies - car chases, hand-to-hand combats and action movie-style shoot outs for example. http://www.mobygames.com/game/playstation/urban-chaos * * SLES00846 V-Ball: Beach Volley Heroes Platform: Playstation 1 Region: Europe Media: Disc Controller: Standard Control Pad Genre: Sports - Volleyball Gametype: Licensed Release Year: 1998 Developer: Avit Publisher: Funsoft Players: 1 _________________________ * V-Ball: Beach Volley Heroes is the sequel to the NES game Super Spike V'Ball, an arcade game that deals with beach volleyball in a very special way. There are several teams you can choose from, such as Soldiers, Ninjas, Soccer players and so on, and each of them has got its own moves and special effects. There are commands for both heavy shots and for light ones, making you choose the strength to hit and throw the ball. There are no power bars and once hit, the ball flies to the opposing side automatically. The special moves can be triggered whenever you push certain button combinations (triangle and circle, circle and cross, etc) at the right moment. If it is a defense move, for instance, you must do it in response to others attacks. There is a Tournament mode, which is the main solo entertainment (although you can also play single matches vs the AI), but this game is clearly designed around player-vs-player mode, for arcade matches against human opponents. http://www.mobygames.com/game/playstation/v-ball-beach-volley-heroes * * SLUS-01040, SLUS01040, SLES02754, SLPS02377, SLPS91457 Vagrant Story Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Role Playing Game - Strategy - Third Person Gametype: Licensed Release Year: 2000 Developer: Square Co. Publisher: Square Electronic Arts Players: 1 _________________________ * Valendra is a land that had undergone civil war. The end of which had birthed the parliament and several organizations to control the balance of power. Ashley Riot is a Riskbreaker agent, an elite one man investigator, for the Valendia Knights of Peace (VKP) who is investigating some strange occurrences. A cult of religious fanatics known as Mllenkamp, and their leader Sydney Losstarot, have seized the manor of Duke Bardorba of Valendia Kingdom. The events at the manor have sent Ashley on a quest to get to the bottom of what's going on, and travel into the catacombs that lead to the destroyed, yet magical city of Le Monde. However Ashley is not the only person interested in the city, and other factions of the government, including parliament assigned Knights of the Crimson Blade and other VKP agents are pursuing their own agenda. Combat is central to the game. The game runs in real time but when entering combat and attacking an enemy, the game is paused. A wireframe sphere showing the range of the currently selected weapon and detailed statistics on different body parts of the enemies within range. The game features a range of weapons. Each weapon can be disassembled and reassembled in workshops scattered throughout the game, attaching gems for extra power. Weapons used constantly against the same type of enemy improve in power against them. Ashley can also make use of Magic, Chain Abilities and Break Arts. Magic is broken into four groups, namely defense, combat, healing and status. Spells use up mana points and are sometimes more costly than useful. Chain Abilities allow Ashley to "chain together" consecutive hits against enemies. Break Arts are special skills learnt after repetitive use of a weapon type. Sacrificing some of the player's health, Break Arts can perform a high damage attack on an enemy. http://www.mobygames.com/game/playstation/vagrant-story * * SLUS01138, SLES02731, SLPS02477, SLPS91523, SLPS03198 Vampire Hunter D Platform: Playstation 1 Region: USA, Europe, Japan Media: Disc Controller: DualShock Genre: Action - Adventure - Anime Gametype: Licensed Release Year: 1999 Developer: Victor Interactive Software, Inc. Publisher: Victor Interactive Software, Inc. Players: 1 _________________________ * Vampire Hunter D for the PlayStation is based on the anime titled Vampire Hunter D: Bloodlust. That anime is based on the novel title Vampire Hunter D: Demon Deathchase written by Hideyuki Kikuchi. You play as D, the half-human / half-vampire whose sole mission in life is to hunt down and kill vampires. The setting is not the distant medieval past, nor is it the mid-19th century, instead D's adventures are set in the far distant future, when humanity has nearly killed itself off by endless wars. Rising from the scorched earth and assuming power in this desolate era are the timeless vampires. They established a feudal system where they ruled over humans as nobles in Europe ruled over their peasants. But after thousands of years the Vampires' power waned and humans revolted against their lords, and thus the class of Vampire Hunters were born. In this particular story, D is employed by a rich family to retrieve their daughter from the vampire who kidnapped her. He is not the only one trying to free her; a rival group of vampire hunters, the Marcus Brothers, are after the daughter and the bounty, regarding D as a rival. The Vampire Hunter D must enter Castle Chaith, battle the Vampire Lord, the minions that inhabit the castle, and a hidden evil, to save the girl and collect his bounty. The action in Vampire Hunter D plays like the early Resident Evil games for the PlayStation. There are pre-rendered backgrounds and all the characters are animated in 3D. Players utilize D's signature weapon, his massive long sword, as well as his special vampire powers, (which comprise healing, offensive, and defensive powers), to battle the hordes of evil creatures that live in the hallways and chambers of the daemonic Castle Chaith. You must solve puzzles, unlock doors, and retrieve key items to progress into the depths and heights of the castle, ultimately reaching and revealing the true evil power pulling the strings of this macabre story. http://www.mobygames.com/game/playstation/vampire-hunter-d * * SLUS00447, SLUS_00447, SLES00204, SLPM86007, SLPM86067 Vandal Hearts Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Strategy - Turnbased Gametype: Licensed Release Year: 1997 Developer: Konami Publisher: Konami Of America Players: 1 _________________________ * Vandal Hearts is a turn-based strategy RPG. It follows a fixed plot-line with set battles, focusing more on strategic elements than adventure elements. The combat takes place in a series 3D grid based maps and each character in the party has a certain amount of movements they can perform each turn. As the game progresses, other characters join and leave the party and as they increase in level they can progress along different paths of development. Between each battle there is a cut scene that develops the plot using the same 3D engine as the combat (and often the same areas). In between battles you have the opportunity to talk to people in cities as well as purchase different equipment for the up coming battles. http://www.mobygames.com/game/playstation/vandal-hearts * * SLUS00940, SLUS_00940, SLES02469, SLPM86251, SLPM86504 Vandal-Hearts II Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Strategy - Turnbased Gametype: Licensed Release Year: 1999 Developer: Konami Computer Entertainment Publisher: Konami Of America Players: 1 _________________________ * Vandal Hearts II is a turn based strategic RPG which is comparable to the more famous Fire Emblem series. Most of the gameplay consists of moving your party on 3D grid based maps in a way that will give you a strategic advantage over your enemies. The main difference between Vandal Hearts II and its predecessor is the change of the battle system. Unlike in Vandal Hearts you and your enemies issue the commands at the same time and then move simultaneously. That results in in completely new strategies and gives the game a unique touch. The story takes place in the already collapsed church state of Nirvadia, that was once formed by the religious leader St Nirvath, but eventually ceased to exist, because of several conflicts between unbelievers and local rulers. Caused by a chain of coincidences, the young boy Joshua, from a small and unimportant village in the east, eventually finds himself within a complex political scheme set in motion by power-hungry aristocrats and religious fanatics. http://www.mobygames.com/game/playstation/vandal-hearts-ii * * SLUS01070, SLPS01465 Vanguard Bandits Alternative title: Epica Estella Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Role Playing Game - Isometric - Animation Gametype: Licensed Release Year: 1998 Developer: Human Entertainment, Inc. Publisher: Human Entertainment, Inc. Players: 1 _________________________ * Vanguard Bandits is a strategy/RPG that takes place on the continent of Eptina which has been at war with itself for years until the kingdom of Pharastia discovers ancient mechanical giants created by a lost civilization. With the new found mecha's called ATAC (All Terrain Armored Combatant) Pharastia once again brings peace to Eptina until civil wars and coup d' etat's took place and thus began the Second Eptina Wars. Take control of Bastion as he wages war against the Junaris Empire to regain control of the continent. Gameplay consists of controlling a group of ATAC on missions on a 2D sprite map where players take turns moving and attacking. Once a fight between two ATAC's starts the game is switched to a 3D side view and the battle between the two continues. Use the terrain to your advantage like attacking from above or behind your enemy. Follow the story of Bastion and his friends on 56 missions to regain peace on the continent. Your actions before battles and as the results of battles will decide your outcome - with 5 different endings along three separate story lines. http://www.mobygames.com/game/playstation/vanguard-bandits * * SLUS00510, SLES01212, SLPS01703, SLES01214, SLPS91182, SLPM86929 Vigilante 8 Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Vehicular Combat - Action Gametype: Licensed Release Year: 1998 Developer: Luxoflux Publisher: Activision Players: 1 or 2 VS _________________________ * The game takes place in the Western United States during a time of world-wide oil shortage in 1976. An organization known as OMAR (Oil Monopoly Alliance Regime) was making money off the shortage everywhere except in the United States. OMAR hires the best terrorist that $100 million could buy: Sid Burn. His job, aided by five hired Coyotes, is to destroy all gas refineries in the southwest of the U.S. so OMAR can bring the country to its knees. When gas prices went wild, six civilians who called themselves Vigilantes, led by the truck driver Convoy, began fighting against the Coyotes in different areas to keep OMAR from succeeding. Vigilante 8 is a vehicular combat game similar to Twisted Metal in concept. Players can choose from eight characters with different agendas, and select vehicles ranging from classic 1970's muscle cars to a school bus, each stacked high with various kinds of weapons. Unlockables include two hidden levels (three in the Nintendo 64 version) and five hidden characters and cars. Multiplayer is also included: the PlayStation version allows two players (four in the Nintendo 64 version) to go head-to-head. Trivia: The infamous commercial of the Nintendo 64 version consists of a school bus dropping off a bus load of kids at a school then screeching off. It then presents shots from the game and later returns to the school, showing the bus on the back of a flat bed truck, riddled, burned and full of holes. Then it pans to the face of a girl who exclaims.."HOLY *BLEEP*" (There was also another version where the bleep was replaced by a horn honking). This was later banned after the Columbine Massacre and was thought to have conveyed a message of school violence. http://www.mobygames.com/game/playstation/vigilante-8 * * SLUS00868, SLPS02615, SLPM86928, SLES02162 Vigilante 8: 2nd Offensive Alternative title: Vigilante 8 - Second Battle Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Vehicular Combat - Action Gametype: Licensed Release Year: 1999 Developer: Luxoflux Publisher: Activision Players: 1 or 2 VS _________________________ * More drivin' & blastin' fun in this sequel to Vigilante 8. The Coyotes gang returns with a shocking new leader to seek revenge on OMAR, and the Vigilantes gang. New cars, weapons and landscapes add new excitement to the game. There are 18 charcters with storylines to walk through, which in turn affects the other characters in the game, and how well you do in the single player missions will determine what happens in the later levels. The Dreamcast and N64 versions both have 4 player modes, while the PSX sticks with 2 player gaming. http://www.mobygames.com/game/playstation/vigilante-8-2nd-offense * * SLUS01228, SCES00237, SLES03681 VIP Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Action - Third Person - Shooter Gametype: Licensed Release Year: 2001 Developer: Ubisoft Publisher: Ubisoft Players: 1 _________________________ * In V.I.P. players assume the role of Pamela Anderson's beautiful California badass Vallery Irons as they equip an array of exotic weapons to protect Hollywood stars from various dangers. Spanning 30 different missions, the game utilizes the unique skills of every V.I.P. team member and character -- from the livewire explosions of Niki Franco to the computer wizardry of Kay Simmons. No area of exploration is left untouched either, as players can investigate free-roaming environments with via multiple camera angles and locations. http://psx.ign.com/objects/014/014454.html * * SLES00878, SLUS00480, SLPS01098 Warcraft II - The Dark Saga Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Strategy - Isometric - Realtime Gametype: Licensed Release Year: 1997 Developer: Blizzard Entertainment Inc. Publisher: Electronic Arts, Inc. Players: 1 _________________________ * Electronic Arts brings Blizzard's best-selling strategy game to the PlayStation and Saturn in this release. They've combined all the missions from Warcraft II: Tides of Darkness and its expansion pack, Beyond the Dark Portal, into one package. You take charge of either the humans and elves or the orcish hordes for control of the lands of Azeroth. Eventually you work through the dark portal and into the orcs homeland. You take charge of either side as you work through more than 20 missions per side in the fight for survival. New features for the console release include an auto-build option, where you can set a queue of units to be produced and the ability to select sixteen units at a time instead of the PC's nine. http://www.mobygames.com/game/playstation/warcraft-ii-the-dark-saga * * SCUS94305, SCES00062, SIPS60005 Warhawk - The Red Mercury Missions Alternative title: Air Assault Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Simulation - Flight - Shooter Gametype: Licensed Release Year: 1996 Developer: Singletrac Publisher: Sony Computer Entertainment of America Players: 1 _________________________ * No bones about it, Warhawk is a great game. The action is intense and the graphics are incredible. Even the sound is amazing (try it with headphones if you don1t believe me). Perhaps its only fault is that it1s just too short. Warhawk is an action/sim game built around a futuristic VTOL craft. Controlling the craft is a joy and, once you1ve gotten the hang of it, is almost second nature. And even though the ship can hover, it can also sail forward on its own momentum, regardless of whether you1re thrusting. At first this is somewhat disconcerting, but soon becomes a distinct advantage. The action is fast and furious, with planes flying all around your cockpit like TIE Fighters around the Millenium Falcon. Loads of weapons are available to pick up, including some amazing scatter rockets, swarmers, that deliver a multi-tailed payload still unequaled in PlayStation weaponry! The graphics are top notch, and each level is completely unique. Unfortunately, there are only six of these unique levels. Still, a great game despite its length, or lack thereof. http://psx.ign.com/articles/150/150189p1.html * * SLUS00425, SLES01333, SCPS10080 Wild 9 Alternative title: Wildroid 9 Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Platformer - Shooter Gametype: Licensed Release Year: 1998 Developer: Shiny Entertainment, Inc. Publisher: Interplay Entertainment Corp. Players: 1 _________________________ * Wild 9 is a 2D platformer with 3D graphics, featuring gameplay similar in vein to the company's 2D Earthworm Jim games. Unique to Wild 9 is the 'rig', a weapon your character wields to carry enemies to torture and maim them to solve puzzles and progress through the game's ten levels. Basically, it's an interesting twist and homage to more old-school Super NES video gaming. http://www.mobygames.com/game/playstation/wild-9 * * SCUS94608, SCES00321, SLES00321, SCPS10028, SCPS45027, SLES01172, SCPS91038, SCPS91306 Wild Arms Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Turnbased - Fantasy Gametype: Licensed Release Year: 1997 Developer: Media.Vision Entertainment Publisher: Sony Computer Entertainment America Players: 1 _________________________ * Rudy is a fifteen-year-old orphan who discovers that he has been endowed with the ability of using powerful forbidden weapons called ARMs (Ancient Relic Machines); forced to use an ARMs technique when fighting a demon, he is cast out of his home village. Jack is a treasure hunter who is seeking for an ancient device that would help him to deal with his troubled past. Cecilia is a young princess who has been studying magic at an abbey; on her seventeenth birthday, she is contacted by a mysterious voice who tells he that she can serve as a medium between the worlds of humans and spirits. The paths of these three heroes converge, and they team up to embark on a long journey, eager to understand their roles in a grand scheme of events that go back a thousand years into the past. Wild Arms is a Japanese-style role-playing game set in Filgaia, a fictional world that has elements of American Old West setting and medieval fantasy. The game's prologue consists of three chapters, each dedicated one of its three main characters; afterwards, the player controls them as a party. Like most representatives of the genre, the game features turn-based battles against randomly appearing regular enemies and bosses. Beside attacking physically, the characters possess unique abilities - ARMs for Rudy, sword techniques for Jack, and magic for Cecilia. Characters can also equip special accessories (runes), which conjure powerful creatures known as the Guardians during battles, to attack enemies or assist the party by casting supportive spells. The game has a stronger inclination towards puzzle-solving than most other Japanese RPG. Each of the three playable characters possesses a set of non-combat abilities called "Tools"; for example, Rudy starts with an ability to blow up obstacles, Jack can send his talking mouse Hanpan to manipulate objects out of his reach, and Cecilia can rewind time to ensure another attempt at solving a puzzle. The game's dungeons contain puzzles, many of which must be solved by using these abilities. During the course of the game, the three heroes will gradually learn additional Tools. Various mini-games are also available. Characters and backgrounds in the game are done with 2D graphics during exploration; conversely, battles utilize a fully 3D environment with cinematic camera angles. Trivia: In the anime series Great Teacher Onizuka, Wild Arms was featured in the 3rd episode. http://www.mobygames.com/game/playstation/wild-arms * * SCUS94301, WIPEOUT, SIPS60003, SCES00010 WipEout Known issue (if you can help join the forum): (1.4 - 1.5 no movie sound) Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Racing - Shooter - Sci-Fi Gametype: Licensed Release Year: 1995 Developer: Psygnosis Publisher: Sony Computer Entertainment America Players: 1 or 2 VS (Link Cable) _________________________ * Wipeout is a futuristic racing game set in the year 2052. Racing for one of four teams, the player competes in the F3600 Anti-Gravity Racing League on six tracks. Each team's hovercraft racer has different ratings in speed, acceleration and turning. In addition to high-speed racing, there is also shooting in the game, with different weapon pickups like rockets and mines available, useful for slowing one's opponents down. Shields can also be picked up and can block the weapons' effects. There are championship, single race and time trial modes. Winning the championship in the regular Venom class unlocks the Rapier class, where the craft are faster and the tracks have slightly different looks. There is also a two-player mode where two opponents can race and shoot at each other. http://www.mobygames.com/game/playstation/wipeout * * SLUS00865, SCES01909, SLES01909, SCPS10098, SCES02845 WipEout 3 Alternative title: Wip3out Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Racing - Shooter - Sci-Fi Gametype: Licensed Release Year: 1999 Developer: Psygnosis Limited Publisher: SCEA Players: 1 or 2 VS, Link Cable _________________________ * A futuristic racing game where the player pilots a high speed hover craft around a series of themed circuits, competing against a number of aggressive opponents. Enhancements for this version include full frame rate hi-res graphics, split-screen multiplayer, improved opponent AI, additional game modes including challenge and eliminator and a more accessible difficulty curve. http://www.mobygames.com/game/playstation/wipeout-3 * * SLUS-01165 World's Scariest Police Chases Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Racing - Third Person - Shooter Gametype: Licensed Release Year: 2001 Developer: UDS Publisher: Activision Publishing, Inc., Fox Interactive, Inc. Players: 1 or 2 Co-Op _________________________ * Join Sheriff Jon Bunnell as police chasing is brought to your control. You can freely patrol the vast city environment the game offers, or take on a series of 20 missions. Either way, once you reach a criminal you must shoot him with your weapon (from shotguns to rocket launchers) until he is forced to stop. You will also have to safely navigate cones as part of your training. A 2-player co-operative mode exists, in which one player drives and the other shoots. There are hidden areas of the city to unlock, such as an airport and a church. Hidden came modes include a Halloween re-depiction and a low-gravity mode. http://www.mobygames.com/game/playstation/worlds-scariest-police-chases * * SLUS00336, SLES00119, SLES00336, SLPS00547 Worms Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Strategy - Action - Third Person Gametype: Licensed Release Year: 1996 Developer: Team17 Software Publisher: Ocean Software Players: 1 to 16 _________________________ * Worms is a turn-based strategy game. It features up to 4 teams of 4 worms, aiming to destroy the others on a generated terrain. Each worm has 100 hit points, and dies when his hit points fall to 0. Upon death, a worm explodes, causing damage to everyone around. Gameplay is turn-based. Each turn, the player can control one specific worm from his team. The worm can crawl left and right or jump. However, there is a time limit to make a move; also, if the worm falls from a great height, it loses health and the turn ends immediately; and if a worm falls into water or offscreen, it dies. Each turn, a worm can also make a single attack: the player can aim up and down, choose a weapon and then fire it. After attacking, the turn ends. There's a lot of weapons available - the standard ones as bazookas (which is affected by the (random) wind settings and gravity) and grenades. The others include a Fire Punch, dynamite, air strikes, and utilities such as ropes and girders. There are 10 styles of terrain, ranging from forests and deserts to Candy land and the moon (complete with affected gravity). Shots leave craters in the ground, and complex tunnels can be formed. Trivia: While the game is in demonstration mode, an original song known as the "Wormsong" is played. It quickly became famous among the fans of the game, and has been declined in all the Worms games to date. Here are the Wormsong lyrics: This is a story of courage, honour and worms. War had cast a shadow over their once peaceful land, gunfire filled the air, as worm turned against worm. Where so many had fallen, others knew they must follow. For one such worm, this day had alredy come, when he was two, his father had left, never to return. Three years he had waited for his chance to fight, three years of training, both day and night. And though he was scared as he set off for battle, he knew in his heart that it was something he must do. Three inches tall, and armed to the teeth, a fine soldier he made, and his name was Boggy B. [Chorus]: We are worms, we're the best, and we've come to win the war We'll stand, we'll never run, stay until it's done Though our friends may fall, and our world be blown apart We'll strike with all our might, We'll fight for what is right till the end. Scrambling up a hill and hiding behind a tree, he looked at the battle that raged below. It was there he saw his friend Spadge, stood upon a bridge but another worm had also seen him, and aimed to have him dead Boggy called to Spadge, but Spadge didn't hear, he never knew what hit him, as he flew into the air. It was all to much for Boggy, as he watched his best friend die. Charging down the hill he had to have revenge, What had Spadge done to come to such an end? Reaching the bottom of the hill, Boggy suddenly heard a click he realised to is terror there was a mine under his tail! [Chorus] We are worms, we're the best, and we've come to win the war We'll stand, we'll never run, stay until it's done Though our friends may fall, and our world be blown apart We'll strike with all our might, We'll fight for what is right till the end. Hitting several cliffs and landing in a tree, Boggy pulled himself together, there was much he had to do. Spotting the enemy down below, he knew this was his chance. Boggy grabbed a stick of dynamite and dropped it on his head. The enemy, he tried to run, but all he could really do was squirm. As the fuse ran out there was a mighty *BANG*!, and everywhere were bits of worm. With their leader blown to kingdom come, the enemy, they turned and ran! Boggy bungeed from the tree and landed safely on the ground. As he watched the enemy squirm away, the cry went up: "WE'VE WON THE WAR!" [Chorus] http://www.mobygames.com/game/playstation/worms * * SLUS00888, SLES02217, SLES02331 Worms Armageddon Platform: Playstation 1 Region: USA Media: Disc Controller: DualShock Control Pad Genre: Strategy - Action - Third Person Gametype: Licensed Release Year: 1999 Developer: Team17 Software Publisher: MicroProse Software Players: 1 to 4 VS _________________________ * The final sequel (at least using the present engine) to the strategy game Worms, Worms Armageddon expands on Worms 2 by improving quite a few facets of gameplay and including play over the Internet through Team 17's WORMNET. For those who've never played Worms, it's at heart similar to the old game Artillery, which you control an artillery piece. In essence, you give it a shot angle and shot power, and try to hit your enemy, despite wind effects and the enemy firing back at you. Worms puts you in command of a team of Worms, but not only can you move around the landscape, you can use many types of weapons to try to dispatch the enemy, from bazookas to mini-guns to exploding sheep. Everything is presented in a humorous cartoonish style, from the landscapes to the worms themselves and their cries of triumph or despair, depending on how you do. Armageddon uses an enhanced version of the Worms 2 engine, and while an improvement over Worms 2, it's not a huge change. http://www.mobygames.com/game/playstation/worms-armageddon * * SLUS01448, SLES03804 Worms World Party Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Strategy - Third Person Gametype: Licensed Release Year: 2001 Developer: Team17 Software Limited Publisher: Ubi Soft Entertainment Software Players: 1 thru 4 VS _________________________ * The Worms are back, deadlier than ever. You're going to learn that there's nothing more dangerous than a Worm with a bazooka or a shotgun... At first sight, Worms World Party may seem very similar to Worms Armageddon. However, this time the game has been specially designed with multiplayer in mind. Up to 6 players can battle out at the same time on local networks or on the internet, using Team17 own matchmaking service, called Wormnet. Other welcomed additions are the Wormpot, which can provide 400 gameplay variations from "Goliath Mode" to "Bleeding Worms", hundreds of new landscapes, flags and fanfares, and a load of single player missions. http://www.mobygames.com/game/playstation/worms-world-party * * SLUS01234, SLES03251, SLPS03122, SLPS91497 WWF Smackdown! 2 - Know Your Role Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Sports - Wrestling Gametype: Licensed Release Year: 2000 Developer: Yuke's Co. Ltd. Publisher: THQ Inc. Players: 1 thru 4 VS, Link Cable _________________________ * Lay the Smackdown...again!. This follow up to the popular WWF Smackdown! features over 50 wrestlers, an improved Season mode, a bigger and better create a wrestler mode and new modes like create a taunt and create a stable (a group of wrestlers). New matches include TLC (Tables, Ladders and Chairs) and more!. http://www.mobygames.com/game/playstation/wwf-smackdown-2-know-your-role * * SLUS00013, WWF_WRESTLE, SLES00103, SLPS00223 WWF WrestleMania: The Arcade Game Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Sports - Wrestling - Arcade Gametype: Licensed Release Year: 1995 Developer: Sculptured Software Publisher: Acclaim Entertainment Players: 1 or 2 VS _________________________ * WWF Wrestlemania: The Arcade Game merges the personalities and action of the popular WWF TV show characters with a Mortal Kombat-style fighting game. This title features digitized graphics of 8 WWF superstars: Doink, Razor Ramon, Bret "Hit Man" Hart, Shawn Michaels, The Undertaker, Yokozuna, Bam Bam Bigelow, and Lex Luger. Although presented as a wrestling title, this game is structured like a one-on-one fighter, features over-the-top special moves characteristic of WWF. Each match is divided into a series of rounds, much like a fighting game. Instead of each round ending in a KO, it simply ends when the player forces the other wrestler(s) to fall by reducing their energy meter. Game modes include single player arcade mode, tournament mode, and versus mode for one-on-one multiplayer. http://www.mobygames.com/game/playstation/wwf-wrestlemania-the-arcade-game * * SLUS00141, SLPS00257, SLES00054 X-COM - UFO Defense Alternative title: X-Com - Enemy Unknown Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Strategy - Turnbased Gametype: Licensed Release Year: 1995 Developer: MicroProse Software, Inc. Publisher: MicroProse Software, Inc. Players: 1 _________________________ * The UFOs are invading our skies! Reports of human and bovine abductions are increasing daily! Cities are terrorized! Something must be done! XCOM, or eXtraterrestrial COMbat unit, was founded as an international force to combat the alien menace. Start with one base, two fighters, one transport, and a few soldiers, you must stop the alien threat... once and for all. X-COM: UFO Defense is a strategy game separate but interlinked elements. On the strategic side, called GeoScape, you get a rotating view of the globe, where you see all visible UFOs (those that are within your detection range) as well as major cities and your base(s). You order movements from here, such as sending out fighters to intercept UFOs, transports with soldiers to assault/recover UFOs, and perhaps assaults on alien bases (if you find any). You also control your research, as you must invent better weapons (the Terran weapons are just no match against the alien weapons) quickly, not to mention all the other cool tech you can recover from the aliens. You also need to control your budget, as you can't afford to overextend your reach. Researchers need to be paid, engineers (who build the new toys) need to be paid, base(s) need to be be built/expanded, planes been to be bought/maintained, supplies need to be replenished... You can earn money by selling unneeded stuff, and you receive funding from the nations of the world; however, a nation can decrease its funding if it decides you aren't operating effectively enough within its region. It's even possible that a nation gets so fed up with you that it signs a pact with the aliens and ceases funding altogether. Once you join a ground battle, the game switches to Battlescape, which is an isometric view of the battlefield with realistic line-of-sight calculations and turn-based combat. Your mission is usually extermination of all aliens on the battlefield, though if you can capture a few it would surely help your research efforts. If you win, you also recover any alien artifacts left on the field, which can then be researched. In combat, each of your soldiers has a specific number of Time Units. Doing anything (moving, shooting, turning around, rearranging objects in the inventory etc.) costs a number of TUs. Once a soldier is out of TUs, he cannot act any further this turn (he gets all his TUs back on the next turn, though). The game aims to mix strategic considerations, resource management, and tactical combat considerations, along with plenty of authentic UFO lore. http://www.mobygames.com/game/playstation/x-com-ufo-defense * * SLUS00977, SLES02265, SLES02267 Xena - Warrior Princess Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Third Person - Fantasy Gametype: Licensed Release Year: 1999 Developer: Universal Digital Arts, Inc. Publisher: Electronic Arts, Inc. Players: 1 _________________________ * This is an action game based on the TV series of the same name. As Xena, the Warrior Princess, you have to explore stop the evil sorcerer Kalabrax, who seeks world domination which she could gain by sacrificing the mortal Queen Gabrielle. You now have to make your way through many large levels, hacking, kicking, slashing, and cutting everything that gets in your way. You can find and upgrade items as you proceed through the levels. Apart from a variety of moves, the game also features little gimmicks like the "Karma Meter", which gives you benefits if you save hostages or defeat enemies non-lethally. http://www.mobygames.com/game/playstation/xena-warrior-princess * * SLUS00664, XENOGEARS, SCPS45170, SLPS01160, SLPS02773, SLPS02775 Xenogears (Disc 1) Known issue (if you can help join the forum): (1.5 hung during opening intro) ... sounds much better with square edition (1.4) Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Third Person - Action Gametype: Licensed Release Year: 1998 Developer: Square Co. Publisher: Square Electronic Arts Players: 1 _________________________ * A war has been raging on the continent of Ignas between the Kislev Empire to the north and the kingdom of Aveh in the south. It has gone for so long that people have forgotten the cause. As a mysterious organization called "Ethos" introduces an ancient technology in form of huge mega-robots, the tides are turning. A new army called "Gebler" is pulling the strings and supports Aveh to regain its authority over Kislev. A failed attempt to steal one of Kislev's new Gears, a giant robot named "Weltall", leads to a fight between a group of Gebler and Kislev guards in the remote town of Lahan in the outskirts of Aveh. One of the villagers, Fei Fong Wong, impulsively takes possession of "Weltall" and steers it to fight. As Fei's best friend Timothy is killed during the battle, he releases a massive wave of energy and destroys the whole village together with one of his close friends, Alice. After this tragedy, Fei is blamed for the destruction of the village and the death of his friends. Pursued by military governments and mysterious forces Fei sets out on an epic quest for answers and his own forgotten past. Xenogears is a Japanese-style RPG with a few distinguishing features. The characters have the ability to jump, which must be used on several occasions to access specific locations. There are two types of combat in the game: standard and gear. In standard combat, the characters fight with equipped weapons, learning and performing different combos that can be executed in one turn. But often the heroes will have to explore dungeons while piloting giant robots called "gears". Gear combat follows different rules: they are able to perform actions until they run out of fuel, therefore the player must concentrate on finishing the enemy quickly. It is possible to equip various accessories on the gears, including those that will let them partially restore fuel. Gears cannot level up, but can be upgraded in workshops. http://www.mobygames.com/game/playstation/xenogears * * SLUS00669, SCPS45171, SLPS01161, SLPS91437, SLPS02774, SLPS02776 Xenogears (Disc 2) Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Role Playing Game - Third Person - Action Gametype: Licensed Release Year: 1998 Developer: Square Co. Publisher: Square Electronic Arts Players: 1 _________________________ * A war has been raging on the continent of Ignas between the Kislev Empire to the north and the kingdom of Aveh in the south. It has gone for so long that people have forgotten the cause. As a mysterious organization called "Ethos" introduces an ancient technology in form of huge mega-robots, the tides are turning. A new army called "Gebler" is pulling the strings and supports Aveh to regain its authority over Kislev. A failed attempt to steal one of Kislev's new Gears, a giant robot named "Weltall", leads to a fight between a group of Gebler and Kislev guards in the remote town of Lahan in the outskirts of Aveh. One of the villagers, Fei Fong Wong, impulsively takes possession of "Weltall" and steers it to fight. As Fei's best friend Timothy is killed during the battle, he releases a massive wave of energy and destroys the whole village together with one of his close friends, Alice. After this tragedy, Fei is blamed for the destruction of the village and the death of his friends. Pursued by military governments and mysterious forces Fei sets out on an epic quest for answers and his own forgotten past. Xenogears is a Japanese-style RPG with a few distinguishing features. The characters have the ability to jump, which must be used on several occasions to access specific locations. There are two types of combat in the game: standard and gear. In standard combat, the characters fight with equipped weapons, learning and performing different combos that can be executed in one turn. But often the heroes will have to explore dungeons while piloting giant robots called "gears". Gear combat follows different rules: they are able to perform actions until they run out of fuel, therefore the player must concentrate on finishing the enemy quickly. It is possible to equip various accessories on the gears, including those that will let them partially restore fuel. Gears cannot level up, but can be upgraded in workshops. http://www.mobygames.com/game/playstation/xenogears * * SLUS00461, SLPS00750, SCES00736 Xevious 3D/G+ Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad, Namco Arcade Stick, NeGcon Joypad Genre: Arcade - Shooter - Isometric Gametype: Licensed Release Year: 1997 Developer: Namco Limited Publisher: Namco Hometek Inc. Players: 1 or 2 Alternating _________________________ * Xevious 3D/G+ puts the classic arcade vertical shoot 'm up Xevious game in a third-person 3D perspective. The game brings some new weapon systems to your fighter jet and contains many new enemies, which are huge and not so easy to kill. During the game you can collect three types of power-ups: bullets, lasers and plasma beams. You, as fighter pilot flying the Solvalou space ship, are the last hope for planet Earth. Aliens invade the planet and started to build huge ground structures and it is your job to you to destroy them while shooting air born alien space ships. http://www.mobygames.com/game/playstation/xevious-3dg * * SLUS01560 XS Junior League Dodgeball Platform: Playstation 1 Region: USA Media: Disc Controller: Standard Control Pad Genre: Sports - Dodgeball Gametype: Licensed Release Year: 2004 Developer: Four Winds Software, Inc Publisher: XS Games Players: Unknown _________________________ * No Synopsis Available. * * SLUS01401 Zoboomafoo - Leapin' Lemurs! Platform: Playstation 1 Region: USA Media: Disc Controller: Analog Control Pad Genre: Action - Third Person Gametype: Licensed Release Year: 2001 Developer: Brighter Child Interactive/Big Grub Publisher: Encore Players: 1 _________________________ * One of PBS' biggest television hits ever comes to the PlayStation in a game designed to teach and entertain youngsters. It would seem that Lemur Day is vastly approaching in Animal Junction, and Zoboomafoo wants to invite all of his pals over for a celebration. The only problem is that this will require some very meticulous planning (no one likes a disorganized party), and so the title character will have to gather a few trusted pals to help pull this thing off without a hitch. Finding help will require traveling to five different locales, including the wild of Africa, the Louisiana Bayou, and even the Antarctic. Toothbrush the Elephant, Jag Water the Jaguar, and other buddies from shows past will pop up in the appropriate spots, aiding Zoboomafoo in his search for berries, mangos, and sardines. You'll have to help the beloved Lemur collect at least 25 snacks on each level before you can move on to the next are you hungry enough to win? http://psx.ign.com/objects/016/016379.html *